Added NetworkRoundControlTest and started NetworkRoundControl and NetworkTurnControl implementation
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@491 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
9b7aac51f5
commit
45656861ab
17 changed files with 508 additions and 130 deletions
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@ -3,6 +3,8 @@ package jrummikub.control.network;
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import java.awt.Color;
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import java.util.UUID;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.util.GameData;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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@ -34,6 +36,12 @@ public class MockConnectionControl implements IConnectionControl {
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/** */
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public MockEvent gameStartEvent = new MockEvent();
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/** */
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public MockEvent1<ITable> tableUpdateEvent = new MockEvent1<ITable>();
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/** */
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public MockEvent1<ITable> turnEndEvent = new MockEvent1<ITable>();
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/** */
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public MockEvent1<IRoundState> turnStartEvent = new MockEvent1<IRoundState>();
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/** */
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public GameData currentGame;
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/** */
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public GameData offeredGame;
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@ -111,6 +119,21 @@ public class MockConnectionControl implements IConnectionControl {
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return gameStartEvent;
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}
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@Override
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public IEvent1<ITable> getTableUpdateEvent() {
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return tableUpdateEvent;
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}
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@Override
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public IEvent1<ITable> getTurnEndEvent() {
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return turnEndEvent;
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}
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@Override
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public IEvent1<IRoundState> getTurnStartEvent() {
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return turnStartEvent;
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}
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@Override
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public void offerGame(GameData data) {
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offeredGame = data;
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@ -159,4 +182,22 @@ public class MockConnectionControl implements IConnectionControl {
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// TODO Auto-generated method stub
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}
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@Override
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public void updateTable(ITable table) {
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// TODO Auto-generated method stub
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}
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@Override
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public void endTurn(ITable table) {
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// TODO Auto-generated method stub
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}
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@Override
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public void startTurn(IRoundState state) {
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// TODO Auto-generated method stub
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}
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}
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@ -8,6 +8,8 @@ import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import jrummikub.control.turn.AIControl;
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import jrummikub.control.turn.HumanTurnControl;
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import jrummikub.control.turn.ITurnControl;
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import jrummikub.control.turn.TurnControlFactory;
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import jrummikub.control.turn.TurnMode;
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@ -16,6 +18,7 @@ import jrummikub.model.IHand;
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import jrummikub.model.IPlayer;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.model.PlayerSettings;
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import jrummikub.model.Position;
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import jrummikub.model.Score;
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import jrummikub.model.Stone;
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@ -35,15 +38,15 @@ import jrummikub.view.IView.BottomPanelType;
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* Controller that manages a single round of rummikub
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*/
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public class RoundControl {
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IRoundState roundState;
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private ITurnControl turnControl;
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protected IRoundState roundState;
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private IView view;
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private ITable clonedTable;
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IHand clonedHand;
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private Event restartRoundEvent = new Event();
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private Event1<IRoundState> roundStateUpdateEvent = new Event1<IRoundState>();
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private Event1<Score> endOfRoundEvent = new Event1<Score>();
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private Event1<ITable> tableUpdateEvent = new Event1<ITable>();
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private List<Connection> connections = new ArrayList<Connection>();
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private ITurnControl turnControl;
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protected List<Connection> connections = new ArrayList<Connection>();
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private boolean roundFinished;
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private boolean lastTurnNotEnoughPoints;
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private boolean lastTurnMeldError;
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@ -61,6 +64,10 @@ public class RoundControl {
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this.view = view;
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}
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public IEvent1<IRoundState> getRoundStateUpdateEvent() {
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return roundStateUpdateEvent;
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}
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/**
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* End the round
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*
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@ -70,10 +77,6 @@ public class RoundControl {
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return endOfRoundEvent;
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}
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public IEvent1<ITable> getTableUpdateEvent() {
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return tableUpdateEvent;
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}
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/**
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* Begin the round
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*/
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@ -122,16 +125,11 @@ public class RoundControl {
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clonedTable = (ITable) roundState.getTable().clone();
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clonedHand = (IHand) roundState.getActivePlayer().getHand().clone();
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if (!oneHuman) {
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view.setBottomPanel(isHuman ? BottomPanelType.START_TURN_PANEL
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: BottomPanelType.COMPUTER_HAND_PANEL);
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if (isHuman) {
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view.setBottomPanel(oneHuman ? BottomPanelType.HUMAN_HAND_PANEL
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: BottomPanelType.START_TURN_PANEL);
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} else {
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if (!isHuman) {
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view.setBottomPanel(BottomPanelType.COMPUTER_HAND_PANEL);
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} else {
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view.setBottomPanel(BottomPanelType.HUMAN_HAND_PANEL);
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startTurn();
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}
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view.setBottomPanel(BottomPanelType.NONHUMAN_HAND_PANEL);
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}
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view.getTablePanel().setStoneSets(clonedTable.clone());
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@ -141,13 +139,17 @@ public class RoundControl {
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.getColor());
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view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
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if (!isHuman)
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turnControl = createTurnControl(roundState.getActivePlayer()
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.getPlayerSettings());
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boolean isAI = (turnControl instanceof AIControl);
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if (isAI || (isHuman && oneHuman)) {
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startTurn();
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}
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}
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private void startTurn() {
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if (turnControl != null)
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return;
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protected void startTurn() {
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getType() == HUMAN;
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@ -164,34 +166,35 @@ public class RoundControl {
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if (isHuman) {
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view.getPlayerPanel().setEndTurnMode(turnMode);
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}
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turnControl = TurnControlFactory.getFactory(
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roundState.getActivePlayer().getPlayerSettings().getType()).create();
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turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
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roundState.getActivePlayer().getLaidOut(), turnMode), roundState
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.getGameSettings(), view);
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turnControl.getEndOfTurnEvent().add(new IListener() {
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turnControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
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@Override
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public void handle() {
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endOfTurn();
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public void handle(ITable newTable) {
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endOfTurn(newTable);
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}
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});
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turnControl.getTableUpdateEvent().add(new IListener1<ITable>() {
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@Override
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public void handle(ITable table) {
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tableUpdateEvent.emit(table);
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}
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});
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turnControl.getRedealEvent().add(new IListener() {
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@Override
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public void handle() {
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redeal();
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}
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});
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addTurnControlListeners(turnControl);
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turnControl.startTurn();
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}
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/** Override this */
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protected void addTurnControlListeners(ITurnControl turnControl) {
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}
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protected ITurnControl createTurnControl(PlayerSettings playerSettings) {
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return TurnControlFactory.getFactory(playerSettings.getType()).create();
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}
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void deal() {
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for (int i = 0; i < roundState.getPlayerCount(); i++) {
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IHand hand = roundState.getNthNextPlayer(i).getHand();
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@ -214,37 +217,44 @@ public class RoundControl {
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|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
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}
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private void endOfTurn() {
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private void endOfTurn(ITable newTable) {
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boolean wasHuman = (turnControl instanceof HumanTurnControl);
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boolean wasAI = (turnControl instanceof AIControl);
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turnControl = null;
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roundState.getActivePlayer().setHand(clonedHand);
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boolean goToNextPlayer = true;
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lastTurnNotEnoughPoints = false;
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lastTurnMeldError = false;
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if (roundState.getTurnNumber() >= 1) {
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goToNextPlayer = checkTurn();
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goToNextPlayer = checkTurn(newTable);
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}
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if (goToNextPlayer) {
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if (goToNextPlayer || wasAI) {
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nextPlayer();
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} else {
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view.setBottomPanel(BottomPanelType.INVALID_TURN_PANEL);
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if (wasHuman) {
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view.setBottomPanel(BottomPanelType.INVALID_TURN_PANEL);
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}
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if (lastTurnNotEnoughPoints) {
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view.setInitialMeldError(roundState.getGameSettings()
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.getInitialMeldThreshold());
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view.setInvalidStoneSets(tableSetDifference(roundState.getTable(),
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clonedTable));
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newTable));
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} else if (lastTurnMeldError) {
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view.setInitialMeldFirstError();
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view.setInvalidStoneSets(touchedStoneSets());
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view.setInvalidStoneSets(touchedStoneSets(newTable));
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} else {
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view.setStoneCollectionHidden(true);
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view.setInvalidStoneSets(invalidStoneSets());
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view.setInvalidStoneSets(invalidStoneSets(newTable));
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}
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}
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}
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private List<StoneSet> invalidStoneSets() {
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private List<StoneSet> invalidStoneSets(ITable newTable) {
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List<StoneSet> invalidSets = new ArrayList<StoneSet>();
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for (Pair<StoneSet, Position> set : clonedTable) {
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for (Pair<StoneSet, Position> set : newTable) {
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if (set.getFirst().isValid(roundState.getGameSettings())) {
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continue;
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}
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@ -253,9 +263,9 @@ public class RoundControl {
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return invalidSets;
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}
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private List<StoneSet> touchedStoneSets() {
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private List<StoneSet> touchedStoneSets(ITable newTable) {
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List<StoneSet> touchedSets = new ArrayList<StoneSet>();
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for (StoneSet set : tableSetDifference(roundState.getTable(), clonedTable)) {
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for (StoneSet set : tableSetDifference(roundState.getTable(), newTable)) {
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for (Stone stone : set) {
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if (!roundState.getActivePlayer().getHand().contains(stone)) {
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touchedSets.add(set);
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@ -293,27 +303,27 @@ public class RoundControl {
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}
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}
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private boolean checkTurn() {
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if (!clonedTable.isValid()) {
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rejectMove();
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private boolean checkTurn(ITable newTable) {
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if (!newTable.isValid()) {
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rejectMove(newTable);
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return false;
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}
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if (!roundState.getActivePlayer().getLaidOut()) {
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// Player touched forbidden stones
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if (!tableSetDifference(clonedTable, roundState.getTable()).isEmpty()) {
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rejectMove();
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if (!tableSetDifference(newTable, roundState.getTable()).isEmpty()) {
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rejectMove(newTable);
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lastTurnMeldError = true;
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return false;
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}
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if (!laidOutValidPoints()) {
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rejectMove();
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rejectMove(newTable);
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lastTurnNotEnoughPoints = true;
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return false;
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}
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}
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), newTable);
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roundState.setTable(clonedTable);
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roundState.setTable(newTable);
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if (tableDiff.isEmpty()) {
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// Player hasn't made a move
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@ -327,8 +337,8 @@ public class RoundControl {
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return true;
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}
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private void rejectMove() {
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
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private void rejectMove(ITable newTable) {
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), newTable);
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// deal penalty, reset
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roundState.getGameHeap().putBack(tableDiff);
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dealPenalty(tableDiff.size());
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@ -6,6 +6,8 @@ import java.util.UUID;
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import javax.swing.SwingUtilities;
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import jrummikub.model.GameSettings;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.util.Event;
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import jrummikub.util.Event1;
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import jrummikub.util.Event2;
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@ -58,6 +60,10 @@ public class ConnectionControl implements IConnectionControl {
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private Event gameStartEvent = new Event();
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private Event1<ITable> tableUpdateEvent = new Event1<ITable>();
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private Event1<ITable> turnEndEvent = new Event1<ITable>();
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private Event1<IRoundState> turnStartEvent = new Event1<IRoundState>();
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private GameData currentGame;
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private volatile GameData offeredGame;
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@ -144,6 +150,21 @@ public class ConnectionControl implements IConnectionControl {
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return gameStartEvent;
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}
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@Override
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public IEvent1<ITable> getTableUpdateEvent() {
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return tableUpdateEvent;
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}
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@Override
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public IEvent1<ITable> getTurnEndEvent() {
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return turnEndEvent;
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}
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@Override
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public IEvent1<IRoundState> getTurnStartEvent() {
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return turnStartEvent;
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}
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@Override
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public void offerGame(GameData data) {
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offeredGame = data;
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@ -235,7 +256,6 @@ public class ConnectionControl implements IConnectionControl {
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Base64.encodeObject(color, Base64.GZIP));
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}
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});
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}
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@Override
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@ -248,7 +268,45 @@ public class ConnectionControl implements IConnectionControl {
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extension.setValue("uuid", uuid.toString());
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}
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});
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}
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@Override
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public void updateTable(final ITable table) {
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final UUID uuid = currentGame.getGameID();
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run(new SendRunner() {
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@Override
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protected void addData(DefaultPacketExtension extension) {
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extension.setValue("messageType", "table_update");
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extension.setValue("uuid", uuid.toString());
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extension.setValue("table", Base64.encodeObject(table, Base64.GZIP));
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}
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});
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}
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@Override
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public void endTurn(final ITable table) {
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final UUID uuid = currentGame.getGameID();
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run(new SendRunner() {
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@Override
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protected void addData(DefaultPacketExtension extension) {
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extension.setValue("messageType", "turn_end");
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extension.setValue("uuid", uuid.toString());
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extension.setValue("table", Base64.encodeObject(table, Base64.GZIP));
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}
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});
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}
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@Override
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public void startTurn(final IRoundState state) {
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final UUID uuid = currentGame.getGameID();
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run(new SendRunner() {
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@Override
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protected void addData(DefaultPacketExtension extension) {
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extension.setValue("messageType", "turn_start");
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extension.setValue("uuid", uuid.toString());
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extension.setValue("state", Base64.encodeObject(state, Base64.GZIP));
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}
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});
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}
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private void sendGameOffer() {
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@ -348,6 +406,15 @@ public class ConnectionControl implements IConnectionControl {
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(Color) Base64.decodeToObject(extension.getValue("color")));
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} else if (messageType.equals("game_start")) {
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gameStartEvent.emit();
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} else if (messageType.equals("table_update")) {
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tableUpdateEvent.emit((ITable) Base64.decodeToObject(extension
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.getValue("table")));
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} else if (messageType.equals("turn_end")) {
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turnEndEvent.emit((ITable) Base64.decodeToObject(extension
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.getValue("table")));
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} else if (messageType.equals("turn_start")) {
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turnStartEvent.emit((IRoundState) Base64.decodeToObject(extension
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.getValue("state")));
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} else {
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System.err.println("Received unrecognized message of type '"
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+ messageType + "'");
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@ -3,6 +3,8 @@ package jrummikub.control.network;
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import java.awt.Color;
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import java.util.UUID;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.util.GameData;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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@ -34,6 +36,12 @@ interface IConnectionControl {
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public IEvent getGameStartEvent();
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public IEvent1<ITable> getTableUpdateEvent();
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public IEvent1<ITable> getTurnEndEvent();
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public IEvent1<IRoundState> getTurnStartEvent();
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public void offerGame(GameData data);
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public void withdrawGame();
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@ -52,4 +60,10 @@ interface IConnectionControl {
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public void startGame();
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public void updateTable(ITable table);
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public void endTurn(ITable table);
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public void startTurn(IRoundState state);
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}
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55
src/jrummikub/control/network/NetworkRoundControl.java
Normal file
55
src/jrummikub/control/network/NetworkRoundControl.java
Normal file
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@ -0,0 +1,55 @@
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package jrummikub.control.network;
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import jrummikub.control.RoundControl;
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import jrummikub.control.turn.ITurnControl;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.model.PlayerSettings;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.view.IView;
|
||||
|
||||
public class NetworkRoundControl extends RoundControl {
|
||||
private IConnectionControl connectionControl;
|
||||
private boolean currentlyActive;
|
||||
|
||||
public NetworkRoundControl(IRoundState roundState, IView view, IConnectionControl connectionControl, boolean startActive) {
|
||||
super(roundState, view);
|
||||
|
||||
this.connectionControl = connectionControl;
|
||||
currentlyActive = startActive;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void addTurnControlListeners(ITurnControl turnControl) {
|
||||
turnControl.getTableUpdateEvent().add(new IListener1<ITable>() {
|
||||
@Override
|
||||
public void handle(ITable table) {
|
||||
connectionControl.updateTable(table);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ITurnControl createTurnControl(PlayerSettings playerSettings) {
|
||||
switch (playerSettings.getType()) {
|
||||
case HUMAN:
|
||||
currentlyActive = true;
|
||||
break;
|
||||
case NETWORK:
|
||||
currentlyActive = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!currentlyActive) {
|
||||
return new NetworkTurnControl(connectionControl);
|
||||
}
|
||||
|
||||
return super.createTurnControl(playerSettings);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void startTurn() {
|
||||
connectionControl.startTurn(roundState);
|
||||
super.startTurn();
|
||||
}
|
||||
}
|
53
src/jrummikub/control/network/NetworkTurnControl.java
Normal file
53
src/jrummikub/control/network/NetworkTurnControl.java
Normal file
|
@ -0,0 +1,53 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import jrummikub.control.turn.AbstractTurnControl;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.util.Event1;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.util.IListener1;
|
||||
|
||||
public class NetworkTurnControl extends AbstractTurnControl {
|
||||
private IConnectionControl connectionControl;
|
||||
private Event1<IRoundState> stateUpdateEvent = new Event1<IRoundState>();
|
||||
|
||||
|
||||
public NetworkTurnControl(IConnectionControl connectionControl) {
|
||||
this.connectionControl = connectionControl;
|
||||
}
|
||||
|
||||
public IEvent1<IRoundState> getStateUpdateEvent() {
|
||||
return stateUpdateEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void doStartTurn() {
|
||||
connections.add(connectionControl.getTableUpdateEvent().add(new IListener1<ITable>() {
|
||||
@Override
|
||||
public void handle(ITable table) {
|
||||
view.getTablePanel().setStoneSets(table);
|
||||
}
|
||||
}));
|
||||
connections.add(connectionControl.getTurnEndEvent().add(new IListener1<ITable>() {
|
||||
@Override
|
||||
public void handle(ITable table) {
|
||||
endOfTurn(table);
|
||||
}
|
||||
}));
|
||||
|
||||
timer.startTimer();
|
||||
}
|
||||
|
||||
private void endOfTurn(ITable newTable) {
|
||||
cleanUp();
|
||||
endOfTurnEvent.emit(newTable);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void timeOut() {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void pauseTurn() {
|
||||
}
|
||||
}
|
|
@ -21,7 +21,7 @@ import jrummikub.util.Pair;
|
|||
*/
|
||||
public class AIControl extends AbstractTurnControl {
|
||||
private TurnLogic logic;
|
||||
boolean useBackgroundThread = true;
|
||||
public static boolean useBackgroundThread = true;
|
||||
long startTime;
|
||||
|
||||
private boolean isPaused = false;
|
||||
|
@ -30,7 +30,7 @@ public class AIControl extends AbstractTurnControl {
|
|||
private boolean aborted = false;
|
||||
|
||||
@Override
|
||||
public void startTurn() {
|
||||
protected void doStartTurn() {
|
||||
timer.startTimer();
|
||||
startTime = System.currentTimeMillis();
|
||||
compute();
|
||||
|
@ -221,7 +221,7 @@ public class AIControl extends AbstractTurnControl {
|
|||
return;
|
||||
}
|
||||
cleanUp();
|
||||
endOfTurnEvent.emit();
|
||||
endOfTurnEvent.emit(turnInfo.getTable());
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -19,7 +19,7 @@ import jrummikub.view.IView;
|
|||
* Abstract base class for TurnControls
|
||||
*/
|
||||
public abstract class AbstractTurnControl implements ITurnControl {
|
||||
protected Event endOfTurnEvent = new Event();
|
||||
protected Event1<ITable> endOfTurnEvent = new Event1<ITable>();
|
||||
protected Event redealEvent = new Event();
|
||||
protected Event1<ITable> tableUpdateEvent = new Event1<ITable>();
|
||||
protected TurnInfo turnInfo;
|
||||
|
@ -27,9 +27,10 @@ public abstract class AbstractTurnControl implements ITurnControl {
|
|||
protected IView view;
|
||||
protected ITurnTimer timer;
|
||||
protected List<Connection> connections = new ArrayList<Connection>();
|
||||
private boolean started = false;
|
||||
|
||||
@Override
|
||||
public IEvent getEndOfTurnEvent() {
|
||||
public IEvent1<ITable> getEndOfTurnEvent() {
|
||||
return endOfTurnEvent;
|
||||
}
|
||||
|
||||
|
@ -37,7 +38,7 @@ public abstract class AbstractTurnControl implements ITurnControl {
|
|||
public IEvent getRedealEvent() {
|
||||
return redealEvent;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public IEvent1<ITable> getTableUpdateEvent() {
|
||||
return tableUpdateEvent;
|
||||
|
@ -53,6 +54,18 @@ public abstract class AbstractTurnControl implements ITurnControl {
|
|||
view.enablePauseMode(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startTurn() {
|
||||
if (started) {
|
||||
return;
|
||||
}
|
||||
|
||||
started = true;
|
||||
doStartTurn();
|
||||
}
|
||||
|
||||
protected abstract void doStartTurn();
|
||||
|
||||
protected abstract void timeOut();
|
||||
|
||||
@Override
|
||||
|
|
|
@ -54,7 +54,7 @@ public class HumanTurnControl extends AbstractTurnControl {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void startTurn() {
|
||||
public void doStartTurn() {
|
||||
addButtonHandlers();
|
||||
|
||||
addHandPanelHandlers();
|
||||
|
@ -449,7 +449,7 @@ public class HumanTurnControl extends AbstractTurnControl {
|
|||
if (redeal) {
|
||||
redealEvent.emit();
|
||||
} else {
|
||||
endOfTurnEvent.emit();
|
||||
endOfTurnEvent.emit(turnInfo.getTable());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ public interface ITurnControl {
|
|||
*
|
||||
* @return end of turn event
|
||||
*/
|
||||
public IEvent getEndOfTurnEvent();
|
||||
public IEvent1<ITable> getEndOfTurnEvent();
|
||||
|
||||
/**
|
||||
* Emitted when the round is aborted and needs to be restarted
|
||||
|
|
|
@ -294,7 +294,7 @@ public interface IView {
|
|||
/** */
|
||||
HUMAN_HAND_PANEL,
|
||||
/** */
|
||||
COMPUTER_HAND_PANEL,
|
||||
NONHUMAN_HAND_PANEL,
|
||||
/** */
|
||||
WIN_PANEL
|
||||
}
|
||||
|
|
|
@ -329,7 +329,7 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
|
|||
sortByRunsButton.setEnabled(enable);
|
||||
if (!enable) {
|
||||
setEndTurnMode(TurnMode.NORMAL_TURN);
|
||||
endTurnButton.setText("<html><center>Computer denkt nach");
|
||||
endTurnButton.setText("<html><center>Spieler denkt nach");
|
||||
hand.setStones(Collections.<Pair<Stone, Position>> emptyList());
|
||||
handRowDownButton.setForeground(Color.GRAY);
|
||||
handRowDownButton.setEnabled(false);
|
||||
|
|
|
@ -569,7 +569,7 @@ public class View extends JFrame implements IView {
|
|||
}
|
||||
|
||||
playerPanel.showButtons(type != BottomPanelType.START_GAME_PANEL);
|
||||
playerPanel.enableButtons(type != BottomPanelType.COMPUTER_HAND_PANEL);
|
||||
playerPanel.enableButtons(type != BottomPanelType.NONHUMAN_HAND_PANEL);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -919,7 +919,7 @@ public class RoundControlTest {
|
|||
testRound.startRound();
|
||||
Hand hand = new Hand();
|
||||
for (int i = 0; i < 6; i++) {
|
||||
hand.drop(new Stone(i / 2, RED), new Position(0, 0));
|
||||
hand.drop(new Stone(i / 2 + 1, RED), new Position(0, 0));
|
||||
}
|
||||
testRoundState.players.get(0).hand = hand;
|
||||
testRound.clonedHand = (IHand) hand.clone();
|
||||
|
@ -929,6 +929,6 @@ public class RoundControlTest {
|
|||
view.playerPanel.endTurnEvent.emit();
|
||||
view.startTurnEvent.emit();
|
||||
}
|
||||
assertEquals( TurnMode.NORMAL_TURN, view.playerPanel.turnMode);
|
||||
assertEquals(TurnMode.NORMAL_TURN, view.playerPanel.turnMode);
|
||||
}
|
||||
}
|
||||
|
|
128
test/jrummikub/control/network/NetworkRoundControlTest.java
Normal file
128
test/jrummikub/control/network/NetworkRoundControlTest.java
Normal file
|
@ -0,0 +1,128 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import java.awt.Color;
|
||||
|
||||
import jrummikub.control.turn.AIControl;
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.IPlayer;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.model.PlayerSettings;
|
||||
import jrummikub.model.PlayerSettings.Type;
|
||||
import jrummikub.model.RoundState;
|
||||
import jrummikub.model.Stone;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.view.MockView;
|
||||
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
|
||||
public class NetworkRoundControlTest {
|
||||
private MockConnectionControl connectionControl;
|
||||
private MockView view;
|
||||
private RoundState testRoundState;
|
||||
private NetworkRoundControl testRound;
|
||||
|
||||
private GameSettings gameSettings;
|
||||
|
||||
private boolean turnStarted;
|
||||
private boolean turnEnded;
|
||||
|
||||
@Before
|
||||
public void setup() {
|
||||
AIControl.useBackgroundThread = false;
|
||||
|
||||
gameSettings = new GameSettings();
|
||||
|
||||
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
|
||||
gameSettings.getPlayerList().add(
|
||||
new PlayerSettings("Matthias", Color.YELLOW));
|
||||
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
|
||||
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
|
||||
|
||||
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
|
||||
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
|
||||
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
|
||||
testRoundState = new RoundState(gameSettings);
|
||||
|
||||
view = new MockView();
|
||||
connectionControl = new MockConnectionControl();
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testHostRound() {
|
||||
testRound = new NetworkRoundControl(testRoundState, view, connectionControl, true);
|
||||
|
||||
connectionControl.getTurnStartEvent().add(new IListener1<IRoundState>() {
|
||||
@Override
|
||||
public void handle(IRoundState roundState) {
|
||||
assertSame(testRoundState, roundState);
|
||||
|
||||
turnStarted = true;
|
||||
}
|
||||
});
|
||||
|
||||
connectionControl.getTurnEndEvent().add(new IListener1<ITable>() {
|
||||
@Override
|
||||
public void handle(ITable table) {
|
||||
turnEnded = true;
|
||||
}
|
||||
});
|
||||
|
||||
turnStarted = false;
|
||||
turnEnded = false;
|
||||
|
||||
testRound.startRound();
|
||||
assertTrue(turnStarted);
|
||||
turnStarted = false;
|
||||
|
||||
assertEquals(4, testRoundState.getPlayerCount());
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
IPlayer player = testRoundState.getNthPlayer(i);
|
||||
assertSame(gameSettings.getPlayerList().get(i), player.getPlayerSettings());
|
||||
assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand().getSize());
|
||||
}
|
||||
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
IPlayer player = testRoundState.getNthPlayer(i);
|
||||
|
||||
while (player.getHand().getSize() > 1) {
|
||||
Stone stone = player.getHand().iterator().next().getFirst();
|
||||
player.getHand().pickUp(stone);
|
||||
}
|
||||
}
|
||||
|
||||
assertFalse(turnEnded);
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertTrue(turnEnded);
|
||||
turnEnded = false;
|
||||
turnStarted = false;
|
||||
|
||||
assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
|
||||
|
||||
connectionControl.turnStartEvent.emit(testRoundState);
|
||||
assertTrue(turnStarted);
|
||||
turnStarted = false;
|
||||
|
||||
assertFalse(turnEnded);
|
||||
connectionControl.turnEndEvent.emit(testRoundState.getTable());
|
||||
assertTrue(turnEnded);
|
||||
turnEnded = false;
|
||||
|
||||
assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
|
||||
|
||||
connectionControl.turnStartEvent.emit(testRoundState);
|
||||
assertTrue(turnStarted);
|
||||
turnStarted = false;
|
||||
|
||||
assertFalse(turnEnded);
|
||||
connectionControl.turnEndEvent.emit(testRoundState.getTable());
|
||||
assertTrue(turnEnded);
|
||||
turnEnded = false;
|
||||
|
||||
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
|
||||
}
|
||||
}
|
|
@ -16,6 +16,7 @@ import jrummikub.model.Stone;
|
|||
import jrummikub.model.StoneColor;
|
||||
import jrummikub.model.Table;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.view.MockView;
|
||||
|
||||
import org.junit.Before;
|
||||
|
@ -47,10 +48,9 @@ public class AIControlTest {
|
|||
turnEnded = false;
|
||||
redealt = false;
|
||||
|
||||
aiControl.getEndOfTurnEvent().add(new IListener() {
|
||||
|
||||
aiControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
|
||||
@Override
|
||||
public void handle() {
|
||||
public void handle(ITable newTable) {
|
||||
turnEnded = true;
|
||||
}
|
||||
|
||||
|
@ -73,12 +73,13 @@ public class AIControlTest {
|
|||
|
||||
/**
|
||||
* @throws InterruptedException
|
||||
* if timeout
|
||||
* if timeout
|
||||
*/
|
||||
@Test(timeout = 10000)
|
||||
public void testTurnZeroNoRedealing() throws InterruptedException {
|
||||
aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(),
|
||||
player.getLaidOut(), TurnMode.MAY_REDEAL), gameSettings, view);
|
||||
aiControl.setup(
|
||||
new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(),
|
||||
TurnMode.MAY_REDEAL), gameSettings, view);
|
||||
aiControl.startTurn();
|
||||
assertTrue(turnEnded);
|
||||
assertFalse(redealt);
|
||||
|
@ -87,14 +88,13 @@ public class AIControlTest {
|
|||
|
||||
/**
|
||||
* @throws InterruptedException
|
||||
* if timeout
|
||||
* if timeout
|
||||
*/
|
||||
@Test(timeout = 10000)
|
||||
public void testTurnZeroNotMelding() throws InterruptedException {
|
||||
aiControl
|
||||
.setup(new ITurnControl.TurnInfo(table, player.getHand(),
|
||||
player.getLaidOut(), TurnMode.INSPECT_ONLY),
|
||||
gameSettings, view);
|
||||
aiControl.setup(
|
||||
new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(),
|
||||
TurnMode.INSPECT_ONLY), gameSettings, view);
|
||||
aiControl.startTurn();
|
||||
assertTrue(turnEnded);
|
||||
assertFalse(redealt);
|
||||
|
@ -103,12 +103,13 @@ public class AIControlTest {
|
|||
|
||||
/**
|
||||
* @throws InterruptedException
|
||||
* if timeout
|
||||
* if timeout
|
||||
*/
|
||||
@Test(timeout = 10000)
|
||||
public void testNormalTurnMelding() throws InterruptedException {
|
||||
aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(),
|
||||
player.getLaidOut(), TurnMode.NORMAL_TURN), gameSettings, view);
|
||||
aiControl.setup(
|
||||
new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(),
|
||||
TurnMode.NORMAL_TURN), gameSettings, view);
|
||||
aiControl.startTurn();
|
||||
assertTrue(turnEnded);
|
||||
assertFalse(redealt);
|
||||
|
|
|
@ -25,7 +25,7 @@ import jrummikub.model.StoneSet;
|
|||
import jrummikub.model.Table;
|
||||
import jrummikub.util.Event;
|
||||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.util.Pair;
|
||||
import jrummikub.view.IView.BottomPanelType;
|
||||
import jrummikub.view.MockView;
|
||||
|
@ -133,8 +133,8 @@ public class TurnControlTest {
|
|||
mockPlayer = new MockPlayer(null, null);
|
||||
mockPlayer.hand = mockHand;
|
||||
testControl = new HumanTurnControl(mockTimer);
|
||||
testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer
|
||||
.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
|
||||
testControl.setup(new ITurnControl.TurnInfo(mockTable,
|
||||
mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
|
||||
new GameSettings(), mockView);
|
||||
}
|
||||
|
||||
|
@ -159,8 +159,8 @@ public class TurnControlTest {
|
|||
mockHand.iterable = stones;
|
||||
|
||||
testControl = new HumanTurnControl(mockTimer);
|
||||
testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer
|
||||
.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
|
||||
testControl.setup(new ITurnControl.TurnInfo(mockTable,
|
||||
mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
|
||||
new GameSettings(), mockView);
|
||||
testControl.startTurn();
|
||||
|
||||
|
@ -182,10 +182,9 @@ public class TurnControlTest {
|
|||
eventFired = false;
|
||||
mockTimer.timerRunning = true;
|
||||
|
||||
testControl.getEndOfTurnEvent().add(new IListener() {
|
||||
|
||||
testControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
|
||||
@Override
|
||||
public void handle() {
|
||||
public void handle(ITable newTable) {
|
||||
eventFired = true;
|
||||
}
|
||||
});
|
||||
|
@ -205,10 +204,9 @@ public class TurnControlTest {
|
|||
eventFired = false;
|
||||
mockTimer.timerRunning = true;
|
||||
|
||||
testControl.getEndOfTurnEvent().add(new IListener() {
|
||||
|
||||
testControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
|
||||
@Override
|
||||
public void handle() {
|
||||
public void handle(ITable newTable) {
|
||||
eventFired = true;
|
||||
}
|
||||
});
|
||||
|
@ -292,8 +290,8 @@ public class TurnControlTest {
|
|||
mockView.handPanel.stoneClickEvent.emit(redJoker, true);
|
||||
mockView.handPanel.stoneClickEvent.emit(blackJoker, true);
|
||||
|
||||
mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(
|
||||
blackJoker, true);
|
||||
mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(blackJoker,
|
||||
true);
|
||||
|
||||
assertCollection(Arrays.asList(redJoker, blackJoker));
|
||||
}
|
||||
|
@ -309,8 +307,7 @@ public class TurnControlTest {
|
|||
mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(redJoker,
|
||||
true);
|
||||
|
||||
mockView.tablePanel.stoneCollectionPanel.setClickEvent.emit(redJoker,
|
||||
true);
|
||||
mockView.tablePanel.stoneCollectionPanel.setClickEvent.emit(redJoker, true);
|
||||
|
||||
assertCollection(new ArrayList<Stone>());
|
||||
}
|
||||
|
@ -408,8 +405,8 @@ public class TurnControlTest {
|
|||
testControl.startTurn();
|
||||
|
||||
Stone stone4 = new Stone(4, StoneColor.RED);
|
||||
StoneSet set1 = new StoneSet(Arrays.asList(redOne, redTwo, redThree,
|
||||
stone4));
|
||||
StoneSet set1 = new StoneSet(
|
||||
Arrays.asList(redOne, redTwo, redThree, stone4));
|
||||
|
||||
mockTable.findStoneSet.put(redOne, set1);
|
||||
mockTable.findStoneSet.put(redThree, set1);
|
||||
|
@ -576,15 +573,15 @@ public class TurnControlTest {
|
|||
public void testAddLeft() {
|
||||
AccessibleTable table = new AccessibleTable();
|
||||
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table,
|
||||
mockPlayer.getHand(), mockPlayer.getLaidOut(),
|
||||
TurnMode.NORMAL_TURN), new GameSettings(), mockView);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(),
|
||||
mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(),
|
||||
mockView);
|
||||
turnControl.startTurn();
|
||||
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
|
||||
blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
|
||||
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
|
||||
blackFive));
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
|
||||
redTwo, redThree, redFour, blackTwo, blackThree));
|
||||
StoneSet oldSet2 = new StoneSet(
|
||||
Arrays.asList(blueTwo, blackFour, blackFive));
|
||||
table.drop(oldSet1, new Position(0, 0));
|
||||
table.drop(oldSet2, new Position(0, 0));
|
||||
mockHand.drop(blueThree, new Position(0, 0));
|
||||
|
@ -683,14 +680,14 @@ public class TurnControlTest {
|
|||
public void testAddRight() {
|
||||
AccessibleTable table = new AccessibleTable();
|
||||
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table,
|
||||
mockPlayer.getHand(), mockPlayer.getLaidOut(),
|
||||
TurnMode.NORMAL_TURN), new GameSettings(), mockView);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(),
|
||||
mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(),
|
||||
mockView);
|
||||
turnControl.startTurn();
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
|
||||
blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
|
||||
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
|
||||
blackFive));
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
|
||||
redTwo, redThree, redFour, blackTwo, blackThree));
|
||||
StoneSet oldSet2 = new StoneSet(
|
||||
Arrays.asList(blueTwo, blackFour, blackFive));
|
||||
table.drop(oldSet1, new Position(0, 0));
|
||||
table.drop(oldSet2, new Position(0, 0));
|
||||
mockHand.drop(blueThree, new Position(0, 0));
|
||||
|
@ -789,14 +786,14 @@ public class TurnControlTest {
|
|||
public void testAddNewSet() {
|
||||
AccessibleTable table = new AccessibleTable();
|
||||
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table,
|
||||
mockPlayer.getHand(), mockPlayer.getLaidOut(),
|
||||
TurnMode.NORMAL_TURN), new GameSettings(), mockView);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(),
|
||||
mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(),
|
||||
mockView);
|
||||
turnControl.startTurn();
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
|
||||
blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
|
||||
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
|
||||
blackFive));
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
|
||||
redTwo, redThree, redFour, blackTwo, blackThree));
|
||||
StoneSet oldSet2 = new StoneSet(
|
||||
Arrays.asList(blueTwo, blackFour, blackFive));
|
||||
table.drop(oldSet1, new Position(0, 0));
|
||||
table.drop(oldSet2, new Position(0, 0));
|
||||
mockHand.drop(blueThree, new Position(0, 0));
|
||||
|
@ -887,8 +884,8 @@ public class TurnControlTest {
|
|||
|
||||
List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
|
||||
mockHand.stones);
|
||||
Collections.sort(stones,
|
||||
new HumanTurnControl.HandStonePositionComparator());
|
||||
Collections
|
||||
.sort(stones, new HumanTurnControl.HandStonePositionComparator());
|
||||
|
||||
assertEquals(stones.size(), 13);
|
||||
|
||||
|
@ -936,8 +933,8 @@ public class TurnControlTest {
|
|||
|
||||
List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
|
||||
mockHand.stones);
|
||||
Collections.sort(stones,
|
||||
new HumanTurnControl.HandStonePositionComparator());
|
||||
Collections
|
||||
.sort(stones, new HumanTurnControl.HandStonePositionComparator());
|
||||
|
||||
assertEquals(stones.size(), 13);
|
||||
|
||||
|
@ -977,8 +974,8 @@ public class TurnControlTest {
|
|||
|
||||
assertCollection(new ArrayList<Stone>());
|
||||
|
||||
Set<Stone> expected = new HashSet<Stone>(Arrays.asList(redJoker,
|
||||
blackJoker));
|
||||
Set<Stone> expected = new HashSet<Stone>(
|
||||
Arrays.asList(redJoker, blackJoker));
|
||||
assertEquals(expected, mockHand.pickups);
|
||||
|
||||
Set<Stone> handStones = new HashSet<Stone>();
|
||||
|
@ -1005,8 +1002,7 @@ public class TurnControlTest {
|
|||
|
||||
assertCollection(Arrays.asList(blackJoker));
|
||||
|
||||
Set<Stone> expected = new HashSet<Stone>(Arrays.asList(redJoker,
|
||||
black13));
|
||||
Set<Stone> expected = new HashSet<Stone>(Arrays.asList(redJoker, black13));
|
||||
assertEquals(expected, mockHand.pickups);
|
||||
|
||||
Set<Stone> handStones = new HashSet<Stone>();
|
||||
|
|
Reference in a new issue