Fix NetworkRoundControl test
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@508 72836036-5685-4462-b002-a69064685172
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1 changed files with 8 additions and 6 deletions
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@ -38,15 +38,18 @@ public class NetworkRoundControlTest {
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gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
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gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
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gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
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gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
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gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
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gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
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gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
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view = new MockView();
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view = new MockView();
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connectionControl = new MockConnectionControl();
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connectionControl = new MockConnectionControl();
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}
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}
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@Test
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@Test
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public void testHostRound() {
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public void testHostRound() {
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gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
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connectionControl.nickname = gameSettings.getPlayerList().get(0).getName();
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gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
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gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
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testRoundState = new RoundState(gameSettings, null);
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testRoundState = new RoundState(gameSettings, null);
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testRound = new NetworkRoundControl(testRoundState, view,
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testRound = new NetworkRoundControl(testRoundState, view,
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connectionControl, true);
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connectionControl, true);
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@ -119,9 +122,8 @@ public class NetworkRoundControlTest {
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@Test
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@Test
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public void testClientRound() {
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public void testClientRound() {
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gameSettings.getPlayerList().get(0).setType(Type.NETWORK);
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connectionControl.nickname = gameSettings.getPlayerList().get(2).getName();
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gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
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gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
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testRoundState = new RoundState(gameSettings, null);
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testRoundState = new RoundState(gameSettings, null);
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for (int i = 0; i < 4; ++i) {
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for (int i = 0; i < 4; ++i) {
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IPlayer player = testRoundState.getNthPlayer(i);
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IPlayer player = testRoundState.getNthPlayer(i);
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