Implement settings control

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@291 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-05-28 20:13:35 +02:00
parent 5029ff206a
commit 5aa79ea898
4 changed files with 268 additions and 55 deletions

View file

@ -8,56 +8,188 @@ import jrummikub.util.Event1;
import jrummikub.util.IEvent1;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.IListener2;
import jrummikub.view.ISettingsPanel;
import jrummikub.view.IView;
/**
* The settings control controls the settings panel
*/
public class SettingsControl {
private IView view;
private Event1<GameSettings> startGameEvent = new Event1<GameSettings>();
private GameSettings settings = new GameSettings();
/**
* Create a new settings control
*
* @param view
* the view to use
*/
public SettingsControl(IView view) {
this.view = view;
addPlayer();
addPlayer();
}
/**
* the start game event is emitted when the user wants to start a game and the
* settings made are valid
*
* @return the event
*/
public IEvent1<GameSettings> getStartGameEvent() {
return startGameEvent;
}
/**
* Start the operation of the settings control
*/
public void startSettings() {
/*
* view.getSettingsPanel().getSettingsChangeEvent() .add(new
* IListener1<GameSettings>() {
*
* @Override public void handle(GameSettings settings) {
* checkSettings(settings); } });
* view.getSettingsPanel().getStartGameEvent() .add(new
* IListener1<GameSettings>() {
*
* @Override public void handle(GameSettings settings) {
* startGame(settings); } });
*/
// TODO vvv this is just a temp. fix
view.getSettingsPanel().getStartGameEvent().add(new IListener() {
@Override
public void handle() {
GameSettings defaultSettings = new GameSettings();
defaultSettings.getPlayerList().add(new PlayerSettings("Foo", new Color(1.0f, 0, 0)));
defaultSettings.getPlayerList().add(new PlayerSettings("Bar", new Color(0, 1.0f, 0)));
startGame(defaultSettings);
startGame();
}
});
view.getSettingsPanel().getAddPlayerEvent().add(new IListener() {
@Override
public void handle() {
addPlayer();
}
});
view.getSettingsPanel().getRemovePlayerEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer i) {
removePlayer(i);
}
});
view.getSettingsPanel().getChangePlayerColorEvent()
.add(new IListener2<Integer, Color>() {
@Override
public void handle(Integer i, Color color) {
setPlayerColor(i, color);
}
});
view.getSettingsPanel().getChangePlayerNameEvent()
.add(new IListener2<Integer, String>() {
@Override
public void handle(Integer i, String name) {
setPlayerName(i, name);
}
});
view.showSettingsPanel(true);
}
private boolean checkSettings(GameSettings settings) {
// TODO Check
// TODO Show error
private void addPlayer() {
if (settings.getPlayerList().size() >= ISettingsPanel.PLAYER_COLORS.length) {
return;
}
// Find unused player name
int num = settings.getPlayerList().size();
nameLoop: while (true) {
num++;
String playerName = "Spieler " + num;
for (PlayerSettings player : settings.getPlayerList()) {
if (playerName.equals(player.getName())) {
continue nameLoop;
}
}
break;
}
// Next, find unused color
Color color = null;
colorLoop: for (Color c : ISettingsPanel.PLAYER_COLORS) {
color = c;
for (PlayerSettings player : settings.getPlayerList()) {
if (c == player.getColor()) {
continue colorLoop;
}
}
break;
}
settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color));
update();
}
private void removePlayer(int i) {
settings.getPlayerList().remove(i);
update();
}
private void setPlayerColor(int i, Color color) {
PlayerSettings player = settings.getPlayerList().get(i);
if (player.getColor() == color) {
return;
}
for (PlayerSettings other : settings.getPlayerList()) {
if (other.getColor() == color) {
other.setColor(player.getColor());
break;
}
}
player.setColor(color);
update();
}
private void setPlayerName(int i, String name) {
settings.getPlayerList().get(i).setName(name);
update();
}
private void update() {
view.getSettingsPanel().enableRemovePlayerButtons(
settings.getPlayerList().size() > 2);
view.getSettingsPanel().enableAddPlayerButton(
settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
checkSettings();
view.getSettingsPanel().setGameSettings(settings);
}
private boolean checkSettings() {
for (PlayerSettings player : settings.getPlayerList()) {
if (player.getName().isEmpty()) {
view.getSettingsPanel().setError(
ISettingsPanel.SettingsError.NO_PLAYER_NAME);
view.getSettingsPanel().enableStartGameButton(false);
return false;
}
}
for (int i = 0; i < settings.getPlayerList().size(); ++i) {
String name = settings.getPlayerList().get(i).getName();
for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
if (settings.getPlayerList().get(j).getName().equals(name)) {
view.getSettingsPanel().setError(
ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME);
view.getSettingsPanel().enableStartGameButton(false);
return false;
}
}
}
view.getSettingsPanel().setError(ISettingsPanel.SettingsError.NO_ERROR);
view.getSettingsPanel().enableStartGameButton(true);
return true;
}
private void startGame(GameSettings settings) {
if (!checkSettings(settings)) {
private void startGame() {
if (!checkSettings()) {
return;
}

View file

@ -11,14 +11,65 @@ import jrummikub.util.IEvent2;
* The panel for the game setup
*/
public interface ISettingsPanel {
/**
* The list of player colors
*/
public final static Color[] PLAYER_COLORS = { new Color(1.0f, 0, 0), // red
new Color(0, 1.0f, 0), // lime
new Color(1.0f, 1.0f, 0), // yellow
new Color(0, 0, 1.0f), // blue
new Color(1.0f, 0, 1.0f), // fuchsia
new Color(0, 1.0f, 1.0f), // aqua
new Color(0.5f, 0, 0), // maroon
new Color(0, 0.5f, 0), // green
new Color(0.5f, 0.5f, 0), // olive
new Color(0, 0, 0.5f), // navy
new Color(0.5f, 0, 0.5f), // purple
new Color(0, 0.5f, 0.5f), // teal
new Color(0, 0, 0), // black
new Color(0.5f, 0.5f, 0.5f), // gray
new Color(0.75f, 0.75f, 0.75f), // silver
new Color(1.0f, 1.0f, 1.0f), // white
};
/**
* The add player event is emitted when the user wants to add a player to the
* player list
*
* @return the event
*/
public IEvent getAddPlayerEvent();
/**
* The remove player event is emitted when the user wants to remove a player
* remove the player list
*
* @return the event
*/
public IEvent1<Integer> getRemovePlayerEvent();
/**
* The change player color event is emitted when the user wants change a
* player's color
*
* @return the event
*/
public IEvent2<Integer, Color> getChangePlayerColorEvent();
/**
* The change player color event is emitted when the user wants change a
* player's name
*
* @return the event
*/
public IEvent2<Integer, String> getChangePlayerNameEvent();
/**
* The change initial meld threshold event is emitted when the user wants
* change the initial meld threshold
*
* @return the event
*/
public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
/**
@ -28,17 +79,56 @@ public interface ISettingsPanel {
*/
public IEvent getStartGameEvent();
/**
* Sets an error to display
*
* @param error
* the kind of error
*/
public void setError(SettingsError error);
/**
* Enables or disables the start game button
*
* @param enable
* specifies if the button is to be enabled or disabled
*/
public void enableStartGameButton(boolean enable);
/**
* Enables or disables the add player button
*
* @param enable
* specifies if the button is to be enabled or disabled
*/
public void enableAddPlayerButton(boolean enable);
/**
* Enables or disables the remove player buttons
*
* @param enable
* specifies if the buttons are to be enabled or disabled
*/
public void enableRemovePlayerButtons(boolean enable);
/**
* Sets the game settings to display
*
* @param gameSettings
* the settings
*/
public void setGameSettings(GameSettings gameSettings);
/**
* Specifies the different kinds of settings errors that can be displayed
*/
public enum SettingsError {
NO_ERROR, DUPLICATE_PLAYER_NAME, NO_PLAYER_NAME
/** Everything is ok */
NO_ERROR,
/** A player name is used twice */
DUPLICATE_PLAYER_NAME,
/** A player has an empty name */
NO_PLAYER_NAME
}
}

View file

@ -40,24 +40,6 @@ import jrummikub.view.ISettingsPanel;
@SuppressWarnings("serial")
class SettingsPanel extends JPanel implements ISettingsPanel {
private final static Color[] PLAYER_COLORS = { new Color(1.0f, 0, 0), // red
new Color(0, 1.0f, 0), // lime
new Color(1.0f, 1.0f, 0), // yellow
new Color(0, 0, 1.0f), // blue
new Color(1.0f, 0, 1.0f), // fuchsia
new Color(0, 1.0f, 1.0f), // aqua
new Color(0.5f, 0, 0), // maroon
new Color(0, 0.5f, 0), // green
new Color(0.5f, 0.5f, 0), // olive
new Color(0, 0, 0.5f), // navy
new Color(0.5f, 0, 0.5f), // purple
new Color(0, 0.5f, 0.5f), // teal
new Color(0, 0, 0), // black
new Color(0.5f, 0.5f, 0.5f), // gray
new Color(0.75f, 0.75f, 0.75f), // silver
new Color(1.0f, 1.0f, 1.0f), // white
};
private JPanel playerSetupPanel;
private JPanel playerSettingsViewport;
private JPanel ruleSetupPanel;
@ -97,8 +79,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
break;
}
PlayerSettingsPanel panel = new PlayerSettingsPanel("Spieler " + num,
color);
PlayerSettingsPanel panel = new PlayerSettingsPanel("Spieler " + num, color);
playerSettingsPanels.add(panel);
playerSettingsViewport.add(panel,
playerSettingsViewport.getComponentCount() - 1);
@ -124,8 +105,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
playerSettingsViewport.add(addPlayerPanel);
JButton addPlayerButton = new JButton("+");
addPlayerButton
.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
addPlayerButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
@ -175,8 +155,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
});
add(startButton, c);
setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
new EmptyBorder(10, 10, 10, 10)));
setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
10, 10, 10, 10)));
}
private class PlayerSettingsPanel extends JPanel {
@ -195,8 +175,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
private void updateColor() {
colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
16, 2));
colorButton
.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
}
private void setName() {

View file

@ -12,11 +12,13 @@ import jrummikub.view.MockView;
import org.junit.Before;
import org.junit.Test;
/** */
public class SettingsControlTest {
MockView view = new MockView();
SettingsControl settingsControl = new SettingsControl(view);
GameSettings gameSettings = null;
/** */
@Before
public void setup() {
settingsControl.getStartGameEvent().add(new IListener1<GameSettings>() {
@ -24,21 +26,23 @@ public class SettingsControlTest {
@Override
public void handle(GameSettings value) {
gameSettings = value;
}
});
settingsControl.startSettings();
}
/** */
@Test
public void initialStateTest() {
assertSame(ISettingsPanel.SettingsError.NO_ERROR,
view.settingsPanel.error);
assertSame(ISettingsPanel.SettingsError.NO_ERROR, view.settingsPanel.error);
view.settingsPanel.startGameEvent.emit();
assertNotNull(gameSettings);
assertEquals(2, gameSettings.getPlayerList().size());
assertFalse(view.settingsPanel.removePlayerButtonsEnabled);
}
/** */
@Test
public void addPlayerTest() {
view.settingsPanel.addPlayerEvent.emit();
@ -48,6 +52,7 @@ public class SettingsControlTest {
assertTrue(view.settingsPanel.removePlayerButtonsEnabled);
}
/** */
@Test
public void add14PlayerTest() {
for (int i = 0; i < 14; i++) {
@ -60,6 +65,7 @@ public class SettingsControlTest {
assertFalse(view.settingsPanel.addPlayerButtonEnabled);
}
/** */
@Test
public void add14RemovePlayerTest() {
for (int i = 0; i < 14; i++) {
@ -73,6 +79,7 @@ public class SettingsControlTest {
assertTrue(view.settingsPanel.addPlayerButtonEnabled);
}
/** */
@Test
public void removePlayerTest() {
view.settingsPanel.addPlayerEvent.emit();
@ -83,6 +90,7 @@ public class SettingsControlTest {
assertFalse(view.settingsPanel.removePlayerButtonsEnabled);
}
/** */
@Test
public void takenColorTest() {
Color color1 = Color.RED;
@ -97,6 +105,7 @@ public class SettingsControlTest {
assertSame(color1, gameSettings.getPlayerList().get(1).getColor());
}
/** */
@Test
public void unusedColorTest() {
Color color1 = Color.RED;
@ -112,6 +121,7 @@ public class SettingsControlTest {
assertSame(color3, gameSettings.getPlayerList().get(1).getColor());
}
/** */
@Test
public void takenNameTest() {
String name1 = "Julia";
@ -126,6 +136,7 @@ public class SettingsControlTest {
assertNull(gameSettings);
}
/** */
@Test
public void fixTakenNameTest() {
String name1 = "Julia";
@ -143,13 +154,13 @@ public class SettingsControlTest {
view.settingsPanel.changePlayerNameEvent.emit(1, name2);
assertTrue(view.settingsPanel.startButtonEnabled);
assertSame(ISettingsPanel.SettingsError.NO_ERROR,
view.settingsPanel.error);
assertSame(ISettingsPanel.SettingsError.NO_ERROR, view.settingsPanel.error);
view.settingsPanel.startGameEvent.emit();
assertNotNull(gameSettings);
}
/** */
@Test
public void emptyNameTest() {
String name1 = "";