Implemented most of network settings control
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@425 72836036-5685-4462-b002-a69064685172
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741a94953f
commit
570187c950
12 changed files with 356 additions and 191 deletions
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@ -100,7 +100,7 @@ public class RoundControl {
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private void prepareTurn() {
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getTurnControlType() == HUMAN;
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.getType() == HUMAN;
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clonedTable = (ITable) roundState.getTable().clone();
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clonedHand = (IHand) roundState.getActivePlayer().getHand().clone();
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@ -123,7 +123,7 @@ public class RoundControl {
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if (turnControl != null)
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return;
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getTurnControlType() == HUMAN;
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.getType() == HUMAN;
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TurnMode turnMode = TurnMode.NORMAL_TURN;
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@ -139,7 +139,7 @@ public class RoundControl {
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}
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turnControl = TurnControlFactory.getFactory(
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roundState.getActivePlayer().getPlayerSettings()
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.getTurnControlType()).create();
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.getType()).create();
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turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
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roundState.getActivePlayer().getLaidOut(), turnMode),
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roundState.getGameSettings(), view);
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@ -3,6 +3,7 @@ package jrummikub.control;
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import java.awt.Color;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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@ -34,20 +35,44 @@ public class SettingsControl {
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* Create a new settings control
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*
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* @param view
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* the view to use
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* the view to use
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* @param settings
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* initial game settings
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* initial game settings
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*/
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public SettingsControl(IView view, GameSettings settings) {
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this.view = view;
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this.settings = settings;
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view.getSettingsPanel().enableNetworkMode(false);
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view.getSettingsPanel().setPlayerNamesEditable(
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Collections.<Boolean> emptyList());
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addPlayer();
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addPlayer();
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addListeners();
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connections.add(view.getSettingsPanel().getStartGameEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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startGame();
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}
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}));
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}
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protected SettingsControl() {
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}
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protected void addListeners() {
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addPlayerSettingsListeners();
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addOptionListeners1();
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addOptionListeners2();
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}
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/**
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* the start game event is emitted when the user wants to start a game and
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* the settings made are valid
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* the start game event is emitted when the user wants to start a game and the
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* settings made are valid
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*
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* @return the event
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*/
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@ -59,28 +84,12 @@ public class SettingsControl {
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* Start the operation of the settings control
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*/
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public void startSettings() {
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addPlayer();
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addPlayer();
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addPlayerSettingsListeners();
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addOptionListeners1();
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addOptionListeners2();
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connections.add(view.getSettingsPanel().getStartGameEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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startGame();
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}
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}));
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view.showSettingsPanel(true);
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}
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private void addOptionListeners1() {
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connections.add(view.getSettingsPanel()
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.getChangeInitialMeldThresholdEvent()
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.add(new IListener1<Integer>() {
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.getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setInitialMeldThreshold(value);
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@ -105,8 +114,7 @@ public class SettingsControl {
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update();
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}
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}));
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connections.add(view.getSettingsPanel()
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.getChangeNumberOfStonesDealtEvent()
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connections.add(view.getSettingsPanel().getChangeNumberOfStonesDealtEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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@ -217,7 +225,7 @@ public class SettingsControl {
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}));
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}
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private void addPlayer() {
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protected void addPlayer() {
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if (settings.getPlayerList().size() >= ISettingsPanel.PLAYER_COLORS.length) {
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return;
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}
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@ -237,7 +245,13 @@ public class SettingsControl {
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break;
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}
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// Next, find unused color
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settings.getPlayerList().add(
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new PlayerSettings("Spieler " + num, findUnusedColor()));
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update();
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}
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protected Color findUnusedColor() {
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Color color = null;
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colorLoop: for (Color c : ISettingsPanel.PLAYER_COLORS) {
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color = c;
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@ -248,11 +262,7 @@ public class SettingsControl {
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}
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break;
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}
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settings.getPlayerList().add(
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new PlayerSettings("Spieler " + num, color));
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update();
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return color;
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}
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private void removePlayer(int i) {
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@ -283,17 +293,18 @@ public class SettingsControl {
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update();
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}
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private void setPlayerType(int i, Type type) {
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settings.getPlayerList().get(i).setTurnControlType(type);
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protected void setPlayerType(int i, Type type) {
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settings.getPlayerList().get(i).setType(type);
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update();
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}
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protected void update() {
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boolean enableRemoveButtons = settings.getPlayerList().size() > 2;
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view.getSettingsPanel().enableRemovePlayerButtons(
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settings.getPlayerList().size() > 2);
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view.getSettingsPanel()
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.enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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Collections.nCopies(settings.getPlayerList().size(),
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enableRemoveButtons));
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view.getSettingsPanel().enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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checkSettings();
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@ -305,7 +316,7 @@ public class SettingsControl {
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view.getSettingsPanel().setGameSettings(settings);
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}
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private boolean checkSettings() {
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protected boolean checkSettings() {
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if (!checkErrors()) {
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return false;
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}
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@ -328,13 +339,19 @@ public class SettingsControl {
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}
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}
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for (int i = 0; i < settings.getPlayerList().size(); ++i) {
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String name = settings.getPlayerList().get(i).getName();
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PlayerSettings player1 = settings.getPlayerList().get(i);
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String name = player1.getName();
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Type type = player1.getType();
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if (type == Type.NETWORK) {
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continue;
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}
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for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
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if (settings.getPlayerList().get(j).getName().equals(name)) {
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view.getSettingsPanel()
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.setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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PlayerSettings player2 = settings.getPlayerList().get(j);
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if (player2.getName().equals(name) && player2.getType() == type) {
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view.getSettingsPanel().setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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view.getSettingsPanel().enableStartGameButton(false);
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return false;
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}
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@ -343,8 +360,7 @@ public class SettingsControl {
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int totalStonesDealt = settings.getNumberOfStonesDealt()
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* settings.getPlayerList().size();
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int totalStones = settings.getHighestValue()
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* settings.getStoneSetNumber()
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int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
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* settings.getStoneColors().size() + settings.getJokerNumber();
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if (totalStones <= totalStonesDealt) {
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@ -373,7 +389,7 @@ public class SettingsControl {
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boolean humanPlayerFound = false;
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for (PlayerSettings player : settings.getPlayerList()) {
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if (player.getTurnControlType() == Type.HUMAN) {
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if (player.getType() == Type.HUMAN) {
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humanPlayerFound = true;
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break;
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}
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@ -49,6 +49,10 @@ class ConnectionControl {
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this.loginData = loginData;
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}
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String getNickname() {
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return muc.getNickname();
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}
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void connect() {
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new Thread(new ConnectRunner()).start();
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}
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@ -61,7 +61,7 @@ public class NetworkControl {
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view.showGameListPanel(false);
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settingsControl = new NetworkSettingsControl(
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connectionControl, view, new GameSettings());
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connectionControl.getNickname(), view, new GameSettings());
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settingsControl.startSettings();
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}
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}
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@ -1,54 +1,126 @@
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package jrummikub.control.network;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.UUID;
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import java.util.Collections;
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import java.util.List;
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import jrummikub.control.SettingsControl;
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import jrummikub.model.GameSettings;
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import jrummikub.model.PlayerSettings;
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import jrummikub.model.PlayerSettings.Type;
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import jrummikub.view.IGameListPanel.GameData;
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import jrummikub.view.ISettingsPanel;
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import jrummikub.view.IView;
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/**
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* Settings for network games, entered by host
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*/
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public class NetworkSettingsControl extends SettingsControl {
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private GameData gameData = new GameData(UUID.randomUUID(), settings);
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private ConnectionControl connectionControl;
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private String nickname;
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/**
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* Creates a new network settings control
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*
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* @param connectionControl
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* for gameOffers
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* for gameOffers
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* @param view
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* for events and handlers
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* for events and handlers
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* @param settings
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* for playerNumber, color...
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* for playerNumber, color...
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*/
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public NetworkSettingsControl(ConnectionControl connectionControl,
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IView view, GameSettings settings) {
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super(view, settings);
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this.connectionControl = connectionControl;
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/*view.getSettingsPanel().setPlayerTypeChoices(
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Arrays.asList(Type.NETWORK, Type.COMPUTER));*/
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public NetworkSettingsControl(String nickname, IView view,
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GameSettings settings) {
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this.nickname = nickname;
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this.view = view;
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this.settings = settings;
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view.getSettingsPanel().enableNetworkMode(true);
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}
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view.getSettingsPanel().setPlayerNamesEditable(
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Collections.<Boolean> emptyList());
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@Override
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public void startSettings() {
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super.startSettings();
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addFirstPlayer();
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addPlayer();
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addListeners();
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}
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@Override
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protected void update() {
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super.update();
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connectionControl.offerGame(gameData);
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view.getSettingsPanel().enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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checkSettings();
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List<List<Type>> choices = new ArrayList<List<Type>>();
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List<Boolean> enableRemoveButtons = new ArrayList<Boolean>();
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List<Boolean> playerNamesEditable = new ArrayList<Boolean>();
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for (int i = 0; i < settings.getPlayerList().size(); i++) {
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if (i == 0) {
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choices.add(Collections.singletonList(Type.HUMAN));
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enableRemoveButtons.add(false);
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} else {
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choices.add(Arrays.asList(Type.NETWORK, Type.COMPUTER));
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enableRemoveButtons.add(settings.getPlayerList().size() > 2);
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}
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playerNamesEditable
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.add(settings.getPlayerList().get(i).getType() == Type.COMPUTER);
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}
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view.getSettingsPanel().enableRemovePlayerButtons(enableRemoveButtons);
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view.getSettingsPanel().setPlayerNamesEditable(playerNamesEditable);
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view.getSettingsPanel().setPlayerTypeChoices(choices);
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view.getSettingsPanel().setGameSettings(settings);
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}
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@Override
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public void abort() {
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super.abort();
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connectionControl.withdrawGame(gameData.getGameID());
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protected void setPlayerType(int i, Type type) {
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Type oldType = settings.getPlayerList().get(i).getType();
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settings.getPlayerList().get(i).setType(type);
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if (type == Type.NETWORK) {
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settings.getPlayerList().get(i).setName("Offen");
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} else if (oldType != Type.COMPUTER && type == Type.COMPUTER) {
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// Find unused player name
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int num = 0;
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nameLoop: while (true) {
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num++;
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String playerName = "Computer " + num;
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for (PlayerSettings player : settings.getPlayerList()) {
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if (player.getType() == Type.COMPUTER
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&& playerName.equals(player.getName())) {
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continue nameLoop;
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}
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}
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break;
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}
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settings.getPlayerList().get(i).setName("Computer " + num);
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}
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update();
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}
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private void addFirstPlayer() {
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PlayerSettings playerSettings = new PlayerSettings(nickname,
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findUnusedColor());
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settings.getPlayerList().add(playerSettings);
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}
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@Override
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protected void addPlayer() {
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if (settings.getPlayerList().size() >= ISettingsPanel.PLAYER_COLORS.length) {
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return;
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}
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PlayerSettings playerSettings = new PlayerSettings("Offen",
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findUnusedColor());
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playerSettings.setType(Type.NETWORK);
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settings.getPlayerList().add(playerSettings);
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update();
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}
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}
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