NetworkGameControlTests
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@595 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
65e08c508c
commit
12e48f3d29
1 changed files with 78 additions and 0 deletions
78
test/jrummikub/control/network/NetworkGameControlTest.java
Normal file
78
test/jrummikub/control/network/NetworkGameControlTest.java
Normal file
|
@ -0,0 +1,78 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
|
||||
import java.awt.Color;
|
||||
|
||||
import jrummikub.control.SaveControl;
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.PlayerSettings;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.view.IView.BottomPanelType;
|
||||
import jrummikub.view.MockView;
|
||||
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
|
||||
/**
|
||||
* Tests for the network game control
|
||||
*/
|
||||
public class NetworkGameControlTest {
|
||||
|
||||
public NetworkGameControl hostControl, clientControl;
|
||||
public GameSettings settings;
|
||||
public MockView view;
|
||||
public MockConnectionControl connection;
|
||||
public boolean fired;
|
||||
|
||||
/** */
|
||||
@Before
|
||||
public void setUp() {
|
||||
settings = new GameSettings();
|
||||
settings.getPlayerList().add(new PlayerSettings("Foobar", Color.BLACK));
|
||||
PlayerSettings player = new PlayerSettings("Fooblubb", Color.BLACK);
|
||||
player.setType(PlayerSettings.Type.NETWORK);
|
||||
settings.getPlayerList().add(player);
|
||||
view = new MockView();
|
||||
connection = new MockConnectionControl();
|
||||
hostControl = new NetworkGameControl(settings, new SaveControl(view),
|
||||
view, connection, true);
|
||||
clientControl = new NetworkGameControl(settings, new SaveControl(view),
|
||||
view, connection, false);
|
||||
fired = false;
|
||||
}
|
||||
|
||||
/** */
|
||||
@Test
|
||||
public void testStart() {
|
||||
clientControl.startGame();
|
||||
assertFalse(connection.startRoundCalled);
|
||||
hostControl.startGame();
|
||||
assertTrue(connection.startRoundCalled);
|
||||
}
|
||||
|
||||
/** */
|
||||
@Test
|
||||
public void testParticipantLeft() {
|
||||
|
||||
connection.participantLeftEvent.emit("Horst");
|
||||
assertTrue(BottomPanelType.NETWORK_CONNECTION_LOST_PANEL != view.bottomPanelType);
|
||||
connection.participantLeftEvent.emit("Fooblubb");
|
||||
assertEquals(BottomPanelType.NETWORK_CONNECTION_LOST_PANEL,
|
||||
view.bottomPanelType);
|
||||
|
||||
hostControl.getBackEvent().add(new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
fired = true;
|
||||
}
|
||||
});
|
||||
|
||||
view.newGameEvent.emit();
|
||||
assertTrue(fired);
|
||||
|
||||
}
|
||||
|
||||
}
|
Reference in a new issue