package jrummikub.model;
/** Class administering the {@link Stone}s on the game-Table */
public class Table extends StoneTray<StoneSet> {
// Constructor
public Table gameTable = new Table();
/**
* Removes {@link Stone} from the Table and returns it
*
* @param position
* {@link Position} of the selected {@link Stone}
*/
public Stone pickUpStone(Position position) {
}
* Removes a part of a {@link StoneSet} from the Table and returns it
* @param from
* Start {@link Position} of the range
* @param to
* End {@link Position} of the range
public StoneSet pickUpRange(Position from, Position to) {
/** Tests the Table for rule conflicts by checking all the {@link StoneSets} */
public boolean isValid() {