Implemented most of network settings control
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@425 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
741a94953f
commit
570187c950
12 changed files with 356 additions and 191 deletions
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@ -1,6 +1,7 @@
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package jrummikub.view;
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import java.awt.Color;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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@ -31,6 +32,8 @@ public class MockSettingsPanel implements ISettingsPanel {
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/** */
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public MockEvent startGameEvent = new MockEvent();
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/** */
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public MockEvent offerGameEvent = new MockEvent();
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/** */
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public MockEvent networkGameEvent = new MockEvent();
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/** */
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public SettingsError error = SettingsError.NO_ERROR;
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@ -39,7 +42,7 @@ public class MockSettingsPanel implements ISettingsPanel {
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/** */
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public boolean addPlayerButtonEnabled = true;
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/** */
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public boolean removePlayerButtonsEnabled = false;
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public List<Boolean> removePlayerButtonsEnabled = Collections.emptyList();
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/** */
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public MockEvent setVariantDefaultEvent = new MockEvent();
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@ -139,7 +142,7 @@ public class MockSettingsPanel implements ISettingsPanel {
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}
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@Override
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public void enableRemovePlayerButtons(boolean enable) {
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public void enableRemovePlayerButtons(List<Boolean> enable) {
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removePlayerButtonsEnabled = enable;
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}
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@ -205,4 +208,15 @@ public class MockSettingsPanel implements ISettingsPanel {
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// TODO Auto-generated method stub
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}
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@Override
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public void setPlayerNamesEditable(List<Boolean> editable) {
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// TODO Auto-generated method stub
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}
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@Override
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public IEvent getOfferGameEvent() {
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return offerGameEvent;
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}
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}
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@ -100,7 +100,7 @@ public class RoundControl {
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private void prepareTurn() {
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getTurnControlType() == HUMAN;
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.getType() == HUMAN;
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clonedTable = (ITable) roundState.getTable().clone();
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clonedHand = (IHand) roundState.getActivePlayer().getHand().clone();
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@ -123,7 +123,7 @@ public class RoundControl {
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if (turnControl != null)
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return;
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getTurnControlType() == HUMAN;
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.getType() == HUMAN;
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TurnMode turnMode = TurnMode.NORMAL_TURN;
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@ -139,7 +139,7 @@ public class RoundControl {
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}
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turnControl = TurnControlFactory.getFactory(
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roundState.getActivePlayer().getPlayerSettings()
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.getTurnControlType()).create();
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.getType()).create();
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turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
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roundState.getActivePlayer().getLaidOut(), turnMode),
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roundState.getGameSettings(), view);
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@ -3,6 +3,7 @@ package jrummikub.control;
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import java.awt.Color;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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@ -34,20 +35,44 @@ public class SettingsControl {
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* Create a new settings control
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*
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* @param view
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* the view to use
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* the view to use
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* @param settings
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* initial game settings
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* initial game settings
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*/
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public SettingsControl(IView view, GameSettings settings) {
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this.view = view;
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this.settings = settings;
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view.getSettingsPanel().enableNetworkMode(false);
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view.getSettingsPanel().setPlayerNamesEditable(
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Collections.<Boolean> emptyList());
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addPlayer();
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addPlayer();
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addListeners();
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connections.add(view.getSettingsPanel().getStartGameEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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startGame();
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}
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}));
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}
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protected SettingsControl() {
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}
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protected void addListeners() {
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addPlayerSettingsListeners();
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addOptionListeners1();
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addOptionListeners2();
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}
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/**
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* the start game event is emitted when the user wants to start a game and
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* the settings made are valid
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* the start game event is emitted when the user wants to start a game and the
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* settings made are valid
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*
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* @return the event
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*/
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@ -59,28 +84,12 @@ public class SettingsControl {
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* Start the operation of the settings control
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*/
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public void startSettings() {
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addPlayer();
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addPlayer();
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addPlayerSettingsListeners();
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addOptionListeners1();
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addOptionListeners2();
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connections.add(view.getSettingsPanel().getStartGameEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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startGame();
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}
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}));
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view.showSettingsPanel(true);
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}
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private void addOptionListeners1() {
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connections.add(view.getSettingsPanel()
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.getChangeInitialMeldThresholdEvent()
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.add(new IListener1<Integer>() {
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.getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setInitialMeldThreshold(value);
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@ -105,8 +114,7 @@ public class SettingsControl {
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update();
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}
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}));
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connections.add(view.getSettingsPanel()
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.getChangeNumberOfStonesDealtEvent()
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connections.add(view.getSettingsPanel().getChangeNumberOfStonesDealtEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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@ -217,7 +225,7 @@ public class SettingsControl {
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}));
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}
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private void addPlayer() {
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protected void addPlayer() {
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if (settings.getPlayerList().size() >= ISettingsPanel.PLAYER_COLORS.length) {
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return;
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}
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@ -237,7 +245,13 @@ public class SettingsControl {
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break;
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}
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// Next, find unused color
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settings.getPlayerList().add(
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new PlayerSettings("Spieler " + num, findUnusedColor()));
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update();
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}
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protected Color findUnusedColor() {
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Color color = null;
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colorLoop: for (Color c : ISettingsPanel.PLAYER_COLORS) {
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color = c;
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@ -248,11 +262,7 @@ public class SettingsControl {
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}
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break;
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}
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settings.getPlayerList().add(
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new PlayerSettings("Spieler " + num, color));
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update();
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return color;
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}
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private void removePlayer(int i) {
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@ -283,17 +293,18 @@ public class SettingsControl {
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update();
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}
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private void setPlayerType(int i, Type type) {
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settings.getPlayerList().get(i).setTurnControlType(type);
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protected void setPlayerType(int i, Type type) {
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settings.getPlayerList().get(i).setType(type);
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update();
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}
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protected void update() {
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boolean enableRemoveButtons = settings.getPlayerList().size() > 2;
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view.getSettingsPanel().enableRemovePlayerButtons(
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settings.getPlayerList().size() > 2);
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view.getSettingsPanel()
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.enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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Collections.nCopies(settings.getPlayerList().size(),
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enableRemoveButtons));
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view.getSettingsPanel().enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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checkSettings();
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@ -305,7 +316,7 @@ public class SettingsControl {
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view.getSettingsPanel().setGameSettings(settings);
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}
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private boolean checkSettings() {
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protected boolean checkSettings() {
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if (!checkErrors()) {
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return false;
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}
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@ -328,13 +339,19 @@ public class SettingsControl {
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}
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}
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for (int i = 0; i < settings.getPlayerList().size(); ++i) {
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String name = settings.getPlayerList().get(i).getName();
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PlayerSettings player1 = settings.getPlayerList().get(i);
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String name = player1.getName();
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Type type = player1.getType();
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if (type == Type.NETWORK) {
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continue;
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}
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for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
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if (settings.getPlayerList().get(j).getName().equals(name)) {
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view.getSettingsPanel()
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.setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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PlayerSettings player2 = settings.getPlayerList().get(j);
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if (player2.getName().equals(name) && player2.getType() == type) {
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view.getSettingsPanel().setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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view.getSettingsPanel().enableStartGameButton(false);
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return false;
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}
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@ -343,8 +360,7 @@ public class SettingsControl {
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int totalStonesDealt = settings.getNumberOfStonesDealt()
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* settings.getPlayerList().size();
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int totalStones = settings.getHighestValue()
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* settings.getStoneSetNumber()
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int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
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* settings.getStoneColors().size() + settings.getJokerNumber();
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if (totalStones <= totalStonesDealt) {
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@ -373,7 +389,7 @@ public class SettingsControl {
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boolean humanPlayerFound = false;
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for (PlayerSettings player : settings.getPlayerList()) {
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if (player.getTurnControlType() == Type.HUMAN) {
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if (player.getType() == Type.HUMAN) {
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humanPlayerFound = true;
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break;
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}
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@ -49,6 +49,10 @@ class ConnectionControl {
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this.loginData = loginData;
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}
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String getNickname() {
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return muc.getNickname();
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}
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void connect() {
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new Thread(new ConnectRunner()).start();
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}
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@ -61,7 +61,7 @@ public class NetworkControl {
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view.showGameListPanel(false);
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settingsControl = new NetworkSettingsControl(
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connectionControl, view, new GameSettings());
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connectionControl.getNickname(), view, new GameSettings());
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settingsControl.startSettings();
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}
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}
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@ -1,54 +1,126 @@
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package jrummikub.control.network;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.UUID;
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import java.util.Collections;
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import java.util.List;
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import jrummikub.control.SettingsControl;
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import jrummikub.model.GameSettings;
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import jrummikub.model.PlayerSettings;
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import jrummikub.model.PlayerSettings.Type;
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import jrummikub.view.IGameListPanel.GameData;
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import jrummikub.view.ISettingsPanel;
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import jrummikub.view.IView;
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/**
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* Settings for network games, entered by host
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*/
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public class NetworkSettingsControl extends SettingsControl {
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private GameData gameData = new GameData(UUID.randomUUID(), settings);
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private ConnectionControl connectionControl;
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private String nickname;
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/**
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* Creates a new network settings control
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*
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* @param connectionControl
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* for gameOffers
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* for gameOffers
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* @param view
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* for events and handlers
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* for events and handlers
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* @param settings
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* for playerNumber, color...
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* for playerNumber, color...
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*/
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public NetworkSettingsControl(ConnectionControl connectionControl,
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IView view, GameSettings settings) {
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super(view, settings);
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this.connectionControl = connectionControl;
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/*view.getSettingsPanel().setPlayerTypeChoices(
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Arrays.asList(Type.NETWORK, Type.COMPUTER));*/
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public NetworkSettingsControl(String nickname, IView view,
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GameSettings settings) {
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this.nickname = nickname;
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this.view = view;
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this.settings = settings;
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view.getSettingsPanel().enableNetworkMode(true);
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}
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view.getSettingsPanel().setPlayerNamesEditable(
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Collections.<Boolean> emptyList());
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@Override
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public void startSettings() {
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super.startSettings();
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addFirstPlayer();
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addPlayer();
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addListeners();
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}
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@Override
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protected void update() {
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super.update();
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connectionControl.offerGame(gameData);
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view.getSettingsPanel().enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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checkSettings();
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List<List<Type>> choices = new ArrayList<List<Type>>();
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List<Boolean> enableRemoveButtons = new ArrayList<Boolean>();
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List<Boolean> playerNamesEditable = new ArrayList<Boolean>();
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for (int i = 0; i < settings.getPlayerList().size(); i++) {
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if (i == 0) {
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choices.add(Collections.singletonList(Type.HUMAN));
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enableRemoveButtons.add(false);
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} else {
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choices.add(Arrays.asList(Type.NETWORK, Type.COMPUTER));
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enableRemoveButtons.add(settings.getPlayerList().size() > 2);
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}
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playerNamesEditable
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.add(settings.getPlayerList().get(i).getType() == Type.COMPUTER);
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}
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view.getSettingsPanel().enableRemovePlayerButtons(enableRemoveButtons);
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view.getSettingsPanel().setPlayerNamesEditable(playerNamesEditable);
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view.getSettingsPanel().setPlayerTypeChoices(choices);
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view.getSettingsPanel().setGameSettings(settings);
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}
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@Override
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public void abort() {
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super.abort();
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connectionControl.withdrawGame(gameData.getGameID());
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protected void setPlayerType(int i, Type type) {
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Type oldType = settings.getPlayerList().get(i).getType();
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settings.getPlayerList().get(i).setType(type);
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if (type == Type.NETWORK) {
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settings.getPlayerList().get(i).setName("Offen");
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} else if (oldType != Type.COMPUTER && type == Type.COMPUTER) {
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// Find unused player name
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int num = 0;
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nameLoop: while (true) {
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num++;
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String playerName = "Computer " + num;
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for (PlayerSettings player : settings.getPlayerList()) {
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if (player.getType() == Type.COMPUTER
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&& playerName.equals(player.getName())) {
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continue nameLoop;
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}
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}
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break;
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}
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settings.getPlayerList().get(i).setName("Computer " + num);
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}
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update();
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}
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private void addFirstPlayer() {
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PlayerSettings playerSettings = new PlayerSettings(nickname,
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findUnusedColor());
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settings.getPlayerList().add(playerSettings);
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}
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@Override
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protected void addPlayer() {
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if (settings.getPlayerList().size() >= ISettingsPanel.PLAYER_COLORS.length) {
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return;
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}
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PlayerSettings playerSettings = new PlayerSettings("Offen",
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findUnusedColor());
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playerSettings.setType(Type.NETWORK);
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settings.getPlayerList().add(playerSettings);
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update();
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}
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}
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@ -85,7 +85,7 @@ public class PlayerSettings implements Serializable {
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* @param turnControlType
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* player's TurnControlFactory type
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*/
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public void setTurnControlType(Type turnControlType) {
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public void setType(Type turnControlType) {
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this.turnControlType = turnControlType;
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}
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@ -94,7 +94,7 @@ public class PlayerSettings implements Serializable {
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*
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* @return player's TurnControlFactory type
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*/
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public Type getTurnControlType() {
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public Type getType() {
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return turnControlType;
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}
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}
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@ -10,7 +10,6 @@ import jrummikub.model.StoneColor;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IEvent2;
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import jrummikub.util.Pair;
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/**
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* The panel for the game setup
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@ -40,8 +39,8 @@ public interface ISettingsPanel {
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public void enableNetworkMode(boolean enable);
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/**
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* The add player event is emitted when the user wants to add a player to
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* the player list
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* The add player event is emitted when the user wants to add a player to the
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* player list
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*
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* @return the event
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*/
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@ -88,8 +87,8 @@ public interface ISettingsPanel {
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public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
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/**
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* The change StoneSet number event is emitted when the user wants to use
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* more or less than 2 StoneSets per color
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* The change StoneSet number event is emitted when the user wants to use more
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* or less than 2 StoneSets per color
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*
|
||||
* @return number of SoneSets
|
||||
*/
|
||||
|
@ -130,7 +129,7 @@ public interface ISettingsPanel {
|
|||
* Sets an error to display
|
||||
*
|
||||
* @param error
|
||||
* the kind of error
|
||||
* the kind of error
|
||||
*/
|
||||
public void setError(SettingsError error);
|
||||
|
||||
|
@ -138,7 +137,7 @@ public interface ISettingsPanel {
|
|||
* Enables or disables the start game button
|
||||
*
|
||||
* @param enable
|
||||
* specifies if the button is to be enabled or disabled
|
||||
* specifies if the button is to be enabled or disabled
|
||||
*/
|
||||
public void enableStartGameButton(boolean enable);
|
||||
|
||||
|
@ -146,7 +145,7 @@ public interface ISettingsPanel {
|
|||
* Enables or disables the add player button
|
||||
*
|
||||
* @param enable
|
||||
* specifies if the button is to be enabled or disabled
|
||||
* specifies if the button is to be enabled or disabled
|
||||
*/
|
||||
public void enableAddPlayerButton(boolean enable);
|
||||
|
||||
|
@ -154,16 +153,16 @@ public interface ISettingsPanel {
|
|||
* Enables or disables the remove player buttons
|
||||
*
|
||||
* @param enable
|
||||
* specifies if the buttons are to be enabled or disabled
|
||||
* specifies if the buttons are to be enabled or disabled
|
||||
*/
|
||||
|
||||
public void enableRemovePlayerButtons(boolean enable);
|
||||
public void enableRemovePlayerButtons(List<Boolean> enable);
|
||||
|
||||
/**
|
||||
* Sets the game settings to display
|
||||
*
|
||||
* @param gameSettings
|
||||
* the settings
|
||||
* the settings
|
||||
*/
|
||||
public void setGameSettings(GameSettings gameSettings);
|
||||
|
||||
|
@ -203,9 +202,13 @@ public interface ISettingsPanel {
|
|||
public IEvent getSetVariantChildrenEvent();
|
||||
|
||||
public IEvent getBackEvent();
|
||||
|
||||
|
||||
public void setPlayerTypeChoices(List<List<Type>> choices);
|
||||
|
||||
public void setPlayerNamesEditable(List<Boolean> editable);
|
||||
|
||||
public IEvent getOfferGameEvent();
|
||||
|
||||
/**
|
||||
* Specifies the different kinds of settings errors that can be displayed
|
||||
*/
|
||||
|
|
|
@ -187,7 +187,7 @@ class GameListPanel extends JPanel implements IGameListPanel {
|
|||
int index, boolean isSelected, boolean cellHasFocus) {
|
||||
String host = "", playerCount = "";
|
||||
|
||||
if (value instanceof GameData) {
|
||||
if (value instanceof GameData && ((GameData)value).getGameSettings() != null) {
|
||||
GameData gameData = (GameData) value;
|
||||
|
||||
host = gameData.getHost();
|
||||
|
|
|
@ -16,10 +16,10 @@ import java.awt.event.ActionListener;
|
|||
import java.awt.event.MouseAdapter;
|
||||
import java.awt.event.MouseEvent;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
@ -60,12 +60,13 @@ import jrummikub.util.Event2;
|
|||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.util.IEvent2;
|
||||
import jrummikub.util.Pair;
|
||||
import jrummikub.view.ISettingsPanel;
|
||||
|
||||
@SuppressWarnings("serial")
|
||||
class SettingsPanel extends JPanel implements ISettingsPanel {
|
||||
private List<List<Type>> playerTypeChoices = new ArrayList<List<Type>>();
|
||||
private List<List<Type>> playerTypeChoices = Collections.emptyList();
|
||||
private List<Boolean> removeButtonsEnabled = Collections.emptyList();
|
||||
private List<Boolean> playerNamesEditable = Collections.emptyList();
|
||||
|
||||
private JTabbedPane tabbedPane;
|
||||
private JPanel playerSetupPanel;
|
||||
|
@ -74,8 +75,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
private JButton addPlayerButton;
|
||||
private JLabel errorMessageLabel;
|
||||
private JButton startButton;
|
||||
private JButton offerButton;
|
||||
|
||||
private boolean removeButtonsEnabled = true;
|
||||
private List<PlayerSettingsPanel> playerSettingsPanels = new ArrayList<PlayerSettingsPanel>();
|
||||
|
||||
private JButton setVariantDefaultButton;
|
||||
|
@ -98,6 +99,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
private Event startGameEvent = new Event();
|
||||
private Event loadGameEvent = new Event();
|
||||
private Event networkGameEvent = new Event();
|
||||
private Event offerGameEvent = new Event();
|
||||
private Event backEvent = new Event();
|
||||
private Event addPlayerEvent = new Event();
|
||||
private Event1<Integer> removePlayerEvent = new Event1<Integer>();
|
||||
private Event2<Integer, Color> changePlayerColorEvent = new Event2<Integer, Color>();
|
||||
|
@ -113,13 +116,17 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
private Event1<Boolean> changeNoLimitsEvent = new Event1<Boolean>();
|
||||
private Event setVariantDefaultEvent = new Event();
|
||||
private Event setVariantChildrenEvent = new Event();
|
||||
private Event backEvent = new Event();
|
||||
|
||||
@Override
|
||||
public IEvent getStartGameEvent() {
|
||||
return startGameEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent getOfferGameEvent() {
|
||||
return offerGameEvent;
|
||||
}
|
||||
|
||||
IEvent getLoadGameEvent() {
|
||||
return loadGameEvent;
|
||||
}
|
||||
|
@ -216,37 +223,37 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
@Override
|
||||
public void setError(SettingsError error) {
|
||||
switch (error) {
|
||||
case NO_ERROR:
|
||||
errorMessageLabel.setText(" ");
|
||||
break;
|
||||
case DUPLICATE_PLAYER_NAME_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Jeder Spielername darf nur einmal verwendet werden.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NO_PLAYER_NAME_ERROR:
|
||||
errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NOT_ENOUGH_STONES_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NOT_ENOUGH_COLORS_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case COMPUTER_PLAYERS_ONLY_WARNING:
|
||||
errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
|
||||
errorMessageLabel.setForeground(Color.ORANGE.darker());
|
||||
break;
|
||||
case TOO_HIGH_THRESHOLD_WARNING:
|
||||
errorMessageLabel
|
||||
.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
|
||||
errorMessageLabel.setForeground(Color.ORANGE.darker());
|
||||
break;
|
||||
case NO_ERROR:
|
||||
errorMessageLabel.setText(" ");
|
||||
break;
|
||||
case DUPLICATE_PLAYER_NAME_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Jeder Spielername darf nur einmal verwendet werden.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NO_PLAYER_NAME_ERROR:
|
||||
errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NOT_ENOUGH_STONES_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case NOT_ENOUGH_COLORS_ERROR:
|
||||
errorMessageLabel
|
||||
.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
|
||||
errorMessageLabel.setForeground(Color.RED);
|
||||
break;
|
||||
case COMPUTER_PLAYERS_ONLY_WARNING:
|
||||
errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
|
||||
errorMessageLabel.setForeground(Color.ORANGE.darker());
|
||||
break;
|
||||
case TOO_HIGH_THRESHOLD_WARNING:
|
||||
errorMessageLabel
|
||||
.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
|
||||
errorMessageLabel.setForeground(Color.ORANGE.darker());
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -262,17 +269,35 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void enableRemovePlayerButtons(boolean enable) {
|
||||
public void enableRemovePlayerButtons(List<Boolean> enable) {
|
||||
removeButtonsEnabled = enable;
|
||||
Iterator<Boolean> it = enable.iterator();
|
||||
for (PlayerSettingsPanel psp : playerSettingsPanels) {
|
||||
psp.enableRemoveButton(enable);
|
||||
if (!it.hasNext()) {
|
||||
psp.enableRemoveButton(false);
|
||||
} else {
|
||||
psp.enableRemoveButton(it.next());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setPlayerNamesEditable(List<Boolean> editable) {
|
||||
playerNamesEditable = editable;
|
||||
|
||||
Iterator<Boolean> it = editable.iterator();
|
||||
for (PlayerSettingsPanel psp : playerSettingsPanels) {
|
||||
if (!it.hasNext()) {
|
||||
psp.setPlayerNameEditable(true);
|
||||
} else {
|
||||
psp.setPlayerNameEditable(it.next());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setGameSettings(GameSettings gameSettings) {
|
||||
while (playerSettingsPanels.size() > gameSettings.getPlayerList()
|
||||
.size()) {
|
||||
while (playerSettingsPanels.size() > gameSettings.getPlayerList().size()) {
|
||||
removePlayerSettingsPanel();
|
||||
}
|
||||
|
||||
|
@ -281,16 +306,14 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
if (i < playerTypeChoices.size()) {
|
||||
choices = playerTypeChoices.get(i);
|
||||
}
|
||||
updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i),
|
||||
choices);
|
||||
updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i), choices);
|
||||
}
|
||||
|
||||
initialMeldThresholdSpinner.setValue(gameSettings
|
||||
.getInitialMeldThreshold());
|
||||
initialMeldThresholdSpinner
|
||||
.setValue(gameSettings.getInitialMeldThreshold());
|
||||
stoneSetNumberSpinner.setValue(gameSettings.getStoneSetNumber());
|
||||
highestValueSpinner.setValue(gameSettings.getHighestValue());
|
||||
numberOfStonesDealtSpinner.setValue(gameSettings
|
||||
.getNumberOfStonesDealt());
|
||||
numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
|
||||
jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
|
||||
timeSpinner.setValue(gameSettings.getTotalTime());
|
||||
noLimitsBox.setSelected(gameSettings.isNoLimits());
|
||||
|
@ -315,16 +338,17 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
|
||||
private void addPlayerSettingsPanel(int i, PlayerSettings settings,
|
||||
List<Type> choices) {
|
||||
PlayerSettingsPanel panel = new PlayerSettingsPanel(i, settings,
|
||||
choices);
|
||||
PlayerSettingsPanel panel = new PlayerSettingsPanel(i, settings, choices);
|
||||
playerSettingsPanels.add(panel);
|
||||
playerSettingsViewport.add(panel,
|
||||
playerSettingsViewport.getComponentCount() - 1);
|
||||
enableRemovePlayerButtons(removeButtonsEnabled);
|
||||
setPlayerNamesEditable(playerNamesEditable);
|
||||
}
|
||||
|
||||
private void removePlayerSettingsPanel() {
|
||||
PlayerSettingsPanel p = playerSettingsPanels
|
||||
.remove(playerSettingsPanels.size() - 1);
|
||||
PlayerSettingsPanel p = playerSettingsPanels.remove(playerSettingsPanels
|
||||
.size() - 1);
|
||||
playerSettingsViewport.remove(p);
|
||||
}
|
||||
|
||||
|
@ -346,8 +370,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
playerSettingsViewport.add(addPlayerPanel);
|
||||
|
||||
addPlayerButton = new JButton("+");
|
||||
addPlayerButton
|
||||
.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
|
||||
addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
|
||||
addPlayerButton.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
|
@ -512,8 +535,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
c.insets = new Insets(2, 2, 2, 2);
|
||||
final JSpinner spinner = new JSpinner();
|
||||
spinner.setModel(new SpinnerNumberModel(min, min, max, step));
|
||||
spinner.setPreferredSize(new Dimension(60,
|
||||
spinner.getMinimumSize().height));
|
||||
spinner
|
||||
.setPreferredSize(new Dimension(60, spinner.getMinimumSize().height));
|
||||
spinner.addChangeListener(new ChangeListener() {
|
||||
@Override
|
||||
public void stateChanged(ChangeEvent e) {
|
||||
|
@ -535,7 +558,6 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
optionsPanel.add(label, c);
|
||||
}
|
||||
|
||||
// TODO wiederfinden
|
||||
SettingsPanel() {
|
||||
setLayout(new GridBagLayout());
|
||||
|
||||
|
@ -566,15 +588,16 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
add(buttonPanel, c);
|
||||
|
||||
startButton = createButton("Spiel starten", startGameEvent);
|
||||
|
||||
loadButton = createButton("Spiel laden...", loadGameEvent);
|
||||
networkButton = createButton("Netzwerkspiel...", networkGameEvent);
|
||||
|
||||
offerButton = createButton("Spiel anbieten", offerGameEvent);
|
||||
backButton = createButton("Zur\u00fcck", backEvent);
|
||||
|
||||
addDefaultButtons();
|
||||
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
|
||||
new EmptyBorder(10, 10, 10, 10)));
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
|
||||
10, 10, 10, 10)));
|
||||
}
|
||||
|
||||
void resetTabbedPane() {
|
||||
|
@ -609,7 +632,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
c.weightx = 1;
|
||||
c.weighty = 1;
|
||||
|
||||
buttonPanel.add(startButton, c);
|
||||
buttonPanel.add(offerButton, c);
|
||||
c.weightx = 0;
|
||||
buttonPanel.add(Box.createHorizontalStrut(10), c);
|
||||
c.weightx = 1;
|
||||
|
@ -643,19 +666,23 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
private JTextField nameField;
|
||||
private JButton removeButton;
|
||||
private JComboBox playerType;
|
||||
private List<Type> playerTypeChoices;
|
||||
|
||||
public void setSettings(PlayerSettings settings) {
|
||||
if (!nameField.getText().equals(settings.getName())) {
|
||||
nameField.setText(settings.getName());
|
||||
}
|
||||
// playerType.setSelectedIndex(0);
|
||||
int index = Arrays.binarySearch(Type.values(),
|
||||
settings.getTurnControlType());
|
||||
if (index != playerType.getSelectedIndex()) {
|
||||
int index = playerTypeChoices.indexOf(settings.getType());
|
||||
if (index != playerType.getSelectedIndex() && index >= 0
|
||||
&& index < playerType.getModel().getSize()) {
|
||||
playerType.setSelectedIndex(index);
|
||||
}
|
||||
colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
|
||||
16, 2));
|
||||
colorButton
|
||||
.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
|
||||
}
|
||||
|
||||
public void setPlayerNameEditable(boolean editable) {
|
||||
nameField.setEditable(editable);
|
||||
}
|
||||
|
||||
public void enableRemoveButton(boolean enable) {
|
||||
|
@ -691,18 +718,20 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
}
|
||||
|
||||
public void setChoices(List<Type> playerTypeChoices) {
|
||||
this.playerTypeChoices = playerTypeChoices;
|
||||
|
||||
Vector<String> choices = new Vector<String>();
|
||||
for (Type t : playerTypeChoices) {
|
||||
switch (t) {
|
||||
case COMPUTER:
|
||||
choices.add("Computer");
|
||||
break;
|
||||
case HUMAN:
|
||||
choices.add("Mensch");
|
||||
break;
|
||||
case NETWORK:
|
||||
choices.add("Netzwerk");
|
||||
break;
|
||||
case COMPUTER:
|
||||
choices.add("Computer");
|
||||
break;
|
||||
case HUMAN:
|
||||
choices.add("Mensch");
|
||||
break;
|
||||
case NETWORK:
|
||||
choices.add("Netzwerk");
|
||||
break;
|
||||
}
|
||||
}
|
||||
playerType.setModel(new DefaultComboBoxModel(choices));
|
||||
|
@ -723,8 +752,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
c.gridy = 0;
|
||||
add(colorButton, c);
|
||||
|
||||
nameField.getDocument().addDocumentListener(
|
||||
new NameChangeListener());
|
||||
nameField.getDocument().addDocumentListener(new NameChangeListener());
|
||||
c2.gridy = 0;
|
||||
c2.weightx = 1;
|
||||
c2.fill = GridBagConstraints.HORIZONTAL;
|
||||
|
@ -737,6 +765,10 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
changeType();
|
||||
}
|
||||
});
|
||||
playerType.setPreferredSize(new Dimension(120, playerType
|
||||
.getPreferredSize().height));
|
||||
playerType.setMinimumSize(new Dimension(120,
|
||||
playerType.getMinimumSize().height));
|
||||
add(playerType, c);
|
||||
|
||||
removeButton = new JButton("\u00d7");
|
||||
|
@ -747,7 +779,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
remove();
|
||||
}
|
||||
});
|
||||
removeButton.setEnabled(removeButtonsEnabled);
|
||||
|
||||
add(removeButton, c);
|
||||
}
|
||||
|
||||
|
@ -755,9 +787,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
public Dimension getPreferredSize() {
|
||||
Dimension preferredSize = super.getPreferredSize();
|
||||
for (Component component : this.getComponents()) {
|
||||
preferredSize.setSize(
|
||||
preferredSize.width,
|
||||
Math.max(preferredSize.height,
|
||||
preferredSize
|
||||
.setSize(preferredSize.width, Math.max(preferredSize.height,
|
||||
component.getPreferredSize().height));
|
||||
}
|
||||
return preferredSize;
|
||||
|
@ -767,9 +798,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
public Dimension getMaximumSize() {
|
||||
Dimension preferredSize = super.getPreferredSize();
|
||||
for (Component component : this.getComponents()) {
|
||||
preferredSize.setSize(
|
||||
Integer.MAX_VALUE,
|
||||
Math.max(preferredSize.height,
|
||||
preferredSize
|
||||
.setSize(Integer.MAX_VALUE, Math.max(preferredSize.height,
|
||||
component.getPreferredSize().height));
|
||||
}
|
||||
return preferredSize;
|
||||
|
@ -785,7 +815,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
|
||||
private void changeType() {
|
||||
changePlayerTypeEvent.emit(playerNumber,
|
||||
Type.values()[playerType.getSelectedIndex()]);
|
||||
playerTypeChoices.get(playerType.getSelectedIndex()));
|
||||
}
|
||||
|
||||
private void remove() {
|
||||
|
|
|
@ -7,7 +7,6 @@ import java.awt.Color;
|
|||
import java.util.Arrays;
|
||||
import java.util.HashSet;
|
||||
|
||||
import jrummikub.control.turn.TurnControlFactory;
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.PlayerSettings.Type;
|
||||
import jrummikub.model.StoneColor;
|
||||
|
@ -42,12 +41,15 @@ public class SettingsControlTest {
|
|||
/** */
|
||||
@Test
|
||||
public void initialStateTest() {
|
||||
assertSame(ISettingsPanel.SettingsError.NO_ERROR,
|
||||
view.settingsPanel.error);
|
||||
assertSame(ISettingsPanel.SettingsError.NO_ERROR, view.settingsPanel.error);
|
||||
view.settingsPanel.startGameEvent.emit();
|
||||
assertNotNull(gameSettings);
|
||||
assertEquals(2, gameSettings.getPlayerList().size());
|
||||
assertFalse(view.settingsPanel.removePlayerButtonsEnabled);
|
||||
assertEquals(2, view.settingsPanel.removePlayerButtonsEnabled.size());
|
||||
|
||||
for (Boolean enabled : view.settingsPanel.removePlayerButtonsEnabled) {
|
||||
assertFalse(enabled);
|
||||
}
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -57,7 +59,11 @@ public class SettingsControlTest {
|
|||
view.settingsPanel.startGameEvent.emit();
|
||||
assertNotNull(gameSettings);
|
||||
assertEquals(3, gameSettings.getPlayerList().size());
|
||||
assertTrue(view.settingsPanel.removePlayerButtonsEnabled);
|
||||
assertEquals(3, view.settingsPanel.removePlayerButtonsEnabled.size());
|
||||
|
||||
for (Boolean enabled : view.settingsPanel.removePlayerButtonsEnabled) {
|
||||
assertTrue(enabled);
|
||||
}
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -70,8 +76,12 @@ public class SettingsControlTest {
|
|||
view.settingsPanel.startGameEvent.emit();
|
||||
assertNotNull(gameSettings);
|
||||
assertEquals(16, gameSettings.getPlayerList().size());
|
||||
assertTrue(view.settingsPanel.removePlayerButtonsEnabled);
|
||||
assertEquals(16, view.settingsPanel.removePlayerButtonsEnabled.size());
|
||||
assertFalse(view.settingsPanel.addPlayerButtonEnabled);
|
||||
|
||||
for (Boolean enabled : view.settingsPanel.removePlayerButtonsEnabled) {
|
||||
assertTrue(enabled);
|
||||
}
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -85,8 +95,13 @@ public class SettingsControlTest {
|
|||
view.settingsPanel.startGameEvent.emit();
|
||||
assertNotNull(gameSettings);
|
||||
assertEquals(15, gameSettings.getPlayerList().size());
|
||||
assertTrue(view.settingsPanel.removePlayerButtonsEnabled);
|
||||
assertEquals(15, view.settingsPanel.removePlayerButtonsEnabled.size());
|
||||
|
||||
assertTrue(view.settingsPanel.addPlayerButtonEnabled);
|
||||
|
||||
for (Boolean enabled : view.settingsPanel.removePlayerButtonsEnabled) {
|
||||
assertTrue(enabled);
|
||||
}
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -97,7 +112,11 @@ public class SettingsControlTest {
|
|||
view.settingsPanel.startGameEvent.emit();
|
||||
assertNotNull(gameSettings);
|
||||
assertEquals(2, gameSettings.getPlayerList().size());
|
||||
assertFalse(view.settingsPanel.removePlayerButtonsEnabled);
|
||||
assertEquals(2, view.settingsPanel.removePlayerButtonsEnabled.size());
|
||||
|
||||
for (Boolean enabled : view.settingsPanel.removePlayerButtonsEnabled) {
|
||||
assertFalse(enabled);
|
||||
}
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -164,8 +183,7 @@ public class SettingsControlTest {
|
|||
view.settingsPanel.changePlayerNameEvent.emit(1, name2);
|
||||
|
||||
assertTrue(view.settingsPanel.startButtonEnabled);
|
||||
assertSame(ISettingsPanel.SettingsError.NO_ERROR,
|
||||
view.settingsPanel.error);
|
||||
assertSame(ISettingsPanel.SettingsError.NO_ERROR, view.settingsPanel.error);
|
||||
|
||||
view.settingsPanel.startGameEvent.emit();
|
||||
assertNotNull(gameSettings);
|
||||
|
@ -262,10 +280,8 @@ public class SettingsControlTest {
|
|||
view.settingsPanel.startGameEvent.emit();
|
||||
assertNotNull(gameSettings);
|
||||
assertEquals(2, gameSettings.getPlayerList().size());
|
||||
assertSame(Type.COMPUTER, gameSettings.getPlayerList().get(0)
|
||||
.getTurnControlType());
|
||||
assertSame(Type.HUMAN, gameSettings.getPlayerList().get(1)
|
||||
.getTurnControlType());
|
||||
assertSame(Type.COMPUTER, gameSettings.getPlayerList().get(0).getType());
|
||||
assertSame(Type.HUMAN, gameSettings.getPlayerList().get(1).getType());
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -110,7 +110,9 @@ public class TurnControlTest {
|
|||
mockPlayer = new MockPlayer(null, null);
|
||||
mockPlayer.hand = mockHand;
|
||||
testControl = new HumanTurnControl(mockTimer);
|
||||
testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
|
||||
testControl.setup(new ITurnControl.TurnInfo(mockTable,
|
||||
mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
|
||||
new GameSettings(), mockView);
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -134,7 +136,9 @@ public class TurnControlTest {
|
|||
mockHand.iterable = stones;
|
||||
|
||||
testControl = new HumanTurnControl(mockTimer);
|
||||
testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
|
||||
testControl.setup(new ITurnControl.TurnInfo(mockTable,
|
||||
mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN),
|
||||
new GameSettings(), mockView);
|
||||
testControl.startTurn();
|
||||
|
||||
int i = 0;
|
||||
|
@ -627,7 +631,9 @@ public class TurnControlTest {
|
|||
public void testAddLeft() {
|
||||
AccessibleTable table = new AccessibleTable();
|
||||
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(),
|
||||
mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(),
|
||||
mockView);
|
||||
turnControl.startTurn();
|
||||
Stone blueOne = new Stone(1, BLUE);
|
||||
Stone redOne = new Stone(1, RED);
|
||||
|
@ -744,7 +750,9 @@ public class TurnControlTest {
|
|||
public void testAddRight() {
|
||||
AccessibleTable table = new AccessibleTable();
|
||||
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(),
|
||||
mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(),
|
||||
mockView);
|
||||
turnControl.startTurn();
|
||||
Stone blueOne = new Stone(1, BLUE);
|
||||
Stone redOne = new Stone(1, RED);
|
||||
|
@ -861,7 +869,9 @@ public class TurnControlTest {
|
|||
public void testAddNewSet() {
|
||||
AccessibleTable table = new AccessibleTable();
|
||||
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
|
||||
turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(),
|
||||
mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(),
|
||||
mockView);
|
||||
turnControl.startTurn();
|
||||
Stone blueOne = new Stone(1, BLUE);
|
||||
Stone redOne = new Stone(1, RED);
|
||||
|
|
Reference in a new issue