git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@609 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-07-06 16:36:06 +02:00
parent 3193477354
commit 51b7fbe822
156 changed files with 22852 additions and 2001 deletions

View file

@ -2,12 +2,12 @@
<!--NewPage-->
<HTML>
<HEAD>
<!-- Generated by javadoc (build 1.6.0_22) on Tue May 10 17:04:57 CEST 2011 -->
<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:55 CEST 2011 -->
<TITLE>
GameState
</TITLE>
<META NAME="date" CONTENT="2011-05-10">
<META NAME="date" CONTENT="2011-07-05">
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style">
@ -55,7 +55,7 @@ function windowTitle()
<TR>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
&nbsp;PREV CLASS&nbsp;
&nbsp;<A HREF="../../jrummikub/model/GameSettings.html" title="class in jrummikub.model"><B>PREV CLASS</B></A>&nbsp;
&nbsp;<A HREF="../../jrummikub/model/Hand.html" title="class in jrummikub.model"><B>NEXT CLASS</B></A></FONT></TD>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
<A HREF="../../index.html?jrummikub/model/GameState.html" target="_top"><B>FRAMES</B></A> &nbsp;
@ -76,9 +76,9 @@ function windowTitle()
</TR>
<TR>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
SUMMARY:&nbsp;NESTED&nbsp;|&nbsp;<A HREF="#field_summary">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_summary">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_summary">METHOD</A></FONT></TD>
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
DETAIL:&nbsp;FIELD&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
DETAIL:&nbsp;<A HREF="#field_detail">FIELD</A>&nbsp;|&nbsp;<A HREF="#constructor_detail">CONSTR</A>&nbsp;|&nbsp;<A HREF="#method_detail">METHOD</A></FONT></TD>
</TR>
</TABLE>
<A NAME="skip-navbar_top"></A>
@ -96,22 +96,65 @@ java.lang.Object
<IMG SRC="../../resources/inherit.gif" ALT="extended by "><B>jrummikub.model.GameState</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></DD>
<DT><B>All Implemented Interfaces:</B> <DD>java.io.Serializable</DD>
</DL>
<HR>
<DL>
<DT><PRE>public class <B>GameState</B><DT>extends java.lang.Object<DT>implements <A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></DL>
<DT><PRE>public class <B>GameState</B><DT>extends java.lang.Object<DT>implements java.io.Serializable</DL>
</PRE>
<P>
Class managing the overall and momentary GameState
Class that stores information for a game of multiple rounds
<P>
<P>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../serialized-form.html#jrummikub.model.GameState">Serialized Form</A></DL>
<HR>
<P>
<!-- =========== FIELD SUMMARY =========== -->
<A NAME="field_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
<B>Field Summary</B></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#firstRoundFirstPlayer">firstRoundFirstPlayer</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#lastPlayerRedealed">lastPlayerRedealed</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;java.util.ArrayList&lt;<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#scores">scores</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private static&nbsp;long</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#serialVersionUID">serialVersionUID</A></B></CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
<A NAME="constructor_summary"><!-- --></A>
@ -124,7 +167,7 @@ Class managing the overall and momentary GameState
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#GameState()">GameState</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Create a new GameState with an empty table and (currently) 4 new players.</TD>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
@ -138,59 +181,60 @@ Class managing the overall and momentary GameState
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getActivePlayer()">getActivePlayer</A></B>()</CODE>
<CODE>&nbsp;<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getAccumulatedScore()">getAccumulatedScore</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the currently active player</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../jrummikub/model/StoneHeap.html" title="class in jrummikub.model">StoneHeap</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getGameHeap()">getGameHeap</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the heap of stones to draw from</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getNthNextPlayer(int)">getNthNextPlayer</A></B>(int&nbsp;i)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the player that would be the active player after i turns</TD>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Calculated the accumulated score over the played rounds</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getPlayerCount()">getPlayerCount</A></B>()</CODE>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getFirstRoundFirstPlayer()">getFirstRoundFirstPlayer</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the number of players</TD>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gets the number of the first player of the first round</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;<A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getTable()">getTable</A></B>()</CODE>
<CODE>&nbsp;<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getLastPlayerRedealed()">getLastPlayerRedealed</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Get the current <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A></TD>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the player that has redealed last</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;java.util.List&lt;<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>&gt;</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getScores()">getScores</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the list of players' scores in the rounds played before</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;java.lang.Boolean[]</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#getWinners(java.lang.Integer[], int[])">getWinners</A></B>(java.lang.Integer[]&nbsp;points,
int[]&nbsp;wins)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns whether players have won</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#nextPlayer()">nextPlayer</A></B>()</CODE>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#setFirstRoundFirstPlayer(int)">setFirstRoundFirstPlayer</A></B>(int&nbsp;firstRoundFirstPlayer)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Changes the activePlayer to the next <A HREF="../../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> in the list</TD>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the number of the first player of the first round</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#setTable(jrummikub.model.ITable)">setTable</A></B>(<A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A>&nbsp;table)</CODE>
<TD><CODE><B><A HREF="../../jrummikub/model/GameState.html#setLastPlayerRedealed(jrummikub.model.PlayerSettings)">setLastPlayerRedealed</A></B>(<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>&nbsp;lastPlayerRedealed)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the current <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A></TD>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sets the player that has redealed last</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
@ -205,6 +249,55 @@ Class managing the overall and momentary GameState
&nbsp;
<P>
<!-- ============ FIELD DETAIL =========== -->
<A NAME="field_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>
<A NAME="serialVersionUID"><!-- --></A><H3>
serialVersionUID</H3>
<PRE>
private static final long <B>serialVersionUID</B></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../constant-values.html#jrummikub.model.GameState.serialVersionUID">Constant Field Values</A></DL>
</DL>
<HR>
<A NAME="firstRoundFirstPlayer"><!-- --></A><H3>
firstRoundFirstPlayer</H3>
<PRE>
private int <B>firstRoundFirstPlayer</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
<A NAME="scores"><!-- --></A><H3>
scores</H3>
<PRE>
private java.util.ArrayList&lt;<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>&gt; <B>scores</B></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>
<A NAME="lastPlayerRedealed"><!-- --></A><H3>
lastPlayerRedealed</H3>
<PRE>
private <A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A> <B>lastPlayerRedealed</B></PRE>
<DL>
<DL>
</DL>
</DL>
<!-- ========= CONSTRUCTOR DETAIL ======== -->
<A NAME="constructor_detail"><!-- --></A>
@ -220,8 +313,6 @@ GameState</H3>
<PRE>
public <B>GameState</B>()</PRE>
<DL>
<DD>Create a new GameState with an empty table and (currently) 4 new players.
<P>
</DL>
<!-- ============ METHOD DETAIL ========== -->
@ -234,126 +325,120 @@ public <B>GameState</B>()</PRE>
</TR>
</TABLE>
<A NAME="getTable()"><!-- --></A><H3>
getTable</H3>
<A NAME="getFirstRoundFirstPlayer()"><!-- --></A><H3>
getFirstRoundFirstPlayer</H3>
<PRE>
public <A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A> <B>getTable</B>()</PRE>
public int <B>getFirstRoundFirstPlayer</B>()</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getTable()">IGameState</A></CODE></B></DD>
<DD>Get the current <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A>
<DD>Gets the number of the first player of the first round
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getTable()">getTable</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:</B><DD>The current Table</DL>
<DT><B>Returns:</B><DD>the number of the first player of the first round</DL>
</DD>
</DL>
<HR>
<A NAME="setTable(jrummikub.model.ITable)"><!-- --></A><H3>
setTable</H3>
<A NAME="setFirstRoundFirstPlayer(int)"><!-- --></A><H3>
setFirstRoundFirstPlayer</H3>
<PRE>
public void <B>setTable</B>(<A HREF="../../jrummikub/model/ITable.html" title="interface in jrummikub.model">ITable</A>&nbsp;table)</PRE>
public void <B>setFirstRoundFirstPlayer</B>(int&nbsp;firstRoundFirstPlayer)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#setTable(jrummikub.model.ITable)">IGameState</A></CODE></B></DD>
<DD>Sets the current <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A>
<DD>Sets the number of the first player of the first round
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#setTable(jrummikub.model.ITable)">setTable</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>table</CODE> - The new Table</DL>
<DT><B>Parameters:</B><DD><CODE>firstRoundFirstPlayer</CODE> - the number of the first player of the first round</DL>
</DD>
</DL>
<HR>
<A NAME="getPlayerCount()"><!-- --></A><H3>
getPlayerCount</H3>
<A NAME="setLastPlayerRedealed(jrummikub.model.PlayerSettings)"><!-- --></A><H3>
setLastPlayerRedealed</H3>
<PRE>
public int <B>getPlayerCount</B>()</PRE>
public void <B>setLastPlayerRedealed</B>(<A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A>&nbsp;lastPlayerRedealed)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getPlayerCount()">IGameState</A></CODE></B></DD>
<DD>Returns the number of players
<DD>Sets the player that has redealed last
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getPlayerCount()">getPlayerCount</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:</B><DD>number of players</DL>
<DT><B>Parameters:</B><DD><CODE>lastPlayerRedealed</CODE> - the player to set</DL>
</DD>
</DL>
<HR>
<A NAME="nextPlayer()"><!-- --></A><H3>
nextPlayer</H3>
<A NAME="getLastPlayerRedealed()"><!-- --></A><H3>
getLastPlayerRedealed</H3>
<PRE>
public void <B>nextPlayer</B>()</PRE>
public <A HREF="../../jrummikub/model/PlayerSettings.html" title="class in jrummikub.model">PlayerSettings</A> <B>getLastPlayerRedealed</B>()</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#nextPlayer()">IGameState</A></CODE></B></DD>
<DD>Changes the activePlayer to the next <A HREF="../../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> in the list
<DD>Returns the player that has redealed last
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#nextPlayer()">nextPlayer</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL>
</DL>
</DD>
<DD><DL>
</DL>
<DT><B>Returns:</B><DD>the player</DL>
</DD>
</DL>
<HR>
<A NAME="getNthNextPlayer(int)"><!-- --></A><H3>
getNthNextPlayer</H3>
<A NAME="getScores()"><!-- --></A><H3>
getScores</H3>
<PRE>
public <A HREF="../../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A> <B>getNthNextPlayer</B>(int&nbsp;i)</PRE>
public java.util.List&lt;<A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A>&gt; <B>getScores</B>()</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getNthNextPlayer(int)">IGameState</A></CODE></B></DD>
<DD>Returns the player that would be the active player after i turns
<DD>Returns the list of players' scores in the rounds played before
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getNthNextPlayer(int)">getNthNextPlayer</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL>
</DL>
</DD>
<DD><DL>
<DT><B>Parameters:</B><DD><CODE>i</CODE> - number of turns
<DT><B>Returns:</B><DD>player active after i turns</DL>
<DT><B>Returns:</B><DD>the list of scores</DL>
</DD>
</DL>
<HR>
<A NAME="getActivePlayer()"><!-- --></A><H3>
getActivePlayer</H3>
<A NAME="getWinners(java.lang.Integer[], int[])"><!-- --></A><H3>
getWinners</H3>
<PRE>
public <A HREF="../../jrummikub/model/IPlayer.html" title="interface in jrummikub.model">IPlayer</A> <B>getActivePlayer</B>()</PRE>
private java.lang.Boolean[] <B>getWinners</B>(java.lang.Integer[]&nbsp;points,
int[]&nbsp;wins)</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getActivePlayer()">IGameState</A></CODE></B></DD>
<DD>Returns the currently active player
<DD>Returns whether players have won
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getActivePlayer()">getActivePlayer</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:</B><DD>currently active player</DL>
<DT><B>Parameters:</B><DD><CODE>points</CODE> - the player's points<DD><CODE>wins</CODE> - the number of wins per player
<DT><B>Returns:</B><DD>whether a player has won</DL>
</DD>
</DL>
<HR>
<A NAME="getGameHeap()"><!-- --></A><H3>
getGameHeap</H3>
<A NAME="getAccumulatedScore()"><!-- --></A><H3>
getAccumulatedScore</H3>
<PRE>
public <A HREF="../../jrummikub/model/StoneHeap.html" title="class in jrummikub.model">StoneHeap</A> <B>getGameHeap</B>()</PRE>
public <A HREF="../../jrummikub/model/Score.html" title="class in jrummikub.model">Score</A> <B>getAccumulatedScore</B>()</PRE>
<DL>
<DD><B>Description copied from interface: <CODE><A HREF="../../jrummikub/model/IGameState.html#getGameHeap()">IGameState</A></CODE></B></DD>
<DD>Returns the heap of stones to draw from
<DD>Calculated the accumulated score over the played rounds
<P>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../jrummikub/model/IGameState.html#getGameHeap()">getGameHeap</A></CODE> in interface <CODE><A HREF="../../jrummikub/model/IGameState.html" title="interface in jrummikub.model">IGameState</A></CODE></DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:</B><DD>heap of stones</DL>
<DT><B>Returns:</B><DD>the accumulated score</DL>
</DD>
</DL>
<!-- ========= END OF CLASS DATA ========= -->
@ -387,7 +472,7 @@ public <A HREF="../../jrummikub/model/StoneHeap.html" title="class in jrummikub.
<TR>
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
&nbsp;PREV CLASS&nbsp;
&nbsp;<A HREF="../../jrummikub/model/GameSettings.html" title="class in jrummikub.model"><B>PREV CLASS</B></A>&nbsp;
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