Implement settings control
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@291 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
5029ff206a
commit
5aa79ea898
4 changed files with 268 additions and 55 deletions
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@ -8,56 +8,188 @@ import jrummikub.util.Event1;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IListener;
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import jrummikub.util.IListener1;
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import jrummikub.util.IListener2;
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import jrummikub.view.ISettingsPanel;
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import jrummikub.view.IView;
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/**
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* The settings control controls the settings panel
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*/
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public class SettingsControl {
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private IView view;
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private Event1<GameSettings> startGameEvent = new Event1<GameSettings>();
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private GameSettings settings = new GameSettings();
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/**
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* Create a new settings control
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*
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* @param view
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* the view to use
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*/
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public SettingsControl(IView view) {
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this.view = view;
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addPlayer();
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addPlayer();
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}
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/**
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* the start game event is emitted when the user wants to start a game and the
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* settings made are valid
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*
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* @return the event
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*/
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public IEvent1<GameSettings> getStartGameEvent() {
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return startGameEvent;
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}
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/**
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* Start the operation of the settings control
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*/
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public void startSettings() {
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/*
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* view.getSettingsPanel().getSettingsChangeEvent() .add(new
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* IListener1<GameSettings>() {
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*
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* @Override public void handle(GameSettings settings) {
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* checkSettings(settings); } });
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* view.getSettingsPanel().getStartGameEvent() .add(new
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* IListener1<GameSettings>() {
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*
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* @Override public void handle(GameSettings settings) {
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* startGame(settings); } });
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*/
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// TODO vvv this is just a temp. fix
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view.getSettingsPanel().getStartGameEvent().add(new IListener() {
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@Override
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public void handle() {
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GameSettings defaultSettings = new GameSettings();
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defaultSettings.getPlayerList().add(new PlayerSettings("Foo", new Color(1.0f, 0, 0)));
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defaultSettings.getPlayerList().add(new PlayerSettings("Bar", new Color(0, 1.0f, 0)));
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startGame(defaultSettings);
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startGame();
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}
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});
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view.getSettingsPanel().getAddPlayerEvent().add(new IListener() {
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@Override
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public void handle() {
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addPlayer();
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}
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});
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view.getSettingsPanel().getRemovePlayerEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer i) {
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removePlayer(i);
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}
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});
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view.getSettingsPanel().getChangePlayerColorEvent()
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.add(new IListener2<Integer, Color>() {
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@Override
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public void handle(Integer i, Color color) {
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setPlayerColor(i, color);
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}
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});
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view.getSettingsPanel().getChangePlayerNameEvent()
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.add(new IListener2<Integer, String>() {
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@Override
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public void handle(Integer i, String name) {
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setPlayerName(i, name);
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}
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});
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view.showSettingsPanel(true);
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}
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private boolean checkSettings(GameSettings settings) {
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// TODO Check
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// TODO Show error
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private void addPlayer() {
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if (settings.getPlayerList().size() >= ISettingsPanel.PLAYER_COLORS.length) {
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return;
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}
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// Find unused player name
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int num = settings.getPlayerList().size();
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nameLoop: while (true) {
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num++;
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String playerName = "Spieler " + num;
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for (PlayerSettings player : settings.getPlayerList()) {
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if (playerName.equals(player.getName())) {
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continue nameLoop;
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}
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}
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break;
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}
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// Next, find unused color
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Color color = null;
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colorLoop: for (Color c : ISettingsPanel.PLAYER_COLORS) {
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color = c;
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for (PlayerSettings player : settings.getPlayerList()) {
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if (c == player.getColor()) {
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continue colorLoop;
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}
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}
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break;
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}
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settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color));
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update();
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}
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private void removePlayer(int i) {
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settings.getPlayerList().remove(i);
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update();
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}
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private void setPlayerColor(int i, Color color) {
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PlayerSettings player = settings.getPlayerList().get(i);
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if (player.getColor() == color) {
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return;
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}
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for (PlayerSettings other : settings.getPlayerList()) {
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if (other.getColor() == color) {
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other.setColor(player.getColor());
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break;
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}
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}
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player.setColor(color);
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update();
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}
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private void setPlayerName(int i, String name) {
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settings.getPlayerList().get(i).setName(name);
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update();
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}
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private void update() {
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view.getSettingsPanel().enableRemovePlayerButtons(
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settings.getPlayerList().size() > 2);
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view.getSettingsPanel().enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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checkSettings();
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view.getSettingsPanel().setGameSettings(settings);
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}
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private boolean checkSettings() {
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for (PlayerSettings player : settings.getPlayerList()) {
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if (player.getName().isEmpty()) {
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view.getSettingsPanel().setError(
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ISettingsPanel.SettingsError.NO_PLAYER_NAME);
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view.getSettingsPanel().enableStartGameButton(false);
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return false;
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}
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}
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for (int i = 0; i < settings.getPlayerList().size(); ++i) {
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String name = settings.getPlayerList().get(i).getName();
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for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
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if (settings.getPlayerList().get(j).getName().equals(name)) {
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view.getSettingsPanel().setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME);
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view.getSettingsPanel().enableStartGameButton(false);
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return false;
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}
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}
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}
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view.getSettingsPanel().setError(ISettingsPanel.SettingsError.NO_ERROR);
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view.getSettingsPanel().enableStartGameButton(true);
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return true;
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}
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private void startGame(GameSettings settings) {
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if (!checkSettings(settings)) {
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private void startGame() {
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if (!checkSettings()) {
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return;
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}
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@ -11,14 +11,65 @@ import jrummikub.util.IEvent2;
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* The panel for the game setup
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*/
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public interface ISettingsPanel {
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/**
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* The list of player colors
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*/
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public final static Color[] PLAYER_COLORS = { new Color(1.0f, 0, 0), // red
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new Color(0, 1.0f, 0), // lime
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new Color(1.0f, 1.0f, 0), // yellow
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new Color(0, 0, 1.0f), // blue
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new Color(1.0f, 0, 1.0f), // fuchsia
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new Color(0, 1.0f, 1.0f), // aqua
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new Color(0.5f, 0, 0), // maroon
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new Color(0, 0.5f, 0), // green
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new Color(0.5f, 0.5f, 0), // olive
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new Color(0, 0, 0.5f), // navy
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new Color(0.5f, 0, 0.5f), // purple
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new Color(0, 0.5f, 0.5f), // teal
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new Color(0, 0, 0), // black
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new Color(0.5f, 0.5f, 0.5f), // gray
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new Color(0.75f, 0.75f, 0.75f), // silver
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new Color(1.0f, 1.0f, 1.0f), // white
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};
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/**
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* The add player event is emitted when the user wants to add a player to the
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* player list
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*
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* @return the event
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*/
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public IEvent getAddPlayerEvent();
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/**
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* The remove player event is emitted when the user wants to remove a player
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* remove the player list
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*
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* @return the event
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*/
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public IEvent1<Integer> getRemovePlayerEvent();
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/**
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* The change player color event is emitted when the user wants change a
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* player's color
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*
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* @return the event
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*/
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public IEvent2<Integer, Color> getChangePlayerColorEvent();
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/**
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* The change player color event is emitted when the user wants change a
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* player's name
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*
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* @return the event
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*/
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public IEvent2<Integer, String> getChangePlayerNameEvent();
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/**
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* The change initial meld threshold event is emitted when the user wants
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* change the initial meld threshold
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*
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* @return the event
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*/
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public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
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/**
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@ -28,17 +79,56 @@ public interface ISettingsPanel {
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*/
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public IEvent getStartGameEvent();
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/**
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* Sets an error to display
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*
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* @param error
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* the kind of error
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*/
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public void setError(SettingsError error);
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/**
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* Enables or disables the start game button
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*
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* @param enable
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* specifies if the button is to be enabled or disabled
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*/
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public void enableStartGameButton(boolean enable);
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/**
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* Enables or disables the add player button
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*
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* @param enable
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* specifies if the button is to be enabled or disabled
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*/
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public void enableAddPlayerButton(boolean enable);
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/**
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* Enables or disables the remove player buttons
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*
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* @param enable
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* specifies if the buttons are to be enabled or disabled
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*/
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public void enableRemovePlayerButtons(boolean enable);
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/**
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* Sets the game settings to display
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*
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* @param gameSettings
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* the settings
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*/
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public void setGameSettings(GameSettings gameSettings);
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/**
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* Specifies the different kinds of settings errors that can be displayed
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*/
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public enum SettingsError {
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NO_ERROR, DUPLICATE_PLAYER_NAME, NO_PLAYER_NAME
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/** Everything is ok */
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NO_ERROR,
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/** A player name is used twice */
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DUPLICATE_PLAYER_NAME,
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/** A player has an empty name */
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NO_PLAYER_NAME
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}
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}
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@ -40,24 +40,6 @@ import jrummikub.view.ISettingsPanel;
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@SuppressWarnings("serial")
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class SettingsPanel extends JPanel implements ISettingsPanel {
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private final static Color[] PLAYER_COLORS = { new Color(1.0f, 0, 0), // red
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new Color(0, 1.0f, 0), // lime
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new Color(1.0f, 1.0f, 0), // yellow
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new Color(0, 0, 1.0f), // blue
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new Color(1.0f, 0, 1.0f), // fuchsia
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new Color(0, 1.0f, 1.0f), // aqua
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new Color(0.5f, 0, 0), // maroon
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new Color(0, 0.5f, 0), // green
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new Color(0.5f, 0.5f, 0), // olive
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new Color(0, 0, 0.5f), // navy
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new Color(0.5f, 0, 0.5f), // purple
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new Color(0, 0.5f, 0.5f), // teal
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new Color(0, 0, 0), // black
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new Color(0.5f, 0.5f, 0.5f), // gray
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new Color(0.75f, 0.75f, 0.75f), // silver
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new Color(1.0f, 1.0f, 1.0f), // white
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};
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private JPanel playerSetupPanel;
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private JPanel playerSettingsViewport;
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private JPanel ruleSetupPanel;
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@ -97,8 +79,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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break;
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}
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PlayerSettingsPanel panel = new PlayerSettingsPanel("Spieler " + num,
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color);
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PlayerSettingsPanel panel = new PlayerSettingsPanel("Spieler " + num, color);
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playerSettingsPanels.add(panel);
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playerSettingsViewport.add(panel,
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playerSettingsViewport.getComponentCount() - 1);
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@ -124,8 +105,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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playerSettingsViewport.add(addPlayerPanel);
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JButton addPlayerButton = new JButton("+");
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addPlayerButton
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.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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@ -175,8 +155,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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});
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add(startButton, c);
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setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
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new EmptyBorder(10, 10, 10, 10)));
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setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
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10, 10, 10, 10)));
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}
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private class PlayerSettingsPanel extends JPanel {
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@ -195,8 +175,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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}
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private void updateColor() {
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colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
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16, 2));
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colorButton
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.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
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}
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private void setName() {
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@ -12,11 +12,13 @@ import jrummikub.view.MockView;
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import org.junit.Before;
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import org.junit.Test;
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/** */
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public class SettingsControlTest {
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MockView view = new MockView();
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SettingsControl settingsControl = new SettingsControl(view);
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GameSettings gameSettings = null;
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/** */
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@Before
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public void setup() {
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settingsControl.getStartGameEvent().add(new IListener1<GameSettings>() {
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@ -24,21 +26,23 @@ public class SettingsControlTest {
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@Override
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public void handle(GameSettings value) {
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gameSettings = value;
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}
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});
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settingsControl.startSettings();
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}
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/** */
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@Test
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public void initialStateTest() {
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assertSame(ISettingsPanel.SettingsError.NO_ERROR,
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view.settingsPanel.error);
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assertSame(ISettingsPanel.SettingsError.NO_ERROR, view.settingsPanel.error);
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view.settingsPanel.startGameEvent.emit();
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assertNotNull(gameSettings);
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assertEquals(2, gameSettings.getPlayerList().size());
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assertFalse(view.settingsPanel.removePlayerButtonsEnabled);
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}
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/** */
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@Test
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public void addPlayerTest() {
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view.settingsPanel.addPlayerEvent.emit();
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assertTrue(view.settingsPanel.removePlayerButtonsEnabled);
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}
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/** */
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@Test
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public void add14PlayerTest() {
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for (int i = 0; i < 14; i++) {
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assertFalse(view.settingsPanel.addPlayerButtonEnabled);
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}
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/** */
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@Test
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public void add14RemovePlayerTest() {
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for (int i = 0; i < 14; i++) {
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@ -73,6 +79,7 @@ public class SettingsControlTest {
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assertTrue(view.settingsPanel.addPlayerButtonEnabled);
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}
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/** */
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@Test
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public void removePlayerTest() {
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view.settingsPanel.addPlayerEvent.emit();
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@ -83,6 +90,7 @@ public class SettingsControlTest {
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assertFalse(view.settingsPanel.removePlayerButtonsEnabled);
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}
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/** */
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@Test
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public void takenColorTest() {
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Color color1 = Color.RED;
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assertSame(color1, gameSettings.getPlayerList().get(1).getColor());
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}
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/** */
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@Test
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public void unusedColorTest() {
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Color color1 = Color.RED;
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assertSame(color3, gameSettings.getPlayerList().get(1).getColor());
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}
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/** */
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@Test
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public void takenNameTest() {
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String name1 = "Julia";
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@ -126,6 +136,7 @@ public class SettingsControlTest {
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assertNull(gameSettings);
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}
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/** */
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@Test
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public void fixTakenNameTest() {
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String name1 = "Julia";
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@ -143,13 +154,13 @@ public class SettingsControlTest {
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view.settingsPanel.changePlayerNameEvent.emit(1, name2);
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assertTrue(view.settingsPanel.startButtonEnabled);
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assertSame(ISettingsPanel.SettingsError.NO_ERROR,
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view.settingsPanel.error);
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assertSame(ISettingsPanel.SettingsError.NO_ERROR, view.settingsPanel.error);
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view.settingsPanel.startGameEvent.emit();
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assertNotNull(gameSettings);
|
||||
}
|
||||
|
||||
/** */
|
||||
@Test
|
||||
public void emptyNameTest() {
|
||||
String name1 = "";
|
||||
|
|
Reference in a new issue