package jrummikub.model;
/**
* {@link Stone} Position class to determine positions on {@link Table} or
* {@link Hand}
*/
public class Position {
private float x;
private float y;
public void setY(float y) {
this.y = y;
}
public float getY() {
return y;
public void setX(float x) {
this.x = x;
public float getX() {
return x;