Test different stone heap configurations with JUnit theories; allow creating stone heaps with different stone set numbers

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@329 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-05-30 20:49:36 +02:00
parent 1660736239
commit 55088e15a1
2 changed files with 81 additions and 34 deletions

View file

@ -25,7 +25,7 @@ public class StoneHeap {
public StoneHeap(GameSettings gameSettings) {
heap = new ArrayList<Stone>();
for (int i = 1; i <= 13; i++) {
for (int j = 0; j < 2; j++) {
for (int j = 0; j < gameSettings.getStoneSetNumber(); j++) {
for (StoneColor c : EnumSet.allOf(StoneColor.class)) {
heap.add(new Stone(i, c));
}

View file

@ -1,54 +1,90 @@
package jrummikub.model;
import static org.junit.Assert.*;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.junit.*;
import static org.junit.Assert.*;
import jrummikub.util.Pair;
import org.junit.experimental.theories.DataPoints;
import org.junit.experimental.theories.Theories;
import org.junit.experimental.theories.Theory;
import org.junit.runner.RunWith;
/**
* Tests for {@link StoneHeap}
*/
@RunWith(Theories.class)
public class StoneHeapTest {
private StoneHeap testHeap;
private GameSettings testSettings;
/** */
@Before
public void createHeap() {
testHeap = new StoneHeap(testSettings = new GameSettings());
private static Pair<GameSettings, StoneHeap> createHeap(GameSettings settings) {
return new Pair<GameSettings, StoneHeap>(settings, new StoneHeap(settings));
}
private int calculateTotalNumberOfStones() {
/**
* @return the data points
*/
@DataPoints
public static Pair<GameSettings, StoneHeap>[] createDataPoints() {
GameSettings testSettings1 = new GameSettings();
GameSettings testSettings2 = new GameSettings();
testSettings2.setJokerNumber(10);
GameSettings testSettings3 = new GameSettings();
testSettings3.setStoneSetNumber(1);
GameSettings testSettings4 = new GameSettings();
testSettings4.setJokerNumber(5);
testSettings4.setStoneSetNumber(5);
@SuppressWarnings("unchecked")
Pair<GameSettings, StoneHeap>[] ret = new Pair[4];
ret[0] = createHeap(testSettings1);
ret[1] = createHeap(testSettings2);
ret[2] = createHeap(testSettings3);
ret[3] = createHeap(testSettings4);
return ret;
}
private int calculateTotalNumberOfStones(GameSettings testSettings) {
int totalStones = testSettings.getHighestCard()
* testSettings.getStoneSetNumber()
* testSettings.getStoneColors().size()
+ testSettings.getJokerNumber();
* testSettings.getStoneColors().size() + testSettings.getJokerNumber();
return totalStones;
}
/**
* Is the right number of Stones in heap?
*
* @param data
* data
*/
@Test
public void fullStoneHeap() {
assertEquals(calculateTotalNumberOfStones(), testHeap.heap.size());
@Theory
public void fullStoneHeap(Pair<GameSettings, StoneHeap> data) {
assertEquals(calculateTotalNumberOfStones(data.getFirst()),
data.getSecond().heap.size());
}
/**
* Enough stones of each color in heap?
*
* @param data
* data
*/
@Test
public void fullColor() {
int stonesOfAColor = testSettings.getHighestCard()
* testSettings.getStoneSetNumber();
@Theory
public void fullColor(Pair<GameSettings, StoneHeap> data) {
int stonesOfAColor = data.getFirst().getHighestCard()
* data.getFirst().getStoneSetNumber();
Map<StoneColor, Integer> counters = new HashMap<StoneColor, Integer>();
for (StoneColor c : EnumSet.allOf(StoneColor.class)) {
counters.put(c, 0);
}
for (Stone i : testHeap.heap) {
for (Stone i : data.getSecond().heap) {
if (i.isJoker())
continue;
int count = counters.get(i.getColor());
@ -61,29 +97,40 @@ public class StoneHeapTest {
/**
* Enough Jokers?
*
* @param data
* data
*/
@Test
public void fullJoker() {
@Theory
public void fullJoker(Pair<GameSettings, StoneHeap> data) {
int countJoker = 0;
for (Stone i : testHeap.heap) {
for (Stone i : data.getSecond().heap) {
if (i.isJoker())
countJoker++;
}
assertEquals(testSettings.getJokerNumber(), countJoker);
assertEquals(data.getFirst().getJokerNumber(), countJoker);
}
/** */
@Test
public void drawStoneTest() {
assertNotNull(testHeap.drawStone());
assertEquals(calculateTotalNumberOfStones() - 1, testHeap.heap.size());
/**
* @param data
* data
*/
@Theory
public void drawStoneTest(Pair<GameSettings, StoneHeap> data) {
assertNotNull(data.getSecond().drawStone());
assertEquals(calculateTotalNumberOfStones(data.getFirst()) - 1,
data.getSecond().heap.size());
}
/** */
@Test
public void drawStonesTest() {
List<Stone> testStones = testHeap.drawStones(5);
/**
* @param data
* data
*/
@Theory
public void drawStonesTest(Pair<GameSettings, StoneHeap> data) {
List<Stone> testStones = data.getSecond().drawStones(5);
assertEquals(5, testStones.size());
assertEquals(calculateTotalNumberOfStones() - 5, testHeap.heap.size());
assertEquals(calculateTotalNumberOfStones(data.getFirst()) - 5,
data.getSecond().heap.size());
}
}