Kommentare und 2 Methoden, die jetzt kurz genug sind

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@446 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-06-17 20:00:43 +02:00
parent 2c9f1d5d20
commit 4f71c5cb47
10 changed files with 149 additions and 60 deletions

View file

@ -6,9 +6,11 @@ import java.util.HashSet;
* Mock class for Event2s
*
* @param <T1>
* first event type
* first event type
* @param <T2>
* second event type
* second event type
* @param <T3>
* third event type
*/
public class MockEvent3<T1, T2, T3> implements IEvent3<T1, T2, T3> {
/** */
@ -33,9 +35,11 @@ public class MockEvent3<T1, T2, T3> implements IEvent3<T1, T2, T3> {
/**
* @param value1
* the first event parameter
* the first event parameter
* @param value2
* the second event parameter
* the second event parameter
* @param value3
* the third event parameter
*/
public void emit(T1 value1, T2 value2, T3 value3) {
for (IListener3<T1, T2, T3> listener : listeners) {

View file

@ -10,8 +10,11 @@ import jrummikub.util.MockEvent1;
/** */
public class MockGameListPanel implements IGameListPanel {
/** */
public MockEvent1<GameData> joinEvent = new MockEvent1<GameData>();
/** */
public MockEvent openNewGameEvent = new MockEvent();
/** */
public MockEvent cancelEvent = new MockEvent();
@Override

View file

@ -17,6 +17,10 @@ import jrummikub.util.IListener2;
import jrummikub.view.ISettingsPanel;
import jrummikub.view.IView;
/**
* Abstract control class managing joined methods and attributes of all
* different (network, default...) settings controls
*/
public abstract class AbstractSettingsControl {
protected IView view;
protected List<Connection> connections = new ArrayList<Connection>();
@ -45,15 +49,15 @@ public abstract class AbstractSettingsControl {
}
private void addPlayerSettingsListeners() {
connections.add(view.getSettingsPanel().getAddPlayerEvent()
.add(new IListener() {
connections.add(view.getSettingsPanel().getAddPlayerEvent().add(
new IListener() {
@Override
public void handle() {
addPlayer();
}
}));
connections.add(view.getSettingsPanel().getRemovePlayerEvent()
.add(new IListener1<Integer>() {
connections.add(view.getSettingsPanel().getRemovePlayerEvent().add(
new IListener1<Integer>() {
@Override
public void handle(Integer i) {
removePlayer(i);
@ -66,32 +70,32 @@ public abstract class AbstractSettingsControl {
setPlayerColor(i, color);
}
}));
connections.add(view.getSettingsPanel().getChangePlayerNameEvent()
.add(new IListener2<Integer, String>() {
connections.add(view.getSettingsPanel().getChangePlayerNameEvent().add(
new IListener2<Integer, String>() {
@Override
public void handle(Integer i, String name) {
setPlayerName(i, name);
}
}));
connections.add(view.getSettingsPanel().getChangePlayerTypeEvent()
.add(new IListener2<Integer, Type>() {
connections.add(view.getSettingsPanel().getChangePlayerTypeEvent().add(
new IListener2<Integer, Type>() {
@Override
public void handle(Integer i, Type type) {
setPlayerType(i, type);
}
}));
}
private void addOptionListeners1() {
connections.add(view.getSettingsPanel()
.getChangeInitialMeldThresholdEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setInitialMeldThreshold(value);
update();
}
}));
.getChangeInitialMeldThresholdEvent().add(
new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setInitialMeldThreshold(value);
update();
}
}));
connections.add(view.getSettingsPanel().getChangeJokerNumberEvent()
.add(new IListener1<Integer>() {
@ -111,14 +115,14 @@ public abstract class AbstractSettingsControl {
}
}));
connections.add(view.getSettingsPanel()
.getChangeNumberOfStonesDealtEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setNumberOfStonesDealt(value);
update();
}
}));
.getChangeNumberOfStonesDealtEvent().add(
new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setNumberOfStonesDealt(value);
update();
}
}));
}
private void addOptionListeners2() {
@ -130,8 +134,8 @@ public abstract class AbstractSettingsControl {
update();
}
}));
connections.add(view.getSettingsPanel().getChangeTimeEvent()
.add(new IListener1<Integer>() {
connections.add(view.getSettingsPanel().getChangeTimeEvent().add(
new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setTotalTime(value);
@ -147,8 +151,8 @@ public abstract class AbstractSettingsControl {
}
}));
connections.add(view.getSettingsPanel().getChangeNoLimitsEvent()
.add(new IListener1<Boolean>() {
connections.add(view.getSettingsPanel().getChangeNoLimitsEvent().add(
new IListener1<Boolean>() {
@Override
public void handle(Boolean value) {
settings.setNoLimits(value);
@ -182,7 +186,7 @@ public abstract class AbstractSettingsControl {
}
}));
}
/**
* Start the operation of the settings control
*/
@ -231,7 +235,7 @@ public abstract class AbstractSettingsControl {
settings.getPlayerList().remove(i);
update();
}
protected boolean checkSettings() {
if (!checkName()) {
return false;
@ -269,7 +273,8 @@ public abstract class AbstractSettingsControl {
for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
PlayerSettings player2 = settings.getPlayerList().get(j);
if (player2.getName().equals(name) && player2.getType() == type) {
view.getSettingsPanel()
view
.getSettingsPanel()
.setError(
ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
view.getSettingsPanel().enableStartGameButton(false);
@ -325,7 +330,7 @@ public abstract class AbstractSettingsControl {
return;
}
}
/**
* Abort settings control once settings are set
*/

View file

@ -61,6 +61,7 @@ public class Pair<T1, T2> implements Serializable {
return result;
}
@SuppressWarnings("unchecked")
@Override
public boolean equals(Object obj) {
if (this == obj)
@ -69,7 +70,6 @@ public class Pair<T1, T2> implements Serializable {
return false;
if (getClass() != obj.getClass())
return false;
@SuppressWarnings("rawtypes")
Pair other = (Pair) obj;
if (first == null) {
if (other.first != null)

View file

@ -35,9 +35,15 @@ public interface IGameListPanel {
* Sets the channel name
*
* @param name
* channel name
* channel name
*/
public void setChannelName(String name);
/**
* Set the games (host and player count) into the game list
*
* @param games
* list of game data
*/
public void setGameList(List<GameData> games);
}

View file

@ -37,10 +37,10 @@ public interface ISettingsPanel {
};
/**
* enables the start of a network game at a given point in game
* Sets the settings mode according to the point of the game
*
* @param enable
* starting a network game
* @param mode
* settings mode to be set (join, offer, network, default)
*/
public void setSettingsMode(SettingsMode mode);
@ -237,6 +237,12 @@ public interface ISettingsPanel {
*/
public IEvent getOfferGameEvent();
/**
* Sets the player colors which can be chosen
*
* @param colors
* a Set of colors which are not taken yet
*/
public void setPlayerColors(Set<Color> colors);
/**
@ -260,13 +266,14 @@ public interface ISettingsPanel {
/** Only computer players added */
COMPUTER_PLAYERS_ONLY_WARNING
}
/**
* SettingsPanel can be used with different functions in different situations
* SettingsPanel can be used with different functions in different
* situations
*/
public enum SettingsMode {
/**Local game settings */
DEFAULT,
/** Local game settings */
DEFAULT,
/** */
NETWORK_SETUP,
/** */

View file

@ -162,22 +162,70 @@ public interface IView {
*/
public IEvent1<File> getSaveEvent();
/**
* The pause event is emitted when the user wants to pause the current turn
*
* @return the event
*/
public IEvent getPauseEvent();
/**
* The end pause event is emitted when the user wants to sresume the game
* after a pause
*
* @return the event
*/
public IEvent getEndPauseEvent();
/**
* Hides all view elements and panels except for the cleared table and an
* empty hand panel
*/
public void clearView();
/**
* The network game event is emitted when the user chooses a network game
*
* @return the event
*/
public IEvent getNetworkGameEvent();
/**
* Getter for login panel
*
* @return login panel
*/
public ILoginPanel getLoginPanel();
/**
* Getter for game list panel
*
* @return game list panel
*/
public IGameListPanel getGameListPanel();
/**
* Show/hide login panel
*
* @param show
* true = login panel is shown
*/
public void showLoginPanel(boolean show);
/**
* Enable/disable pause mode
*
* @param enable
* true = enable
*/
public void enablePauseMode(boolean enable);
/**
* Show/hide game list panel
*
* @param show
* true = show
*/
public void showGameListPanel(boolean show);
/**

View file

@ -31,6 +31,8 @@ import jrummikub.util.IEvent1;
import jrummikub.view.IGameListPanel;
class GameListPanel extends JPanel implements IGameListPanel {
private static final long serialVersionUID = 1L;
private JLabel title;
private JList gameList;
private JButton joinButton;
@ -67,6 +69,13 @@ class GameListPanel extends JPanel implements IGameListPanel {
c.weighty = 0;
add(Box.createVerticalStrut(3), c);
addButtons(c);
setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
new EmptyBorder(10, 10, 10, 10)));
}
private void addButtons(GridBagConstraints c) {
joinButton = new JButton("Beitreten");
c.gridwidth = 1;
add(joinButton, c);
@ -109,9 +118,6 @@ class GameListPanel extends JPanel implements IGameListPanel {
cancelEvent.emit();
}
});
setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
10, 10, 10, 10)));
}
void reset() {
@ -157,6 +163,7 @@ class GameListPanel extends JPanel implements IGameListPanel {
private static class GameDataCellRenderer extends JPanel implements
ListCellRenderer {
private static final long serialVersionUID = -892701906163443927L;
JLabel hostLabel, playerCountLabel;
GameDataCellRenderer() {
@ -193,7 +200,8 @@ class GameListPanel extends JPanel implements IGameListPanel {
int total = gameData.getGameSettings().getPlayerList().size();
int occupied = total;
for (PlayerSettings player : gameData.getGameSettings().getPlayerList()) {
for (PlayerSettings player : gameData.getGameSettings()
.getPlayerList()) {
if (player.getType() == Type.VACANT) {
occupied--;
}

View file

@ -20,7 +20,12 @@ import jrummikub.view.MockView;
import org.junit.Test;
/** */
public class SaveControlTest {
/**
* @throws IOException
* if input cannot be saved/loaded
*/
@Test
public void testSaveLoad() throws IOException {
GameSettings settings = new GameSettings();

View file

@ -54,8 +54,7 @@ public class StoneSetTest {
// valid+point count
/** */
@Test
public void doubleJokerValid() {
// 3 Stones
public void doubleJokerValid3Stones() {
// JJZ
assertSet(GROUP, 3, Arrays.asList(new Stone(RED), new Stone(BLACK),
new Stone(1, BLACK)), defaultSettings);
@ -73,6 +72,11 @@ public class StoneSetTest {
new Stone(BLACK)), defaultSettings);
assertSet(RUN, 42, Arrays.asList(new Stone(13, RED), new Stone(RED),
new Stone(BLACK)), higherValueSettings);
}
/** */
@Test
public void doubleJokerValid4Stones() {
// 4 Stones
// JJZZ
assertSet(GROUP, 4, Arrays.asList(new Stone(RED), new Stone(BLACK),
@ -164,6 +168,7 @@ public class StoneSetTest {
new Stone(13, RED), new Stone(RED)), higherValueSettings);
}
/** */
@Test
public void noLimitsTest() {
assertSet(RUN, 16, Arrays.asList(new Stone(RED), new Stone(1, RED),
@ -245,9 +250,8 @@ public class StoneSetTest {
new Stone(5, RED), new Stone(7, RED)), defaultSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(4, RED), new Stone(5,
BLUE), new Stone(6, RED)), defaultSettings);
assertSet(INVALID, 0,
Arrays.asList(new Stone(4, RED), new Stone(5, RED)),
defaultSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(4, RED),
new Stone(5, RED)), defaultSettings);
assertSet(INVALID, 0, Arrays.asList(new Stone(4, BLUE), new Stone(5,
RED), new Stone(6, RED)), defaultSettings);
// Regression test:
@ -258,9 +262,8 @@ public class StoneSetTest {
/** */
@Test
public void manyJokersValid() {
assertSet(GROUP, 3 * 13,
Arrays.asList(new Stone(RED), new Stone(RED), new Stone(RED)),
defaultSettings);
assertSet(GROUP, 3 * 13, Arrays.asList(new Stone(RED), new Stone(RED),
new Stone(RED)), defaultSettings);
assertSet(GROUP, 4 * 13, Arrays.asList(new Stone(RED), new Stone(RED),
new Stone(RED), new Stone(RED)), defaultSettings);
assertSet(RUN, 13 + 12 + 11 + 10 + 9,
@ -269,8 +272,8 @@ public class StoneSetTest {
assertSet(RUN, 5 * 10, Arrays.asList(new Stone(RED), new Stone(RED),
new Stone(RED), new Stone(RED), new Stone(12, RED)),
defaultSettings);
assertSet(GROUP, 6 * 5,
Arrays.asList(new Stone(RED), new Stone(RED), new Stone(RED),
assertSet(GROUP, 6 * 5, Arrays
.asList(new Stone(RED), new Stone(RED), new Stone(RED),
new Stone(RED), new Stone(RED), new Stone(AQUA)),
moreColorLowerValueSettings);
}