Angefangener Test für Hand-Steine-verschwinden-fix

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@194 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-05-09 20:54:17 +02:00
parent fffca3fe9a
commit 050ae5f224
4 changed files with 85 additions and 38 deletions

View file

@ -14,6 +14,9 @@ import jrummikub.util.Pair;
import jrummikub.view.IView;
public class RoundControl {
// TODO move to game control once existent
final static int HAND_HEIGHT = 2;
final static int HAND_WIDTH = 14;
private IGameState gameState;
private IView view;
private ITable clonedTable;
@ -21,6 +24,8 @@ public class RoundControl {
public RoundControl(IGameState gameState, IView view) {
this.gameState = gameState;
this.view = view;
view.getPlayerPanel().getHandPanel().setHandHeight(HAND_HEIGHT);
view.getPlayerPanel().getHandPanel().setHandWidth(HAND_WIDTH);
}
public void startRound() {
@ -68,14 +73,17 @@ public class RoundControl {
for (int i = 0; i < gameState.getPlayerCount(); i++) {
IHand hand = gameState.getNthNextPlayer(i).getHand();
for (int j = 0; j < 7; j++) {
hand.drop(gameState.getGameHeap().drawStone(), new Position(j, 0));
hand.drop(gameState.getGameHeap().drawStone(), new Position(j, 1));
hand.drop(gameState.getGameHeap().drawStone(), new Position(j,
0));
hand.drop(gameState.getGameHeap().drawStone(), new Position(j,
1));
}
}
}
private void endOfTurn() {
Set<Stone> tableDiff = tableDifference(gameState.getTable(), clonedTable);
Set<Stone> tableDiff = tableDifference(gameState.getTable(),
clonedTable);
if (!tableDiff.isEmpty()) { // Player has made a move
if (clonedTable.isValid()) {
@ -118,7 +126,7 @@ public class RoundControl {
return ret;
}
private void dealStone() {
void dealStone() {
gameState
.getActivePlayer()
.getHand()