package jrummikub.model;
/** Class managing a {@link Player}'s {@link Stone}s */
public class Hand {
private Stone[] stones;
private Position[] position;
/**
* Removes {@link Stone} from Hand and returns it
*
* @param position
* position of {@link Stone} that will be removed
*/
public Stone pickUp(Position position) {
}
* Adds {@link Stone} to the Hand
* @param stone
* {@link Stone} to add to Hand
* {@link Position} to put the {@link Stone}
public void drop(Stone stone, Position position) {