Correctly show invalid sets
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@471 72836036-5685-4462-b002-a69064685172
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e8549b95df
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479384d6bf
13 changed files with 183 additions and 100 deletions
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@ -50,9 +50,9 @@ public class RoundControl {
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* Create a new RoundControl using the given gameState and view
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*
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* @param roundState
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* initial round state
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* initial round state
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* @param view
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* view used for user interaction
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* view used for user interaction
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*/
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public RoundControl(IRoundState roundState, IView view) {
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this.roundState = roundState;
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@ -129,12 +129,11 @@ public class RoundControl {
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}
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view.getTablePanel().setStoneSets(clonedTable.clone());
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view.setCurrentPlayerName(roundState.getActivePlayer()
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.getPlayerSettings().getName());
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view.setCurrentPlayerColor(roundState.getActivePlayer()
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.getPlayerSettings().getColor());
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view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer()
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.getLaidOut());
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view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings()
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.getName());
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view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings()
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.getColor());
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view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
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if (!isHuman)
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startTurn();
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@ -160,11 +159,10 @@ public class RoundControl {
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view.getPlayerPanel().setEndTurnMode(turnMode);
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}
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turnControl = TurnControlFactory.getFactory(
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roundState.getActivePlayer().getPlayerSettings().getType())
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.create();
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roundState.getActivePlayer().getPlayerSettings().getType()).create();
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turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
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roundState.getActivePlayer().getLaidOut(), turnMode),
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roundState.getGameSettings(), view);
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roundState.getActivePlayer().getLaidOut(), turnMode), roundState
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.getGameSettings(), view);
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turnControl.getEndOfTurnEvent().add(new IListener() {
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@Override
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public void handle() {
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@ -184,10 +182,8 @@ public class RoundControl {
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void deal() {
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for (int i = 0; i < roundState.getPlayerCount(); i++) {
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IHand hand = roundState.getNthNextPlayer(i).getHand();
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for (int j = 0; j < roundState.getGameSettings()
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.getNumberOfStonesDealt(); j++) {
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hand.drop(roundState.getGameHeap().drawStone(), new Position(0,
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0));
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for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) {
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hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0));
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}
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}
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}
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@ -198,13 +194,11 @@ public class RoundControl {
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int totalValue = 0;
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for (StoneSet set : newSets) {
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totalValue += set.classify(roundState.getGameSettings())
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.getSecond();
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totalValue += set.classify(roundState.getGameSettings()).getSecond();
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}
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return totalValue == 0
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|| totalValue >= roundState.getGameSettings()
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.getInitialMeldThreshold();
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|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
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}
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private void endOfTurn() {
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@ -223,26 +217,46 @@ public class RoundControl {
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if (lastTurnNotEnoughPoints) {
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view.setInitialMeldError(roundState.getGameSettings()
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.getInitialMeldThreshold());
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view.setInvalidStoneSets(tableSetDifference(roundState.getTable(),
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clonedTable));
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} else if (lastTurnMeldError) {
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view.setInitialMeldFirstError();
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view.setInvalidStoneSets(touchedStoneSets());
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} else {
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List<Stone> markedStones = new ArrayList<Stone>();
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for (Pair<StoneSet, Position> set : clonedTable) {
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if (set.getFirst().isValid(roundState.getGameSettings())) {
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continue;
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}
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for (Stone stone : set.getFirst()) {
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markedStones.add(stone);
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}
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}
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view.setStoneCollectionHidden(true);
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view.setSelectedStones(markedStones);
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view.setInvalidStoneSets(invalidStoneSets());
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}
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}
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}
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private List<StoneSet> invalidStoneSets() {
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List<StoneSet> invalidSets = new ArrayList<StoneSet>();
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for (Pair<StoneSet, Position> set : clonedTable) {
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if (set.getFirst().isValid(roundState.getGameSettings())) {
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continue;
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}
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invalidSets.add(set.getFirst());
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}
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return invalidSets;
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}
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private List<StoneSet> touchedStoneSets() {
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List<StoneSet> touchedSets = new ArrayList<StoneSet>();
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for (StoneSet set : tableSetDifference(roundState.getTable(), clonedTable)) {
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for (Stone stone : set) {
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if (!roundState.getActivePlayer().getHand().contains(stone)) {
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touchedSets.add(set);
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break;
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}
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}
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}
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return touchedSets;
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}
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private void nextPlayer() {
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view.setSelectedStones(Collections.<Stone> emptyList());
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view.setInvalidStoneSets(Collections.<StoneSet> emptyList());
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view.setStoneCollectionHidden(false);
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if (roundState.getLastPlayer() == null) {
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if (roundState.getGameHeap().getSize() == 0) {
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@ -273,8 +287,7 @@ public class RoundControl {
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}
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if (!roundState.getActivePlayer().getLaidOut()) {
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// Player touched forbidden stones
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if (!tableSetDifference(clonedTable, roundState.getTable())
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.isEmpty()) {
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if (!tableSetDifference(clonedTable, roundState.getTable()).isEmpty()) {
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rejectMove();
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lastTurnMeldError = true;
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return false;
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@ -285,8 +298,7 @@ public class RoundControl {
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return false;
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}
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}
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Set<Stone> tableDiff = tableDifference(roundState.getTable(),
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clonedTable);
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
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roundState.setTable(clonedTable);
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@ -303,8 +315,7 @@ public class RoundControl {
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}
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private void rejectMove() {
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Set<Stone> tableDiff = tableDifference(roundState.getTable(),
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clonedTable);
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
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// deal penalty, reset
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roundState.getGameHeap().putBack(tableDiff);
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dealPenalty(tableDiff.size());
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@ -398,12 +409,10 @@ public class RoundControl {
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stonePoints = playerHand.isInitialMeldPossible(roundState
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.getGameSettings()) ? 200 : 100;
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} else {
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stonePoints = playerHand.getStonePoints(roundState
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.getGameSettings());
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stonePoints = playerHand.getStonePoints(roundState.getGameSettings());
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}
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bestScore = updateBestScore(bestScore, -stonePoints, playerHand
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.getSize());
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bestScore = updateBestScore(bestScore, -stonePoints, playerHand.getSize());
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points.add(-stonePoints);
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pointSum += stonePoints;
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@ -425,8 +434,8 @@ public class RoundControl {
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private static Pair<Integer, Integer> updateBestScore(
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Pair<Integer, Integer> bestScore, int stonePoints, int size) {
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if (bestScore.getFirst() == stonePoints) {
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return new Pair<Integer, Integer>(stonePoints, Math.min(bestScore
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.getSecond(), size));
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return new Pair<Integer, Integer>(stonePoints, Math.min(
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bestScore.getSecond(), size));
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} else if (bestScore.getFirst() < stonePoints) {
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return new Pair<Integer, Integer>(stonePoints, size);
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}
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@ -441,7 +441,7 @@ public class HumanTurnControl extends AbstractTurnControl {
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private void endOfTurn(boolean redeal) {
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cleanUp();
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view.setSelectedStones(new ArrayList<Stone>());
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view.setSelectedStones(Collections.<Stone> emptyList());
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if (redeal) {
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redealEvent.emit();
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} else {
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