2011-05-10 16:59:40 +02:00
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< DL >
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< DT > < A HREF = "../jrummikub/view/impl/SettingsPanel.html#backButton" > < B > backButton< / B > < / A > -
Variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/SettingsPanel.html" title = "class in jrummikub.view.impl" > SettingsPanel< / A >
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< DD >
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< DT > < A HREF = "../jrummikub/control/network/AbstractGameBeginControl.html#backEvent" > < B > backEvent< / B > < / A > -
Variable in class jrummikub.control.network.< A HREF = "../jrummikub/control/network/AbstractGameBeginControl.html" title = "class in jrummikub.control.network" > AbstractGameBeginControl< / A >
< DD >
< DT > < A HREF = "../jrummikub/control/network/NetworkSettingsControl.html#backEvent" > < B > backEvent< / B > < / A > -
Variable in class jrummikub.control.network.< A HREF = "../jrummikub/control/network/NetworkSettingsControl.html" title = "class in jrummikub.control.network" > NetworkSettingsControl< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/SettingsPanel.html#backEvent" > < B > backEvent< / B > < / A > -
Variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/SettingsPanel.html" title = "class in jrummikub.view.impl" > SettingsPanel< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/HandPanel.html#BACKGROUND" > < B > BACKGROUND< / B > < / A > -
Static variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/HandPanel.html" title = "class in jrummikub.view.impl" > HandPanel< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/StoneCollectionPanel.html#BACKGROUND" > < B > BACKGROUND< / B > < / A > -
Static variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/StoneCollectionPanel.html" title = "class in jrummikub.view.impl" > StoneCollectionPanel< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/TablePanel.html#BACKGROUND" > < B > BACKGROUND< / B > < / A > -
Static variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/TablePanel.html" title = "class in jrummikub.view.impl" > TablePanel< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/StonePainter.html#BACKGROUND_COLOR" > < B > BACKGROUND_COLOR< / B > < / A > -
Static variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/StonePainter.html" title = "class in jrummikub.view.impl" > StonePainter< / A >
< DD >
< DT > < A HREF = "../jrummikub/control/network/NetworkControl.html#backToLoginEvent" > < B > backToLoginEvent< / B > < / A > -
Variable in class jrummikub.control.network.< A HREF = "../jrummikub/control/network/NetworkControl.html" title = "class in jrummikub.control.network" > NetworkControl< / A >
< DD >
< DT > < A HREF = "../jrummikub/control/network/ConnectionControl.ConnectRunner.LeaveListener.html#banned(java.lang.String, java.lang.String, java.lang.String)" > < B > banned(String, String, String)< / B > < / A > -
Method in class jrummikub.control.network.< A HREF = "../jrummikub/control/network/ConnectionControl.ConnectRunner.LeaveListener.html" title = "class in jrummikub.control.network" > ConnectionControl.ConnectRunner.LeaveListener< / A >
< DD >
< DT > < A HREF = "../jrummikub/ai/TurnLogic.html#bestState" > < B > bestState< / B > < / A > -
Variable in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.html" title = "class in jrummikub.ai" > TurnLogic< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/View.html#bottomPanelType" > < B > bottomPanelType< / B > < / A > -
Variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/View.html" title = "class in jrummikub.view.impl" > View< / A >
< DD >
< DT > < A HREF = "../jrummikub/ai/TurnLogic.html#branch()" > < B > branch()< / B > < / A > -
Method in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.html" title = "class in jrummikub.ai" > TurnLogic< / A >
< DD > Refine the currently unsolved top stack state
< DT > < A HREF = "../jrummikub/ai/TurnLogic.html#branchColor(int)" > < B > branchColor(int)< / B > < / A > -
Method in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.html" title = "class in jrummikub.ai" > TurnLogic< / A >
< DD > Create states for all possible colors of stone i
< DT > < A HREF = "../jrummikub/ai/TurnLogic.html#branchLeftGroup(int, jrummikub.ai.TurnLogic.StoneState)" > < B > branchLeftGroup(int, TurnLogic.StoneState)< / B > < / A > -
Method in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.html" title = "class in jrummikub.ai" > TurnLogic< / A >
< DD > Create states for all possible left group neighbors of stone i
< DT > < A HREF = "../jrummikub/ai/TurnLogic.html#branchLeftRun(int, jrummikub.ai.TurnLogic.StoneState)" > < B > branchLeftRun(int, TurnLogic.StoneState)< / B > < / A > -
Method in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.html" title = "class in jrummikub.ai" > TurnLogic< / A >
< DD > Create states for all possible left run neighbors of stone i
< DT > < A HREF = "../jrummikub/ai/TurnLogic.html#branchOnHand(int)" > < B > branchOnHand(int)< / B > < / A > -
Method in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.html" title = "class in jrummikub.ai" > TurnLogic< / A >
< DD > Create states with stone i on the table and stone i on the hand
< DT > < A HREF = "../jrummikub/ai/TurnLogic.html#branchRightGroup(int, jrummikub.ai.TurnLogic.StoneState)" > < B > branchRightGroup(int, TurnLogic.StoneState)< / B > < / A > -
Method in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.html" title = "class in jrummikub.ai" > TurnLogic< / A >
< DD > Create states for all possible right group neighbors of stone i
< DT > < A HREF = "../jrummikub/ai/TurnLogic.html#branchRightRun(int, jrummikub.ai.TurnLogic.StoneState)" > < B > branchRightRun(int, TurnLogic.StoneState)< / B > < / A > -
Method in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.html" title = "class in jrummikub.ai" > TurnLogic< / A >
< DD > Create states for all possible right run neighbors of stone i
< DT > < A HREF = "../jrummikub/ai/TurnLogic.html#branchValue(int)" > < B > branchValue(int)< / B > < / A > -
Method in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.html" title = "class in jrummikub.ai" > TurnLogic< / A >
< DD > Create states for all possible values of stone i
< DT > < A HREF = "../jrummikub/ai/TurnLogic.StoneState.html#breakSymmetries(java.util.HashSet)" > < B > breakSymmetries(HashSet< Integer> )< / B > < / A > -
Method in class jrummikub.ai.< A HREF = "../jrummikub/ai/TurnLogic.StoneState.html" title = "class in jrummikub.ai" > TurnLogic.StoneState< / A >
< DD > Try to break symmetries between exchangeable stones to reduce the
state space
< DT > < A HREF = "../jrummikub/view/impl/TablePanel.html#BRIGHT_BACKGROUND" > < B > BRIGHT_BACKGROUND< / B > < / A > -
Static variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/TablePanel.html" title = "class in jrummikub.view.impl" > TablePanel< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/StonePainter.html#brighter(java.awt.Color)" > < B > brighter(Color)< / B > < / A > -
Static method in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/StonePainter.html" title = "class in jrummikub.view.impl" > StonePainter< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/StonePainter.html#BRIGHTER_SCALE" > < B > BRIGHTER_SCALE< / B > < / A > -
Static variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/StonePainter.html" title = "class in jrummikub.view.impl" > StonePainter< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/StartTurnPanel.html#buttonEvent" > < B > buttonEvent< / B > < / A > -
Variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/StartTurnPanel.html" title = "class in jrummikub.view.impl" > StartTurnPanel< / A >
< DD >
< DT > < A HREF = "../jrummikub/view/impl/SettingsPanel.html#buttonPanel" > < B > buttonPanel< / B > < / A > -
Variable in class jrummikub.view.impl.< A HREF = "../jrummikub/view/impl/SettingsPanel.html" title = "class in jrummikub.view.impl" > SettingsPanel< / A >
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< DD >
2011-06-22 11:43:40 +02:00
< / DL >
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< HR >
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