package jrummikub.view;
import jrummikub.util.IEvent;
/**
* The player panel that contains a player's board and other user interfaces
*/
public interface IPlayerPanel {
* @return the board where the players hand stones are displayed
public IHandPanel getHandPanel();
* Sets the current player's name
*
* @param playerName
* the player name
public void setCurrentPlayerName(String playerName);
* Sets the time the player has left for his turn
* @param time
* the time left
public void setTimeLeft(int time);
* The sort by groups event is emitted when the player wants to sort his
* stones by groups
* @return the event
public IEvent getSortByGroupsEvent();
* The sort by runs event is emitted when the player wants to sort his stones
* by runs
public IEvent getSortByRunsEvent();
* The end turn event is emitted when the player wants to end his turn
public IEvent getEndTurnEvent();
}