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Uses of Interface jrummikub.util.IEvent
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<B>Uses of Interface<br>jrummikub.util.IEvent</B></H2>
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Packages that use <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.control"><B>jrummikub.control</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.control.network"><B>jrummikub.control.network</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.control.turn"><B>jrummikub.control.turn</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.util"><B>jrummikub.util</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.view"><B>jrummikub.view</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.view.impl"><B>jrummikub.view.impl</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<P>
<A NAME="jrummikub.control"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A></FONT></TH>
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</TABLE>
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<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A> that return <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>LoginControl.</B><B><A HREF="../../../jrummikub/control/LoginControl.html#getCancelEvent()">getCancelEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Getter for cancelEvent</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>GameControl.</B><B><A HREF="../../../jrummikub/control/GameControl.html#getEndOfGameEvent()">getEndOfGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is emitted when the user ends the game and start a new one</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ITurnTimer.</B><B><A HREF="../../../jrummikub/control/ITurnTimer.html#getTimeRunOutEvent()">getTimeRunOutEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the event that is emitted if the timer timed out.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>TurnTimer.</B><B><A HREF="../../../jrummikub/control/TurnTimer.html#getTimeRunOutEvent()">getTimeRunOutEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
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&nbsp;
<P>
<A NAME="jrummikub.control.network"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> in <A HREF="../../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A></FONT></TH>
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<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A> that return <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>AbstractGameBeginControl.</B><B><A HREF="../../../jrummikub/control/network/AbstractGameBeginControl.html#getBackEvent()">getBackEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The back event is emitted when the player wants to go back to the previous
control and panel</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>NetworkControl.</B><B><A HREF="../../../jrummikub/control/network/NetworkControl.html#getBackToLoginEvent()">getBackToLoginEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The back to login event is emitted when the player aborted the connecting
process or when a connection error has occured and been acknowledged</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getConnectedEvent()">getConnectedEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getConnectedEvent()">getConnectedEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getConnectionLostEvent()">getConnectionLostEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getConnectionLostEvent()">getConnectionLostEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getGameStartEvent()">getGameStartEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getGameStartEvent()">getGameStartEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getNextPlayerEvent()">getNextPlayerEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getNextPlayerEvent()">getNextPlayerEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getRedealEvent()">getRedealEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getRedealEvent()">getRedealEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getRoundStartEvent()">getRoundStartEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getRoundStartEvent()">getRoundStartEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>GameJoinControl.</B><B><A HREF="../../../jrummikub/control/network/GameJoinControl.html#getStartGameEvent()">getStartGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The event that is emitted when the game is started</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>NetworkControl.</B><B><A HREF="../../../jrummikub/control/network/NetworkControl.html#getStopNetworkEvent()">getStopNetworkEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Getter for stopNetworkEvent</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/ConnectionControl.html#getTurnStartEvent()">getTurnStartEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IConnectionControl.</B><B><A HREF="../../../jrummikub/control/network/IConnectionControl.html#getTurnStartEvent()">getTurnStartEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.control.turn"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> in <A HREF="../../../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A> that return <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>AbstractTurnControl.</B><B><A HREF="../../../jrummikub/control/turn/AbstractTurnControl.html#getRedealEvent()">getRedealEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ITurnControl.</B><B><A HREF="../../../jrummikub/control/turn/ITurnControl.html#getRedealEvent()">getRedealEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Emitted when the round is aborted and needs to be restarted</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.util"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> in <A HREF="../../../jrummikub/util/package-summary.html">jrummikub.util</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Classes in <A HREF="../../../jrummikub/util/package-summary.html">jrummikub.util</A> that implement <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;class</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../jrummikub/util/Event.html" title="class in jrummikub.util">Event</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Simple parameterless event generator</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.view"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> in <A HREF="../../../jrummikub/view/package-summary.html">jrummikub.view</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/view/package-summary.html">jrummikub.view</A> that return <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getAcknowledgeConnectionLostEvent()">getAcknowledgeConnectionLostEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The acknoledge connection lost event is emitted when the user has
acknowledged that the network connection was lost</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getAcknowledgeInvalidEvent()">getAcknowledgeInvalidEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The start turn event is emitted when the player knows what invalid stones
he played</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getAddPlayerEvent()">getAddPlayerEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The add player event is emitted when the user wants to add a player to the
player list</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getBackEvent()">getBackEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Emitted when the user wants to go back to the panel before</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IConnectPanel.</B><B><A HREF="../../../jrummikub/view/IConnectPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is emitted when the user wants to abort connecting or has acknowledged
the error</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ILoginPanel.</B><B><A HREF="../../../jrummikub/view/ILoginPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Emitted when the user cancels the login process</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IQuitWarningPanel.</B><B><A HREF="../../../jrummikub/view/IQuitWarningPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is emitted if the user selected quit by mistake</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IGameListPanel.</B><B><A HREF="../../../jrummikub/view/IGameListPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Emitted when the network game is canceled</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getEndPauseEvent()">getEndPauseEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The end pause event is emitted when the user wants to sresume the game
after a pause</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getEndProgramEvent()">getEndProgramEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The quit event is emitted when the player wants to quit the game</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IPlayerPanel.</B><B><A HREF="../../../jrummikub/view/IPlayerPanel.html#getEndTurnEvent()">getEndTurnEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The end turn event is emitted when the player wants to end his turn</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getLoadEvent()">getLoadEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The load event is emitted when the user wants to load a previously saved
game state</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getMenuNewGameEvent()">getMenuNewGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The menu new game event is emitted when the user selects the new game menu
entry</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getNetworkGameEvent()">getNetworkGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The network game event is emitted when the user chooses a network game</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getNewGameEvent()">getNewGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is emitted if the player wants to end the game and start a new one</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getNewRoundEvent()">getNewRoundEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The new round event is emitted when the player wants to start a new round</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getOfferGameEvent()">getOfferGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The offer new game event is emitted when a new game is started and looking
for players</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IGameListPanel.</B><B><A HREF="../../../jrummikub/view/IGameListPanel.html#getOpenNewGameEvent()">getOpenNewGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Emitted when a new game is offered</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getPauseEvent()">getPauseEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The pause event is emitted when the user wants to pause the current turn</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IQuitWarningPanel.</B><B><A HREF="../../../jrummikub/view/IQuitWarningPanel.html#getQuitEvent()">getQuitEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Is emitted if the user is positive about quitting</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getQuitEvent()">getQuitEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The quit event is emitted when the user wants to leave the application</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IPlayerPanel.</B><B><A HREF="../../../jrummikub/view/IPlayerPanel.html#getRedealEvent()">getRedealEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The redeal event is emitted when the player wants to get new stones</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getSetVariantChildrenEvent()">getSetVariantChildrenEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Emitted when the children variant is chosen</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getSetVariantDefaultEvent()">getSetVariantDefaultEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Emitted when the variables are reset to the default values</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IPlayerPanel.</B><B><A HREF="../../../jrummikub/view/IPlayerPanel.html#getSortByGroupsEvent()">getSortByGroupsEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The sort by groups event is emitted when the player wants to sort his
stones by groups</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IPlayerPanel.</B><B><A HREF="../../../jrummikub/view/IPlayerPanel.html#getSortByRunsEvent()">getSortByRunsEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The sort by runs event is emitted when the player wants to sort his
stones by runs</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ISettingsPanel.</B><B><A HREF="../../../jrummikub/view/ISettingsPanel.html#getStartGameEvent()">getStartGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;the start game event is emitted when the user wants to start the game</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>IView.</B><B><A HREF="../../../jrummikub/view/IView.html#getStartTurnEvent()">getStartTurnEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The start turn event is emitted when the player wants to start his turn</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.view.impl"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Uses of <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> in <A HREF="../../../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A></FONT></TH>
</TR>
</TABLE>
&nbsp;
<P>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left" COLSPAN="2">Methods in <A HREF="../../../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A> that return <A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>StartTurnPanel.</B><B><A HREF="../../../jrummikub/view/impl/StartTurnPanel.html#getAcknowledgeConnectionLostEvent()">getAcknowledgeConnectionLostEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getAcknowledgeConnectionLostEvent()">getAcknowledgeConnectionLostEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>StartTurnPanel.</B><B><A HREF="../../../jrummikub/view/impl/StartTurnPanel.html#getAcknowledgeInvalidEvent()">getAcknowledgeInvalidEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getAcknowledgeInvalidEvent()">getAcknowledgeInvalidEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getAddPlayerEvent()">getAddPlayerEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getBackEvent()">getBackEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>QuitWarningPanel.</B><B><A HREF="../../../jrummikub/view/impl/QuitWarningPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>ConnectPanel.</B><B><A HREF="../../../jrummikub/view/impl/ConnectPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>LoginPanel.</B><B><A HREF="../../../jrummikub/view/impl/LoginPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>GameListPanel.</B><B><A HREF="../../../jrummikub/view/impl/GameListPanel.html#getCancelEvent()">getCancelEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>PausePanel.</B><B><A HREF="../../../jrummikub/view/impl/PausePanel.html#getEndPauseEvent()">getEndPauseEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getEndPauseEvent()">getEndPauseEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>RoundEndPanel.</B><B><A HREF="../../../jrummikub/view/impl/RoundEndPanel.html#getEndProgramEvent()">getEndProgramEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The end program is emitted when the player wants to quit the program</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getEndProgramEvent()">getEndProgramEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>PlayerPanel.</B><B><A HREF="../../../jrummikub/view/impl/PlayerPanel.html#getEndTurnEvent()">getEndTurnEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getLoadEvent()">getLoadEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getLoadGameEvent()">getLoadGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getMenuNewGameEvent()">getMenuNewGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getNetworkGameEvent()">getNetworkGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getNetworkGameEvent()">getNetworkGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>RoundEndPanel.</B><B><A HREF="../../../jrummikub/view/impl/RoundEndPanel.html#getNewGameEvent()">getNewGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getNewGameEvent()">getNewGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>RoundEndPanel.</B><B><A HREF="../../../jrummikub/view/impl/RoundEndPanel.html#getNewRoundEvent()">getNewRoundEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The new round event is emitted when the player wants to start a new round</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getNewRoundEvent()">getNewRoundEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getOfferGameEvent()">getOfferGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>GameListPanel.</B><B><A HREF="../../../jrummikub/view/impl/GameListPanel.html#getOpenNewGameEvent()">getOpenNewGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>PlayerPanel.</B><B><A HREF="../../../jrummikub/view/impl/PlayerPanel.html#getPauseEvent()">getPauseEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getPauseEvent()">getPauseEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>QuitWarningPanel.</B><B><A HREF="../../../jrummikub/view/impl/QuitWarningPanel.html#getQuitEvent()">getQuitEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getQuitEvent()">getQuitEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>PlayerPanel.</B><B><A HREF="../../../jrummikub/view/impl/PlayerPanel.html#getRedealEvent()">getRedealEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getSetVariantChildrenEvent()">getSetVariantChildrenEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getSetVariantDefaultEvent()">getSetVariantDefaultEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>PlayerPanel.</B><B><A HREF="../../../jrummikub/view/impl/PlayerPanel.html#getSortByGroupsEvent()">getSortByGroupsEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>PlayerPanel.</B><B><A HREF="../../../jrummikub/view/impl/PlayerPanel.html#getSortByRunsEvent()">getSortByRunsEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>SettingsPanel.</B><B><A HREF="../../../jrummikub/view/impl/SettingsPanel.html#getStartGameEvent()">getStartGameEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>(package private) &nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>StartTurnPanel.</B><B><A HREF="../../../jrummikub/view/impl/StartTurnPanel.html#getStartTurnEvent()">getStartTurnEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
<TD><CODE><B>View.</B><B><A HREF="../../../jrummikub/view/impl/View.html#getStartTurnEvent()">getStartTurnEvent</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
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