Man kann jetzt die Anzahl der Steinsätze einstellen

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@328 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-05-30 20:16:48 +02:00
parent c398c081ed
commit 1660736239
5 changed files with 36 additions and 70 deletions

View file

@ -35,8 +35,6 @@ public class MockSettingsPanel implements ISettingsPanel {
public boolean addPlayerButtonEnabled = true;
/** */
public boolean removePlayerButtonsEnabled = false;
/** */
public GameSettings gameSettings = new GameSettings();
/** */
public MockEvent1<Integer> changeInitialMeldThresholdEvent = new MockEvent1<Integer>();
@ -107,13 +105,9 @@ public class MockSettingsPanel implements ISettingsPanel {
@Override
public void setGameSettings(GameSettings gameSettings) {
this.gameSettings = gameSettings;
}
@Override
public void setInitialMeldThreshold(int value) {
initialMeldThreshold = value;
initialMeldThreshold = gameSettings.getInitialMeldThreshold();
jokerNumber = gameSettings.getJokerNumber();
stoneSetNumber = gameSettings.getStoneSetNumber();
}
@Override
@ -121,11 +115,6 @@ public class MockSettingsPanel implements ISettingsPanel {
return changeJokerNumberEvent;
}
@Override
public void setJokerNumber(int jokerNumber) {
this.jokerNumber = jokerNumber;
}
@Override
public IEvent2<Integer, Type> getChangePlayerTypeEvent() {
return changePlayerTypeEvent;
@ -136,9 +125,4 @@ public class MockSettingsPanel implements ISettingsPanel {
return changeStoneSetNumberEvent;
}
@Override
public void setStoneSetNumber(int number) {
stoneSetNumber = number;
}
}