Correctly show invalid sets
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@471 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
e8549b95df
commit
479384d6bf
13 changed files with 183 additions and 100 deletions
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@ -92,4 +92,15 @@ public class MockHand implements IHand {
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public int getIdenticalStoneCount() {
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return 0;
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}
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@Override
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public boolean contains(Stone object) {
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for (Pair<Stone, Position> stone : stones) {
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if (stone.getFirst() == object) {
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return true;
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}
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}
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return false;
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}
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}
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@ -69,4 +69,15 @@ public class MockTable implements ITable {
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return sets.size();
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}
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@Override
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public boolean contains(StoneSet object) {
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for (Pair<StoneSet, Position> set : sets) {
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if (set.getFirst() == object) {
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return true;
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}
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}
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return false;
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}
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}
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@ -5,6 +5,7 @@ import java.io.File;
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import java.util.Collection;
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import jrummikub.model.Stone;
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import jrummikub.model.StoneSet;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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import jrummikub.util.MockEvent;
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@ -237,4 +238,10 @@ public class MockView implements IView {
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}
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@Override
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public void setInvalidStoneSets(Collection<StoneSet> sets) {
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// TODO Auto-generated method stub
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}
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}
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@ -50,9 +50,9 @@ public class RoundControl {
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* Create a new RoundControl using the given gameState and view
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*
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* @param roundState
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* initial round state
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* initial round state
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* @param view
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* view used for user interaction
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* view used for user interaction
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*/
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public RoundControl(IRoundState roundState, IView view) {
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this.roundState = roundState;
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@ -129,12 +129,11 @@ public class RoundControl {
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}
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view.getTablePanel().setStoneSets(clonedTable.clone());
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view.setCurrentPlayerName(roundState.getActivePlayer()
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.getPlayerSettings().getName());
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view.setCurrentPlayerColor(roundState.getActivePlayer()
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.getPlayerSettings().getColor());
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view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer()
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.getLaidOut());
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view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings()
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.getName());
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view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings()
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.getColor());
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view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
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if (!isHuman)
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startTurn();
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@ -160,11 +159,10 @@ public class RoundControl {
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view.getPlayerPanel().setEndTurnMode(turnMode);
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}
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turnControl = TurnControlFactory.getFactory(
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roundState.getActivePlayer().getPlayerSettings().getType())
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.create();
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roundState.getActivePlayer().getPlayerSettings().getType()).create();
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turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
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roundState.getActivePlayer().getLaidOut(), turnMode),
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roundState.getGameSettings(), view);
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roundState.getActivePlayer().getLaidOut(), turnMode), roundState
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.getGameSettings(), view);
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turnControl.getEndOfTurnEvent().add(new IListener() {
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@Override
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public void handle() {
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@ -184,10 +182,8 @@ public class RoundControl {
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void deal() {
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for (int i = 0; i < roundState.getPlayerCount(); i++) {
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IHand hand = roundState.getNthNextPlayer(i).getHand();
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for (int j = 0; j < roundState.getGameSettings()
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.getNumberOfStonesDealt(); j++) {
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hand.drop(roundState.getGameHeap().drawStone(), new Position(0,
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0));
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for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) {
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hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0));
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}
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}
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}
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@ -198,13 +194,11 @@ public class RoundControl {
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int totalValue = 0;
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for (StoneSet set : newSets) {
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totalValue += set.classify(roundState.getGameSettings())
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.getSecond();
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totalValue += set.classify(roundState.getGameSettings()).getSecond();
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}
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return totalValue == 0
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|| totalValue >= roundState.getGameSettings()
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.getInitialMeldThreshold();
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|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
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}
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private void endOfTurn() {
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@ -223,26 +217,46 @@ public class RoundControl {
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if (lastTurnNotEnoughPoints) {
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view.setInitialMeldError(roundState.getGameSettings()
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.getInitialMeldThreshold());
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view.setInvalidStoneSets(tableSetDifference(roundState.getTable(),
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clonedTable));
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} else if (lastTurnMeldError) {
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view.setInitialMeldFirstError();
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view.setInvalidStoneSets(touchedStoneSets());
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} else {
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List<Stone> markedStones = new ArrayList<Stone>();
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for (Pair<StoneSet, Position> set : clonedTable) {
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if (set.getFirst().isValid(roundState.getGameSettings())) {
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continue;
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}
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for (Stone stone : set.getFirst()) {
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markedStones.add(stone);
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}
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}
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view.setStoneCollectionHidden(true);
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view.setSelectedStones(markedStones);
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view.setInvalidStoneSets(invalidStoneSets());
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}
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}
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}
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private List<StoneSet> invalidStoneSets() {
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List<StoneSet> invalidSets = new ArrayList<StoneSet>();
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for (Pair<StoneSet, Position> set : clonedTable) {
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if (set.getFirst().isValid(roundState.getGameSettings())) {
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continue;
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}
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invalidSets.add(set.getFirst());
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}
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return invalidSets;
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}
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private List<StoneSet> touchedStoneSets() {
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List<StoneSet> touchedSets = new ArrayList<StoneSet>();
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for (StoneSet set : tableSetDifference(roundState.getTable(), clonedTable)) {
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for (Stone stone : set) {
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if (!roundState.getActivePlayer().getHand().contains(stone)) {
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touchedSets.add(set);
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break;
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}
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}
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}
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return touchedSets;
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}
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private void nextPlayer() {
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view.setSelectedStones(Collections.<Stone> emptyList());
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view.setInvalidStoneSets(Collections.<StoneSet> emptyList());
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view.setStoneCollectionHidden(false);
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if (roundState.getLastPlayer() == null) {
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if (roundState.getGameHeap().getSize() == 0) {
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@ -273,8 +287,7 @@ public class RoundControl {
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}
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if (!roundState.getActivePlayer().getLaidOut()) {
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// Player touched forbidden stones
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if (!tableSetDifference(clonedTable, roundState.getTable())
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.isEmpty()) {
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if (!tableSetDifference(clonedTable, roundState.getTable()).isEmpty()) {
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rejectMove();
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lastTurnMeldError = true;
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return false;
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@ -285,8 +298,7 @@ public class RoundControl {
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return false;
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}
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}
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Set<Stone> tableDiff = tableDifference(roundState.getTable(),
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clonedTable);
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
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roundState.setTable(clonedTable);
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@ -303,8 +315,7 @@ public class RoundControl {
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}
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private void rejectMove() {
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Set<Stone> tableDiff = tableDifference(roundState.getTable(),
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clonedTable);
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
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// deal penalty, reset
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roundState.getGameHeap().putBack(tableDiff);
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dealPenalty(tableDiff.size());
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@ -398,12 +409,10 @@ public class RoundControl {
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stonePoints = playerHand.isInitialMeldPossible(roundState
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.getGameSettings()) ? 200 : 100;
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} else {
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stonePoints = playerHand.getStonePoints(roundState
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.getGameSettings());
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stonePoints = playerHand.getStonePoints(roundState.getGameSettings());
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}
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bestScore = updateBestScore(bestScore, -stonePoints, playerHand
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.getSize());
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bestScore = updateBestScore(bestScore, -stonePoints, playerHand.getSize());
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points.add(-stonePoints);
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pointSum += stonePoints;
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@ -425,8 +434,8 @@ public class RoundControl {
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private static Pair<Integer, Integer> updateBestScore(
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Pair<Integer, Integer> bestScore, int stonePoints, int size) {
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if (bestScore.getFirst() == stonePoints) {
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return new Pair<Integer, Integer>(stonePoints, Math.min(bestScore
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.getSecond(), size));
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return new Pair<Integer, Integer>(stonePoints, Math.min(
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bestScore.getSecond(), size));
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} else if (bestScore.getFirst() < stonePoints) {
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return new Pair<Integer, Integer>(stonePoints, size);
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}
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@ -441,7 +441,7 @@ public class HumanTurnControl extends AbstractTurnControl {
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private void endOfTurn(boolean redeal) {
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cleanUp();
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view.setSelectedStones(new ArrayList<Stone>());
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view.setSelectedStones(Collections.<Stone> emptyList());
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if (redeal) {
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redealEvent.emit();
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} else {
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@ -55,4 +55,6 @@ public interface IStoneTray<E extends Sizeable> extends
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*/
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public int getSize();
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public boolean contains(E object);
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}
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@ -189,7 +189,16 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
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*/
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@Override
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public Position getPosition(E object) {
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return objects.get(object).getSecond();
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Pair<E, Position> entry = objects.get(object);
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if (entry == null) {
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return null;
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}
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return entry.getSecond();
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}
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@Override
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public boolean contains(E object) {
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return objects.containsKey(objects);
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}
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@Override
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@ -5,6 +5,7 @@ import java.io.File;
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import java.util.Collection;
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import jrummikub.model.Stone;
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import jrummikub.model.StoneSet;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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@ -236,6 +237,28 @@ public interface IView {
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*/
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public void showGameListPanel(boolean show);
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/**
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* Is set if a player tried to lay out less than initial meld threshold
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*
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* @param points
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* initial meld threshold
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*/
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public void setInitialMeldError(int points);
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/**
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* Show stone collection
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*
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* @param enable
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*/
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public void setStoneCollectionHidden(boolean enable);
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/**
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* Is set if the player tried to modify the table without laying out first
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*/
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public void setInitialMeldFirstError();
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public void setInvalidStoneSets(Collection<StoneSet> sets);
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/**
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* Different types of bottom panels
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*/
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@ -253,25 +276,4 @@ public interface IView {
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/** */
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WIN_PANEL
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}
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/**
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* Is set if a player tried to lay out less than initial meld threshold
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*
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* @param points
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* initial meld threshold
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*/
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void setInitialMeldError(int points);
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/**
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* Show stone collection
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*
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* @param enable
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*/
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void setStoneCollectionHidden(boolean enable);
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/**
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* Is set if the player tried to modify the table without laying out first
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*/
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void setInitialMeldFirstError();
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}
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@ -20,6 +20,7 @@ import jrummikub.model.Position;
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import jrummikub.model.Stone;
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import jrummikub.util.Pair;
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import jrummikub.view.IHandPanel;
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import jrummikub.view.impl.StonePainter.StoneState;
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/**
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* Implementation of the board
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@ -118,7 +119,7 @@ class HandPanel extends AbstractStonePanel implements IHandPanel {
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for (Pair<Stone, Position> entry : getStones()) {
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getStonePainter().paintStone(g, entry.getFirst(), entry.getSecond(),
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selectedStones.contains(entry.getFirst()),
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selectedStones.contains(entry.getFirst()) ? StoneState.SELECTED : StoneState.NORMAL,
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entry.getFirst() == getHoveredStone());
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}
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}
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@ -20,6 +20,7 @@ import jrummikub.util.Event1;
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import jrummikub.util.IEvent1;
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import jrummikub.util.Pair;
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import jrummikub.view.IStoneCollectionPanel;
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import jrummikub.view.impl.StonePainter.StoneState;
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/**
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* Implementation of the stone collection (selection)
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@ -148,7 +149,7 @@ class StoneCollectionPanel extends AbstractStonePanel implements
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float xpos = 0;
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for (Stone stone : selectedStones) {
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getStonePainter().paintStone(g, stone, new Position(xpos, 0), false,
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getStonePainter().paintStone(g, stone, new Position(xpos, 0), StoneState.NORMAL,
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stone == getHoveredStone());
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xpos++;
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}
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@ -23,6 +23,10 @@ import jrummikub.model.StoneColor;
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* coordinates
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*/
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class StonePainter {
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enum StoneState {
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NORMAL, SELECTED, INVALID
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}
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private static final double ASPECT_RATIO = 0.75f;
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private static final double DEFAULT_WIDTH = 40;
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private static final double TEXT_POS = 0.275f;
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@ -34,11 +38,10 @@ class StonePainter {
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private static final double BRIGHTER_SCALE = 1.15f;
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private static final double HOVER_RATIO = 0.7f;
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private static final double REDDEN_RATIO = 0.3f;
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private Map<StoneColor, Map<Integer, BufferedImage>> defaultStones;
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private Map<StoneColor, Map<Integer, BufferedImage>> selectedStones;
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private Map<StoneColor, Map<Integer, BufferedImage>> hoveredStones;
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private Map<StoneColor, Map<Integer, BufferedImage>> hoveredSelectedStones;
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private Map<StoneState, Map<StoneColor, Map<Integer, BufferedImage>>> defaultStones;
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private Map<StoneState, Map<StoneColor, Map<Integer, BufferedImage>>> hoveredStones;
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/**
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* The width of one pixel in the scale of 1.0
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@ -71,6 +74,14 @@ class StonePainter {
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return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255 : b);
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}
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private static Color redden(Color color) {
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int r = (int) (color.getRed() * REDDEN_RATIO + 255 * (1 - REDDEN_RATIO));
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int g = (int) (color.getGreen() * REDDEN_RATIO + 128 * (1 - REDDEN_RATIO));
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int b = (int) (color.getBlue() * REDDEN_RATIO + 128 * (1 - REDDEN_RATIO));
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return new Color(r > 255 ? 255 : r, g > 255 ? 255 : g, b > 255 ? 255 : b);
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}
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public static Color getColor(StoneColor color) {
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switch (color) {
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case BLACK:
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@ -160,21 +171,13 @@ class StonePainter {
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}
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private BufferedImage getStoneImage(StoneColor color, int value,
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boolean selected, boolean hovered) {
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StoneState state, boolean hovered) {
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Map<StoneColor, Map<Integer, BufferedImage>> stoneMap;
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if (selected) {
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if (hovered) {
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stoneMap = hoveredSelectedStones;
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} else {
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stoneMap = selectedStones;
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}
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if (hovered) {
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stoneMap = hoveredStones.get(state);
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} else {
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if (hovered) {
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stoneMap = hoveredStones;
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} else {
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stoneMap = defaultStones;
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}
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stoneMap = defaultStones.get(state);
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}
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BufferedImage image = stoneMap.get(color).get(value);
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@ -182,10 +185,15 @@ class StonePainter {
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if (image == null) {
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Color background = BACKGROUND_COLOR;
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Color foreground = getColor(color);
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if (selected) {
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if (state == StoneState.SELECTED) {
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background = background.darker();
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foreground = foreground.darker();
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} else if (state == StoneState.INVALID) {
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background = redden(background);
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foreground = redden(foreground);
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}
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if (hovered) {
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background = hover(background);
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foreground = hover(foreground);
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@ -200,16 +208,20 @@ class StonePainter {
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}
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private void resetPrepaint() {
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defaultStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
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selectedStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
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hoveredStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
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hoveredSelectedStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
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defaultStones = new HashMap<StoneState, Map<StoneColor, Map<Integer, BufferedImage>>>();
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hoveredStones = new HashMap<StoneState, Map<StoneColor, Map<Integer, BufferedImage>>>();
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for (StoneColor color : StoneColor.values()) {
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defaultStones.put(color, new HashMap<Integer, BufferedImage>());
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selectedStones.put(color, new HashMap<Integer, BufferedImage>());
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hoveredStones.put(color, new HashMap<Integer, BufferedImage>());
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hoveredSelectedStones.put(color, new HashMap<Integer, BufferedImage>());
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for (StoneState state : StoneState.values()) {
|
||||
Map<StoneColor, Map<Integer, BufferedImage>> defaultStateStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
|
||||
Map<StoneColor, Map<Integer, BufferedImage>> hoveredStateStones = new HashMap<StoneColor, Map<Integer, BufferedImage>>();
|
||||
|
||||
defaultStones.put(state, defaultStateStones);
|
||||
hoveredStones.put(state, hoveredStateStones);
|
||||
|
||||
for (StoneColor color : StoneColor.values()) {
|
||||
defaultStateStones.put(color, new HashMap<Integer, BufferedImage>());
|
||||
hoveredStateStones.put(color, new HashMap<Integer, BufferedImage>());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -348,25 +360,26 @@ class StonePainter {
|
|||
* the stone to paint
|
||||
* @param p
|
||||
* the position of the stone
|
||||
* @param selected
|
||||
* if selected is true the stone will be painted darker
|
||||
* @param state
|
||||
* if the stone is selected the stone will be painted darker, if it
|
||||
* is invalid it will be painted in red
|
||||
* @param hovered
|
||||
* if hovered is true the stone will be painted brighter
|
||||
*/
|
||||
public void paintStone(Graphics2D g, Stone stone, Position p,
|
||||
boolean selected, boolean hovered) {
|
||||
StoneState state, boolean hovered) {
|
||||
int width = getStoneWidth();
|
||||
int height = getStoneHeight();
|
||||
int x = (int) Math.round(p.getX() * width), y = (int) Math.round(p.getY()
|
||||
* height);
|
||||
|
||||
if (stone.isJoker()) {
|
||||
g.drawImage(getStoneImage(stone.getColor(), 0, selected, hovered), x, y,
|
||||
g.drawImage(getStoneImage(stone.getColor(), 0, state, hovered), x, y,
|
||||
null);
|
||||
} else {
|
||||
g.drawImage(
|
||||
getStoneImage(stone.getColor(), stone.getValue(), selected, hovered),
|
||||
x, y, null);
|
||||
getStoneImage(stone.getColor(), stone.getValue(), state, hovered), x,
|
||||
y, null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -28,6 +28,7 @@ import jrummikub.util.IListener1;
|
|||
import jrummikub.util.Pair;
|
||||
import jrummikub.view.IStoneCollectionPanel;
|
||||
import jrummikub.view.ITablePanel;
|
||||
import jrummikub.view.impl.StonePainter.StoneState;
|
||||
|
||||
/**
|
||||
* The implementation of the table
|
||||
|
@ -54,6 +55,8 @@ class TablePanel extends AbstractStonePanel implements ITablePanel {
|
|||
private Iterable<Pair<StoneSet, Position>> stoneSets = Collections.emptySet();
|
||||
private List<Pair<StoneSet, Position>> pauseStoneSets;
|
||||
|
||||
private Collection<StoneSet> invalidStoneSets = Collections.emptyList();
|
||||
|
||||
private Collection<Stone> selectedStones = Collections.emptyList();
|
||||
|
||||
private Event1<StoneSet> leftConnectorClickEvent = new Event1<StoneSet>();
|
||||
|
@ -112,6 +115,11 @@ class TablePanel extends AbstractStonePanel implements ITablePanel {
|
|||
repaint();
|
||||
}
|
||||
|
||||
void setInvalidStoneSets(Collection<StoneSet> sets) {
|
||||
invalidStoneSets = sets;
|
||||
repaint();
|
||||
}
|
||||
|
||||
void createPauseStoneSets() {
|
||||
pauseStoneSets = new ArrayList<Pair<StoneSet, Position>>();
|
||||
|
||||
|
@ -312,8 +320,12 @@ class TablePanel extends AbstractStonePanel implements ITablePanel {
|
|||
(int) (width * CONNECTOR_WIDTH), height)));
|
||||
|
||||
for (Stone stone : stoneSet) {
|
||||
StoneState state = invalidStoneSets.contains(stoneSet) ? StoneState.INVALID
|
||||
: selectedStones.contains(stone) ? StoneState.SELECTED
|
||||
: StoneState.NORMAL;
|
||||
|
||||
getStonePainter().paintStone(g, stone, new Position(x, pos.getY()),
|
||||
selectedStones.contains(stone), stone == getHoveredStone());
|
||||
state, stone == getHoveredStone());
|
||||
x++;
|
||||
}
|
||||
|
||||
|
|
|
@ -364,6 +364,11 @@ public class View extends JFrame implements IView {
|
|||
playerPanel.getHandPanel().setSelectedStones(stones);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setInvalidStoneSets(Collection<StoneSet> sets) {
|
||||
table.setInvalidStoneSets(sets);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void showSettingsPanel(boolean show) {
|
||||
if (show) {
|
||||
|
|
Reference in a new issue