Fixed NetworkRoundControl test

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@526 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-06-21 01:49:31 +02:00
parent 5656d8bb82
commit 4561c8ed16
2 changed files with 73 additions and 55 deletions

View file

@ -65,6 +65,8 @@ public class MockConnectionControl implements IConnectionControl {
public boolean turnStarted;
/** */
public boolean turnEnded;
/** */
public boolean nextPlayer;
@Override
public String getNickname() {
@ -240,7 +242,6 @@ public class MockConnectionControl implements IConnectionControl {
@Override
public void nextPlayer() {
// TODO Auto-generated method stub
nextPlayer = true;
}
}

View file

@ -3,7 +3,9 @@ package jrummikub.control.network;
import static org.junit.Assert.*;
import java.awt.Color;
import java.util.Collections;
import jrummikub.control.RoundControl.InvalidTurnInfo;
import jrummikub.control.turn.AIControl;
import jrummikub.model.GameSettings;
import jrummikub.model.IPlayer;
@ -13,6 +15,7 @@ import jrummikub.model.Position;
import jrummikub.model.RoundState;
import jrummikub.model.Stone;
import jrummikub.model.StoneColor;
import jrummikub.model.StoneSet;
import jrummikub.view.MockView;
import org.junit.Before;
@ -35,10 +38,8 @@ public class NetworkRoundControlTest {
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
gameSettings.getPlayerList().add(
new PlayerSettings("Matthias", Color.YELLOW));
gameSettings.getPlayerList().add(
new PlayerSettings("Jannis", Color.GREEN));
gameSettings.getPlayerList().add(
new PlayerSettings("Bennet", Color.BLACK));
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
@ -50,8 +51,7 @@ public class NetworkRoundControlTest {
@Test
public void testHostRound() {
connectionControl.nickname = gameSettings.getPlayerList().get(0)
.getName();
connectionControl.nickname = gameSettings.getPlayerList().get(0).getName();
testRoundState = new RoundState(gameSettings, null);
testRound = new NetworkRoundControl(testRoundState, view,
@ -67,8 +67,8 @@ public class NetworkRoundControlTest {
IPlayer player = testRoundState.getNthPlayer(i);
assertSame(gameSettings.getPlayerList().get(i),
player.getPlayerSettings());
assertEquals(gameSettings.getNumberOfStonesDealt(), player
.getHand().getSize());
assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand()
.getSize());
}
for (int i = 0; i < 4; ++i) {
@ -80,8 +80,7 @@ public class NetworkRoundControlTest {
}
}
assertSame(testRoundState.getNthPlayer(0),
testRoundState.getActivePlayer());
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
@ -92,8 +91,11 @@ public class NetworkRoundControlTest {
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertSame(testRoundState.getNthPlayer(1),
testRoundState.getActivePlayer());
assertTrue(connectionControl.nextPlayer);
connectionControl.nextPlayer = false;
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(1), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
@ -101,104 +103,119 @@ public class NetworkRoundControlTest {
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertSame(testRoundState.getNthPlayer(2),
testRoundState.getActivePlayer());
assertTrue(connectionControl.nextPlayer);
connectionControl.nextPlayer = false;
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState);
connectionControl.turnEndEvent.emit(testRoundState, new InvalidTurnInfo(
testRoundState.getTable(), null, Collections.<StoneSet> emptyList()));
assertSame(testRoundState.getNthPlayer(3),
testRoundState.getActivePlayer());
assertFalse(connectionControl.nextPlayer);
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit(testRoundState);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState.getActivePlayer()
.getHand(), testRoundState.getTable(), testRoundState
.getTable());
connectionControl.turnEndEvent.emit(testRoundState, new InvalidTurnInfo(
testRoundState.getTable(), null, Collections.<StoneSet> emptyList()));
assertSame(testRoundState.getNthPlayer(0),
testRoundState.getActivePlayer());
assertFalse(connectionControl.nextPlayer);
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit(testRoundState);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
}
@Test
public void testClientRound() {
connectionControl.nickname = gameSettings.getPlayerList().get(2)
.getName();
connectionControl.nickname = gameSettings.getPlayerList().get(2).getName();
testRoundState = new RoundState(gameSettings, null);
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
player.getHand()
.drop(new Stone(StoneColor.RED), new Position(0, 0));
player.getHand().drop(new Stone(StoneColor.RED), new Position(0, 0));
}
testRound = new NetworkRoundControl(null, view, connectionControl,
false);
testRound = new NetworkRoundControl(null, view, connectionControl, false);
connectionControl.turnStarted = false;
connectionControl.turnEnded = false;
testRound.startRound();
assertSame(testRoundState.getNthPlayer(0),
testRoundState.getActivePlayer());
connectionControl.roundStateUpdateEvent.emit(testRoundState);
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit(testRoundState);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState.getActivePlayer()
.getHand(), testRoundState.getTable(), testRoundState
.getTable());
connectionControl.turnEndEvent.emit(testRoundState, new InvalidTurnInfo(
testRoundState.getTable(), null, Collections.<StoneSet> emptyList()));
assertSame(testRoundState.getNthPlayer(1),
testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit(testRoundState);
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState.getActivePlayer()
.getHand(), testRoundState.getTable(), testRoundState
.getTable());
assertFalse(connectionControl.nextPlayer);
assertSame(testRoundState.getNthPlayer(2),
testRoundState.getActivePlayer());
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(1), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit(testRoundState);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState, new InvalidTurnInfo(
testRoundState.getTable(), null, Collections.<StoneSet> emptyList()));
assertFalse(connectionControl.nextPlayer);
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
view.playerPanel.endTurnEvent.emit();
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertSame(testRoundState.getNthPlayer(3),
testRoundState.getActivePlayer());
assertTrue(connectionControl.nextPlayer);
connectionControl.nextPlayer = false;
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit(testRoundState);
connectionControl.turnStartEvent.emit();
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertSame(testRoundState.getNthPlayer(0),
testRoundState.getActivePlayer());
assertTrue(connectionControl.nextPlayer);
connectionControl.nextPlayer = false;
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit(testRoundState);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
}
}