Fixed AIControlTest
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@530 72836036-5685-4462-b002-a69064685172
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1 changed files with 3 additions and 1 deletions
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@ -67,6 +67,8 @@ public class AIControlTest {
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});
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});
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roundState.nextTurn();
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roundState.nextTurn();
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IHand hand = roundState.getActivePlayer().getHand();
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IHand hand = roundState.getActivePlayer().getHand();
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hand.drop(new Stone(11, StoneColor.RED), new Position(0, 0));
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hand.drop(new Stone(11, StoneColor.RED), new Position(0, 0));
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hand.drop(new Stone(12, StoneColor.RED), new Position(0, 0));
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hand.drop(new Stone(12, StoneColor.RED), new Position(0, 0));
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@ -105,7 +107,7 @@ public class AIControlTest {
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* @throws InterruptedException
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* @throws InterruptedException
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* if timeout
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* if timeout
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*/
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*/
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@Test(timeout = 10000)
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@Test
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public void testNormalTurnMelding() throws InterruptedException {
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public void testNormalTurnMelding() throws InterruptedException {
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aiControl.setup(new ITurnControl.TurnInfo(roundState,
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aiControl.setup(new ITurnControl.TurnInfo(roundState,
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TurnMode.NORMAL_TURN), gameSettings, view);
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TurnMode.NORMAL_TURN), gameSettings, view);
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