No Limits implementiert und getestet, geht
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@413 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
8b1e09f025
commit
2c4d2ba28b
4 changed files with 161 additions and 93 deletions
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@ -6,6 +6,7 @@ import java.util.Set;
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import jrummikub.control.turn.TurnControlFactory;
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import jrummikub.model.GameSettings;
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import jrummikub.model.StoneColor;
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import jrummikub.util.Event1;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IEvent2;
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@ -36,8 +37,8 @@ public interface ISettingsPanel {
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};
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/**
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* The add player event is emitted when the user wants to add a player to the
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* player list
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* The add player event is emitted when the user wants to add a player to
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* the player list
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*
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* @return the event
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*/
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@ -84,8 +85,8 @@ public interface ISettingsPanel {
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public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
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/**
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* The change StoneSet number event is emitted when the user wants to use more
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* or less than 2 StoneSets per color
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* The change StoneSet number event is emitted when the user wants to use
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* more or less than 2 StoneSets per color
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*
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* @return number of SoneSets
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*/
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@ -126,7 +127,7 @@ public interface ISettingsPanel {
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* Sets an error to display
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*
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* @param error
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* the kind of error
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* the kind of error
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*/
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public void setError(SettingsError error);
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@ -134,7 +135,7 @@ public interface ISettingsPanel {
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* Enables or disables the start game button
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*
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* @param enable
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* specifies if the button is to be enabled or disabled
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* specifies if the button is to be enabled or disabled
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*/
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public void enableStartGameButton(boolean enable);
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@ -142,7 +143,7 @@ public interface ISettingsPanel {
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* Enables or disables the add player button
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*
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* @param enable
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* specifies if the button is to be enabled or disabled
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* specifies if the button is to be enabled or disabled
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*/
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public void enableAddPlayerButton(boolean enable);
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@ -150,7 +151,7 @@ public interface ISettingsPanel {
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* Enables or disables the remove player buttons
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*
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* @param enable
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* specifies if the buttons are to be enabled or disabled
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* specifies if the buttons are to be enabled or disabled
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*/
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public void enableRemovePlayerButtons(boolean enable);
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@ -159,7 +160,7 @@ public interface ISettingsPanel {
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* Sets the game settings to display
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*
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* @param gameSettings
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* the settings
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* the settings
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*/
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public void setGameSettings(GameSettings gameSettings);
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@ -172,6 +173,8 @@ public interface ISettingsPanel {
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public IEvent1<Integer> getChangeTimeEvent();
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public IEvent1<Boolean> getChangeNoLimitsEvent();
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/**
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* Specifies the different kinds of settings errors that can be displayed
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*/
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@ -193,4 +196,5 @@ public interface ISettingsPanel {
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/** Only computer players added */
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COMPUTER_PLAYERS_ONLY_WARNING
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}
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}
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@ -26,6 +26,7 @@ import javax.swing.Box;
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import javax.swing.BoxLayout;
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import javax.swing.Icon;
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import javax.swing.JButton;
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import javax.swing.JCheckBox;
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import javax.swing.JComboBox;
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import javax.swing.JComponent;
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import javax.swing.JLabel;
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@ -67,6 +68,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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private JButton addPlayerButton;
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private JLabel errorMessageLabel;
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private JButton startButton;
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private JCheckBox noLimitsBox;
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private boolean removeButtonsEnabled = true;
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private List<PlayerSettingsPanel> playerSettingsPanels = new ArrayList<PlayerSettingsPanel>();
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@ -96,6 +98,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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private Event1<Integer> changeHighestValueEvent = new Event1<Integer>();
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private Event1<Set<StoneColor>> changeStoneColorsEvent = new Event1<Set<StoneColor>>();
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private Event1<Integer> changeTimeEvent = new Event1<Integer>();
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private Event1<Boolean> changeNoLimitsEvent = new Event1<Boolean>();
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@Override
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public IEvent getStartGameEvent() {
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@ -161,10 +164,15 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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}
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@Override
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public Event1<Integer> getChangeTimeEvent() {
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public IEvent1<Integer> getChangeTimeEvent() {
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return changeTimeEvent;
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}
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@Override
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public IEvent1<Boolean> getChangeNoLimitsEvent() {
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return changeNoLimitsEvent;
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}
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@Override
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public IEvent1<Set<StoneColor>> getChangeStoneColorsEvent() {
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return changeStoneColorsEvent;
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@ -173,37 +181,37 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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@Override
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public void setError(SettingsError error) {
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switch (error) {
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case NO_ERROR:
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errorMessageLabel.setText(" ");
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break;
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case DUPLICATE_PLAYER_NAME_ERROR:
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errorMessageLabel
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.setText("Jeder Spielername darf nur einmal verwendet werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NO_PLAYER_NAME_ERROR:
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errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_STONES_ERROR:
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errorMessageLabel
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.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_COLORS_ERROR:
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errorMessageLabel
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.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case COMPUTER_PLAYERS_ONLY_WARNING:
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errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case TOO_HIGH_THRESHOLD_WARNING:
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errorMessageLabel
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.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case NO_ERROR:
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errorMessageLabel.setText(" ");
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break;
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case DUPLICATE_PLAYER_NAME_ERROR:
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errorMessageLabel
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.setText("Jeder Spielername darf nur einmal verwendet werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NO_PLAYER_NAME_ERROR:
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errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_STONES_ERROR:
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errorMessageLabel
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.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_COLORS_ERROR:
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errorMessageLabel
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.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case COMPUTER_PLAYERS_ONLY_WARNING:
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errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case TOO_HIGH_THRESHOLD_WARNING:
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errorMessageLabel
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.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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}
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}
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@ -228,7 +236,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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@Override
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public void setGameSettings(GameSettings gameSettings) {
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while (playerSettingsPanels.size() > gameSettings.getPlayerList().size()) {
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while (playerSettingsPanels.size() > gameSettings.getPlayerList()
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.size()) {
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removePlayerSettingsPanel();
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}
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@ -236,13 +245,15 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i));
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}
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initialMeldThresholdSpinner
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.setValue(gameSettings.getInitialMeldThreshold());
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initialMeldThresholdSpinner.setValue(gameSettings
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.getInitialMeldThreshold());
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stoneSetNumberSpinner.setValue(gameSettings.getStoneSetNumber());
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highestValueSpinner.setValue(gameSettings.getHighestValue());
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numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
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numberOfStonesDealtSpinner.setValue(gameSettings
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.getNumberOfStonesDealt());
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jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
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timeSpinner.setValue(gameSettings.getTime());
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noLimitsBox.setSelected(gameSettings.isNoLimits());
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for (StoneColor color : StoneColor.values()) {
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colorButtons.get(color).getModel()
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@ -268,8 +279,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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}
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private void removePlayerSettingsPanel() {
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PlayerSettingsPanel p = playerSettingsPanels.remove(playerSettingsPanels
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.size() - 1);
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PlayerSettingsPanel p = playerSettingsPanels
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.remove(playerSettingsPanels.size() - 1);
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playerSettingsViewport.remove(p);
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}
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@ -291,7 +302,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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playerSettingsViewport.add(addPlayerPanel);
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addPlayerButton = new JButton("+");
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addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton
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.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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@ -328,17 +340,21 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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changeNumberOfStonesDealtEvent);
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makeOptionLabel(4, "Jokeranzahl:");
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jokerNumberSpinner = makeOptionSpinner(4, 1, 999, 1, changeJokerNumberEvent);
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jokerNumberSpinner = makeOptionSpinner(4, 1, 999, 1,
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changeJokerNumberEvent);
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makeOptionLabel(5, "Zeit für Spielzug:");
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timeSpinner = makeOptionSpinner(5, 1, 999, 1, changeTimeEvent);
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makeOptionLabel(6, "Steinfarben:");
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createColorSelectionPanel(6);
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makeOptionLabel(6, "No Limits:");
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noLimitsBox = makeOptionCheckbox(6, changeNoLimitsEvent);
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makeOptionLabel(7, "Steinfarben:");
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createColorSelectionPanel(7);
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GridBagConstraints c = new GridBagConstraints();
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c.gridx = 1;
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c.gridy = 7;
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c.gridy = 8;
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c.fill = GridBagConstraints.BOTH;
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c.weightx = 1;
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c.weighty = 1;
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@ -388,6 +404,24 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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changeStoneColorsEvent.emit(colors);
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}
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private JCheckBox makeOptionCheckbox(int row,
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final Event1<Boolean> targetEvent) {
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GridBagConstraints c = new GridBagConstraints();
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c.anchor = GridBagConstraints.WEST;
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c.gridx = 1;
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c.gridy = row;
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c.insets = new Insets(2, 2, 2, 2);
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final JCheckBox box = new JCheckBox();
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box.addChangeListener(new ChangeListener() {
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@Override
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public void stateChanged(ChangeEvent e) {
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targetEvent.emit(box.isSelected());
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}
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});
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optionsPanel.add(box, c);
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return box;
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}
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private JSpinner makeOptionSpinner(int row, int min, int max, int step,
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final Event1<Integer> targetEvent) {
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GridBagConstraints c = new GridBagConstraints();
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@ -397,8 +431,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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c.insets = new Insets(2, 2, 2, 2);
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final JSpinner spinner = new JSpinner();
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spinner.setModel(new SpinnerNumberModel(min, min, max, step));
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spinner
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.setPreferredSize(new Dimension(60, spinner.getMinimumSize().height));
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spinner.setPreferredSize(new Dimension(60,
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spinner.getMinimumSize().height));
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spinner.addChangeListener(new ChangeListener() {
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@Override
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public void stateChanged(ChangeEvent e) {
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@ -458,8 +492,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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c.gridwidth = GridBagConstraints.REMAINDER;
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addButton("Netzwerkspiel...", networkGameEvent, c);
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setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
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10, 10, 10, 10)));
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setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
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new EmptyBorder(10, 10, 10, 10)));
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}
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void resetTabbedPane() {
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@ -496,8 +530,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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if (index != playerType.getSelectedIndex()) {
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playerType.setSelectedIndex(index);
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}
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colorButton
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.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
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colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
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16, 2));
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}
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public void enableRemoveButton(boolean enable) {
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@ -545,7 +579,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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c.gridy = 0;
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add(colorButton, c);
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nameField.getDocument().addDocumentListener(new NameChangeListener());
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nameField.getDocument().addDocumentListener(
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new NameChangeListener());
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c2.gridy = 0;
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c2.weightx = 1;
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c2.fill = GridBagConstraints.HORIZONTAL;
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@ -578,8 +613,9 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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public Dimension getPreferredSize() {
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Dimension preferredSize = super.getPreferredSize();
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for (Component component : this.getComponents()) {
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preferredSize
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.setSize(preferredSize.width, Math.max(preferredSize.height,
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preferredSize.setSize(
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preferredSize.width,
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Math.max(preferredSize.height,
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component.getPreferredSize().height));
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}
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return preferredSize;
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@ -589,8 +625,9 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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public Dimension getMaximumSize() {
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Dimension preferredSize = super.getPreferredSize();
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for (Component component : this.getComponents()) {
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preferredSize
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.setSize(Integer.MAX_VALUE, Math.max(preferredSize.height,
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preferredSize.setSize(
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Integer.MAX_VALUE,
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Math.max(preferredSize.height,
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component.getPreferredSize().height));
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}
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return preferredSize;
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@ -605,8 +642,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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}
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private void changeType() {
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changePlayerTypeEvent.emit(playerNumber,
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TurnControlFactory.Type.values()[playerType.getSelectedIndex()]);
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changePlayerTypeEvent.emit(playerNumber, TurnControlFactory.Type
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.values()[playerType.getSelectedIndex()]);
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}
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private void remove() {
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