Fix dealing stones for more than 2 rows

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@244 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-05-16 22:01:02 +02:00
parent 57227570fe
commit 604ef91282
7 changed files with 89 additions and 48 deletions

View file

@ -15,6 +15,8 @@ import java.util.HashSet;
import java.util.Iterator;
import java.util.Set;
import jrummikub.model.Hand;
import jrummikub.model.IHand;
import jrummikub.model.MockGameState;
import jrummikub.model.MockTable;
import jrummikub.model.Position;
@ -52,11 +54,9 @@ public class RoundControlTest {
private void checkCorrectlyDealed() {
assertEquals(106 - testGameState.getPlayerCount() * 14
- testGameState.table.getSize(), testGameState.getGameHeap()
.getSize());
- testGameState.table.getSize(), testGameState.getGameHeap().getSize());
for (int i = 0; i < testGameState.getPlayerCount(); i++) {
assertEquals(14, testGameState.getNthNextPlayer(i).getHand()
.getSize());
assertEquals(14, testGameState.getNthNextPlayer(i).getHand().getSize());
}
}
@ -91,27 +91,28 @@ public class RoundControlTest {
view.getTablePanel().rightPlayerName = null;
view.displayStartTurnPanel = false;
}
/** */
@Test
public void playerCameOutCorrectly(){
@Test
public void playerCameOutCorrectly() {
MockTable oldTable = new MockTable();
MockTable newTable = new MockTable();
Stone blueTen = new Stone(10, BLUE);
Stone redTen = new Stone(10, RED);
Stone blackTen = new Stone(10, BLACK);
}
/** */
@Test
public void testDealStone() {
public void testDealStones() {
testRound.deal();
checkCorrectlyDealed();
for (int i = 0; i < 28 - 14; i++) {
testRound.dealStone();
for (int i = 0; i < 14; i++) {
testRound.dealStones(2);
}
assertEquals(28, testGameState.getActivePlayer().getHand().getSize());
assertEquals(2 * 14 + 14, testGameState.getActivePlayer().getHand()
.getSize());
}
/** */
@ -150,7 +151,9 @@ public class RoundControlTest {
view.startTurnEvent.emit();
assertFalse(view.displayStartTurnPanel);
testGameState.players.get(0).hand.stones.remove(0);
IHand hand = testGameState.players.get(0).hand;
hand.pickUp(hand.iterator().next().getFirst());
resetTurnStart();
view.getPlayerPanel().endTurnEvent.emit();
@ -170,8 +173,9 @@ public class RoundControlTest {
view.startTurnEvent.emit();
assertFalse(view.displayStartTurnPanel);
Stone stone = testGameState.players.get(0).hand.stones.remove(0)
.getFirst();
IHand hand = testGameState.players.get(0).hand;
Stone stone = hand.iterator().next().getFirst();
hand.pickUp(stone);
newTable.drop(new StoneSet(stone), new Position(0, 0));
resetTurnStart();
view.getPlayerPanel().endTurnEvent.emit();
@ -232,10 +236,11 @@ public class RoundControlTest {
view.startTurnEvent.emit();
assertFalse(view.displayStartTurnPanel);
Stone stone = testGameState.players.get(0).hand.stones.remove(0)
.getFirst();
IHand hand = testGameState.players.get(0).hand;
Stone stone = hand.iterator().next().getFirst();
hand.pickUp(stone);
newTable.drop(new StoneSet(stone), new Position(0, 0));
testGameState.players.get(0).hand.stones.clear();
testGameState.players.get(0).hand = new Hand();
resetTurnStart();
view.getPlayerPanel().endTurnEvent.emit();
@ -253,15 +258,12 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
Stone blueFour = new Stone(4, BLUE);
StoneSet oldSet1 = new StoneSet(
Arrays.asList(blueOne, redOne, blackOne));
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne));
StoneSet oldSet2 = new StoneSet(blueTwo);
oldTable.drop(oldSet1, new Position(0, 0));
oldTable.drop(oldSet2, new Position(0, 0));
StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo,
blueFour));
StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne,
blueThree));
StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo, blueFour));
StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne, blueThree));
newTable.drop(newSet1, new Position(0, 0));
newTable.drop(newSet2, new Position(0, 0));