Added NetworkRoundControlTest and started NetworkRoundControl and NetworkTurnControl implementation

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@491 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-06-19 19:46:06 +02:00
parent 9b7aac51f5
commit 45656861ab
17 changed files with 508 additions and 130 deletions

View file

@ -3,6 +3,8 @@ package jrummikub.control.network;
import java.awt.Color;
import java.util.UUID;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.util.GameData;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
@ -34,6 +36,12 @@ public class MockConnectionControl implements IConnectionControl {
/** */
public MockEvent gameStartEvent = new MockEvent();
/** */
public MockEvent1<ITable> tableUpdateEvent = new MockEvent1<ITable>();
/** */
public MockEvent1<ITable> turnEndEvent = new MockEvent1<ITable>();
/** */
public MockEvent1<IRoundState> turnStartEvent = new MockEvent1<IRoundState>();
/** */
public GameData currentGame;
/** */
public GameData offeredGame;
@ -111,6 +119,21 @@ public class MockConnectionControl implements IConnectionControl {
return gameStartEvent;
}
@Override
public IEvent1<ITable> getTableUpdateEvent() {
return tableUpdateEvent;
}
@Override
public IEvent1<ITable> getTurnEndEvent() {
return turnEndEvent;
}
@Override
public IEvent1<IRoundState> getTurnStartEvent() {
return turnStartEvent;
}
@Override
public void offerGame(GameData data) {
offeredGame = data;
@ -159,4 +182,22 @@ public class MockConnectionControl implements IConnectionControl {
// TODO Auto-generated method stub
}
@Override
public void updateTable(ITable table) {
// TODO Auto-generated method stub
}
@Override
public void endTurn(ITable table) {
// TODO Auto-generated method stub
}
@Override
public void startTurn(IRoundState state) {
// TODO Auto-generated method stub
}
}

View file

@ -8,6 +8,8 @@ import java.util.HashSet;
import java.util.List;
import java.util.Set;
import jrummikub.control.turn.AIControl;
import jrummikub.control.turn.HumanTurnControl;
import jrummikub.control.turn.ITurnControl;
import jrummikub.control.turn.TurnControlFactory;
import jrummikub.control.turn.TurnMode;
@ -16,6 +18,7 @@ import jrummikub.model.IHand;
import jrummikub.model.IPlayer;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.model.PlayerSettings;
import jrummikub.model.Position;
import jrummikub.model.Score;
import jrummikub.model.Stone;
@ -35,15 +38,15 @@ import jrummikub.view.IView.BottomPanelType;
* Controller that manages a single round of rummikub
*/
public class RoundControl {
IRoundState roundState;
private ITurnControl turnControl;
protected IRoundState roundState;
private IView view;
private ITable clonedTable;
IHand clonedHand;
private Event restartRoundEvent = new Event();
private Event1<IRoundState> roundStateUpdateEvent = new Event1<IRoundState>();
private Event1<Score> endOfRoundEvent = new Event1<Score>();
private Event1<ITable> tableUpdateEvent = new Event1<ITable>();
private List<Connection> connections = new ArrayList<Connection>();
private ITurnControl turnControl;
protected List<Connection> connections = new ArrayList<Connection>();
private boolean roundFinished;
private boolean lastTurnNotEnoughPoints;
private boolean lastTurnMeldError;
@ -61,6 +64,10 @@ public class RoundControl {
this.view = view;
}
public IEvent1<IRoundState> getRoundStateUpdateEvent() {
return roundStateUpdateEvent;
}
/**
* End the round
*
@ -70,10 +77,6 @@ public class RoundControl {
return endOfRoundEvent;
}
public IEvent1<ITable> getTableUpdateEvent() {
return tableUpdateEvent;
}
/**
* Begin the round
*/
@ -122,16 +125,11 @@ public class RoundControl {
clonedTable = (ITable) roundState.getTable().clone();
clonedHand = (IHand) roundState.getActivePlayer().getHand().clone();
if (!oneHuman) {
view.setBottomPanel(isHuman ? BottomPanelType.START_TURN_PANEL
: BottomPanelType.COMPUTER_HAND_PANEL);
if (isHuman) {
view.setBottomPanel(oneHuman ? BottomPanelType.HUMAN_HAND_PANEL
: BottomPanelType.START_TURN_PANEL);
} else {
if (!isHuman) {
view.setBottomPanel(BottomPanelType.COMPUTER_HAND_PANEL);
} else {
view.setBottomPanel(BottomPanelType.HUMAN_HAND_PANEL);
startTurn();
}
view.setBottomPanel(BottomPanelType.NONHUMAN_HAND_PANEL);
}
view.getTablePanel().setStoneSets(clonedTable.clone());
@ -141,13 +139,17 @@ public class RoundControl {
.getColor());
view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
if (!isHuman)
turnControl = createTurnControl(roundState.getActivePlayer()
.getPlayerSettings());
boolean isAI = (turnControl instanceof AIControl);
if (isAI || (isHuman && oneHuman)) {
startTurn();
}
}
private void startTurn() {
if (turnControl != null)
return;
protected void startTurn() {
boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
.getType() == HUMAN;
@ -164,34 +166,35 @@ public class RoundControl {
if (isHuman) {
view.getPlayerPanel().setEndTurnMode(turnMode);
}
turnControl = TurnControlFactory.getFactory(
roundState.getActivePlayer().getPlayerSettings().getType()).create();
turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
roundState.getActivePlayer().getLaidOut(), turnMode), roundState
.getGameSettings(), view);
turnControl.getEndOfTurnEvent().add(new IListener() {
turnControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
@Override
public void handle() {
endOfTurn();
public void handle(ITable newTable) {
endOfTurn(newTable);
}
});
turnControl.getTableUpdateEvent().add(new IListener1<ITable>() {
@Override
public void handle(ITable table) {
tableUpdateEvent.emit(table);
}
});
turnControl.getRedealEvent().add(new IListener() {
@Override
public void handle() {
redeal();
}
});
addTurnControlListeners(turnControl);
turnControl.startTurn();
}
/** Override this */
protected void addTurnControlListeners(ITurnControl turnControl) {
}
protected ITurnControl createTurnControl(PlayerSettings playerSettings) {
return TurnControlFactory.getFactory(playerSettings.getType()).create();
}
void deal() {
for (int i = 0; i < roundState.getPlayerCount(); i++) {
IHand hand = roundState.getNthNextPlayer(i).getHand();
@ -214,37 +217,44 @@ public class RoundControl {
|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
}
private void endOfTurn() {
private void endOfTurn(ITable newTable) {
boolean wasHuman = (turnControl instanceof HumanTurnControl);
boolean wasAI = (turnControl instanceof AIControl);
turnControl = null;
roundState.getActivePlayer().setHand(clonedHand);
boolean goToNextPlayer = true;
lastTurnNotEnoughPoints = false;
lastTurnMeldError = false;
if (roundState.getTurnNumber() >= 1) {
goToNextPlayer = checkTurn();
goToNextPlayer = checkTurn(newTable);
}
if (goToNextPlayer) {
if (goToNextPlayer || wasAI) {
nextPlayer();
} else {
if (wasHuman) {
view.setBottomPanel(BottomPanelType.INVALID_TURN_PANEL);
}
if (lastTurnNotEnoughPoints) {
view.setInitialMeldError(roundState.getGameSettings()
.getInitialMeldThreshold());
view.setInvalidStoneSets(tableSetDifference(roundState.getTable(),
clonedTable));
newTable));
} else if (lastTurnMeldError) {
view.setInitialMeldFirstError();
view.setInvalidStoneSets(touchedStoneSets());
view.setInvalidStoneSets(touchedStoneSets(newTable));
} else {
view.setStoneCollectionHidden(true);
view.setInvalidStoneSets(invalidStoneSets());
view.setInvalidStoneSets(invalidStoneSets(newTable));
}
}
}
private List<StoneSet> invalidStoneSets() {
private List<StoneSet> invalidStoneSets(ITable newTable) {
List<StoneSet> invalidSets = new ArrayList<StoneSet>();
for (Pair<StoneSet, Position> set : clonedTable) {
for (Pair<StoneSet, Position> set : newTable) {
if (set.getFirst().isValid(roundState.getGameSettings())) {
continue;
}
@ -253,9 +263,9 @@ public class RoundControl {
return invalidSets;
}
private List<StoneSet> touchedStoneSets() {
private List<StoneSet> touchedStoneSets(ITable newTable) {
List<StoneSet> touchedSets = new ArrayList<StoneSet>();
for (StoneSet set : tableSetDifference(roundState.getTable(), clonedTable)) {
for (StoneSet set : tableSetDifference(roundState.getTable(), newTable)) {
for (Stone stone : set) {
if (!roundState.getActivePlayer().getHand().contains(stone)) {
touchedSets.add(set);
@ -293,27 +303,27 @@ public class RoundControl {
}
}
private boolean checkTurn() {
if (!clonedTable.isValid()) {
rejectMove();
private boolean checkTurn(ITable newTable) {
if (!newTable.isValid()) {
rejectMove(newTable);
return false;
}
if (!roundState.getActivePlayer().getLaidOut()) {
// Player touched forbidden stones
if (!tableSetDifference(clonedTable, roundState.getTable()).isEmpty()) {
rejectMove();
if (!tableSetDifference(newTable, roundState.getTable()).isEmpty()) {
rejectMove(newTable);
lastTurnMeldError = true;
return false;
}
if (!laidOutValidPoints()) {
rejectMove();
rejectMove(newTable);
lastTurnNotEnoughPoints = true;
return false;
}
}
Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
Set<Stone> tableDiff = tableDifference(roundState.getTable(), newTable);
roundState.setTable(clonedTable);
roundState.setTable(newTable);
if (tableDiff.isEmpty()) {
// Player hasn't made a move
@ -327,8 +337,8 @@ public class RoundControl {
return true;
}
private void rejectMove() {
Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
private void rejectMove(ITable newTable) {
Set<Stone> tableDiff = tableDifference(roundState.getTable(), newTable);
// deal penalty, reset
roundState.getGameHeap().putBack(tableDiff);
dealPenalty(tableDiff.size());

View file

@ -6,6 +6,8 @@ import java.util.UUID;
import javax.swing.SwingUtilities;
import jrummikub.model.GameSettings;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.util.Event;
import jrummikub.util.Event1;
import jrummikub.util.Event2;
@ -58,6 +60,10 @@ public class ConnectionControl implements IConnectionControl {
private Event gameStartEvent = new Event();
private Event1<ITable> tableUpdateEvent = new Event1<ITable>();
private Event1<ITable> turnEndEvent = new Event1<ITable>();
private Event1<IRoundState> turnStartEvent = new Event1<IRoundState>();
private GameData currentGame;
private volatile GameData offeredGame;
@ -144,6 +150,21 @@ public class ConnectionControl implements IConnectionControl {
return gameStartEvent;
}
@Override
public IEvent1<ITable> getTableUpdateEvent() {
return tableUpdateEvent;
}
@Override
public IEvent1<ITable> getTurnEndEvent() {
return turnEndEvent;
}
@Override
public IEvent1<IRoundState> getTurnStartEvent() {
return turnStartEvent;
}
@Override
public void offerGame(GameData data) {
offeredGame = data;
@ -235,7 +256,6 @@ public class ConnectionControl implements IConnectionControl {
Base64.encodeObject(color, Base64.GZIP));
}
});
}
@Override
@ -248,7 +268,45 @@ public class ConnectionControl implements IConnectionControl {
extension.setValue("uuid", uuid.toString());
}
});
}
@Override
public void updateTable(final ITable table) {
final UUID uuid = currentGame.getGameID();
run(new SendRunner() {
@Override
protected void addData(DefaultPacketExtension extension) {
extension.setValue("messageType", "table_update");
extension.setValue("uuid", uuid.toString());
extension.setValue("table", Base64.encodeObject(table, Base64.GZIP));
}
});
}
@Override
public void endTurn(final ITable table) {
final UUID uuid = currentGame.getGameID();
run(new SendRunner() {
@Override
protected void addData(DefaultPacketExtension extension) {
extension.setValue("messageType", "turn_end");
extension.setValue("uuid", uuid.toString());
extension.setValue("table", Base64.encodeObject(table, Base64.GZIP));
}
});
}
@Override
public void startTurn(final IRoundState state) {
final UUID uuid = currentGame.getGameID();
run(new SendRunner() {
@Override
protected void addData(DefaultPacketExtension extension) {
extension.setValue("messageType", "turn_start");
extension.setValue("uuid", uuid.toString());
extension.setValue("state", Base64.encodeObject(state, Base64.GZIP));
}
});
}
private void sendGameOffer() {
@ -348,6 +406,15 @@ public class ConnectionControl implements IConnectionControl {
(Color) Base64.decodeToObject(extension.getValue("color")));
} else if (messageType.equals("game_start")) {
gameStartEvent.emit();
} else if (messageType.equals("table_update")) {
tableUpdateEvent.emit((ITable) Base64.decodeToObject(extension
.getValue("table")));
} else if (messageType.equals("turn_end")) {
turnEndEvent.emit((ITable) Base64.decodeToObject(extension
.getValue("table")));
} else if (messageType.equals("turn_start")) {
turnStartEvent.emit((IRoundState) Base64.decodeToObject(extension
.getValue("state")));
} else {
System.err.println("Received unrecognized message of type '"
+ messageType + "'");

View file

@ -3,6 +3,8 @@ package jrummikub.control.network;
import java.awt.Color;
import java.util.UUID;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.util.GameData;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
@ -34,6 +36,12 @@ interface IConnectionControl {
public IEvent getGameStartEvent();
public IEvent1<ITable> getTableUpdateEvent();
public IEvent1<ITable> getTurnEndEvent();
public IEvent1<IRoundState> getTurnStartEvent();
public void offerGame(GameData data);
public void withdrawGame();
@ -52,4 +60,10 @@ interface IConnectionControl {
public void startGame();
public void updateTable(ITable table);
public void endTurn(ITable table);
public void startTurn(IRoundState state);
}

View file

@ -0,0 +1,55 @@
package jrummikub.control.network;
import jrummikub.control.RoundControl;
import jrummikub.control.turn.ITurnControl;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.model.PlayerSettings;
import jrummikub.util.IListener1;
import jrummikub.view.IView;
public class NetworkRoundControl extends RoundControl {
private IConnectionControl connectionControl;
private boolean currentlyActive;
public NetworkRoundControl(IRoundState roundState, IView view, IConnectionControl connectionControl, boolean startActive) {
super(roundState, view);
this.connectionControl = connectionControl;
currentlyActive = startActive;
}
@Override
protected void addTurnControlListeners(ITurnControl turnControl) {
turnControl.getTableUpdateEvent().add(new IListener1<ITable>() {
@Override
public void handle(ITable table) {
connectionControl.updateTable(table);
}
});
}
@Override
protected ITurnControl createTurnControl(PlayerSettings playerSettings) {
switch (playerSettings.getType()) {
case HUMAN:
currentlyActive = true;
break;
case NETWORK:
currentlyActive = false;
break;
}
if (!currentlyActive) {
return new NetworkTurnControl(connectionControl);
}
return super.createTurnControl(playerSettings);
}
@Override
protected void startTurn() {
connectionControl.startTurn(roundState);
super.startTurn();
}
}

View file

@ -0,0 +1,53 @@
package jrummikub.control.network;
import jrummikub.control.turn.AbstractTurnControl;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.util.Event1;
import jrummikub.util.IEvent1;
import jrummikub.util.IListener1;
public class NetworkTurnControl extends AbstractTurnControl {
private IConnectionControl connectionControl;
private Event1<IRoundState> stateUpdateEvent = new Event1<IRoundState>();
public NetworkTurnControl(IConnectionControl connectionControl) {
this.connectionControl = connectionControl;
}
public IEvent1<IRoundState> getStateUpdateEvent() {
return stateUpdateEvent;
}
@Override
public void doStartTurn() {
connections.add(connectionControl.getTableUpdateEvent().add(new IListener1<ITable>() {
@Override
public void handle(ITable table) {
view.getTablePanel().setStoneSets(table);
}
}));
connections.add(connectionControl.getTurnEndEvent().add(new IListener1<ITable>() {
@Override
public void handle(ITable table) {
endOfTurn(table);
}
}));
timer.startTimer();
}
private void endOfTurn(ITable newTable) {
cleanUp();
endOfTurnEvent.emit(newTable);
}
@Override
protected void timeOut() {
}
@Override
protected void pauseTurn() {
}
}

View file

@ -21,7 +21,7 @@ import jrummikub.util.Pair;
*/
public class AIControl extends AbstractTurnControl {
private TurnLogic logic;
boolean useBackgroundThread = true;
public static boolean useBackgroundThread = true;
long startTime;
private boolean isPaused = false;
@ -30,7 +30,7 @@ public class AIControl extends AbstractTurnControl {
private boolean aborted = false;
@Override
public void startTurn() {
protected void doStartTurn() {
timer.startTimer();
startTime = System.currentTimeMillis();
compute();
@ -221,7 +221,7 @@ public class AIControl extends AbstractTurnControl {
return;
}
cleanUp();
endOfTurnEvent.emit();
endOfTurnEvent.emit(turnInfo.getTable());
}
/**

View file

@ -19,7 +19,7 @@ import jrummikub.view.IView;
* Abstract base class for TurnControls
*/
public abstract class AbstractTurnControl implements ITurnControl {
protected Event endOfTurnEvent = new Event();
protected Event1<ITable> endOfTurnEvent = new Event1<ITable>();
protected Event redealEvent = new Event();
protected Event1<ITable> tableUpdateEvent = new Event1<ITable>();
protected TurnInfo turnInfo;
@ -27,9 +27,10 @@ public abstract class AbstractTurnControl implements ITurnControl {
protected IView view;
protected ITurnTimer timer;
protected List<Connection> connections = new ArrayList<Connection>();
private boolean started = false;
@Override
public IEvent getEndOfTurnEvent() {
public IEvent1<ITable> getEndOfTurnEvent() {
return endOfTurnEvent;
}
@ -53,6 +54,18 @@ public abstract class AbstractTurnControl implements ITurnControl {
view.enablePauseMode(false);
}
@Override
public void startTurn() {
if (started) {
return;
}
started = true;
doStartTurn();
}
protected abstract void doStartTurn();
protected abstract void timeOut();
@Override

View file

@ -54,7 +54,7 @@ public class HumanTurnControl extends AbstractTurnControl {
}
@Override
public void startTurn() {
public void doStartTurn() {
addButtonHandlers();
addHandPanelHandlers();
@ -449,7 +449,7 @@ public class HumanTurnControl extends AbstractTurnControl {
if (redeal) {
redealEvent.emit();
} else {
endOfTurnEvent.emit();
endOfTurnEvent.emit(turnInfo.getTable());
}
}

View file

@ -30,7 +30,7 @@ public interface ITurnControl {
*
* @return end of turn event
*/
public IEvent getEndOfTurnEvent();
public IEvent1<ITable> getEndOfTurnEvent();
/**
* Emitted when the round is aborted and needs to be restarted

View file

@ -294,7 +294,7 @@ public interface IView {
/** */
HUMAN_HAND_PANEL,
/** */
COMPUTER_HAND_PANEL,
NONHUMAN_HAND_PANEL,
/** */
WIN_PANEL
}

View file

@ -329,7 +329,7 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
sortByRunsButton.setEnabled(enable);
if (!enable) {
setEndTurnMode(TurnMode.NORMAL_TURN);
endTurnButton.setText("<html><center>Computer denkt nach");
endTurnButton.setText("<html><center>Spieler denkt nach");
hand.setStones(Collections.<Pair<Stone, Position>> emptyList());
handRowDownButton.setForeground(Color.GRAY);
handRowDownButton.setEnabled(false);

View file

@ -569,7 +569,7 @@ public class View extends JFrame implements IView {
}
playerPanel.showButtons(type != BottomPanelType.START_GAME_PANEL);
playerPanel.enableButtons(type != BottomPanelType.COMPUTER_HAND_PANEL);
playerPanel.enableButtons(type != BottomPanelType.NONHUMAN_HAND_PANEL);
}
@Override

View file

@ -919,7 +919,7 @@ public class RoundControlTest {
testRound.startRound();
Hand hand = new Hand();
for (int i = 0; i < 6; i++) {
hand.drop(new Stone(i / 2, RED), new Position(0, 0));
hand.drop(new Stone(i / 2 + 1, RED), new Position(0, 0));
}
testRoundState.players.get(0).hand = hand;
testRound.clonedHand = (IHand) hand.clone();
@ -929,6 +929,6 @@ public class RoundControlTest {
view.playerPanel.endTurnEvent.emit();
view.startTurnEvent.emit();
}
assertEquals( TurnMode.NORMAL_TURN, view.playerPanel.turnMode);
assertEquals(TurnMode.NORMAL_TURN, view.playerPanel.turnMode);
}
}

View file

@ -0,0 +1,128 @@
package jrummikub.control.network;
import static org.junit.Assert.*;
import java.awt.Color;
import jrummikub.control.turn.AIControl;
import jrummikub.model.GameSettings;
import jrummikub.model.IPlayer;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.model.RoundState;
import jrummikub.model.Stone;
import jrummikub.util.IListener1;
import jrummikub.view.MockView;
import org.junit.Before;
import org.junit.Test;
public class NetworkRoundControlTest {
private MockConnectionControl connectionControl;
private MockView view;
private RoundState testRoundState;
private NetworkRoundControl testRound;
private GameSettings gameSettings;
private boolean turnStarted;
private boolean turnEnded;
@Before
public void setup() {
AIControl.useBackgroundThread = false;
gameSettings = new GameSettings();
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
gameSettings.getPlayerList().add(
new PlayerSettings("Matthias", Color.YELLOW));
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
testRoundState = new RoundState(gameSettings);
view = new MockView();
connectionControl = new MockConnectionControl();
}
@Test
public void testHostRound() {
testRound = new NetworkRoundControl(testRoundState, view, connectionControl, true);
connectionControl.getTurnStartEvent().add(new IListener1<IRoundState>() {
@Override
public void handle(IRoundState roundState) {
assertSame(testRoundState, roundState);
turnStarted = true;
}
});
connectionControl.getTurnEndEvent().add(new IListener1<ITable>() {
@Override
public void handle(ITable table) {
turnEnded = true;
}
});
turnStarted = false;
turnEnded = false;
testRound.startRound();
assertTrue(turnStarted);
turnStarted = false;
assertEquals(4, testRoundState.getPlayerCount());
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
assertSame(gameSettings.getPlayerList().get(i), player.getPlayerSettings());
assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand().getSize());
}
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
while (player.getHand().getSize() > 1) {
Stone stone = player.getHand().iterator().next().getFirst();
player.getHand().pickUp(stone);
}
}
assertFalse(turnEnded);
view.playerPanel.endTurnEvent.emit();
assertTrue(turnEnded);
turnEnded = false;
turnStarted = false;
assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
connectionControl.turnStartEvent.emit(testRoundState);
assertTrue(turnStarted);
turnStarted = false;
assertFalse(turnEnded);
connectionControl.turnEndEvent.emit(testRoundState.getTable());
assertTrue(turnEnded);
turnEnded = false;
assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
connectionControl.turnStartEvent.emit(testRoundState);
assertTrue(turnStarted);
turnStarted = false;
assertFalse(turnEnded);
connectionControl.turnEndEvent.emit(testRoundState.getTable());
assertTrue(turnEnded);
turnEnded = false;
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
}
}

View file

@ -16,6 +16,7 @@ import jrummikub.model.Stone;
import jrummikub.model.StoneColor;
import jrummikub.model.Table;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.view.MockView;
import org.junit.Before;
@ -47,10 +48,9 @@ public class AIControlTest {
turnEnded = false;
redealt = false;
aiControl.getEndOfTurnEvent().add(new IListener() {
aiControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
@Override
public void handle() {
public void handle(ITable newTable) {
turnEnded = true;
}
@ -77,8 +77,9 @@ public class AIControlTest {
*/
@Test(timeout = 10000)
public void testTurnZeroNoRedealing() throws InterruptedException {
aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(),
player.getLaidOut(), TurnMode.MAY_REDEAL), gameSettings, view);
aiControl.setup(
new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(),
TurnMode.MAY_REDEAL), gameSettings, view);
aiControl.startTurn();
assertTrue(turnEnded);
assertFalse(redealt);
@ -91,10 +92,9 @@ public class AIControlTest {
*/
@Test(timeout = 10000)
public void testTurnZeroNotMelding() throws InterruptedException {
aiControl
.setup(new ITurnControl.TurnInfo(table, player.getHand(),
player.getLaidOut(), TurnMode.INSPECT_ONLY),
gameSettings, view);
aiControl.setup(
new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(),
TurnMode.INSPECT_ONLY), gameSettings, view);
aiControl.startTurn();
assertTrue(turnEnded);
assertFalse(redealt);
@ -107,8 +107,9 @@ public class AIControlTest {
*/
@Test(timeout = 10000)
public void testNormalTurnMelding() throws InterruptedException {
aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(),
player.getLaidOut(), TurnMode.NORMAL_TURN), gameSettings, view);
aiControl.setup(
new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(),
TurnMode.NORMAL_TURN), gameSettings, view);
aiControl.startTurn();
assertTrue(turnEnded);
assertFalse(redealt);

View file

@ -25,7 +25,7 @@ import jrummikub.model.StoneSet;
import jrummikub.model.Table;
import jrummikub.util.Event;
import jrummikub.util.IEvent;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.Pair;
import jrummikub.view.IView.BottomPanelType;
import jrummikub.view.MockView;
@ -133,8 +133,8 @@ public class TurnControlTest {
mockPlayer = new MockPlayer(null, null);
mockPlayer.hand = mockHand;
testControl = new HumanTurnControl(mockTimer);
testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer
.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
testControl.setup(new ITurnControl.TurnInfo(mockTable,
mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
new GameSettings(), mockView);
}
@ -159,8 +159,8 @@ public class TurnControlTest {
mockHand.iterable = stones;
testControl = new HumanTurnControl(mockTimer);
testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer
.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
testControl.setup(new ITurnControl.TurnInfo(mockTable,
mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
new GameSettings(), mockView);
testControl.startTurn();
@ -182,10 +182,9 @@ public class TurnControlTest {
eventFired = false;
mockTimer.timerRunning = true;
testControl.getEndOfTurnEvent().add(new IListener() {
testControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
@Override
public void handle() {
public void handle(ITable newTable) {
eventFired = true;
}
});
@ -205,10 +204,9 @@ public class TurnControlTest {
eventFired = false;
mockTimer.timerRunning = true;
testControl.getEndOfTurnEvent().add(new IListener() {
testControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
@Override
public void handle() {
public void handle(ITable newTable) {
eventFired = true;
}
});
@ -292,8 +290,8 @@ public class TurnControlTest {
mockView.handPanel.stoneClickEvent.emit(redJoker, true);
mockView.handPanel.stoneClickEvent.emit(blackJoker, true);
mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(
blackJoker, true);
mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(blackJoker,
true);
assertCollection(Arrays.asList(redJoker, blackJoker));
}
@ -309,8 +307,7 @@ public class TurnControlTest {
mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(redJoker,
true);
mockView.tablePanel.stoneCollectionPanel.setClickEvent.emit(redJoker,
true);
mockView.tablePanel.stoneCollectionPanel.setClickEvent.emit(redJoker, true);
assertCollection(new ArrayList<Stone>());
}
@ -408,8 +405,8 @@ public class TurnControlTest {
testControl.startTurn();
Stone stone4 = new Stone(4, StoneColor.RED);
StoneSet set1 = new StoneSet(Arrays.asList(redOne, redTwo, redThree,
stone4));
StoneSet set1 = new StoneSet(
Arrays.asList(redOne, redTwo, redThree, stone4));
mockTable.findStoneSet.put(redOne, set1);
mockTable.findStoneSet.put(redThree, set1);
@ -576,15 +573,15 @@ public class TurnControlTest {
public void testAddLeft() {
AccessibleTable table = new AccessibleTable();
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
turnControl.setup(new ITurnControl.TurnInfo(table,
mockPlayer.getHand(), mockPlayer.getLaidOut(),
TurnMode.NORMAL_TURN), new GameSettings(), mockView);
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(),
mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(),
mockView);
turnControl.startTurn();
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
blackFive));
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
redTwo, redThree, redFour, blackTwo, blackThree));
StoneSet oldSet2 = new StoneSet(
Arrays.asList(blueTwo, blackFour, blackFive));
table.drop(oldSet1, new Position(0, 0));
table.drop(oldSet2, new Position(0, 0));
mockHand.drop(blueThree, new Position(0, 0));
@ -683,14 +680,14 @@ public class TurnControlTest {
public void testAddRight() {
AccessibleTable table = new AccessibleTable();
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
turnControl.setup(new ITurnControl.TurnInfo(table,
mockPlayer.getHand(), mockPlayer.getLaidOut(),
TurnMode.NORMAL_TURN), new GameSettings(), mockView);
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(),
mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(),
mockView);
turnControl.startTurn();
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
blackFive));
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
redTwo, redThree, redFour, blackTwo, blackThree));
StoneSet oldSet2 = new StoneSet(
Arrays.asList(blueTwo, blackFour, blackFive));
table.drop(oldSet1, new Position(0, 0));
table.drop(oldSet2, new Position(0, 0));
mockHand.drop(blueThree, new Position(0, 0));
@ -789,14 +786,14 @@ public class TurnControlTest {
public void testAddNewSet() {
AccessibleTable table = new AccessibleTable();
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
turnControl.setup(new ITurnControl.TurnInfo(table,
mockPlayer.getHand(), mockPlayer.getLaidOut(),
TurnMode.NORMAL_TURN), new GameSettings(), mockView);
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(),
mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(),
mockView);
turnControl.startTurn();
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
blackFive));
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
redTwo, redThree, redFour, blackTwo, blackThree));
StoneSet oldSet2 = new StoneSet(
Arrays.asList(blueTwo, blackFour, blackFive));
table.drop(oldSet1, new Position(0, 0));
table.drop(oldSet2, new Position(0, 0));
mockHand.drop(blueThree, new Position(0, 0));
@ -887,8 +884,8 @@ public class TurnControlTest {
List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
mockHand.stones);
Collections.sort(stones,
new HumanTurnControl.HandStonePositionComparator());
Collections
.sort(stones, new HumanTurnControl.HandStonePositionComparator());
assertEquals(stones.size(), 13);
@ -936,8 +933,8 @@ public class TurnControlTest {
List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
mockHand.stones);
Collections.sort(stones,
new HumanTurnControl.HandStonePositionComparator());
Collections
.sort(stones, new HumanTurnControl.HandStonePositionComparator());
assertEquals(stones.size(), 13);
@ -977,8 +974,8 @@ public class TurnControlTest {
assertCollection(new ArrayList<Stone>());
Set<Stone> expected = new HashSet<Stone>(Arrays.asList(redJoker,
blackJoker));
Set<Stone> expected = new HashSet<Stone>(
Arrays.asList(redJoker, blackJoker));
assertEquals(expected, mockHand.pickups);
Set<Stone> handStones = new HashSet<Stone>();
@ -1005,8 +1002,7 @@ public class TurnControlTest {
assertCollection(Arrays.asList(blackJoker));
Set<Stone> expected = new HashSet<Stone>(Arrays.asList(redJoker,
black13));
Set<Stone> expected = new HashSet<Stone>(Arrays.asList(redJoker, black13));
assertEquals(expected, mockHand.pickups);
Set<Stone> handStones = new HashSet<Stone>();