Allow setting stone colors to use
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@338 72836036-5685-4462-b002-a69064685172
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parent
c004a07a42
commit
25c6383c73
6 changed files with 170 additions and 97 deletions
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@ -158,6 +158,8 @@ public interface ISettingsPanel {
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NO_PLAYER_NAME_ERROR,
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/** More Stones than present would be dealed */
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NOT_ENOUGH_STONES_ERROR,
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/** Less than 3 colors are selected */
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NOT_ENOUGH_COLORS_ERROR,
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// warnings
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/** threshold higher 100 */
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@ -16,7 +16,10 @@ import java.awt.event.MouseAdapter;
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import java.awt.event.MouseEvent;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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import javax.swing.Box;
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@ -32,6 +35,7 @@ import javax.swing.JScrollPane;
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import javax.swing.JSpinner;
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import javax.swing.JTabbedPane;
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import javax.swing.JTextField;
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import javax.swing.JToggleButton;
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import javax.swing.SpinnerNumberModel;
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import javax.swing.border.CompoundBorder;
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import javax.swing.border.EmptyBorder;
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@ -72,6 +76,9 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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private JSpinner numberOfStonesDealtSpinner;
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private JSpinner jokerNumberSpinner;
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private JPanel colorSelectionPanel;
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private Map<StoneColor, JToggleButton> colorButtons = new HashMap<StoneColor, JToggleButton>();
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private Event startGameEvent = new Event();
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private Event addPlayerEvent = new Event();
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private Event1<Integer> removePlayerEvent = new Event1<Integer>();
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@ -138,32 +145,37 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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@Override
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public void setError(SettingsError error) {
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switch (error) {
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case NO_ERROR:
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errorMessageLabel.setText(" ");
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break;
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case DUPLICATE_PLAYER_NAME_ERROR:
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errorMessageLabel
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.setText("Jeder Spielername darf nur einmal verwendet werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NO_PLAYER_NAME_ERROR:
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errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_STONES_ERROR:
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errorMessageLabel
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.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case COMPUTER_PLAYERS_ONLY_WARNING:
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errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case TOO_HIGH_THRESHOLD_WARNING:
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errorMessageLabel
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.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case NO_ERROR:
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errorMessageLabel.setText(" ");
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break;
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case DUPLICATE_PLAYER_NAME_ERROR:
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errorMessageLabel
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.setText("Jeder Spielername darf nur einmal verwendet werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NO_PLAYER_NAME_ERROR:
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errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_STONES_ERROR:
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errorMessageLabel
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.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_COLORS_ERROR:
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errorMessageLabel
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.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case COMPUTER_PLAYERS_ONLY_WARNING:
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errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case TOO_HIGH_THRESHOLD_WARNING:
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errorMessageLabel
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.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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}
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}
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@ -188,8 +200,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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@Override
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public void setGameSettings(GameSettings gameSettings) {
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while (playerSettingsPanels.size() > gameSettings.getPlayerList()
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.size()) {
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while (playerSettingsPanels.size() > gameSettings.getPlayerList().size()) {
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removePlayerSettingsPanel();
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}
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@ -197,13 +208,18 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i));
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}
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initialMeldThresholdSpinner.setValue(gameSettings
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.getInitialMeldThreshold());
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initialMeldThresholdSpinner
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.setValue(gameSettings.getInitialMeldThreshold());
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stoneSetNumberSpinner.setValue(gameSettings.getStoneSetNumber());
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highestValueSpinner.setValue(gameSettings.getHighestValue());
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numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
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jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
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for (StoneColor color : StoneColor.values()) {
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colorButtons.get(color).getModel()
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.setSelected(gameSettings.getStoneColors().contains(color));
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}
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playerSettingsViewport.revalidate();
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}
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@ -223,8 +239,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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}
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private void removePlayerSettingsPanel() {
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PlayerSettingsPanel p = playerSettingsPanels
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.remove(playerSettingsPanels.size() - 1);
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PlayerSettingsPanel p = playerSettingsPanels.remove(playerSettingsPanels
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.size() - 1);
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playerSettingsViewport.remove(p);
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}
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@ -246,8 +262,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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playerSettingsViewport.add(addPlayerPanel);
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addPlayerButton = new JButton("+");
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addPlayerButton
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.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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@ -284,18 +299,62 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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changeNumberOfStonesDealtEvent);
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makeOptionLabel(4, "Jokeranzahl:");
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jokerNumberSpinner = makeOptionSpinner(4, 1, 999, 1,
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changeJokerNumberEvent);
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jokerNumberSpinner = makeOptionSpinner(4, 1, 999, 1, changeJokerNumberEvent);
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makeOptionLabel(5, "Steinfarben:");
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createColorSelectionPanel(5);
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GridBagConstraints c = new GridBagConstraints();
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c.gridx = 1;
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c.gridy = 5;
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c.gridy = 6;
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c.fill = GridBagConstraints.BOTH;
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c.weightx = 1;
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c.weighty = 1;
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optionsPanel.add(makeFiller(), c);
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}
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private void createColorSelectionPanel(int row) {
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GridBagConstraints c = new GridBagConstraints();
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c.anchor = GridBagConstraints.WEST;
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c.gridx = 1;
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c.gridy = row;
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colorSelectionPanel = new JPanel();
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optionsPanel.add(colorSelectionPanel, c);
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for (StoneColor color : StoneColor.values()) {
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createColorButton(color);
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}
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}
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private void createColorButton(final StoneColor color) {
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JToggleButton button = new JToggleButton(ImageUtil.createColorIcon(
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StonePainter.getColor(color), 12, 1));
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button.addChangeListener(new ChangeListener() {
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@Override
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public void stateChanged(ChangeEvent e) {
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emitColorChangeEvent();
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}
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});
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colorSelectionPanel.add(button);
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colorButtons.put(color, button);
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}
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private void emitColorChangeEvent() {
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Set<StoneColor> colors = new HashSet<StoneColor>();
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for (StoneColor color : StoneColor.values()) {
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if (colorButtons.get(color).getModel().isSelected()) {
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colors.add(color);
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}
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}
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changeStoneColorsEvent.emit(colors);
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}
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private JSpinner makeOptionSpinner(int row, int min, int max, int step,
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final Event1<Integer> targetEvent) {
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GridBagConstraints c = new GridBagConstraints();
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@ -305,8 +364,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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c.insets = new Insets(2, 2, 2, 2);
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final JSpinner spinner = new JSpinner();
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spinner.setModel(new SpinnerNumberModel(min, min, max, step));
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spinner.setPreferredSize(new Dimension(60,
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spinner.getMinimumSize().height));
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spinner
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.setPreferredSize(new Dimension(60, spinner.getMinimumSize().height));
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spinner.addChangeListener(new ChangeListener() {
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@Override
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public void stateChanged(ChangeEvent e) {
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@ -359,8 +418,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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});
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add(startButton, c);
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setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
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new EmptyBorder(10, 10, 10, 10)));
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setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
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10, 10, 10, 10)));
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}
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private class PlayerSettingsPanel extends JPanel {
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@ -380,8 +439,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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if (index != playerType.getSelectedIndex()) {
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playerType.setSelectedIndex(index);
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}
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colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
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16, 2));
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colorButton
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.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
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}
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public void enableRemoveButton(boolean enable) {
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@ -429,8 +488,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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c.gridy = 0;
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add(colorButton, c);
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nameField.getDocument().addDocumentListener(
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new NameChangeListener());
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nameField.getDocument().addDocumentListener(new NameChangeListener());
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c2.gridy = 0;
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c2.weightx = 1;
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c2.fill = GridBagConstraints.HORIZONTAL;
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@ -463,9 +521,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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public Dimension getPreferredSize() {
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Dimension preferredSize = super.getPreferredSize();
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for (Component component : this.getComponents()) {
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preferredSize.setSize(
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preferredSize.width,
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Math.max(preferredSize.height,
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preferredSize
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.setSize(preferredSize.width, Math.max(preferredSize.height,
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component.getPreferredSize().height));
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}
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return preferredSize;
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@ -475,9 +532,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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public Dimension getMaximumSize() {
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Dimension preferredSize = super.getPreferredSize();
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for (Component component : this.getComponents()) {
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preferredSize.setSize(
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Integer.MAX_VALUE,
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Math.max(preferredSize.height,
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preferredSize
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.setSize(Integer.MAX_VALUE, Math.max(preferredSize.height,
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component.getPreferredSize().height));
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}
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return preferredSize;
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@ -492,8 +548,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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}
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private void changeType() {
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changePlayerTypeEvent.emit(playerNumber, TurnControlFactory.Type
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.values()[playerType.getSelectedIndex()]);
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changePlayerTypeEvent.emit(playerNumber,
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TurnControlFactory.Type.values()[playerType.getSelectedIndex()]);
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}
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private void remove() {
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@ -71,24 +71,24 @@ class StonePainter {
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return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255 : b);
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}
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private static Color getColor(StoneColor color) {
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public static Color getColor(StoneColor color) {
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switch (color) {
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case BLACK:
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return new Color(0.15f, 0.15f, 0.15f);
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return new Color(0.0f, 0.0f, 0.0f);
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case BLUE:
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return new Color(0.0f, 0.0f, 1.0f);
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case ORANGE:
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return new Color(1.0f, 0.4f, 0.0f);
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case RED:
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return new Color(0.9f, 0.0f, 0.25f);
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case BROWN:
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return new Color(0.5f, 0.25f, 0.0f);
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case AQUA:
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return new Color(0.0f, 0.85f, 0.75f);
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case GREEN:
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return new Color(0.0f, 0.75f, 0.0f);
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return new Color(0.0f, 0.65f, 0.0f);
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case VIOLET:
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return new Color(0.75f, 0.325f, 0.75f);
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case WHITE:
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return new Color(1.0f, 1.0f, 1.0f);
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case GRAY:
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return new Color(0.5f, 0.5f, 0.5f);
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}
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return null;
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