Smaller sequence diagrams

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@367 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Jannis Harder 2011-05-31 23:20:28 +02:00
parent 35f435fa9c
commit 3507bb016a
13 changed files with 118 additions and 117 deletions

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View file

@ -1,33 +1,33 @@
@startuml img/sequence_complete.png @startuml img/sequence_complete.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant handPanel as "handPanel : HandPanel" participant handPanel as "handPanel\n: HandPanel"
participant playerPanel as "playerPanel : PlayerPanel" participant playerPanel as "playerPanel\n: PlayerPanel"
participant tablePanel as "tablePanel : TablePanel" participant tablePanel as "tablePanel\n: TablePanel"
participant roundControl as "roundControl : RoundControl" participant roundControl as "roundControl\n: RoundControl"
participant ITurnControlFactory participant ITurnControlFactory
participant humanTurnControlFactory as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory as "humanTurnControlFactory\n: ITurnControlFactory"
participant turnControl as "turnControl : HumanTurnControl" participant turnControl as "turnControl\n: HumanTurnControl"
participant humanTurnControlFactory2 as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory2 as "humanTurnControlFactory\n: ITurnControlFactory"
participant turnControl2 as "turnControl : HumanTurnControl" participant turnControl2 as "turnControl\n: HumanTurnControl"
participant humanTurnControlFactory3 as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory3 as "humanTurnControlFactory\n: ITurnControlFactory"
participant turnControl3 as "turnControl : HumanTurnControl" participant turnControl3 as "turnControl\n: HumanTurnControl"
participant humanTurnControlFactory4 as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory4 as "humanTurnControlFactory\n: ITurnControlFactory"
participant turnControl4 as "turnControl : HumanTurnControl" participant turnControl4 as "turnControl\n: HumanTurnControl"
participant roundState as "roundState : RoundState" participant roundState as "roundState\n: RoundState"
participant table as "table : Table" participant table as "table\n: Table"
participant clonedTable as "clonedTable : Table" participant clonedTable as "clonedTable\n: Table"
participant clonedTable2 as "clonedTable2 : Table" participant clonedTable2 as "clonedTable2\n: Table"
participant clonedTable3 as "clonedTable3 : Table" participant clonedTable3 as "clonedTable3\n: Table"
participant clonedTable4 as "clonedTable4 : Table" participant clonedTable4 as "clonedTable4\n: Table"
participant playerA as "playerA : Player" participant playerA as "playerA\n: Player"
participant playerASettings as "playerASettings : PlayerSettings" participant playerASettings as "playerASettings\n: PlayerSettings"
participant playerAHand as "playerAHand : Hand" participant playerAHand as "playerAHand\n: Hand"
participant playerB as "playerB : Player" participant playerB as "playerB\n: Player"
participant playerBSettings as "playerBSettings : PlayerSettings" participant playerBSettings as "playerBSettings\n: PlayerSettings"
participant playerBHand as "playerBHand : Hand" participant playerBHand as "playerBHand\n: Hand"
participant gameHeap as "gameHeap : StoneHeap" participant gameHeap as "gameHeap\n: StoneHeap"
== Initialize player B's turn == == Initialize player B's turn ==
@ -955,15 +955,15 @@ deactivate playerPanel
@startuml img/sequence_01.png @startuml img/sequence_01.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant handPanel as "handPanel : HandPanel" participant handPanel as "handPanel\n: HandPanel"
participant roundControl as "roundControl : RoundControl" participant roundControl as "roundControl\n: RoundControl"
participant ITurnControlFactory participant ITurnControlFactory
participant humanTurnControlFactory as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory as "humanTurnControlFactory\n: ITurnControlFactory"
participant turnControl as "turnControl : HumanTurnControl" participant turnControl as "turnControl\n: HumanTurnControl"
participant roundState as "roundState : RoundState" participant roundState as "roundState\n: RoundState"
participant playerB as "playerB : Player" participant playerB as "playerB\n: Player"
participant playerBSettings as "playerBSettings : PlayerSettings" participant playerBSettings as "playerBSettings\n: PlayerSettings"
== Initialize player B's turn == == Initialize player B's turn ==
@ -1054,12 +1054,13 @@ deactivate view
@startuml img/sequence_02.png @startuml img/sequence_02.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant handPanel as "handPanel : HandPanel" participant handPanel as "handPanel\n: HandPanel"
participant playerPanel as "playerPanel : PlayerPanel" participant playerPanel as "playerPanel\n: PlayerPanel"
participant tablePanel as "tablePanel : TablePanel" participant tablePanel as "tablePanel\n: TablePanel"
participant turnControl as "turnControl : HumanTurnControl" participant turnControl as "turnControl\n: HumanTurnControl"
participant clonedTable as "clonedTable : Table" participant clonedTable as "clonedTable\n: Table"
participant playerBHand as "playerBHand\n: Hand"
== Player B appends stone to set == == Player B appends stone to set ==
@ -1144,16 +1145,16 @@ hide footbox
== End of player B's turn == == End of player B's turn ==
participant view as "view : View" participant view as "view\n: View"
participant playerPanel as "playerPanel : PlayerPanel" participant playerPanel as "playerPanel\n: PlayerPanel"
participant tablePanel as "tablePanel : TablePanel" participant tablePanel as "tablePanel\n: TablePanel"
participant roundControl as "roundControl : RoundControl" participant roundControl as "roundControl\n: RoundControl"
participant turnControl as "turnControl : HumanTurnControl" participant turnControl as "turnControl\n: HumanTurnControl"
participant table as "table : Table" participant table as "table\n: Table"
participant clonedTable as "clonedTable : Table" participant clonedTable as "clonedTable\n: Table"
participant clonedTable2 as "clonedTable2 : Table" participant clonedTable2 as "clonedTable2\n: Table"
participant playerBHand as "playerBHand : Hand" participant playerBHand as "playerBHand\n: Hand"
participant gameHeap as "gameHeap : StoneHeap" participant gameHeap as "gameHeap\n: StoneHeap"
[-> playerPanel [-> playerPanel
activate playerPanel activate playerPanel
@ -1252,17 +1253,17 @@ deactivate playerPanel
@startuml img/sequence_04.png @startuml img/sequence_04.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant handPanel as "handPanel : HandPanel" participant handPanel as "handPanel\n: HandPanel"
participant roundControl as "roundControl : RoundControl" participant roundControl as "roundControl\n: RoundControl"
participant ITurnControlFactory participant ITurnControlFactory
participant humanTurnControlFactory as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory as "humanTurnControlFactory\n: ITurnControlFactory"
participant humanTurnControlFactory2 as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory2 as "humanTurnControlFactory\n: ITurnControlFactory"
participant turnControl2 as "turnControl : HumanTurnControl" participant turnControl2 as "turnControl\n: HumanTurnControl"
participant roundState as "roundState : RoundState" participant roundState as "roundState\n: RoundState"
participant clonedTable2 as "clonedTable2 : Table" participant clonedTable2 as "clonedTable2\n: Table"
participant playerA as "playerA : Player" participant playerA as "playerA\n: Player"
participant playerASettings as "playerASettings : PlayerSettings" participant playerASettings as "playerASettings\n: PlayerSettings"
== Initialize player A's turn == == Initialize player A's turn ==
@ -1345,16 +1346,16 @@ deactivate view
@startuml img/sequence_05.png @startuml img/sequence_05.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant playerPanel as "playerPanel : PlayerPanel" participant playerPanel as "playerPanel\n: PlayerPanel"
participant tablePanel as "tablePanel : TablePanel" participant tablePanel as "tablePanel\n: TablePanel"
participant roundControl as "roundControl : RoundControl" participant roundControl as "roundControl\n: RoundControl"
participant turnControl as "turnControl : HumanTurnControl" participant turnControl as "turnControl\n: HumanTurnControl"
participant table as "table : Table" participant table as "table\n: Table"
participant clonedTable2 as "clonedTable2 : Table" participant clonedTable2 as "clonedTable2\n: Table"
participant clonedTable3 as "clonedTable3 : Table" participant clonedTable3 as "clonedTable3\n: Table"
participant playerAHand as "playerAHand : Hand" participant playerAHand as "playerAHand\n: Hand"
participant gameHeap as "gameHeap : StoneHeap" participant gameHeap as "gameHeap\n: StoneHeap"
== End of player A's turn == == End of player A's turn ==
@ -1445,16 +1446,16 @@ deactivate playerPanel
@startuml img/sequence_06.png @startuml img/sequence_06.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant handPanel as "handPanel : HandPanel" participant handPanel as "handPanel\n: HandPanel"
participant roundControl as "roundControl : RoundControl" participant roundControl as "roundControl\n: RoundControl"
participant ITurnControlFactory participant ITurnControlFactory
participant humanTurnControlFactory3 as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory3 as "humanTurnControlFactory\n: ITurnControlFactory"
participant turnControl3 as "turnControl : HumanTurnControl" participant turnControl3 as "turnControl\n: HumanTurnControl"
participant roundState as "roundState : RoundState" participant roundState as "roundState\n: RoundState"
participant clonedTable3 as "clonedTable3 : Table" participant clonedTable3 as "clonedTable3\n: Table"
participant playerB as "playerB : Player" participant playerB as "playerB\n: Player"
participant playerBSettings as "playerBSettings : PlayerSettings" participant playerBSettings as "playerBSettings\n: PlayerSettings"
== Initialize player B's 2nd turn == == Initialize player B's 2nd turn ==
@ -1536,13 +1537,13 @@ deactivate view
@startuml img/sequence_07.png @startuml img/sequence_07.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant handPanel as "handPanel : HandPanel" participant handPanel as "handPanel\n: HandPanel"
participant tablePanel as "tablePanel : TablePanel" participant tablePanel as "tablePanel\n: TablePanel"
participant turnControl3 as "turnControl : HumanTurnControl" participant turnControl3 as "turnControl\n: HumanTurnControl"
participant table as "table : Table" participant table as "table\n: Table"
participant clonedTable3 as "clonedTable3 : Table" participant clonedTable3 as "clonedTable3\n: Table"
participant playerBHand as "playerBHand : Hand" participant playerBHand as "playerBHand\n: Hand"
== Player B's three stone set == == Player B's three stone set ==
@ -1664,15 +1665,15 @@ deactivate tablePanel
@startuml img/sequence_08.png @startuml img/sequence_08.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant playerPanel as "playerPanel : PlayerPanel" participant playerPanel as "playerPanel\n: PlayerPanel"
participant tablePanel as "tablePanel : TablePanel" participant tablePanel as "tablePanel\n: TablePanel"
participant roundControl as "roundControl : RoundControl" participant roundControl as "roundControl\n: RoundControl"
participant turnControl3 as "turnControl : HumanTurnControl" participant turnControl3 as "turnControl\n: HumanTurnControl"
participant table as "table : Table" participant table as "table\n: Table"
participant clonedTable3 as "clonedTable3 : Table" participant clonedTable3 as "clonedTable3\n: Table"
participant clonedTable4 as "clonedTable4 : Table" participant clonedTable4 as "clonedTable4\n: Table"
participant playerBHand as "playerBHand : Hand" participant playerBHand as "playerBHand\n: Hand"
== Player B ends the 2nd turn == == Player B ends the 2nd turn ==
@ -1745,17 +1746,17 @@ deactivate playerPanel
@startuml img/sequence_09.png @startuml img/sequence_09.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant handPanel as "handPanel : HandPanel" participant handPanel as "handPanel\n: HandPanel"
participant roundControl as "roundControl : RoundControl" participant roundControl as "roundControl\n: RoundControl"
participant ITurnControlFactory participant ITurnControlFactory
participant humanTurnControlFactory as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory as "humanTurnControlFactory\n: ITurnControlFactory"
participant humanTurnControlFactory4 as "humanTurnControlFactory : ITurnControlFactory" participant humanTurnControlFactory4 as "humanTurnControlFactory\n: ITurnControlFactory"
participant turnControl4 as "turnControl : HumanTurnControl" participant turnControl4 as "turnControl\n: HumanTurnControl"
participant roundState as "roundState : RoundState" participant roundState as "roundState\n: RoundState"
participant clonedTable4 as "clonedTable4 : Table" participant clonedTable4 as "clonedTable4\n: Table"
participant playerA as "playerA : Player" participant playerA as "playerA\n: Player"
participant playerASettings as "playerASettings : PlayerSettings" participant playerASettings as "playerASettings\n: PlayerSettings"
== Initialize player A's 2nd turn == == Initialize player A's 2nd turn ==
@ -1837,12 +1838,12 @@ deactivate view
@startuml img/sequence_10.png @startuml img/sequence_10.png
hide footbox hide footbox
participant view as "view : View" participant view as "view\n: View"
participant handPanel as "handPanel : HandPanel" participant handPanel as "handPanel\n: HandPanel"
participant tablePanel as "tablePanel : TablePanel" participant tablePanel as "tablePanel\n: TablePanel"
participant turnControl4 as "turnControl : HumanTurnControl" participant turnControl4 as "turnControl\n: HumanTurnControl"
participant clonedTable4 as "clonedTable4 : Table" participant clonedTable4 as "clonedTable4\n: Table"
participant playerAHand as "playerAHand : Hand" participant playerAHand as "playerAHand\n: Hand"
== Player A appends two stones to set == == Player A appends two stones to set ==
@ -1949,12 +1950,12 @@ deactivate tablePanel
@startuml img/sequence_11.png @startuml img/sequence_11.png
hide footbox hide footbox
participant playerPanel as "playerPanel : PlayerPanel" participant playerPanel as "playerPanel\n: PlayerPanel"
participant roundControl as "roundControl : RoundControl" participant roundControl as "roundControl\n: RoundControl"
participant turnControl4 as "turnControl : HumanTurnControl" participant turnControl4 as "turnControl\n: HumanTurnControl"
participant clonedTable4 as "clonedTable4 : Table" participant clonedTable4 as "clonedTable4\n: Table"
participant playerAHand as "playerAHand : Hand" participant playerAHand as "playerAHand\n: Hand"
participant playerBHand as "playerBHand : Hand" participant playerBHand as "playerBHand\n: Hand"
== Player A ends the 2nd turn == == Player A ends the 2nd turn ==