Calculate points on hand

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@264 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Jannis Harder 2011-05-24 01:51:56 +02:00
parent 92d1109954
commit 4a98975b0d
10 changed files with 88 additions and 15 deletions

View file

@ -76,4 +76,10 @@ public class MockHand implements IHand {
// TODO Auto-generated method stub
return 0;
}
@Override
public int getStonePoints() {
// TODO Auto-generated method stub
return 0;
}
}

View file

@ -15,8 +15,8 @@ public class MockPlayer implements IPlayer {
* @param playerSettings
* the player settings
*/
public MockPlayer(PlayerSettings playerSettings) {
hand = new Hand();
public MockPlayer(PlayerSettings playerSettings, GameSettings gameSettings) {
hand = new Hand(gameSettings);
this.playerSettings = playerSettings;
laidOut = false;
}

View file

@ -22,15 +22,19 @@ public class MockRoundState implements IRoundState {
public GameSettings gameSettings;
/** */
public IPlayer lastPlayer;
/** */
public MockRoundState() {
table = new MockTable();
players = new ArrayList<MockPlayer>();
players.add(new MockPlayer(new PlayerSettings("Player 1", Color.RED)));
players.add(new MockPlayer(new PlayerSettings("Player 2", Color.YELLOW)));
players.add(new MockPlayer(new PlayerSettings("Player 3", Color.GREEN)));
players.add(new MockPlayer(new PlayerSettings("Player 4", Color.BLACK)));
players.add(new MockPlayer(new PlayerSettings("Player 1", Color.RED),
gameSettings));
players.add(new MockPlayer(
new PlayerSettings("Player 2", Color.YELLOW), gameSettings));
players.add(new MockPlayer(new PlayerSettings("Player 3", Color.GREEN),
gameSettings));
players.add(new MockPlayer(new PlayerSettings("Player 4", Color.BLACK),
gameSettings));
activePlayer = 0;
gameHeap = new StoneHeap();
gameSettings = new GameSettings();