Add GameSettings with the initial meld threshold
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@251 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
0b252810c9
commit
5169f31af0
7 changed files with 77 additions and 10 deletions
|
@ -18,6 +18,8 @@ public class MockRoundState implements IRoundState {
|
|||
public int activePlayer;
|
||||
/** */
|
||||
public StoneHeap gameHeap;
|
||||
/** */
|
||||
public GameSettings gameSettings;
|
||||
|
||||
/** */
|
||||
public MockRoundState() {
|
||||
|
@ -29,6 +31,7 @@ public class MockRoundState implements IRoundState {
|
|||
players.add(new MockPlayer("Player 4", Color.BLACK));
|
||||
activePlayer = 0;
|
||||
gameHeap = new StoneHeap();
|
||||
gameSettings = new GameSettings();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -66,4 +69,9 @@ public class MockRoundState implements IRoundState {
|
|||
public void setTable(ITable table) {
|
||||
setTable = table;
|
||||
}
|
||||
|
||||
@Override
|
||||
public GameSettings getGameSettings() {
|
||||
return gameSettings;
|
||||
}
|
||||
}
|
||||
|
|
Reference in a new issue