No Limits implementiert und getestet, geht
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@413 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
8b1e09f025
commit
2c4d2ba28b
4 changed files with 161 additions and 93 deletions
|
@ -34,9 +34,9 @@ public class SettingsControl {
|
|||
* Create a new settings control
|
||||
*
|
||||
* @param view
|
||||
* the view to use
|
||||
* the view to use
|
||||
* @param settings
|
||||
* initial game settings
|
||||
* initial game settings
|
||||
*/
|
||||
public SettingsControl(IView view, GameSettings settings) {
|
||||
this.view = view;
|
||||
|
@ -44,8 +44,8 @@ public class SettingsControl {
|
|||
}
|
||||
|
||||
/**
|
||||
* the start game event is emitted when the user wants to start a game and the
|
||||
* settings made are valid
|
||||
* the start game event is emitted when the user wants to start a game and
|
||||
* the settings made are valid
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
|
@ -78,7 +78,8 @@ public class SettingsControl {
|
|||
|
||||
private void addOptionListeners1() {
|
||||
connections.add(view.getSettingsPanel()
|
||||
.getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
|
||||
.getChangeInitialMeldThresholdEvent()
|
||||
.add(new IListener1<Integer>() {
|
||||
@Override
|
||||
public void handle(Integer value) {
|
||||
settings.setInitialMeldThreshold(value);
|
||||
|
@ -103,7 +104,8 @@ public class SettingsControl {
|
|||
update();
|
||||
}
|
||||
}));
|
||||
connections.add(view.getSettingsPanel().getChangeNumberOfStonesDealtEvent()
|
||||
connections.add(view.getSettingsPanel()
|
||||
.getChangeNumberOfStonesDealtEvent()
|
||||
.add(new IListener1<Integer>() {
|
||||
@Override
|
||||
public void handle(Integer value) {
|
||||
|
@ -138,6 +140,15 @@ public class SettingsControl {
|
|||
update();
|
||||
}
|
||||
}));
|
||||
|
||||
connections.add(view.getSettingsPanel().getChangeNoLimitsEvent()
|
||||
.add(new IListener1<Boolean>() {
|
||||
@Override
|
||||
public void handle(Boolean value) {
|
||||
settings.setNoLimits(value);
|
||||
update();
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
private void addPlayerSettingsListeners() {
|
||||
|
@ -210,7 +221,8 @@ public class SettingsControl {
|
|||
break;
|
||||
}
|
||||
|
||||
settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color));
|
||||
settings.getPlayerList().add(
|
||||
new PlayerSettings("Spieler " + num, color));
|
||||
|
||||
update();
|
||||
}
|
||||
|
@ -251,8 +263,9 @@ public class SettingsControl {
|
|||
protected void update() {
|
||||
view.getSettingsPanel().enableRemovePlayerButtons(
|
||||
settings.getPlayerList().size() > 2);
|
||||
view.getSettingsPanel().enableAddPlayerButton(
|
||||
settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
|
||||
view.getSettingsPanel()
|
||||
.enableAddPlayerButton(
|
||||
settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
|
||||
|
||||
checkSettings();
|
||||
|
||||
|
@ -273,8 +286,9 @@ public class SettingsControl {
|
|||
|
||||
for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
|
||||
if (settings.getPlayerList().get(j).getName().equals(name)) {
|
||||
view.getSettingsPanel().setError(
|
||||
ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
|
||||
view.getSettingsPanel()
|
||||
.setError(
|
||||
ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
|
||||
view.getSettingsPanel().enableStartGameButton(false);
|
||||
return false;
|
||||
}
|
||||
|
@ -283,7 +297,8 @@ public class SettingsControl {
|
|||
|
||||
int totalStonesDealt = settings.getNumberOfStonesDealt()
|
||||
* settings.getPlayerList().size();
|
||||
int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
|
||||
int totalStones = settings.getHighestValue()
|
||||
* settings.getStoneSetNumber()
|
||||
* settings.getStoneColors().size() + settings.getJokerNumber();
|
||||
|
||||
if (totalStones <= totalStonesDealt) {
|
||||
|
|
|
@ -85,17 +85,20 @@ public class StoneSet implements Iterable<Stone>, Sizeable, Serializable {
|
|||
|
||||
if (nonJoker == -1) {
|
||||
if (stones.size() > settings.getHighestValue()
|
||||
&& stones.size() > settings.getStoneColors().size()) {
|
||||
&& stones.size() > settings.getStoneColors().size()
|
||||
&& !settings.isNoLimits()) {
|
||||
return new Pair<Type, Integer>(INVALID, 0);
|
||||
} else if (stones.size() > settings.getStoneColors().size()) {
|
||||
return new Pair<Type, Integer>(
|
||||
RUN,
|
||||
(settings.getHighestValue() * (settings
|
||||
.getHighestValue() + 1))
|
||||
/ 2
|
||||
- (stones.size() - settings.getHighestValue())
|
||||
* (stones.size() - settings.getHighestValue() - 1)
|
||||
/ 2);
|
||||
int value = 0;
|
||||
int stoneValue = settings.getHighestValue();
|
||||
for (int i = 0; i < stones.size(); i++) {
|
||||
value += stoneValue;
|
||||
stoneValue--;
|
||||
if (stoneValue == 0) {
|
||||
stoneValue = settings.getHighestValue();
|
||||
}
|
||||
}
|
||||
return new Pair<Type, Integer>(RUN, value);
|
||||
} else {
|
||||
return new Pair<Type, Integer>(GROUP, stones.size()
|
||||
* settings.getHighestValue());
|
||||
|
@ -126,24 +129,33 @@ public class StoneSet implements Iterable<Stone>, Sizeable, Serializable {
|
|||
int startValue = stones.get(referencePosition).getValue()
|
||||
- referencePosition;
|
||||
int endValue = startValue + stones.size() - 1;
|
||||
if (startValue < 1 || endValue > settings.getHighestValue()) {
|
||||
return 0;
|
||||
if (!settings.isNoLimits()) {
|
||||
if (startValue < 1 || endValue > settings.getHighestValue()) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
int value = 0;
|
||||
for (int i = 0; i < stones.size(); i++) {
|
||||
int expectedValue = i + startValue;
|
||||
while (expectedValue < 1) {
|
||||
expectedValue += settings.getHighestValue();
|
||||
}
|
||||
while (expectedValue > settings.getHighestValue()) {
|
||||
expectedValue -= settings.getHighestValue();
|
||||
}
|
||||
value += expectedValue;
|
||||
|
||||
if (stones.get(i).isJoker()) {
|
||||
continue;
|
||||
}
|
||||
if (stones.get(i).getColor() != runColor) {
|
||||
return 0;
|
||||
}
|
||||
if (stones.get(i).getValue() != i + startValue) {
|
||||
|
||||
if (stones.get(i).getValue() != expectedValue) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
int value = 0;
|
||||
for (int i = 0; i < stones.size(); i++) {
|
||||
value += startValue + i;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@ import java.util.Set;
|
|||
import jrummikub.control.turn.TurnControlFactory;
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.StoneColor;
|
||||
import jrummikub.util.Event1;
|
||||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.util.IEvent2;
|
||||
|
@ -36,8 +37,8 @@ public interface ISettingsPanel {
|
|||
};
|
||||
|
||||
/**
|
||||
* The add player event is emitted when the user wants to add a player to the
|
||||
* player list
|
||||
* The add player event is emitted when the user wants to add a player to
|
||||
* the player list
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
|
@ -84,8 +85,8 @@ public interface ISettingsPanel {
|
|||
public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
|
||||
|
||||
/**
|
||||
* The change StoneSet number event is emitted when the user wants to use more
|
||||
* or less than 2 StoneSets per color
|
||||
* The change StoneSet number event is emitted when the user wants to use
|
||||
* more or less than 2 StoneSets per color
|
||||
*
|
||||
* @return number of SoneSets
|
||||
*/
|
||||
|
@ -126,7 +127,7 @@ public interface ISettingsPanel {
|
|||
* Sets an error to display
|
||||
*
|
||||
* @param error
|
||||
* the kind of error
|
||||
* the kind of error
|
||||
*/
|
||||
public void setError(SettingsError error);
|
||||
|
||||
|
@ -134,7 +135,7 @@ public interface ISettingsPanel {
|
|||
* Enables or disables the start game button
|
||||
*
|
||||
* @param enable
|
||||
* specifies if the button is to be enabled or disabled
|
||||
* specifies if the button is to be enabled or disabled
|
||||
*/
|
||||
public void enableStartGameButton(boolean enable);
|
||||
|
||||
|
@ -142,7 +143,7 @@ public interface ISettingsPanel {
|
|||
* Enables or disables the add player button
|
||||
*
|
||||
* @param enable
|
||||
* specifies if the button is to be enabled or disabled
|
||||
* specifies if the button is to be enabled or disabled
|
||||
*/
|
||||
public void enableAddPlayerButton(boolean enable);
|
||||
|
||||
|
@ -150,7 +151,7 @@ public interface ISettingsPanel {
|
|||
* Enables or disables the remove player buttons
|
||||
*
|
||||
* @param enable
|
||||
* specifies if the buttons are to be enabled or disabled
|
||||
* specifies if the buttons are to be enabled or disabled
|
||||
*/
|
||||
|
||||
public void enableRemovePlayerButtons(boolean enable);
|
||||
|
@ -159,7 +160,7 @@ public interface ISettingsPanel {
|
|||
* Sets the game settings to display
|
||||
*
|
||||
* @param gameSettings
|
||||
* the settings
|
||||
* the settings
|
||||
*/
|
||||
public void setGameSettings(GameSettings gameSettings);
|
||||
|
||||
|
@ -172,6 +173,8 @@ public interface ISettingsPanel {
|
|||
|
||||
public IEvent1<Integer> getChangeTimeEvent();
|
||||
|
||||
public IEvent1<Boolean> getChangeNoLimitsEvent();
|
||||
|
||||
/**
|
||||
* Specifies the different kinds of settings errors that can be displayed
|
||||
*/
|
||||
|
@ -193,4 +196,5 @@ public interface ISettingsPanel {
|
|||
/** Only computer players added */
|
||||
COMPUTER_PLAYERS_ONLY_WARNING
|
||||
}
|
||||
|
||||
}
|
|
@ -26,6 +26,7 @@ import javax.swing.Box;
|
|||
import javax.swing.BoxLayout;
|
||||
import javax.swing.Icon;
|
||||
import javax.swing.JButton;
|
||||
import javax.swing.JCheckBox;
|
||||
import javax.swing.JComboBox;
|
||||
import javax.swing.JComponent;
|
||||
import javax.swing.JLabel;
|
||||
|
@ -67,6 +68,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
private JButton addPlayerButton;
|
||||
private JLabel errorMessageLabel;
|
||||
private JButton startButton;
|
||||
private JCheckBox noLimitsBox;
|
||||
|
||||
private boolean removeButtonsEnabled = true;
|
||||
private List<PlayerSettingsPanel> playerSettingsPanels = new ArrayList<PlayerSettingsPanel>();
|
||||
|
@ -96,6 +98,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
private Event1<Integer> changeHighestValueEvent = new Event1<Integer>();
|
||||
private Event1<Set<StoneColor>> changeStoneColorsEvent = new Event1<Set<StoneColor>>();
|
||||
private Event1<Integer> changeTimeEvent = new Event1<Integer>();
|
||||
private Event1<Boolean> changeNoLimitsEvent = new Event1<Boolean>();
|
||||
|
||||
@Override
|
||||
public IEvent getStartGameEvent() {
|
||||
|
@ -161,10 +164,15 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
}
|
||||
|
||||
@Override
|
||||
public Event1<Integer> getChangeTimeEvent() {
|
||||
public IEvent1<Integer> getChangeTimeEvent() {
|
||||
return changeTimeEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent1<Boolean> getChangeNoLimitsEvent() {
|
||||
return changeNoLimitsEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent1<Set<StoneColor>> getChangeStoneColorsEvent() {
|
||||
return changeStoneColorsEvent;
|
||||
|
@ -173,37 +181,37 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
@Override
|
||||
public void setError(SettingsError error) {
|
||||
switch (error) {
|
||||
case NO_ERROR:
|
||||
errorMessageLabel.setText(" ");
|
||||
break;
|
||||
case DUPLICATE_PLAYER_NAME_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Jeder Spielername darf nur einmal verwendet werden.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NO_PLAYER_NAME_ERROR:
|
||||
errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NOT_ENOUGH_STONES_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NOT_ENOUGH_COLORS_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case COMPUTER_PLAYERS_ONLY_WARNING:
|
||||
errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
|
||||
errorMessageLabel.setForeground(Color.ORANGE.darker());
|
||||
break;
|
||||
case TOO_HIGH_THRESHOLD_WARNING:
|
||||
errorMessageLabel
|
||||
.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
|
||||
errorMessageLabel.setForeground(Color.ORANGE.darker());
|
||||
break;
|
||||
case NO_ERROR:
|
||||
errorMessageLabel.setText(" ");
|
||||
break;
|
||||
case DUPLICATE_PLAYER_NAME_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Jeder Spielername darf nur einmal verwendet werden.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NO_PLAYER_NAME_ERROR:
|
||||
errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NOT_ENOUGH_STONES_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NOT_ENOUGH_COLORS_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case COMPUTER_PLAYERS_ONLY_WARNING:
|
||||
errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
|
||||
errorMessageLabel.setForeground(Color.ORANGE.darker());
|
||||
break;
|
||||
case TOO_HIGH_THRESHOLD_WARNING:
|
||||
errorMessageLabel
|
||||
.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
|
||||
errorMessageLabel.setForeground(Color.ORANGE.darker());
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -228,7 +236,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
|
||||
@Override
|
||||
public void setGameSettings(GameSettings gameSettings) {
|
||||
while (playerSettingsPanels.size() > gameSettings.getPlayerList().size()) {
|
||||
while (playerSettingsPanels.size() > gameSettings.getPlayerList()
|
||||
.size()) {
|
||||
removePlayerSettingsPanel();
|
||||
}
|
||||
|
||||
|
@ -236,13 +245,15 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i));
|
||||
}
|
||||
|
||||
initialMeldThresholdSpinner
|
||||
.setValue(gameSettings.getInitialMeldThreshold());
|
||||
initialMeldThresholdSpinner.setValue(gameSettings
|
||||
.getInitialMeldThreshold());
|
||||
stoneSetNumberSpinner.setValue(gameSettings.getStoneSetNumber());
|
||||
highestValueSpinner.setValue(gameSettings.getHighestValue());
|
||||
numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
|
||||
numberOfStonesDealtSpinner.setValue(gameSettings
|
||||
.getNumberOfStonesDealt());
|
||||
jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
|
||||
timeSpinner.setValue(gameSettings.getTime());
|
||||
noLimitsBox.setSelected(gameSettings.isNoLimits());
|
||||
|
||||
for (StoneColor color : StoneColor.values()) {
|
||||
colorButtons.get(color).getModel()
|
||||
|
@ -268,8 +279,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
}
|
||||
|
||||
private void removePlayerSettingsPanel() {
|
||||
PlayerSettingsPanel p = playerSettingsPanels.remove(playerSettingsPanels
|
||||
.size() - 1);
|
||||
PlayerSettingsPanel p = playerSettingsPanels
|
||||
.remove(playerSettingsPanels.size() - 1);
|
||||
playerSettingsViewport.remove(p);
|
||||
}
|
||||
|
||||
|
@ -291,7 +302,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
playerSettingsViewport.add(addPlayerPanel);
|
||||
|
||||
addPlayerButton = new JButton("+");
|
||||
addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
|
||||
addPlayerButton
|
||||
.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
|
||||
addPlayerButton.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
|
@ -328,17 +340,21 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
changeNumberOfStonesDealtEvent);
|
||||
|
||||
makeOptionLabel(4, "Jokeranzahl:");
|
||||
jokerNumberSpinner = makeOptionSpinner(4, 1, 999, 1, changeJokerNumberEvent);
|
||||
jokerNumberSpinner = makeOptionSpinner(4, 1, 999, 1,
|
||||
changeJokerNumberEvent);
|
||||
|
||||
makeOptionLabel(5, "Zeit für Spielzug:");
|
||||
timeSpinner = makeOptionSpinner(5, 1, 999, 1, changeTimeEvent);
|
||||
|
||||
makeOptionLabel(6, "Steinfarben:");
|
||||
createColorSelectionPanel(6);
|
||||
makeOptionLabel(6, "No Limits:");
|
||||
noLimitsBox = makeOptionCheckbox(6, changeNoLimitsEvent);
|
||||
|
||||
makeOptionLabel(7, "Steinfarben:");
|
||||
createColorSelectionPanel(7);
|
||||
|
||||
GridBagConstraints c = new GridBagConstraints();
|
||||
c.gridx = 1;
|
||||
c.gridy = 7;
|
||||
c.gridy = 8;
|
||||
c.fill = GridBagConstraints.BOTH;
|
||||
c.weightx = 1;
|
||||
c.weighty = 1;
|
||||
|
@ -388,6 +404,24 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
changeStoneColorsEvent.emit(colors);
|
||||
}
|
||||
|
||||
private JCheckBox makeOptionCheckbox(int row,
|
||||
final Event1<Boolean> targetEvent) {
|
||||
GridBagConstraints c = new GridBagConstraints();
|
||||
c.anchor = GridBagConstraints.WEST;
|
||||
c.gridx = 1;
|
||||
c.gridy = row;
|
||||
c.insets = new Insets(2, 2, 2, 2);
|
||||
final JCheckBox box = new JCheckBox();
|
||||
box.addChangeListener(new ChangeListener() {
|
||||
@Override
|
||||
public void stateChanged(ChangeEvent e) {
|
||||
targetEvent.emit(box.isSelected());
|
||||
}
|
||||
});
|
||||
optionsPanel.add(box, c);
|
||||
return box;
|
||||
}
|
||||
|
||||
private JSpinner makeOptionSpinner(int row, int min, int max, int step,
|
||||
final Event1<Integer> targetEvent) {
|
||||
GridBagConstraints c = new GridBagConstraints();
|
||||
|
@ -397,8 +431,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
c.insets = new Insets(2, 2, 2, 2);
|
||||
final JSpinner spinner = new JSpinner();
|
||||
spinner.setModel(new SpinnerNumberModel(min, min, max, step));
|
||||
spinner
|
||||
.setPreferredSize(new Dimension(60, spinner.getMinimumSize().height));
|
||||
spinner.setPreferredSize(new Dimension(60,
|
||||
spinner.getMinimumSize().height));
|
||||
spinner.addChangeListener(new ChangeListener() {
|
||||
@Override
|
||||
public void stateChanged(ChangeEvent e) {
|
||||
|
@ -458,8 +492,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
c.gridwidth = GridBagConstraints.REMAINDER;
|
||||
addButton("Netzwerkspiel...", networkGameEvent, c);
|
||||
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
|
||||
10, 10, 10, 10)));
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
|
||||
new EmptyBorder(10, 10, 10, 10)));
|
||||
}
|
||||
|
||||
void resetTabbedPane() {
|
||||
|
@ -496,8 +530,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
if (index != playerType.getSelectedIndex()) {
|
||||
playerType.setSelectedIndex(index);
|
||||
}
|
||||
colorButton
|
||||
.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
|
||||
colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
|
||||
16, 2));
|
||||
}
|
||||
|
||||
public void enableRemoveButton(boolean enable) {
|
||||
|
@ -545,7 +579,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
c.gridy = 0;
|
||||
add(colorButton, c);
|
||||
|
||||
nameField.getDocument().addDocumentListener(new NameChangeListener());
|
||||
nameField.getDocument().addDocumentListener(
|
||||
new NameChangeListener());
|
||||
c2.gridy = 0;
|
||||
c2.weightx = 1;
|
||||
c2.fill = GridBagConstraints.HORIZONTAL;
|
||||
|
@ -578,8 +613,9 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
public Dimension getPreferredSize() {
|
||||
Dimension preferredSize = super.getPreferredSize();
|
||||
for (Component component : this.getComponents()) {
|
||||
preferredSize
|
||||
.setSize(preferredSize.width, Math.max(preferredSize.height,
|
||||
preferredSize.setSize(
|
||||
preferredSize.width,
|
||||
Math.max(preferredSize.height,
|
||||
component.getPreferredSize().height));
|
||||
}
|
||||
return preferredSize;
|
||||
|
@ -589,8 +625,9 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
public Dimension getMaximumSize() {
|
||||
Dimension preferredSize = super.getPreferredSize();
|
||||
for (Component component : this.getComponents()) {
|
||||
preferredSize
|
||||
.setSize(Integer.MAX_VALUE, Math.max(preferredSize.height,
|
||||
preferredSize.setSize(
|
||||
Integer.MAX_VALUE,
|
||||
Math.max(preferredSize.height,
|
||||
component.getPreferredSize().height));
|
||||
}
|
||||
return preferredSize;
|
||||
|
@ -605,8 +642,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
}
|
||||
|
||||
private void changeType() {
|
||||
changePlayerTypeEvent.emit(playerNumber,
|
||||
TurnControlFactory.Type.values()[playerType.getSelectedIndex()]);
|
||||
changePlayerTypeEvent.emit(playerNumber, TurnControlFactory.Type
|
||||
.values()[playerType.getSelectedIndex()]);
|
||||
}
|
||||
|
||||
private void remove() {
|
||||
|
|
Reference in a new issue