Test für game join control

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@478 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-06-19 02:45:49 +02:00
parent f641b76bca
commit 4ddf87fc96
3 changed files with 86 additions and 3 deletions

View file

@ -41,6 +41,8 @@ public class MockConnectionControl implements IConnectionControl {
public boolean failOnConnect;
/** */
public GameData joinedGame;
/** */
public Color playerColor;
@Override
public String getNickname() {
@ -142,7 +144,6 @@ public class MockConnectionControl implements IConnectionControl {
@Override
public void changeColor(Color color) {
// TODO Auto-generated method stub
playerColor = color;
}
}

View file

@ -76,7 +76,9 @@ public class MockSettingsPanel implements ISettingsPanel {
public int highestValue;
/** */
public Set<StoneColor> stoneColors;
private MockEvent backEvent = new MockEvent();
/** */
public MockEvent backEvent = new MockEvent();
/** */
public SettingsMode settingsMode;
@Override

View file

@ -1,6 +1,86 @@
package jrummikub.control.network;
import static org.junit.Assert.*;
import static org.junit.Assert.assertSame;
import java.awt.Color;
import java.util.UUID;
import jrummikub.model.GameSettings;
import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.util.GameData;
import jrummikub.util.LoginData;
import jrummikub.view.ISettingsPanel.SettingsMode;
import jrummikub.view.MockView;
import org.junit.Before;
import org.junit.Test;
public class GameJoinControlTest {
LoginData loginData;
MockConnectionControl mockConnection;
NetworkControl networkControl;
GameJoinControl joinControl;
MockView view;
UUID id1 = UUID.randomUUID();
UUID id2 = UUID.randomUUID();
UUID id3 = UUID.randomUUID();
/** */
@Before
public void setup() {
mockConnection = new MockConnectionControl();
mockConnection.nickname = "Karl";
view = new MockView();
loginData = new LoginData("Karl", "server", "password", "channel");
networkControl = new NetworkControl(loginData, mockConnection, view);
networkControl.startNetwork();
mockConnection.connectedEvent.emit();
}
/** */
@Test
public void joinCancelTest() {
GameData data = offerTestGame(id1, "Anne");
view.gameListPanel.joinEvent.emit(data);
mockConnection.gameJoinAckEvent.emit(true);
assertTrue(view.isSettingsPanelVisible);
assertEquals(SettingsMode.NETWORK_JOIN, view.settingsPanel.settingsMode);
offerJoinedGame(id1, "Anne", "Karl");
view.settingsPanel.changePlayerColorEvent.emit(1, Color.GRAY);
assertEquals(Type.HUMAN, mockConnection.getCurrentGame().getGameSettings().getPlayerList().get(1).getType());
assertEquals(Color.GRAY, mockConnection.playerColor);
view.settingsPanel.backEvent.emit();
assertTrue(view.isGameListPanelVisible);
}
private GameData offerTestGame(UUID id, String host) {
GameSettings gsettings = new GameSettings();
PlayerSettings psettings = new PlayerSettings(host, Color.BLACK);
psettings.setType(Type.HUMAN);
gsettings.getPlayerList().add(psettings);
PlayerSettings psettings2 = new PlayerSettings("Offen", Color.RED);
psettings2.setType(Type.VACANT);
gsettings.getPlayerList().add(psettings2);
GameData gameData = new GameData(id, gsettings, host);
mockConnection.gameOfferEvent.emit(gameData);
return gameData;
}
private GameData offerJoinedGame(UUID id, String host, String player) {
GameSettings gsettings = new GameSettings();
PlayerSettings psettings = new PlayerSettings(host, Color.BLACK);
psettings.setType(Type.HUMAN);
gsettings.getPlayerList().add(psettings);
PlayerSettings psettings2 = new PlayerSettings(player, Color.RED);
psettings2.setType(Type.NETWORK);
gsettings.getPlayerList().add(psettings2);
GameData gameData = new GameData(id, gsettings, host);
mockConnection.gameOfferEvent.emit(gameData);
return gameData;
}
}