Man kann jetzt die Anzahl der Steinsätze einstellen
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@328 72836036-5685-4462-b002-a69064685172
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c398c081ed
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5 changed files with 36 additions and 70 deletions
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@ -35,8 +35,6 @@ public class MockSettingsPanel implements ISettingsPanel {
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public boolean addPlayerButtonEnabled = true;
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/** */
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public boolean removePlayerButtonsEnabled = false;
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/** */
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public GameSettings gameSettings = new GameSettings();
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/** */
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public MockEvent1<Integer> changeInitialMeldThresholdEvent = new MockEvent1<Integer>();
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@ -107,13 +105,9 @@ public class MockSettingsPanel implements ISettingsPanel {
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@Override
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public void setGameSettings(GameSettings gameSettings) {
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this.gameSettings = gameSettings;
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}
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@Override
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public void setInitialMeldThreshold(int value) {
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initialMeldThreshold = value;
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initialMeldThreshold = gameSettings.getInitialMeldThreshold();
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jokerNumber = gameSettings.getJokerNumber();
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stoneSetNumber = gameSettings.getStoneSetNumber();
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}
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@Override
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@ -121,11 +115,6 @@ public class MockSettingsPanel implements ISettingsPanel {
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return changeJokerNumberEvent;
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}
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@Override
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public void setJokerNumber(int jokerNumber) {
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this.jokerNumber = jokerNumber;
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}
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@Override
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public IEvent2<Integer, Type> getChangePlayerTypeEvent() {
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return changePlayerTypeEvent;
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@ -136,9 +125,4 @@ public class MockSettingsPanel implements ISettingsPanel {
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return changeStoneSetNumberEvent;
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}
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@Override
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public void setStoneSetNumber(int number) {
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stoneSetNumber = number;
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}
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}
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