Implemented most of network settings control

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@425 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-06-13 22:29:28 +02:00
parent 741a94953f
commit 570187c950
12 changed files with 356 additions and 191 deletions

View file

@ -10,7 +10,6 @@ import jrummikub.model.StoneColor;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IEvent2;
import jrummikub.util.Pair;
/**
* The panel for the game setup
@ -40,8 +39,8 @@ public interface ISettingsPanel {
public void enableNetworkMode(boolean enable);
/**
* The add player event is emitted when the user wants to add a player to
* the player list
* The add player event is emitted when the user wants to add a player to the
* player list
*
* @return the event
*/
@ -88,8 +87,8 @@ public interface ISettingsPanel {
public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
/**
* The change StoneSet number event is emitted when the user wants to use
* more or less than 2 StoneSets per color
* The change StoneSet number event is emitted when the user wants to use more
* or less than 2 StoneSets per color
*
* @return number of SoneSets
*/
@ -130,7 +129,7 @@ public interface ISettingsPanel {
* Sets an error to display
*
* @param error
* the kind of error
* the kind of error
*/
public void setError(SettingsError error);
@ -138,7 +137,7 @@ public interface ISettingsPanel {
* Enables or disables the start game button
*
* @param enable
* specifies if the button is to be enabled or disabled
* specifies if the button is to be enabled or disabled
*/
public void enableStartGameButton(boolean enable);
@ -146,7 +145,7 @@ public interface ISettingsPanel {
* Enables or disables the add player button
*
* @param enable
* specifies if the button is to be enabled or disabled
* specifies if the button is to be enabled or disabled
*/
public void enableAddPlayerButton(boolean enable);
@ -154,16 +153,16 @@ public interface ISettingsPanel {
* Enables or disables the remove player buttons
*
* @param enable
* specifies if the buttons are to be enabled or disabled
* specifies if the buttons are to be enabled or disabled
*/
public void enableRemovePlayerButtons(boolean enable);
public void enableRemovePlayerButtons(List<Boolean> enable);
/**
* Sets the game settings to display
*
* @param gameSettings
* the settings
* the settings
*/
public void setGameSettings(GameSettings gameSettings);
@ -203,9 +202,13 @@ public interface ISettingsPanel {
public IEvent getSetVariantChildrenEvent();
public IEvent getBackEvent();
public void setPlayerTypeChoices(List<List<Type>> choices);
public void setPlayerNamesEditable(List<Boolean> editable);
public IEvent getOfferGameEvent();
/**
* Specifies the different kinds of settings errors that can be displayed
*/

View file

@ -187,7 +187,7 @@ class GameListPanel extends JPanel implements IGameListPanel {
int index, boolean isSelected, boolean cellHasFocus) {
String host = "", playerCount = "";
if (value instanceof GameData) {
if (value instanceof GameData && ((GameData)value).getGameSettings() != null) {
GameData gameData = (GameData) value;
host = gameData.getHost();

View file

@ -16,10 +16,10 @@ import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
@ -60,12 +60,13 @@ import jrummikub.util.Event2;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IEvent2;
import jrummikub.util.Pair;
import jrummikub.view.ISettingsPanel;
@SuppressWarnings("serial")
class SettingsPanel extends JPanel implements ISettingsPanel {
private List<List<Type>> playerTypeChoices = new ArrayList<List<Type>>();
private List<List<Type>> playerTypeChoices = Collections.emptyList();
private List<Boolean> removeButtonsEnabled = Collections.emptyList();
private List<Boolean> playerNamesEditable = Collections.emptyList();
private JTabbedPane tabbedPane;
private JPanel playerSetupPanel;
@ -74,8 +75,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private JButton addPlayerButton;
private JLabel errorMessageLabel;
private JButton startButton;
private JButton offerButton;
private boolean removeButtonsEnabled = true;
private List<PlayerSettingsPanel> playerSettingsPanels = new ArrayList<PlayerSettingsPanel>();
private JButton setVariantDefaultButton;
@ -98,6 +99,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private Event startGameEvent = new Event();
private Event loadGameEvent = new Event();
private Event networkGameEvent = new Event();
private Event offerGameEvent = new Event();
private Event backEvent = new Event();
private Event addPlayerEvent = new Event();
private Event1<Integer> removePlayerEvent = new Event1<Integer>();
private Event2<Integer, Color> changePlayerColorEvent = new Event2<Integer, Color>();
@ -113,13 +116,17 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private Event1<Boolean> changeNoLimitsEvent = new Event1<Boolean>();
private Event setVariantDefaultEvent = new Event();
private Event setVariantChildrenEvent = new Event();
private Event backEvent = new Event();
@Override
public IEvent getStartGameEvent() {
return startGameEvent;
}
@Override
public IEvent getOfferGameEvent() {
return offerGameEvent;
}
IEvent getLoadGameEvent() {
return loadGameEvent;
}
@ -216,37 +223,37 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
@Override
public void setError(SettingsError error) {
switch (error) {
case NO_ERROR:
errorMessageLabel.setText(" ");
break;
case DUPLICATE_PLAYER_NAME_ERROR:
errorMessageLabel
.setText("Jeder Spielername darf nur einmal verwendet werden.");
errorMessageLabel.setForeground(Color.RED);
break;
case NO_PLAYER_NAME_ERROR:
errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
errorMessageLabel.setForeground(Color.RED);
break;
case NOT_ENOUGH_STONES_ERROR:
errorMessageLabel
.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
errorMessageLabel.setForeground(Color.RED);
break;
case NOT_ENOUGH_COLORS_ERROR:
errorMessageLabel
.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
errorMessageLabel.setForeground(Color.RED);
break;
case COMPUTER_PLAYERS_ONLY_WARNING:
errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
errorMessageLabel.setForeground(Color.ORANGE.darker());
break;
case TOO_HIGH_THRESHOLD_WARNING:
errorMessageLabel
.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
errorMessageLabel.setForeground(Color.ORANGE.darker());
break;
case NO_ERROR:
errorMessageLabel.setText(" ");
break;
case DUPLICATE_PLAYER_NAME_ERROR:
errorMessageLabel
.setText("Jeder Spielername darf nur einmal verwendet werden.");
errorMessageLabel.setForeground(Color.RED);
break;
case NO_PLAYER_NAME_ERROR:
errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
errorMessageLabel.setForeground(Color.RED);
break;
case NOT_ENOUGH_STONES_ERROR:
errorMessageLabel
.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
errorMessageLabel.setForeground(Color.RED);
break;
case NOT_ENOUGH_COLORS_ERROR:
errorMessageLabel
.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
errorMessageLabel.setForeground(Color.RED);
break;
case COMPUTER_PLAYERS_ONLY_WARNING:
errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
errorMessageLabel.setForeground(Color.ORANGE.darker());
break;
case TOO_HIGH_THRESHOLD_WARNING:
errorMessageLabel
.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
errorMessageLabel.setForeground(Color.ORANGE.darker());
break;
}
}
@ -262,17 +269,35 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
@Override
public void enableRemovePlayerButtons(boolean enable) {
public void enableRemovePlayerButtons(List<Boolean> enable) {
removeButtonsEnabled = enable;
Iterator<Boolean> it = enable.iterator();
for (PlayerSettingsPanel psp : playerSettingsPanels) {
psp.enableRemoveButton(enable);
if (!it.hasNext()) {
psp.enableRemoveButton(false);
} else {
psp.enableRemoveButton(it.next());
}
}
}
@Override
public void setPlayerNamesEditable(List<Boolean> editable) {
playerNamesEditable = editable;
Iterator<Boolean> it = editable.iterator();
for (PlayerSettingsPanel psp : playerSettingsPanels) {
if (!it.hasNext()) {
psp.setPlayerNameEditable(true);
} else {
psp.setPlayerNameEditable(it.next());
}
}
}
@Override
public void setGameSettings(GameSettings gameSettings) {
while (playerSettingsPanels.size() > gameSettings.getPlayerList()
.size()) {
while (playerSettingsPanels.size() > gameSettings.getPlayerList().size()) {
removePlayerSettingsPanel();
}
@ -281,16 +306,14 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
if (i < playerTypeChoices.size()) {
choices = playerTypeChoices.get(i);
}
updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i),
choices);
updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i), choices);
}
initialMeldThresholdSpinner.setValue(gameSettings
.getInitialMeldThreshold());
initialMeldThresholdSpinner
.setValue(gameSettings.getInitialMeldThreshold());
stoneSetNumberSpinner.setValue(gameSettings.getStoneSetNumber());
highestValueSpinner.setValue(gameSettings.getHighestValue());
numberOfStonesDealtSpinner.setValue(gameSettings
.getNumberOfStonesDealt());
numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
timeSpinner.setValue(gameSettings.getTotalTime());
noLimitsBox.setSelected(gameSettings.isNoLimits());
@ -315,16 +338,17 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private void addPlayerSettingsPanel(int i, PlayerSettings settings,
List<Type> choices) {
PlayerSettingsPanel panel = new PlayerSettingsPanel(i, settings,
choices);
PlayerSettingsPanel panel = new PlayerSettingsPanel(i, settings, choices);
playerSettingsPanels.add(panel);
playerSettingsViewport.add(panel,
playerSettingsViewport.getComponentCount() - 1);
enableRemovePlayerButtons(removeButtonsEnabled);
setPlayerNamesEditable(playerNamesEditable);
}
private void removePlayerSettingsPanel() {
PlayerSettingsPanel p = playerSettingsPanels
.remove(playerSettingsPanels.size() - 1);
PlayerSettingsPanel p = playerSettingsPanels.remove(playerSettingsPanels
.size() - 1);
playerSettingsViewport.remove(p);
}
@ -346,8 +370,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
playerSettingsViewport.add(addPlayerPanel);
addPlayerButton = new JButton("+");
addPlayerButton
.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
addPlayerButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
@ -512,8 +535,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
c.insets = new Insets(2, 2, 2, 2);
final JSpinner spinner = new JSpinner();
spinner.setModel(new SpinnerNumberModel(min, min, max, step));
spinner.setPreferredSize(new Dimension(60,
spinner.getMinimumSize().height));
spinner
.setPreferredSize(new Dimension(60, spinner.getMinimumSize().height));
spinner.addChangeListener(new ChangeListener() {
@Override
public void stateChanged(ChangeEvent e) {
@ -535,7 +558,6 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
optionsPanel.add(label, c);
}
// TODO wiederfinden
SettingsPanel() {
setLayout(new GridBagLayout());
@ -566,15 +588,16 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
add(buttonPanel, c);
startButton = createButton("Spiel starten", startGameEvent);
loadButton = createButton("Spiel laden...", loadGameEvent);
networkButton = createButton("Netzwerkspiel...", networkGameEvent);
offerButton = createButton("Spiel anbieten", offerGameEvent);
backButton = createButton("Zur\u00fcck", backEvent);
addDefaultButtons();
setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
new EmptyBorder(10, 10, 10, 10)));
setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
10, 10, 10, 10)));
}
void resetTabbedPane() {
@ -609,7 +632,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
c.weightx = 1;
c.weighty = 1;
buttonPanel.add(startButton, c);
buttonPanel.add(offerButton, c);
c.weightx = 0;
buttonPanel.add(Box.createHorizontalStrut(10), c);
c.weightx = 1;
@ -643,19 +666,23 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private JTextField nameField;
private JButton removeButton;
private JComboBox playerType;
private List<Type> playerTypeChoices;
public void setSettings(PlayerSettings settings) {
if (!nameField.getText().equals(settings.getName())) {
nameField.setText(settings.getName());
}
// playerType.setSelectedIndex(0);
int index = Arrays.binarySearch(Type.values(),
settings.getTurnControlType());
if (index != playerType.getSelectedIndex()) {
int index = playerTypeChoices.indexOf(settings.getType());
if (index != playerType.getSelectedIndex() && index >= 0
&& index < playerType.getModel().getSize()) {
playerType.setSelectedIndex(index);
}
colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
16, 2));
colorButton
.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
}
public void setPlayerNameEditable(boolean editable) {
nameField.setEditable(editable);
}
public void enableRemoveButton(boolean enable) {
@ -691,18 +718,20 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
public void setChoices(List<Type> playerTypeChoices) {
this.playerTypeChoices = playerTypeChoices;
Vector<String> choices = new Vector<String>();
for (Type t : playerTypeChoices) {
switch (t) {
case COMPUTER:
choices.add("Computer");
break;
case HUMAN:
choices.add("Mensch");
break;
case NETWORK:
choices.add("Netzwerk");
break;
case COMPUTER:
choices.add("Computer");
break;
case HUMAN:
choices.add("Mensch");
break;
case NETWORK:
choices.add("Netzwerk");
break;
}
}
playerType.setModel(new DefaultComboBoxModel(choices));
@ -723,8 +752,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
c.gridy = 0;
add(colorButton, c);
nameField.getDocument().addDocumentListener(
new NameChangeListener());
nameField.getDocument().addDocumentListener(new NameChangeListener());
c2.gridy = 0;
c2.weightx = 1;
c2.fill = GridBagConstraints.HORIZONTAL;
@ -737,6 +765,10 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
changeType();
}
});
playerType.setPreferredSize(new Dimension(120, playerType
.getPreferredSize().height));
playerType.setMinimumSize(new Dimension(120,
playerType.getMinimumSize().height));
add(playerType, c);
removeButton = new JButton("\u00d7");
@ -747,7 +779,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
remove();
}
});
removeButton.setEnabled(removeButtonsEnabled);
add(removeButton, c);
}
@ -755,9 +787,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
public Dimension getPreferredSize() {
Dimension preferredSize = super.getPreferredSize();
for (Component component : this.getComponents()) {
preferredSize.setSize(
preferredSize.width,
Math.max(preferredSize.height,
preferredSize
.setSize(preferredSize.width, Math.max(preferredSize.height,
component.getPreferredSize().height));
}
return preferredSize;
@ -767,9 +798,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
public Dimension getMaximumSize() {
Dimension preferredSize = super.getPreferredSize();
for (Component component : this.getComponents()) {
preferredSize.setSize(
Integer.MAX_VALUE,
Math.max(preferredSize.height,
preferredSize
.setSize(Integer.MAX_VALUE, Math.max(preferredSize.height,
component.getPreferredSize().height));
}
return preferredSize;
@ -785,7 +815,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private void changeType() {
changePlayerTypeEvent.emit(playerNumber,
Type.values()[playerType.getSelectedIndex()]);
playerTypeChoices.get(playerType.getSelectedIndex()));
}
private void remove() {