Angefangener Test für Hand-Steine-verschwinden-fix
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@194 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
fffca3fe9a
commit
050ae5f224
4 changed files with 85 additions and 38 deletions
|
@ -14,6 +14,9 @@ import jrummikub.util.Pair;
|
|||
import jrummikub.view.IView;
|
||||
|
||||
public class RoundControl {
|
||||
// TODO move to game control once existent
|
||||
final static int HAND_HEIGHT = 2;
|
||||
final static int HAND_WIDTH = 14;
|
||||
private IGameState gameState;
|
||||
private IView view;
|
||||
private ITable clonedTable;
|
||||
|
@ -21,6 +24,8 @@ public class RoundControl {
|
|||
public RoundControl(IGameState gameState, IView view) {
|
||||
this.gameState = gameState;
|
||||
this.view = view;
|
||||
view.getPlayerPanel().getHandPanel().setHandHeight(HAND_HEIGHT);
|
||||
view.getPlayerPanel().getHandPanel().setHandWidth(HAND_WIDTH);
|
||||
}
|
||||
|
||||
public void startRound() {
|
||||
|
@ -68,14 +73,17 @@ public class RoundControl {
|
|||
for (int i = 0; i < gameState.getPlayerCount(); i++) {
|
||||
IHand hand = gameState.getNthNextPlayer(i).getHand();
|
||||
for (int j = 0; j < 7; j++) {
|
||||
hand.drop(gameState.getGameHeap().drawStone(), new Position(j, 0));
|
||||
hand.drop(gameState.getGameHeap().drawStone(), new Position(j, 1));
|
||||
hand.drop(gameState.getGameHeap().drawStone(), new Position(j,
|
||||
0));
|
||||
hand.drop(gameState.getGameHeap().drawStone(), new Position(j,
|
||||
1));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void endOfTurn() {
|
||||
Set<Stone> tableDiff = tableDifference(gameState.getTable(), clonedTable);
|
||||
Set<Stone> tableDiff = tableDifference(gameState.getTable(),
|
||||
clonedTable);
|
||||
|
||||
if (!tableDiff.isEmpty()) { // Player has made a move
|
||||
if (clonedTable.isValid()) {
|
||||
|
@ -118,7 +126,7 @@ public class RoundControl {
|
|||
return ret;
|
||||
}
|
||||
|
||||
private void dealStone() {
|
||||
void dealStone() {
|
||||
gameState
|
||||
.getActivePlayer()
|
||||
.getHand()
|
||||
|
|
|
@ -8,11 +8,15 @@ import jrummikub.util.Pair;
|
|||
* The view for a player's hand that displays his stones
|
||||
*/
|
||||
public interface IHandPanel extends IStonePanel, IClickable {
|
||||
/**
|
||||
* Set the player's stones to display on the board
|
||||
*
|
||||
* @param stones
|
||||
* the stones
|
||||
*/
|
||||
public void setStones(Iterable<Pair<Stone, Position>> stones);
|
||||
/**
|
||||
* Set the player's stones to display on the board
|
||||
*
|
||||
* @param stones
|
||||
* the stones
|
||||
*/
|
||||
public void setStones(Iterable<Pair<Stone, Position>> stones);
|
||||
|
||||
public void setHandWidth(int width);
|
||||
|
||||
public void setHandHeight(int height);
|
||||
}
|
||||
|
|
|
@ -25,15 +25,15 @@ import jrummikub.view.IHandPanel;
|
|||
*/
|
||||
@SuppressWarnings("serial")
|
||||
class HandPanel extends AbstractStonePanel implements IHandPanel {
|
||||
private final static int HAND_HEIGHT = 2;
|
||||
private final static int HAND_WIDTH = 14;
|
||||
private int handWidth = 1;
|
||||
private int handHeight = 1;
|
||||
|
||||
private final static BufferedImage BACKGROUND;
|
||||
static {
|
||||
ImageIcon image = new ImageIcon(
|
||||
HandPanel.class.getResource("/jrummikub/resource/wood.png"));
|
||||
BACKGROUND = new BufferedImage(image.getIconWidth(), image.getIconHeight(),
|
||||
BufferedImage.TYPE_INT_RGB);
|
||||
BACKGROUND = new BufferedImage(image.getIconWidth(),
|
||||
image.getIconHeight(), BufferedImage.TYPE_INT_RGB);
|
||||
|
||||
image.paintIcon(null, BACKGROUND.createGraphics(), 0, 0);
|
||||
}
|
||||
|
@ -42,6 +42,20 @@ class HandPanel extends AbstractStonePanel implements IHandPanel {
|
|||
private boolean repaintAll = true;
|
||||
|
||||
private Collection<Stone> selectedStones = Collections.emptyList();
|
||||
|
||||
@Override
|
||||
public void setHandWidth(int width) {
|
||||
handWidth = width;
|
||||
rescale();
|
||||
repaint();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setHandHeight(int height) {
|
||||
handHeight = height;
|
||||
rescale();
|
||||
repaint();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new Board instance
|
||||
|
@ -53,15 +67,7 @@ class HandPanel extends AbstractStonePanel implements IHandPanel {
|
|||
|
||||
@Override
|
||||
public void componentResized(ComponentEvent e) {
|
||||
Insets insets = getInsets();
|
||||
int size = (getHeight() - insets.top - insets.bottom) / HAND_HEIGHT;
|
||||
|
||||
getStonePainter().setScale(size * StonePainter.HEIGHT_SCALE);
|
||||
|
||||
setSize(new Dimension(HAND_WIDTH * getStonePainter().getStoneWidth()
|
||||
+ insets.left + insets.right, getHeight()));
|
||||
|
||||
repaintAll = true;
|
||||
rescale();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -82,16 +88,17 @@ class HandPanel extends AbstractStonePanel implements IHandPanel {
|
|||
protected void paintComponent(Graphics g1) {
|
||||
Insets insets = getInsets();
|
||||
int x = insets.left, y = insets.top, width = getWidth() - insets.left
|
||||
- insets.right, height = getHeight() - insets.top - insets.bottom;
|
||||
- insets.right, height = getHeight() - insets.top
|
||||
- insets.bottom;
|
||||
Graphics2D g = (Graphics2D) g1.create(x, y, width, height);
|
||||
|
||||
int size = height / HAND_HEIGHT;
|
||||
int size = height / handHeight;
|
||||
|
||||
if (repaintAll) {
|
||||
if (scaledBackground.getHeight() != size)
|
||||
scaledBackground = getScaledBackground(size);
|
||||
|
||||
for (int i = 0; i < HAND_HEIGHT; ++i) {
|
||||
for (int i = 0; i < handHeight; ++i) {
|
||||
for (int xpos = -size * i / 3; xpos < width; xpos += size) {
|
||||
g.drawImage(scaledBackground, xpos, size * i, null);
|
||||
}
|
||||
|
@ -99,8 +106,10 @@ class HandPanel extends AbstractStonePanel implements IHandPanel {
|
|||
}
|
||||
|
||||
for (Pair<Stone, Position> entry : getStones()) {
|
||||
getStonePainter().paintStone(g, entry.getFirst(), entry.getSecond(),
|
||||
selectedStones.contains(entry.getFirst()), entry.getFirst() == getHoveredStone());
|
||||
getStonePainter().paintStone(g, entry.getFirst(),
|
||||
entry.getSecond(),
|
||||
selectedStones.contains(entry.getFirst()),
|
||||
entry.getFirst() == getHoveredStone());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -115,10 +124,22 @@ class HandPanel extends AbstractStonePanel implements IHandPanel {
|
|||
* Sets the stones that are to be painted selected
|
||||
*
|
||||
* @param stones
|
||||
* the selected stones
|
||||
* the selected stones
|
||||
*/
|
||||
void setSelectedStones(Collection<Stone> stones) {
|
||||
selectedStones = stones;
|
||||
repaint();
|
||||
}
|
||||
|
||||
private void rescale() {
|
||||
Insets insets = getInsets();
|
||||
int size = (getHeight() - insets.top - insets.bottom) / handHeight;
|
||||
|
||||
getStonePainter().setScale(size * StonePainter.HEIGHT_SCALE);
|
||||
|
||||
setSize(new Dimension(handWidth * getStonePainter().getStoneWidth()
|
||||
+ insets.left + insets.right, getHeight()));
|
||||
|
||||
repaintAll = true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -49,7 +49,8 @@ public class RoundControlTest {
|
|||
- testGameState.table.getSize(), testGameState.getGameHeap()
|
||||
.getSize());
|
||||
for (int i = 0; i < testGameState.getPlayerCount(); i++) {
|
||||
assertEquals(14, testGameState.getNthNextPlayer(i).getHand().getSize());
|
||||
assertEquals(14, testGameState.getNthNextPlayer(i).getHand()
|
||||
.getSize());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -67,8 +68,8 @@ public class RoundControlTest {
|
|||
private void checkTableDisplay() {
|
||||
Iterator<Pair<StoneSet, Position>> stoneSetsView = view.tablePanel.stoneSets
|
||||
.iterator();
|
||||
Iterator<Pair<StoneSet, Position>> stoneSetsModel = testGameState.table.clone().sets
|
||||
.iterator();
|
||||
Iterator<Pair<StoneSet, Position>> stoneSetsModel = testGameState.table
|
||||
.clone().sets.iterator();
|
||||
|
||||
while (stoneSetsView.hasNext()) {
|
||||
assertTrue(stoneSetsModel.hasNext());
|
||||
|
@ -85,6 +86,17 @@ public class RoundControlTest {
|
|||
view.displayStartTurnPanel = false;
|
||||
}
|
||||
|
||||
// TODO hier weitermachen
|
||||
@Test
|
||||
public void testDealStone() {
|
||||
testRound.deal();
|
||||
checkCorrectlyDealed();
|
||||
for (int i = 0; i < 28 - 14; i++) {
|
||||
testRound.dealStone();
|
||||
}
|
||||
assertEquals(28, testGameState.getActivePlayer().getHand().getSize());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testDeal() {
|
||||
testRound.deal();
|
||||
|
@ -136,7 +148,8 @@ public class RoundControlTest {
|
|||
|
||||
view.startTurnEvent.emit();
|
||||
assertFalse(view.displayStartTurnPanel);
|
||||
Stone stone = testGameState.players.get(0).hand.stones.remove(0).getFirst();
|
||||
Stone stone = testGameState.players.get(0).hand.stones.remove(0)
|
||||
.getFirst();
|
||||
newTable.drop(new StoneSet(stone), new Position(0, 0));
|
||||
resetTurnStart();
|
||||
view.getPlayerPanel().endTurnEvent.emit();
|
||||
|
@ -194,7 +207,8 @@ public class RoundControlTest {
|
|||
|
||||
view.startTurnEvent.emit();
|
||||
assertFalse(view.displayStartTurnPanel);
|
||||
Stone stone = testGameState.players.get(0).hand.stones.remove(0).getFirst();
|
||||
Stone stone = testGameState.players.get(0).hand.stones.remove(0)
|
||||
.getFirst();
|
||||
newTable.drop(new StoneSet(stone), new Position(0, 0));
|
||||
testGameState.players.get(0).hand.stones.clear();
|
||||
resetTurnStart();
|
||||
|
@ -224,13 +238,13 @@ public class RoundControlTest {
|
|||
blueThree));
|
||||
newTable.drop(newSet1, new Position(0, 0));
|
||||
newTable.drop(newSet2, new Position(0, 0));
|
||||
|
||||
|
||||
Set<Stone> expectedStones = new HashSet<Stone>();
|
||||
expectedStones.add(blueThree);
|
||||
expectedStones.add(blueFour);
|
||||
|
||||
|
||||
Set<Stone> stones = RoundControl.tableDifference(oldTable, newTable);
|
||||
|
||||
|
||||
assertTrue(expectedStones.containsAll(stones));
|
||||
assertTrue(stones.containsAll(expectedStones));
|
||||
}
|
||||
|
|
Reference in a new issue