2011-05-10 16:59:40 +02:00
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<!-- NewPage -->
< HTML >
< HEAD >
2011-07-06 16:36:06 +02:00
<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:55 CEST 2011 -->
2011-05-10 16:59:40 +02:00
< TITLE >
IView
< / TITLE >
2011-07-06 16:36:06 +02:00
< META NAME = "date" CONTENT = "2011-07-05" >
2011-05-10 16:59:40 +02:00
< LINK REL = "stylesheet" TYPE = "text/css" HREF = "../../stylesheet.css" TITLE = "Style" >
< SCRIPT type = "text/javascript" >
function windowTitle()
{
if (location.href.indexOf('is-external=true') == -1) {
parent.document.title="IView";
}
}
< / SCRIPT >
< NOSCRIPT >
< / NOSCRIPT >
< / HEAD >
< BODY BGCOLOR = "white" onload = "windowTitle();" >
< HR >
<!-- ========= START OF TOP NAVBAR ======= -->
< A NAME = "navbar_top" > <!-- --> < / A >
< A HREF = "#skip-navbar_top" title = "Skip navigation links" > < / A >
< TABLE BORDER = "0" WIDTH = "100%" CELLPADDING = "1" CELLSPACING = "0" SUMMARY = "" >
< TR >
< TD COLSPAN = 2 BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" >
< A NAME = "navbar_top_firstrow" > <!-- --> < / A >
< TABLE BORDER = "0" CELLPADDING = "0" CELLSPACING = "3" SUMMARY = "" >
< TR ALIGN = "center" VALIGN = "top" >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "../../overview-summary.html" > < FONT CLASS = "NavBarFont1" > < B > Overview< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "package-summary.html" > < FONT CLASS = "NavBarFont1" > < B > Package< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#FFFFFF" CLASS = "NavBarCell1Rev" > < FONT CLASS = "NavBarFont1Rev" > < B > Class< / B > < / FONT > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "class-use/IView.html" > < FONT CLASS = "NavBarFont1" > < B > Use< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "package-tree.html" > < FONT CLASS = "NavBarFont1" > < B > Tree< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "../../deprecated-list.html" > < FONT CLASS = "NavBarFont1" > < B > Deprecated< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "../../index-files/index-1.html" > < FONT CLASS = "NavBarFont1" > < B > Index< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "../../help-doc.html" > < FONT CLASS = "NavBarFont1" > < B > Help< / B > < / FONT > < / A > < / TD >
< / TR >
< / TABLE >
< / TD >
< TD ALIGN = "right" VALIGN = "top" ROWSPAN = 3 > < EM >
< / EM >
< / TD >
< / TR >
< TR >
< TD BGCOLOR = "white" CLASS = "NavBarCell2" > < FONT SIZE = "-2" >
< A HREF = "../../jrummikub/view/ITablePanel.html" title = "interface in jrummikub.view" > < B > PREV CLASS< / B > < / A >
2011-07-06 16:36:06 +02:00
< A HREF = "../../jrummikub/view/IView.BottomPanelType.html" title = "enum in jrummikub.view" > < B > NEXT CLASS< / B > < / A > < / FONT > < / TD >
2011-05-10 16:59:40 +02:00
< TD BGCOLOR = "white" CLASS = "NavBarCell2" > < FONT SIZE = "-2" >
< A HREF = "../../index.html?jrummikub/view/IView.html" target = "_top" > < B > FRAMES< / B > < / A >
< A HREF = "IView.html" target = "_top" > < B > NO FRAMES< / B > < / A >
< SCRIPT type = "text/javascript" >
<!--
if(window==top) {
document.writeln('< A HREF = "../../allclasses-noframe.html" > < B > All Classes< / B > < / A > ');
}
//-->
< / SCRIPT >
< NOSCRIPT >
< A HREF = "../../allclasses-noframe.html" > < B > All Classes< / B > < / A >
< / NOSCRIPT >
< / FONT > < / TD >
< / TR >
< TR >
< TD VALIGN = "top" CLASS = "NavBarCell3" > < FONT SIZE = "-2" >
2011-07-06 16:36:06 +02:00
SUMMARY: < A HREF = "#nested_class_summary" > NESTED< / A > | FIELD | CONSTR | < A HREF = "#method_summary" > METHOD< / A > < / FONT > < / TD >
2011-05-10 16:59:40 +02:00
< TD VALIGN = "top" CLASS = "NavBarCell3" > < FONT SIZE = "-2" >
DETAIL: FIELD | CONSTR | < A HREF = "#method_detail" > METHOD< / A > < / FONT > < / TD >
< / TR >
< / TABLE >
< A NAME = "skip-navbar_top" > < / A >
<!-- ========= END OF TOP NAVBAR ========= -->
< HR >
<!-- ======== START OF CLASS DATA ======== -->
< H2 >
< FONT SIZE = "-1" >
jrummikub.view< / FONT >
< BR >
Interface IView< / H2 >
< DL >
< DT > < B > All Known Implementing Classes:< / B > < DD > < A HREF = "../../jrummikub/view/impl/View.html" title = "class in jrummikub.view.impl" > View< / A > < / DD >
< / DL >
< HR >
< DL >
< DT > < PRE > public interface < B > IView< / B > < / DL >
< / PRE >
< P >
The top-level view interface
< P >
< P >
< HR >
< P >
2011-07-06 16:36:06 +02:00
<!-- ======== NESTED CLASS SUMMARY ======== -->
2011-05-10 16:59:40 +02:00
2011-07-06 16:36:06 +02:00
< A NAME = "nested_class_summary" > <!-- --> < / A >
< TABLE BORDER = "1" WIDTH = "100%" CELLPADDING = "3" CELLSPACING = "0" SUMMARY = "" >
< TR BGCOLOR = "#CCCCFF" CLASS = "TableHeadingColor" >
< TH ALIGN = "left" COLSPAN = "2" > < FONT SIZE = "+2" >
< B > Nested Class Summary< / B > < / FONT > < / TH >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > static class< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.BottomPanelType.html" title = "enum in jrummikub.view" > IView.BottomPanelType< / A > < / B > < / CODE >
< BR >
Different types of bottom panels< / TD >
< / TR >
< / TABLE >
2011-05-10 16:59:40 +02:00
<!-- ========== METHOD SUMMARY =========== -->
< A NAME = "method_summary" > <!-- --> < / A >
< TABLE BORDER = "1" WIDTH = "100%" CELLPADDING = "3" CELLSPACING = "0" SUMMARY = "" >
< TR BGCOLOR = "#CCCCFF" CLASS = "TableHeadingColor" >
< TH ALIGN = "left" COLSPAN = "2" > < FONT SIZE = "+2" >
< B > Method Summary< / B > < / FONT > < / TH >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
2011-07-06 16:36:06 +02:00
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#clearView()" > clearView< / A > < / B > ()< / CODE >
< BR >
Hides all view elements and panels except for the cleared table and an
empty hand panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#enablePauseMode(boolean)" > enablePauseMode< / A > < / B > (boolean enable)< / CODE >
2011-05-10 16:59:40 +02:00
< BR >
2011-07-06 16:36:06 +02:00
Enable/disable pause mode< / TD >
2011-05-10 16:59:40 +02:00
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
2011-07-06 16:36:06 +02:00
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#enableSave(boolean)" > enableSave< / A > < / B > (boolean enable)< / CODE >
< BR >
Enables/disables saving in menu bar< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getAcknowledgeConnectionLostEvent()" > getAcknowledgeConnectionLostEvent< / A > < / B > ()< / CODE >
< BR >
The acknoledge connection lost event is emitted when the user has
acknowledged that the network connection was lost< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getAcknowledgeInvalidEvent()" > getAcknowledgeInvalidEvent< / A > < / B > ()< / CODE >
< BR >
The start turn event is emitted when the player knows what invalid stones
he played< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/IConnectPanel.html" title = "interface in jrummikub.view" > IConnectPanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getConnectPanel()" > getConnectPanel< / A > < / B > ()< / CODE >
< BR >
Getter for connect panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getEndPauseEvent()" > getEndPauseEvent< / A > < / B > ()< / CODE >
< BR >
The end pause event is emitted when the user wants to sresume the game
after a pause< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getEndProgramEvent()" > getEndProgramEvent< / A > < / B > ()< / CODE >
< BR >
The quit event is emitted when the player wants to quit the game< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/IGameListPanel.html" title = "interface in jrummikub.view" > IGameListPanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getGameListPanel()" > getGameListPanel< / A > < / B > ()< / CODE >
< BR >
Getter for game list panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/IHandPanel.html" title = "interface in jrummikub.view" > IHandPanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getHandPanel()" > getHandPanel< / A > < / B > ()< / CODE >
< BR >
< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getLoadEvent()" > getLoadEvent< / A > < / B > ()< / CODE >
< BR >
The load event is emitted when the user wants to load a previously saved
game state< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent1.html" title = "interface in jrummikub.util" > IEvent1< / A > < java.io.File> < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getLoadFileEvent()" > getLoadFileEvent< / A > < / B > ()< / CODE >
< BR >
The load file event is emitted when the user chose to discard the current
game to save another< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/ILoginPanel.html" title = "interface in jrummikub.view" > ILoginPanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getLoginPanel()" > getLoginPanel< / A > < / B > ()< / CODE >
< BR >
Getter for login panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getMenuNewGameEvent()" > getMenuNewGameEvent< / A > < / B > ()< / CODE >
< BR >
The menu new game event is emitted when the user selects the new game menu
entry< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getNetworkGameEvent()" > getNetworkGameEvent< / A > < / B > ()< / CODE >
2011-05-10 16:59:40 +02:00
< BR >
2011-07-06 16:36:06 +02:00
The network game event is emitted when the user chooses a network game< / TD >
2011-05-10 16:59:40 +02:00
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getNewGameEvent()" > getNewGameEvent< / A > < / B > ()< / CODE >
< BR >
2011-07-06 16:36:06 +02:00
Is emitted if the player wants to end the game and start a new one< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getNewRoundEvent()" > getNewRoundEvent< / A > < / B > ()< / CODE >
< BR >
The new round event is emitted when the player wants to start a new round< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getPauseEvent()" > getPauseEvent< / A > < / B > ()< / CODE >
< BR >
The pause event is emitted when the user wants to pause the current turn< / TD >
2011-05-10 16:59:40 +02:00
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/IPlayerPanel.html" title = "interface in jrummikub.view" > IPlayerPanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getPlayerPanel()" > getPlayerPanel< / A > < / B > ()< / CODE >
< BR >
Returns the player panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getQuitEvent()" > getQuitEvent< / A > < / B > ()< / CODE >
< BR >
2011-07-06 16:36:06 +02:00
The quit event is emitted when the user wants to leave the application< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/IQuitWarningPanel.html" title = "interface in jrummikub.view" > IQuitWarningPanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getQuitWarningPanel()" > getQuitWarningPanel< / A > < / B > ()< / CODE >
< BR >
Getter for quit warning panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent1.html" title = "interface in jrummikub.util" > IEvent1< / A > < java.io.File> < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getSaveEvent()" > getSaveEvent< / A > < / B > ()< / CODE >
< BR >
The save event is emitted when the user wants to save the current game
state< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/IScorePanel.html" title = "interface in jrummikub.view" > IScorePanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getScorePanel()" > getScorePanel< / A > < / B > ()< / CODE >
< BR >
Returns the score panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/ISettingsPanel.html" title = "interface in jrummikub.view" > ISettingsPanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getSettingsPanel()" > getSettingsPanel< / A > < / B > ()< / CODE >
< BR >
Returns the settings panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/ISidePanel.html" title = "interface in jrummikub.view" > ISidePanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getSidePanel()" > getSidePanel< / A > < / B > ()< / CODE >
< BR >
Returns the side panel< / TD >
2011-05-10 16:59:40 +02:00
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getStartTurnEvent()" > getStartTurnEvent< / A > < / B > ()< / CODE >
< BR >
The start turn event is emitted when the player wants to start his turn< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > < A HREF = "../../jrummikub/view/ITablePanel.html" title = "interface in jrummikub.view" > ITablePanel< / A > < / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#getTablePanel()" > getTablePanel< / A > < / B > ()< / CODE >
< BR >
Returns the table< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
2011-07-06 16:36:06 +02:00
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#load()" > load< / A > < / B > ()< / CODE >
< BR >
Loading a game< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#resetLoginPanel()" > resetLoginPanel< / A > < / B > ()< / CODE >
< BR >
Clears user input of the resetLoginPanel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setBottomPanel(jrummikub.view.IView.BottomPanelType)" > setBottomPanel< / A > < / B > (< A HREF = "../../jrummikub/view/IView.BottomPanelType.html" title = "enum in jrummikub.view" > IView.BottomPanelType< / A > type)< / CODE >
< BR >
Sets the bottom panels type< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setCurrentPlayerColor(java.awt.Color)" > setCurrentPlayerColor< / A > < / B > (java.awt.Color color)< / CODE >
< BR >
Is used for the PlayerPanel and ScorePanel to display a player's color
along with the name< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setCurrentPlayerHasLaidOut(boolean)" > setCurrentPlayerHasLaidOut< / A > < / B > (boolean hasLaidOut)< / CODE >
< BR >
Is used for the PlayerPanel to display if a player has laid out along with
the name< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
2011-05-10 16:59:40 +02:00
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setCurrentPlayerName(java.lang.String)" > setCurrentPlayerName< / A > < / B > (java.lang.String playerName)< / CODE >
< BR >
Sets the current player's name< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
2011-07-06 16:36:06 +02:00
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setInitialMeldError(int)" > setInitialMeldError< / A > < / B > (int points)< / CODE >
< BR >
Is set if a player tried to lay out less than initial meld threshold< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setInitialMeldFirstError()" > setInitialMeldFirstError< / A > < / B > ()< / CODE >
< BR >
Is set if the player tried to modify the table without laying out first< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setInvalidStoneSets(java.util.Collection)" > setInvalidStoneSets< / A > < / B > (java.util.Collection< < A HREF = "../../jrummikub/model/StoneSet.html" title = "class in jrummikub.model" > StoneSet< / A > > sets)< / CODE >
< BR >
Set invalid sets to enable showing< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setLastStonePlayerName(java.lang.String)" > setLastStonePlayerName< / A > < / B > (java.lang.String name)< / CODE >
< BR >
Sets the name of the player that has drawn the last stone< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setMayPause(boolean)" > setMayPause< / A > < / B > (boolean mayPause)< / CODE >
< BR >
Sets the pause button if pausing should be possible in the current
situation< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setRedealedPlayerName(java.lang.String)" > setRedealedPlayerName< / A > < / B > (java.lang.String name)< / CODE >
< BR >
Sets the name of the player that has redealt last< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
2011-05-10 16:59:40 +02:00
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setSelectedStones(java.util.Collection)" > setSelectedStones< / A > < / B > (java.util.Collection< < A HREF = "../../jrummikub/model/Stone.html" title = "class in jrummikub.model" > Stone< / A > > stones)< / CODE >
< BR >
Sets the stones that are to be painted selected< / TD >
< / TR >
2011-07-06 16:36:06 +02:00
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#setStoneCollectionHidden(boolean)" > setStoneCollectionHidden< / A > < / B > (boolean enable)< / CODE >
< BR >
Show stone collection< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#showConnectPanel(boolean)" > showConnectPanel< / A > < / B > (boolean show)< / CODE >
< BR >
Set the connect panel visible< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#showGameListPanel(boolean)" > showGameListPanel< / A > < / B > (boolean show)< / CODE >
< BR >
Show/hide game list panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#showLoadingError()" > showLoadingError< / A > < / B > ()< / CODE >
< BR >
Show when loading is unsuccessful< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#showLoginPanel(boolean)" > showLoginPanel< / A > < / B > (boolean show)< / CODE >
< BR >
Show/hide login panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#showQuitWarningPanel(boolean)" > showQuitWarningPanel< / A > < / B > (boolean show)< / CODE >
< BR >
Sets the quit warning panel visible< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#showScorePanel(boolean)" > showScorePanel< / A > < / B > (boolean show)< / CODE >
< BR >
Shows or hides the score panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#showServerStartupError(boolean)" > showServerStartupError< / A > < / B > (boolean alreadyRunning)< / CODE >
< BR >
Show an error message when the server couldn't be started< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#showSettingsPanel(boolean)" > showSettingsPanel< / A > < / B > (boolean show)< / CODE >
< BR >
Shows or hides the game settings panel< / TD >
< / TR >
< TR BGCOLOR = "white" CLASS = "TableRowColor" >
< TD ALIGN = "right" VALIGN = "top" WIDTH = "1%" > < FONT SIZE = "-1" >
< CODE > void< / CODE > < / FONT > < / TD >
< TD > < CODE > < B > < A HREF = "../../jrummikub/view/IView.html#showSidePanel(boolean)" > showSidePanel< / A > < / B > (boolean show)< / CODE >
< BR >
Show/hide side panel< / TD >
< / TR >
2011-05-10 16:59:40 +02:00
< / TABLE >
< P >
<!-- ============ METHOD DETAIL ========== -->
< A NAME = "method_detail" > <!-- --> < / A >
< TABLE BORDER = "1" WIDTH = "100%" CELLPADDING = "3" CELLSPACING = "0" SUMMARY = "" >
< TR BGCOLOR = "#CCCCFF" CLASS = "TableHeadingColor" >
< TH ALIGN = "left" COLSPAN = "1" > < FONT SIZE = "+2" >
< B > Method Detail< / B > < / FONT > < / TH >
< / TR >
< / TABLE >
2011-07-06 16:36:06 +02:00
< A NAME = "getSettingsPanel()" > <!-- --> < / A > < H3 >
getSettingsPanel< / H3 >
2011-05-10 16:59:40 +02:00
< PRE >
2011-07-06 16:36:06 +02:00
< A HREF = "../../jrummikub/view/ISettingsPanel.html" title = "interface in jrummikub.view" > ISettingsPanel< / A > < B > getSettingsPanel< / B > ()< / PRE >
2011-05-10 16:59:40 +02:00
< DL >
2011-07-06 16:36:06 +02:00
< DD > Returns the settings panel
2011-05-10 16:59:40 +02:00
< P >
< DD > < DL >
2011-07-06 16:36:06 +02:00
< DT > < B > Returns:< / B > < DD > the settings panel< / DL >
2011-05-10 16:59:40 +02:00
< / DD >
< / DL >
< HR >
2011-07-06 16:36:06 +02:00
< A NAME = "getScorePanel()" > <!-- --> < / A > < H3 >
getScorePanel< / H3 >
< PRE >
< A HREF = "../../jrummikub/view/IScorePanel.html" title = "interface in jrummikub.view" > IScorePanel< / A > < B > getScorePanel< / B > ()< / PRE >
< DL >
< DD > Returns the score panel
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the score panel< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getTablePanel()" > <!-- --> < / A > < H3 >
getTablePanel< / H3 >
< PRE >
< A HREF = "../../jrummikub/view/ITablePanel.html" title = "interface in jrummikub.view" > ITablePanel< / A > < B > getTablePanel< / B > ()< / PRE >
< DL >
< DD > Returns the table
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the table< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getSidePanel()" > <!-- --> < / A > < H3 >
getSidePanel< / H3 >
< PRE >
< A HREF = "../../jrummikub/view/ISidePanel.html" title = "interface in jrummikub.view" > ISidePanel< / A > < B > getSidePanel< / B > ()< / PRE >
< DL >
< DD > Returns the side panel
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the side panel< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getHandPanel()" > <!-- --> < / A > < H3 >
getHandPanel< / H3 >
< PRE >
< A HREF = "../../jrummikub/view/IHandPanel.html" title = "interface in jrummikub.view" > IHandPanel< / A > < B > getHandPanel< / B > ()< / PRE >
< DL >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the board where the players hand stones are displayed< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getPlayerPanel()" > <!-- --> < / A > < H3 >
getPlayerPanel< / H3 >
2011-05-10 16:59:40 +02:00
< PRE >
< A HREF = "../../jrummikub/view/IPlayerPanel.html" title = "interface in jrummikub.view" > IPlayerPanel< / A > < B > getPlayerPanel< / B > ()< / PRE >
< DL >
< DD > Returns the player panel
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the playerPanel< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setCurrentPlayerName(java.lang.String)" > <!-- --> < / A > < H3 >
setCurrentPlayerName< / H3 >
< PRE >
void < B > setCurrentPlayerName< / B > (java.lang.String playerName)< / PRE >
< DL >
< DD > Sets the current player's name
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > playerName< / CODE > - the player name< / DL >
< / DD >
< / DL >
< HR >
2011-07-06 16:36:06 +02:00
< A NAME = "setRedealedPlayerName(java.lang.String)" > <!-- --> < / A > < H3 >
setRedealedPlayerName< / H3 >
< PRE >
void < B > setRedealedPlayerName< / B > (java.lang.String name)< / PRE >
< DL >
< DD > Sets the name of the player that has redealt last
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > name< / CODE > - the player name< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setLastStonePlayerName(java.lang.String)" > <!-- --> < / A > < H3 >
setLastStonePlayerName< / H3 >
< PRE >
void < B > setLastStonePlayerName< / B > (java.lang.String name)< / PRE >
< DL >
< DD > Sets the name of the player that has drawn the last stone
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > name< / CODE > - the player name< / DL >
< / DD >
< / DL >
< HR >
2011-05-10 16:59:40 +02:00
< A NAME = "setSelectedStones(java.util.Collection)" > <!-- --> < / A > < H3 >
setSelectedStones< / H3 >
< PRE >
void < B > setSelectedStones< / B > (java.util.Collection< < A HREF = "../../jrummikub/model/Stone.html" title = "class in jrummikub.model" > Stone< / A > > stones)< / PRE >
< DL >
< DD > Sets the stones that are to be painted selected
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > stones< / CODE > - the stones to be painted selected< / DL >
< / DD >
< / DL >
< HR >
2011-07-06 16:36:06 +02:00
< A NAME = "getStartTurnEvent()" > <!-- --> < / A > < H3 >
getStartTurnEvent< / H3 >
2011-05-10 16:59:40 +02:00
< PRE >
2011-07-06 16:36:06 +02:00
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getStartTurnEvent< / B > ()< / PRE >
2011-05-10 16:59:40 +02:00
< DL >
2011-07-06 16:36:06 +02:00
< DD > The start turn event is emitted when the player wants to start his turn
2011-05-10 16:59:40 +02:00
< P >
< DD > < DL >
2011-07-06 16:36:06 +02:00
< DT > < B > Returns:< / B > < DD > the event< / DL >
2011-05-10 16:59:40 +02:00
< / DD >
< / DL >
< HR >
2011-07-06 16:36:06 +02:00
< A NAME = "getAcknowledgeInvalidEvent()" > <!-- --> < / A > < H3 >
getAcknowledgeInvalidEvent< / H3 >
2011-05-10 16:59:40 +02:00
< PRE >
2011-07-06 16:36:06 +02:00
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getAcknowledgeInvalidEvent< / B > ()< / PRE >
2011-05-10 16:59:40 +02:00
< DL >
2011-07-06 16:36:06 +02:00
< DD > The start turn event is emitted when the player knows what invalid stones
he played
2011-05-10 16:59:40 +02:00
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
2011-07-06 16:36:06 +02:00
< A NAME = "getAcknowledgeConnectionLostEvent()" > <!-- --> < / A > < H3 >
getAcknowledgeConnectionLostEvent< / H3 >
2011-05-10 16:59:40 +02:00
< PRE >
2011-07-06 16:36:06 +02:00
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getAcknowledgeConnectionLostEvent< / B > ()< / PRE >
2011-05-10 16:59:40 +02:00
< DL >
2011-07-06 16:36:06 +02:00
< DD > The acknoledge connection lost event is emitted when the user has
acknowledged that the network connection was lost
2011-05-10 16:59:40 +02:00
< P >
< DD > < DL >
2011-07-06 16:36:06 +02:00
< DT > < B > Returns:< / B > < DD > the event< / DL >
2011-05-10 16:59:40 +02:00
< / DD >
< / DL >
< HR >
2011-07-06 16:36:06 +02:00
< A NAME = "getEndProgramEvent()" > <!-- --> < / A > < H3 >
getEndProgramEvent< / H3 >
2011-05-10 16:59:40 +02:00
< PRE >
2011-07-06 16:36:06 +02:00
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getEndProgramEvent< / B > ()< / PRE >
2011-05-10 16:59:40 +02:00
< DL >
< DD > The quit event is emitted when the player wants to quit the game
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
2011-07-06 16:36:06 +02:00
< A NAME = "getNewRoundEvent()" > <!-- --> < / A > < H3 >
getNewRoundEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getNewRoundEvent< / B > ()< / PRE >
< DL >
< DD > The new round event is emitted when the player wants to start a new round
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "showSettingsPanel(boolean)" > <!-- --> < / A > < H3 >
showSettingsPanel< / H3 >
< PRE >
void < B > showSettingsPanel< / B > (boolean show)< / PRE >
< DL >
< DD > Shows or hides the game settings panel
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > show< / CODE > - specifies if the panel shall be shown or hidden< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "showScorePanel(boolean)" > <!-- --> < / A > < H3 >
showScorePanel< / H3 >
< PRE >
void < B > showScorePanel< / B > (boolean show)< / PRE >
< DL >
< DD > Shows or hides the score panel
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > show< / CODE > - specifies if the panel shall be shown or hidden< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setCurrentPlayerColor(java.awt.Color)" > <!-- --> < / A > < H3 >
setCurrentPlayerColor< / H3 >
< PRE >
void < B > setCurrentPlayerColor< / B > (java.awt.Color color)< / PRE >
< DL >
< DD > Is used for the PlayerPanel and ScorePanel to display a player's color
along with the name
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > color< / CODE > - the current player's color< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setCurrentPlayerHasLaidOut(boolean)" > <!-- --> < / A > < H3 >
setCurrentPlayerHasLaidOut< / H3 >
< PRE >
void < B > setCurrentPlayerHasLaidOut< / B > (boolean hasLaidOut)< / PRE >
< DL >
< DD > Is used for the PlayerPanel to display if a player has laid out along with
the name
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > hasLaidOut< / CODE > - specifies if the current player has laid out or not< / DL >
< / DD >
< / DL >
< HR >
2011-05-10 16:59:40 +02:00
< A NAME = "getNewGameEvent()" > <!-- --> < / A > < H3 >
getNewGameEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getNewGameEvent< / B > ()< / PRE >
< DL >
2011-07-06 16:36:06 +02:00
< DD > Is emitted if the player wants to end the game and start a new one
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > newGameEvent< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setBottomPanel(jrummikub.view.IView.BottomPanelType)" > <!-- --> < / A > < H3 >
setBottomPanel< / H3 >
< PRE >
void < B > setBottomPanel< / B > (< A HREF = "../../jrummikub/view/IView.BottomPanelType.html" title = "enum in jrummikub.view" > IView.BottomPanelType< / A > type)< / PRE >
< DL >
< DD > Sets the bottom panels type
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > type< / CODE > - the type of the bottom panel< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getMenuNewGameEvent()" > <!-- --> < / A > < H3 >
getMenuNewGameEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getMenuNewGameEvent< / B > ()< / PRE >
< DL >
< DD > The menu new game event is emitted when the user selects the new game menu
entry
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getLoadEvent()" > <!-- --> < / A > < H3 >
getLoadEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getLoadEvent< / B > ()< / PRE >
< DL >
< DD > The load event is emitted when the user wants to load a previously saved
game state
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getSaveEvent()" > <!-- --> < / A > < H3 >
getSaveEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent1.html" title = "interface in jrummikub.util" > IEvent1< / A > < java.io.File> < B > getSaveEvent< / B > ()< / PRE >
< DL >
< DD > The save event is emitted when the user wants to save the current game
state
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getPauseEvent()" > <!-- --> < / A > < H3 >
getPauseEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getPauseEvent< / B > ()< / PRE >
< DL >
< DD > The pause event is emitted when the user wants to pause the current turn
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getEndPauseEvent()" > <!-- --> < / A > < H3 >
getEndPauseEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getEndPauseEvent< / B > ()< / PRE >
< DL >
< DD > The end pause event is emitted when the user wants to sresume the game
after a pause
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "clearView()" > <!-- --> < / A > < H3 >
clearView< / H3 >
< PRE >
void < B > clearView< / B > ()< / PRE >
< DL >
< DD > Hides all view elements and panels except for the cleared table and an
empty hand panel
< P >
< DD > < DL >
< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getNetworkGameEvent()" > <!-- --> < / A > < H3 >
getNetworkGameEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getNetworkGameEvent< / B > ()< / PRE >
< DL >
< DD > The network game event is emitted when the user chooses a network game
2011-05-10 16:59:40 +02:00
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
2011-07-06 16:36:06 +02:00
< HR >
< A NAME = "getLoginPanel()" > <!-- --> < / A > < H3 >
getLoginPanel< / H3 >
< PRE >
< A HREF = "../../jrummikub/view/ILoginPanel.html" title = "interface in jrummikub.view" > ILoginPanel< / A > < B > getLoginPanel< / B > ()< / PRE >
< DL >
< DD > Getter for login panel
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > login panel< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getGameListPanel()" > <!-- --> < / A > < H3 >
getGameListPanel< / H3 >
< PRE >
< A HREF = "../../jrummikub/view/IGameListPanel.html" title = "interface in jrummikub.view" > IGameListPanel< / A > < B > getGameListPanel< / B > ()< / PRE >
< DL >
< DD > Getter for game list panel
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > game list panel< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "showLoginPanel(boolean)" > <!-- --> < / A > < H3 >
showLoginPanel< / H3 >
< PRE >
void < B > showLoginPanel< / B > (boolean show)< / PRE >
< DL >
< DD > Show/hide login panel
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > show< / CODE > - true = login panel is shown< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "resetLoginPanel()" > <!-- --> < / A > < H3 >
resetLoginPanel< / H3 >
< PRE >
void < B > resetLoginPanel< / B > ()< / PRE >
< DL >
< DD > Clears user input of the resetLoginPanel
< P >
< DD > < DL >
< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "enablePauseMode(boolean)" > <!-- --> < / A > < H3 >
enablePauseMode< / H3 >
< PRE >
void < B > enablePauseMode< / B > (boolean enable)< / PRE >
< DL >
< DD > Enable/disable pause mode
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > enable< / CODE > - true = enable< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "showGameListPanel(boolean)" > <!-- --> < / A > < H3 >
showGameListPanel< / H3 >
< PRE >
void < B > showGameListPanel< / B > (boolean show)< / PRE >
< DL >
< DD > Show/hide game list panel
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > show< / CODE > - true = show< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "showSidePanel(boolean)" > <!-- --> < / A > < H3 >
showSidePanel< / H3 >
< PRE >
void < B > showSidePanel< / B > (boolean show)< / PRE >
< DL >
< DD > Show/hide side panel
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > show< / CODE > - true to show< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setInitialMeldError(int)" > <!-- --> < / A > < H3 >
setInitialMeldError< / H3 >
< PRE >
void < B > setInitialMeldError< / B > (int points)< / PRE >
< DL >
< DD > Is set if a player tried to lay out less than initial meld threshold
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > points< / CODE > - initial meld threshold< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setStoneCollectionHidden(boolean)" > <!-- --> < / A > < H3 >
setStoneCollectionHidden< / H3 >
< PRE >
void < B > setStoneCollectionHidden< / B > (boolean enable)< / PRE >
< DL >
< DD > Show stone collection
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > enable< / CODE > - showing collection< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setInitialMeldFirstError()" > <!-- --> < / A > < H3 >
setInitialMeldFirstError< / H3 >
< PRE >
void < B > setInitialMeldFirstError< / B > ()< / PRE >
< DL >
< DD > Is set if the player tried to modify the table without laying out first
< P >
< DD > < DL >
< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setInvalidStoneSets(java.util.Collection)" > <!-- --> < / A > < H3 >
setInvalidStoneSets< / H3 >
< PRE >
void < B > setInvalidStoneSets< / B > (java.util.Collection< < A HREF = "../../jrummikub/model/StoneSet.html" title = "class in jrummikub.model" > StoneSet< / A > > sets)< / PRE >
< DL >
< DD > Set invalid sets to enable showing
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > sets< / CODE > - invalid sets on table< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "showLoadingError()" > <!-- --> < / A > < H3 >
showLoadingError< / H3 >
< PRE >
void < B > showLoadingError< / B > ()< / PRE >
< DL >
< DD > Show when loading is unsuccessful
< P >
< DD > < DL >
< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "showServerStartupError(boolean)" > <!-- --> < / A > < H3 >
showServerStartupError< / H3 >
< PRE >
void < B > showServerStartupError< / B > (boolean alreadyRunning)< / PRE >
< DL >
< DD > Show an error message when the server couldn't be started
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > alreadyRunning< / CODE > - true when the server is already running on this machine< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "enableSave(boolean)" > <!-- --> < / A > < H3 >
enableSave< / H3 >
< PRE >
void < B > enableSave< / B > (boolean enable)< / PRE >
< DL >
< DD > Enables/disables saving in menu bar
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > enable< / CODE > - saving possible< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "showQuitWarningPanel(boolean)" > <!-- --> < / A > < H3 >
showQuitWarningPanel< / H3 >
< PRE >
void < B > showQuitWarningPanel< / B > (boolean show)< / PRE >
< DL >
< DD > Sets the quit warning panel visible
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > show< / CODE > - is visible< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getQuitEvent()" > <!-- --> < / A > < H3 >
getQuitEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent.html" title = "interface in jrummikub.util" > IEvent< / A > < B > getQuitEvent< / B > ()< / PRE >
< DL >
< DD > The quit event is emitted when the user wants to leave the application
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getQuitWarningPanel()" > <!-- --> < / A > < H3 >
getQuitWarningPanel< / H3 >
< PRE >
< A HREF = "../../jrummikub/view/IQuitWarningPanel.html" title = "interface in jrummikub.view" > IQuitWarningPanel< / A > < B > getQuitWarningPanel< / B > ()< / PRE >
< DL >
< DD > Getter for quit warning panel
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the panel< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getLoadFileEvent()" > <!-- --> < / A > < H3 >
getLoadFileEvent< / H3 >
< PRE >
< A HREF = "../../jrummikub/util/IEvent1.html" title = "interface in jrummikub.util" > IEvent1< / A > < java.io.File> < B > getLoadFileEvent< / B > ()< / PRE >
< DL >
< DD > The load file event is emitted when the user chose to discard the current
game to save another
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the event< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "load()" > <!-- --> < / A > < H3 >
load< / H3 >
< PRE >
void < B > load< / B > ()< / PRE >
< DL >
< DD > Loading a game
< P >
< DD > < DL >
< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "showConnectPanel(boolean)" > <!-- --> < / A > < H3 >
showConnectPanel< / H3 >
< PRE >
void < B > showConnectPanel< / B > (boolean show)< / PRE >
< DL >
< DD > Set the connect panel visible
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > show< / CODE > - is visible< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "getConnectPanel()" > <!-- --> < / A > < H3 >
getConnectPanel< / H3 >
< PRE >
< A HREF = "../../jrummikub/view/IConnectPanel.html" title = "interface in jrummikub.view" > IConnectPanel< / A > < B > getConnectPanel< / B > ()< / PRE >
< DL >
< DD > Getter for connect panel
< P >
< DD > < DL >
< DT > < B > Returns:< / B > < DD > the panel< / DL >
< / DD >
< / DL >
< HR >
< A NAME = "setMayPause(boolean)" > <!-- --> < / A > < H3 >
setMayPause< / H3 >
< PRE >
void < B > setMayPause< / B > (boolean mayPause)< / PRE >
< DL >
< DD > Sets the pause button if pausing should be possible in the current
situation
< P >
< DD > < DL >
< DT > < B > Parameters:< / B > < DD > < CODE > mayPause< / CODE > - pausing possible< / DL >
< / DD >
< / DL >
2011-05-10 16:59:40 +02:00
<!-- ========= END OF CLASS DATA ========= -->
< HR >
<!-- ======= START OF BOTTOM NAVBAR ====== -->
< A NAME = "navbar_bottom" > <!-- --> < / A >
< A HREF = "#skip-navbar_bottom" title = "Skip navigation links" > < / A >
< TABLE BORDER = "0" WIDTH = "100%" CELLPADDING = "1" CELLSPACING = "0" SUMMARY = "" >
< TR >
< TD COLSPAN = 2 BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" >
< A NAME = "navbar_bottom_firstrow" > <!-- --> < / A >
< TABLE BORDER = "0" CELLPADDING = "0" CELLSPACING = "3" SUMMARY = "" >
< TR ALIGN = "center" VALIGN = "top" >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "../../overview-summary.html" > < FONT CLASS = "NavBarFont1" > < B > Overview< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "package-summary.html" > < FONT CLASS = "NavBarFont1" > < B > Package< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#FFFFFF" CLASS = "NavBarCell1Rev" > < FONT CLASS = "NavBarFont1Rev" > < B > Class< / B > < / FONT > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "class-use/IView.html" > < FONT CLASS = "NavBarFont1" > < B > Use< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "package-tree.html" > < FONT CLASS = "NavBarFont1" > < B > Tree< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "../../deprecated-list.html" > < FONT CLASS = "NavBarFont1" > < B > Deprecated< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "../../index-files/index-1.html" > < FONT CLASS = "NavBarFont1" > < B > Index< / B > < / FONT > < / A > < / TD >
< TD BGCOLOR = "#EEEEFF" CLASS = "NavBarCell1" > < A HREF = "../../help-doc.html" > < FONT CLASS = "NavBarFont1" > < B > Help< / B > < / FONT > < / A > < / TD >
< / TR >
< / TABLE >
< / TD >
< TD ALIGN = "right" VALIGN = "top" ROWSPAN = 3 > < EM >
< / EM >
< / TD >
< / TR >
< TR >
< TD BGCOLOR = "white" CLASS = "NavBarCell2" > < FONT SIZE = "-2" >
< A HREF = "../../jrummikub/view/ITablePanel.html" title = "interface in jrummikub.view" > < B > PREV CLASS< / B > < / A >
2011-07-06 16:36:06 +02:00
< A HREF = "../../jrummikub/view/IView.BottomPanelType.html" title = "enum in jrummikub.view" > < B > NEXT CLASS< / B > < / A > < / FONT > < / TD >
2011-05-10 16:59:40 +02:00
< TD BGCOLOR = "white" CLASS = "NavBarCell2" > < FONT SIZE = "-2" >
< A HREF = "../../index.html?jrummikub/view/IView.html" target = "_top" > < B > FRAMES< / B > < / A >
< A HREF = "IView.html" target = "_top" > < B > NO FRAMES< / B > < / A >
< SCRIPT type = "text/javascript" >
<!--
if(window==top) {
document.writeln('< A HREF = "../../allclasses-noframe.html" > < B > All Classes< / B > < / A > ');
}
//-->
< / SCRIPT >
< NOSCRIPT >
< A HREF = "../../allclasses-noframe.html" > < B > All Classes< / B > < / A >
< / NOSCRIPT >
< / FONT > < / TD >
< / TR >
< TR >
< TD VALIGN = "top" CLASS = "NavBarCell3" > < FONT SIZE = "-2" >
2011-07-06 16:36:06 +02:00
SUMMARY: < A HREF = "#nested_class_summary" > NESTED< / A > | FIELD | CONSTR | < A HREF = "#method_summary" > METHOD< / A > < / FONT > < / TD >
2011-05-10 16:59:40 +02:00
< TD VALIGN = "top" CLASS = "NavBarCell3" > < FONT SIZE = "-2" >
DETAIL: FIELD | CONSTR | < A HREF = "#method_detail" > METHOD< / A > < / FONT > < / TD >
< / TR >
< / TABLE >
< A NAME = "skip-navbar_bottom" > < / A >
<!-- ======== END OF BOTTOM NAVBAR ======= -->
< HR >
< / BODY >
< / HTML >