<DT><AHREF="../jrummikub/model/Table.html"title="class in jrummikub.model"><B>Table</B></A> - Class in <AHREF="../jrummikub/model/package-summary.html">jrummikub.model</A><DD>Class administering the <AHREF="../jrummikub/model/Stone.html"title="class in jrummikub.model"><CODE>Stone</CODE></A>s on the game-Table<DT><AHREF="../jrummikub/model/Table.html#Table()"><B>Table()</B></A> -
Constructor for class jrummikub.model.<AHREF="../jrummikub/model/Table.html"title="class in jrummikub.model">Table</A>
Static method in class jrummikub.control.<AHREF="../jrummikub/control/RoundControl.html"title="class in jrummikub.control">RoundControl</A>
<DD>
<DT><AHREF="../jrummikub/view/impl/TablePanel.html"title="class in jrummikub.view.impl"><B>TablePanel</B></A> - Class in <AHREF="../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A><DD>The implementation of the table<DT><AHREF="../jrummikub/view/impl/TablePanel.html#TablePanel()"><B>TablePanel()</B></A> -
Constructor for class jrummikub.view.impl.<AHREF="../jrummikub/view/impl/TablePanel.html"title="class in jrummikub.view.impl">TablePanel</A>
Method in class jrummikub.model.<AHREF="../jrummikub/model/StoneSet.html"title="class in jrummikub.model">StoneSet</A>
<DD>
<DT><AHREF="../jrummikub/control/TurnControl.html"title="class in jrummikub.control"><B>TurnControl</B></A> - Class in <AHREF="../jrummikub/control/package-summary.html">jrummikub.control</A><DD>Controller for a single turn made by a human player<DT><AHREF="../jrummikub/control/TurnControl.html#TurnControl(jrummikub.model.IHand, jrummikub.model.ITable, jrummikub.view.IView)"><B>TurnControl(IHand, ITable, IView)</B></A> -
Constructor for class jrummikub.control.<AHREF="../jrummikub/control/TurnControl.html"title="class in jrummikub.control">TurnControl</A>
<DD>Create a new TurnControl using a given hand (of the active player), a given
Constructor for class jrummikub.control.<AHREF="../jrummikub/control/TurnControl.html"title="class in jrummikub.control">TurnControl</A>
<DD>Test only constructor
<DT><AHREF="../jrummikub/control/TurnControl.HandStonePositionComparator.html"title="class in jrummikub.control"><B>TurnControl.HandStonePositionComparator</B></A> - Class in <AHREF="../jrummikub/control/package-summary.html">jrummikub.control</A><DD> <DT><AHREF="../jrummikub/control/TurnControl.HandStonePositionComparator.html#TurnControl.HandStonePositionComparator()"><B>TurnControl.HandStonePositionComparator()</B></A> -
Constructor for class jrummikub.control.<AHREF="../jrummikub/control/TurnControl.HandStonePositionComparator.html"title="class in jrummikub.control">TurnControl.HandStonePositionComparator</A>
<DD>
<DT><AHREF="../jrummikub/control/TurnTimer.html"title="class in jrummikub.control"><B>TurnTimer</B></A> - Class in <AHREF="../jrummikub/control/package-summary.html">jrummikub.control</A><DD>Count-down timer used to limit the turn time<DT><AHREF="../jrummikub/control/TurnTimer.html#TurnTimer(jrummikub.view.IView)"><B>TurnTimer(IView)</B></A> -
Constructor for class jrummikub.control.<AHREF="../jrummikub/control/TurnTimer.html"title="class in jrummikub.control">TurnTimer</A>
<DD>Create a new timer using a given view to display the current time left