<TDBGCOLOR="#EEEEFF"CLASS="NavBarCell1"><AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view"><FONTCLASS="NavBarFont1"><B>Class</B></FONT></A> </TD>
Uses of <AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view">IView</A> in <AHREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A></FONT></TH>
<THALIGN="left"COLSPAN="2">Constructors in <AHREF="../../../jrummikub/control/package-summary.html">jrummikub.control</A> with parameters of type <AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view">IView</A></FONT></TH>
</TR>
<TRBGCOLOR="white"CLASS="TableRowColor">
<TD><CODE><B><AHREF="../../../jrummikub/control/GameControl.html#GameControl(jrummikub.view.IView)">GameControl</A></B>(<AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view">IView</A> view)</CODE>
<TD><CODE><B><AHREF="../../../jrummikub/control/RoundControl.html#RoundControl(jrummikub.model.IGameState, jrummikub.view.IView)">RoundControl</A></B>(<AHREF="../../../jrummikub/model/IGameState.html"title="interface in jrummikub.model">IGameState</A> gameState,
<AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view">IView</A> view)</CODE>
<BR>
Create a new RoundControl using the given gameState and view</TD>
</TR>
<TRBGCOLOR="white"CLASS="TableRowColor">
<TD><CODE><B><AHREF="../../../jrummikub/control/TurnControl.html#TurnControl(jrummikub.model.IHand, jrummikub.model.ITable, jrummikub.view.IView)">TurnControl</A></B>(<AHREF="../../../jrummikub/model/IHand.html"title="interface in jrummikub.model">IHand</A> hand,
<AHREF="../../../jrummikub/model/ITable.html"title="interface in jrummikub.model">ITable</A> table,
<AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view">IView</A> view)</CODE>
<BR>
Create a new TurnControl using a given hand (of the active player), a given
table and a given view for user interaction.</TD>
</TR>
<TRBGCOLOR="white"CLASS="TableRowColor">
<TD><CODE><B><AHREF="../../../jrummikub/control/TurnControl.html#TurnControl(jrummikub.model.IHand, jrummikub.model.ITable, jrummikub.view.IView, jrummikub.control.ITurnTimer)">TurnControl</A></B>(<AHREF="../../../jrummikub/model/IHand.html"title="interface in jrummikub.model">IHand</A> hand,
<AHREF="../../../jrummikub/model/ITable.html"title="interface in jrummikub.model">ITable</A> table,
<AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view">IView</A> view,
<AHREF="../../../jrummikub/control/ITurnTimer.html"title="interface in jrummikub.control">ITurnTimer</A> testTimer)</CODE>
<BR>
Test only constructor</TD>
</TR>
<TRBGCOLOR="white"CLASS="TableRowColor">
<TD><CODE><B><AHREF="../../../jrummikub/control/TurnTimer.html#TurnTimer(jrummikub.view.IView)">TurnTimer</A></B>(<AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view">IView</A> view)</CODE>
<BR>
Create a new timer using a given view to display the current time left</TD>
Uses of <AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view">IView</A> in <AHREF="../../../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A></FONT></TH>
<THALIGN="left"COLSPAN="2">Classes in <AHREF="../../../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A> that implement <AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view">IView</A></FONT></TH>
<TDBGCOLOR="#EEEEFF"CLASS="NavBarCell1"><AHREF="../../../jrummikub/view/IView.html"title="interface in jrummikub.view"><FONTCLASS="NavBarFont1"><B>Class</B></FONT></A> </TD>