package jrummikub.control;
import jrummikub.model.GameState;
import jrummikub.view.IView;
public class RoundControl {
private GameState gameState;
private IView view;
public RoundControl(GameState gameState, IView view) {
this.gameState = gameState;
this.view = view;
}
public void startRound() {
void deal() {
private void endOfTurn() {
private void ruleCheck() {
private void resetTable() {
private void preparePlayerTurn() {
private void dealStone() {