Correctly show invalid sets

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@471 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-06-19 00:14:27 +02:00
parent e8549b95df
commit 479384d6bf
13 changed files with 183 additions and 100 deletions

View file

@ -92,4 +92,15 @@ public class MockHand implements IHand {
public int getIdenticalStoneCount() {
return 0;
}
@Override
public boolean contains(Stone object) {
for (Pair<Stone, Position> stone : stones) {
if (stone.getFirst() == object) {
return true;
}
}
return false;
}
}

View file

@ -69,4 +69,15 @@ public class MockTable implements ITable {
return sets.size();
}
@Override
public boolean contains(StoneSet object) {
for (Pair<StoneSet, Position> set : sets) {
if (set.getFirst() == object) {
return true;
}
}
return false;
}
}

View file

@ -5,6 +5,7 @@ import java.io.File;
import java.util.Collection;
import jrummikub.model.Stone;
import jrummikub.model.StoneSet;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.MockEvent;
@ -237,4 +238,10 @@ public class MockView implements IView {
}
@Override
public void setInvalidStoneSets(Collection<StoneSet> sets) {
// TODO Auto-generated method stub
}
}

View file

@ -129,12 +129,11 @@ public class RoundControl {
}
view.getTablePanel().setStoneSets(clonedTable.clone());
view.setCurrentPlayerName(roundState.getActivePlayer()
.getPlayerSettings().getName());
view.setCurrentPlayerColor(roundState.getActivePlayer()
.getPlayerSettings().getColor());
view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer()
.getLaidOut());
view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings()
.getName());
view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings()
.getColor());
view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
if (!isHuman)
startTurn();
@ -160,11 +159,10 @@ public class RoundControl {
view.getPlayerPanel().setEndTurnMode(turnMode);
}
turnControl = TurnControlFactory.getFactory(
roundState.getActivePlayer().getPlayerSettings().getType())
.create();
roundState.getActivePlayer().getPlayerSettings().getType()).create();
turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
roundState.getActivePlayer().getLaidOut(), turnMode),
roundState.getGameSettings(), view);
roundState.getActivePlayer().getLaidOut(), turnMode), roundState
.getGameSettings(), view);
turnControl.getEndOfTurnEvent().add(new IListener() {
@Override
public void handle() {
@ -184,10 +182,8 @@ public class RoundControl {
void deal() {
for (int i = 0; i < roundState.getPlayerCount(); i++) {
IHand hand = roundState.getNthNextPlayer(i).getHand();
for (int j = 0; j < roundState.getGameSettings()
.getNumberOfStonesDealt(); j++) {
hand.drop(roundState.getGameHeap().drawStone(), new Position(0,
0));
for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) {
hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0));
}
}
}
@ -198,13 +194,11 @@ public class RoundControl {
int totalValue = 0;
for (StoneSet set : newSets) {
totalValue += set.classify(roundState.getGameSettings())
.getSecond();
totalValue += set.classify(roundState.getGameSettings()).getSecond();
}
return totalValue == 0
|| totalValue >= roundState.getGameSettings()
.getInitialMeldThreshold();
|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
}
private void endOfTurn() {
@ -223,26 +217,46 @@ public class RoundControl {
if (lastTurnNotEnoughPoints) {
view.setInitialMeldError(roundState.getGameSettings()
.getInitialMeldThreshold());
view.setInvalidStoneSets(tableSetDifference(roundState.getTable(),
clonedTable));
} else if (lastTurnMeldError) {
view.setInitialMeldFirstError();
view.setInvalidStoneSets(touchedStoneSets());
} else {
List<Stone> markedStones = new ArrayList<Stone>();
for (Pair<StoneSet, Position> set : clonedTable) {
if (set.getFirst().isValid(roundState.getGameSettings())) {
continue;
}
for (Stone stone : set.getFirst()) {
markedStones.add(stone);
}
}
view.setStoneCollectionHidden(true);
view.setSelectedStones(markedStones);
view.setInvalidStoneSets(invalidStoneSets());
}
}
}
private List<StoneSet> invalidStoneSets() {
List<StoneSet> invalidSets = new ArrayList<StoneSet>();
for (Pair<StoneSet, Position> set : clonedTable) {
if (set.getFirst().isValid(roundState.getGameSettings())) {
continue;
}
invalidSets.add(set.getFirst());
}
return invalidSets;
}
private List<StoneSet> touchedStoneSets() {
List<StoneSet> touchedSets = new ArrayList<StoneSet>();
for (StoneSet set : tableSetDifference(roundState.getTable(), clonedTable)) {
for (Stone stone : set) {
if (!roundState.getActivePlayer().getHand().contains(stone)) {
touchedSets.add(set);
break;
}
}
}
return touchedSets;
}
private void nextPlayer() {
view.setSelectedStones(Collections.<Stone> emptyList());
view.setInvalidStoneSets(Collections.<StoneSet> emptyList());
view.setStoneCollectionHidden(false);
if (roundState.getLastPlayer() == null) {
if (roundState.getGameHeap().getSize() == 0) {
@ -273,8 +287,7 @@ public class RoundControl {
}
if (!roundState.getActivePlayer().getLaidOut()) {
// Player touched forbidden stones
if (!tableSetDifference(clonedTable, roundState.getTable())
.isEmpty()) {
if (!tableSetDifference(clonedTable, roundState.getTable()).isEmpty()) {
rejectMove();
lastTurnMeldError = true;
return false;
@ -285,8 +298,7 @@ public class RoundControl {
return false;
}
}
Set<Stone> tableDiff = tableDifference(roundState.getTable(),
clonedTable);
Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
roundState.setTable(clonedTable);
@ -303,8 +315,7 @@ public class RoundControl {
}
private void rejectMove() {
Set<Stone> tableDiff = tableDifference(roundState.getTable(),
clonedTable);
Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
// deal penalty, reset
roundState.getGameHeap().putBack(tableDiff);
dealPenalty(tableDiff.size());
@ -398,12 +409,10 @@ public class RoundControl {
stonePoints = playerHand.isInitialMeldPossible(roundState
.getGameSettings()) ? 200 : 100;
} else {
stonePoints = playerHand.getStonePoints(roundState
.getGameSettings());
stonePoints = playerHand.getStonePoints(roundState.getGameSettings());
}
bestScore = updateBestScore(bestScore, -stonePoints, playerHand
.getSize());
bestScore = updateBestScore(bestScore, -stonePoints, playerHand.getSize());
points.add(-stonePoints);
pointSum += stonePoints;
@ -425,8 +434,8 @@ public class RoundControl {
private static Pair<Integer, Integer> updateBestScore(
Pair<Integer, Integer> bestScore, int stonePoints, int size) {
if (bestScore.getFirst() == stonePoints) {
return new Pair<Integer, Integer>(stonePoints, Math.min(bestScore
.getSecond(), size));
return new Pair<Integer, Integer>(stonePoints, Math.min(
bestScore.getSecond(), size));
} else if (bestScore.getFirst() < stonePoints) {
return new Pair<Integer, Integer>(stonePoints, size);
}

View file

@ -441,7 +441,7 @@ public class HumanTurnControl extends AbstractTurnControl {
private void endOfTurn(boolean redeal) {
cleanUp();
view.setSelectedStones(new ArrayList<Stone>());
view.setSelectedStones(Collections.<Stone> emptyList());
if (redeal) {
redealEvent.emit();
} else {

View file

@ -55,4 +55,6 @@ public interface IStoneTray<E extends Sizeable> extends
*/
public int getSize();
public boolean contains(E object);
}

View file

@ -189,7 +189,16 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
*/
@Override
public Position getPosition(E object) {
return objects.get(object).getSecond();
Pair<E, Position> entry = objects.get(object);
if (entry == null) {
return null;
}
return entry.getSecond();
}
@Override
public boolean contains(E object) {
return objects.containsKey(objects);
}
@Override

View file

@ -5,6 +5,7 @@ import java.io.File;
import java.util.Collection;
import jrummikub.model.Stone;
import jrummikub.model.StoneSet;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
@ -236,6 +237,28 @@ public interface IView {
*/
public void showGameListPanel(boolean show);
/**
* Is set if a player tried to lay out less than initial meld threshold
*
* @param points
* initial meld threshold
*/
public void setInitialMeldError(int points);
/**
* Show stone collection
*
* @param enable
*/
public void setStoneCollectionHidden(boolean enable);
/**
* Is set if the player tried to modify the table without laying out first
*/
public void setInitialMeldFirstError();
public void setInvalidStoneSets(Collection<StoneSet> sets);
/**
* Different types of bottom panels
*/
@ -253,25 +276,4 @@ public interface IView {
/** */
WIN_PANEL
}
/**
* Is set if a player tried to lay out less than initial meld threshold
*
* @param points
* initial meld threshold
*/
void setInitialMeldError(int points);
/**
* Show stone collection
*
* @param enable
*/
void setStoneCollectionHidden(boolean enable);
/**
* Is set if the player tried to modify the table without laying out first
*/
void setInitialMeldFirstError();
}

View file

@ -20,6 +20,7 @@ import jrummikub.model.Position;
import jrummikub.model.Stone;
import jrummikub.util.Pair;
import jrummikub.view.IHandPanel;
import jrummikub.view.impl.StonePainter.StoneState;
/**
* Implementation of the board
@ -118,7 +119,7 @@ class HandPanel extends AbstractStonePanel implements IHandPanel {
for (Pair<Stone, Position> entry : getStones()) {
getStonePainter().paintStone(g, entry.getFirst(), entry.getSecond(),
selectedStones.contains(entry.getFirst()),
selectedStones.contains(entry.getFirst()) ? StoneState.SELECTED : StoneState.NORMAL,
entry.getFirst() == getHoveredStone());
}
}

View file

@ -20,6 +20,7 @@ import jrummikub.util.Event1;
import jrummikub.util.IEvent1;
import jrummikub.util.Pair;
import jrummikub.view.IStoneCollectionPanel;
import jrummikub.view.impl.StonePainter.StoneState;
/**
* Implementation of the stone collection (selection)
@ -148,7 +149,7 @@ class StoneCollectionPanel extends AbstractStonePanel implements
float xpos = 0;
for (Stone stone : selectedStones) {
getStonePainter().paintStone(g, stone, new Position(xpos, 0), false,
getStonePainter().paintStone(g, stone, new Position(xpos, 0), StoneState.NORMAL,
stone == getHoveredStone());
xpos++;
}

View file

@ -23,6 +23,10 @@ import jrummikub.model.StoneColor;
* coordinates
*/
class StonePainter {
enum StoneState {
NORMAL, SELECTED, INVALID
}
private static final double ASPECT_RATIO = 0.75f;
private static final double DEFAULT_WIDTH = 40;
private static final double TEXT_POS = 0.275f;
@ -34,11 +38,10 @@ class StonePainter {
private static final double BRIGHTER_SCALE = 1.15f;
private static final double HOVER_RATIO = 0.7f;
private static final double REDDEN_RATIO = 0.3f;
private Map<StoneColor, Map<Integer, BufferedImage>> defaultStones;
private Map<StoneColor, Map<Integer, BufferedImage>> selectedStones;
private Map<StoneColor, Map<Integer, BufferedImage>> hoveredStones;
private Map<StoneColor, Map<Integer, BufferedImage>> hoveredSelectedStones;
private Map<StoneState, Map<StoneColor, Map<Integer, BufferedImage>>> defaultStones;
private Map<StoneState, Map<StoneColor, Map<Integer, BufferedImage>>> hoveredStones;
/**
* The width of one pixel in the scale of 1.0
@ -71,6 +74,14 @@ class StonePainter {
return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255 : b);
}
private static Color redden(Color color) {
int r = (int) (color.getRed() * REDDEN_RATIO + 255 * (1 - REDDEN_RATIO));
int g = (int) (color.getGreen() * REDDEN_RATIO + 128 * (1 - REDDEN_RATIO));
int b = (int) (color.getBlue() * REDDEN_RATIO + 128 * (1 - REDDEN_RATIO));
return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255 : b);
}
public static Color getColor(StoneColor color) {
switch (color) {
case BLACK:
@ -160,21 +171,13 @@ class StonePainter {
}
private BufferedImage getStoneImage(StoneColor color, int value,
boolean selected, boolean hovered) {
StoneState state, boolean hovered) {
Map<StoneColor, Map<Integer, BufferedImage>> stoneMap;
if (selected) {
if (hovered) {
stoneMap = hoveredSelectedStones;
stoneMap = hoveredStones.get(state);
} else {
stoneMap = selectedStones;
}
} else {
if (hovered) {
stoneMap = hoveredStones;
} else {
stoneMap = defaultStones;
}
stoneMap = defaultStones.get(state);
}
BufferedImage image = stoneMap.get(color).get(value);
@ -182,10 +185,15 @@ class StonePainter {
if (image == null) {
Color background = BACKGROUND_COLOR;
Color foreground = getColor(color);
if (selected) {
if (state == StoneState.SELECTED) {
background = background.darker();
foreground = foreground.darker();
} else if (state == StoneState.INVALID) {
background = redden(background);
foreground = redden(foreground);
}
if (hovered) {
background = hover(background);
foreground = hover(foreground);
@ -200,16 +208,20 @@ class StonePainter {
}
private void resetPrepaint() {
defaultStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
selectedStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
hoveredStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
hoveredSelectedStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
defaultStones = new HashMap<StoneState, Map<StoneColor, Map<Integer, BufferedImage>>>();
hoveredStones = new HashMap<StoneState, Map<StoneColor, Map<Integer, BufferedImage>>>();
for (StoneState state : StoneState.values()) {
Map<StoneColor, Map<Integer, BufferedImage>> defaultStateStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
Map<StoneColor, Map<Integer, BufferedImage>> hoveredStateStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
defaultStones.put(state, defaultStateStones);
hoveredStones.put(state, hoveredStateStones);
for (StoneColor color : StoneColor.values()) {
defaultStones.put(color, new HashMap<Integer, BufferedImage>());
selectedStones.put(color, new HashMap<Integer, BufferedImage>());
hoveredStones.put(color, new HashMap<Integer, BufferedImage>());
hoveredSelectedStones.put(color, new HashMap<Integer, BufferedImage>());
defaultStateStones.put(color, new HashMap<Integer, BufferedImage>());
hoveredStateStones.put(color, new HashMap<Integer, BufferedImage>());
}
}
}
@ -348,25 +360,26 @@ class StonePainter {
* the stone to paint
* @param p
* the position of the stone
* @param selected
* if selected is true the stone will be painted darker
* @param state
* if the stone is selected the stone will be painted darker, if it
* is invalid it will be painted in red
* @param hovered
* if hovered is true the stone will be painted brighter
*/
public void paintStone(Graphics2D g, Stone stone, Position p,
boolean selected, boolean hovered) {
StoneState state, boolean hovered) {
int width = getStoneWidth();
int height = getStoneHeight();
int x = (int) Math.round(p.getX() * width), y = (int) Math.round(p.getY()
* height);
if (stone.isJoker()) {
g.drawImage(getStoneImage(stone.getColor(), 0, selected, hovered), x, y,
g.drawImage(getStoneImage(stone.getColor(), 0, state, hovered), x, y,
null);
} else {
g.drawImage(
getStoneImage(stone.getColor(), stone.getValue(), selected, hovered),
x, y, null);
getStoneImage(stone.getColor(), stone.getValue(), state, hovered), x,
y, null);
}
}
}

View file

@ -28,6 +28,7 @@ import jrummikub.util.IListener1;
import jrummikub.util.Pair;
import jrummikub.view.IStoneCollectionPanel;
import jrummikub.view.ITablePanel;
import jrummikub.view.impl.StonePainter.StoneState;
/**
* The implementation of the table
@ -54,6 +55,8 @@ class TablePanel extends AbstractStonePanel implements ITablePanel {
private Iterable<Pair<StoneSet, Position>> stoneSets = Collections.emptySet();
private List<Pair<StoneSet, Position>> pauseStoneSets;
private Collection<StoneSet> invalidStoneSets = Collections.emptyList();
private Collection<Stone> selectedStones = Collections.emptyList();
private Event1<StoneSet> leftConnectorClickEvent = new Event1<StoneSet>();
@ -112,6 +115,11 @@ class TablePanel extends AbstractStonePanel implements ITablePanel {
repaint();
}
void setInvalidStoneSets(Collection<StoneSet> sets) {
invalidStoneSets = sets;
repaint();
}
void createPauseStoneSets() {
pauseStoneSets = new ArrayList<Pair<StoneSet, Position>>();
@ -312,8 +320,12 @@ class TablePanel extends AbstractStonePanel implements ITablePanel {
(int) (width * CONNECTOR_WIDTH), height)));
for (Stone stone : stoneSet) {
StoneState state = invalidStoneSets.contains(stoneSet) ? StoneState.INVALID
: selectedStones.contains(stone) ? StoneState.SELECTED
: StoneState.NORMAL;
getStonePainter().paintStone(g, stone, new Position(x, pos.getY()),
selectedStones.contains(stone), stone == getHoveredStone());
state, stone == getHoveredStone());
x++;
}

View file

@ -364,6 +364,11 @@ public class View extends JFrame implements IView {
playerPanel.getHandPanel().setSelectedStones(stones);
}
@Override
public void setInvalidStoneSets(Collection<StoneSet> sets) {
table.setInvalidStoneSets(sets);
}
@Override
public void showSettingsPanel(boolean show) {
if (show) {