Implemented color changing in game begin panels

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@455 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Jannis Harder 2011-06-18 02:34:07 +02:00
parent fbf5cc3572
commit 626f4bd9ab
4 changed files with 135 additions and 232 deletions

View file

@ -9,12 +9,10 @@ import jrummikub.model.GameSettings;
import jrummikub.util.Event;
import jrummikub.util.Event1;
import jrummikub.util.Event2;
import jrummikub.util.Event3;
import jrummikub.util.GameData;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IEvent2;
import jrummikub.util.IEvent3;
import jrummikub.util.LoginData;
import org.jivesoftware.smack.Connection;
@ -307,7 +305,7 @@ class ConnectionControl {
} else if (messageType.equals("game_join_ack")) {
gameJoinAckEvent
.emit(Boolean.valueOf(extension.getValue("ack")));
} else if (messageType.equals("changeColor")) {
} else if (messageType.equals("change_color")) {
changeColorEvent.emit(sender, (Color) Base64
.decodeToObject(extension.getValue("color")));
} else {

View file

@ -1,43 +1,20 @@
package jrummikub.control.network;
import java.awt.Color;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import jrummikub.model.GameSettings;
import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.util.Connection;
import jrummikub.util.Event;
import jrummikub.util.GameData;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.IListener2;
import jrummikub.util.IListener3;
import jrummikub.view.ISettingsPanel;
import jrummikub.view.IView;
import jrummikub.view.ISettingsPanel.SettingsMode;
import jrummikub.view.IView;
public class GameJoinControl {
private List<Connection> connections = new ArrayList<Connection>();
private GameData gameData;
private ConnectionControl connectionControl;
private IView view;
public class GameJoinControl extends AbstractGameBeginControl {
private Event backEvent = new Event();
public GameJoinControl(final ConnectionControl connectionControl,
final GameData gameData, final IView view) {
this.connectionControl = connectionControl;
this.gameData = gameData;
this.view = view;
view.getSettingsPanel().setSettingsMode(SettingsMode.NETWORK_JOIN);
view.getSettingsPanel().enableAddPlayerButton(false);
view.getSettingsPanel().setGameSettings(gameData.getGameSettings());
super(connectionControl, view, gameData, SettingsMode.NETWORK_JOIN);
connections.add(connectionControl.getGameOfferEvent().add(
new IListener1<GameData>() {
@ -50,38 +27,10 @@ public class GameJoinControl {
gameData.setGameSettings(settings);
updateSettingsPanel(settings);
updateSettingsPanel();
}
}
}));
connections.add(view.getSettingsPanel().getBackEvent().add(
new IListener() {
@Override
public void handle() {
goBack();
}
}));
connections.add(view.getSettingsPanel().getChangePlayerColorEvent()
.add(new IListener2<Integer, Color>() {
@Override
public void handle(Integer playerNumber, Color color) {
// TODO Auto-generated method stub
}
}));
}
private void updateSettingsPanel(GameSettings settings) {
view.getSettingsPanel().setGameSettings(settings);
Set<Color> colors = new HashSet<Color>(Arrays
.asList(ISettingsPanel.PLAYER_COLORS));
for (PlayerSettings player : settings.getPlayerList()) {
colors.remove(player.getColor());
}
view.getSettingsPanel().setPlayerColors(colors);
}
private void fixGameSettings(GameSettings settings) {
@ -94,8 +43,8 @@ public class GameJoinControl {
}
}
}
public Event getBackEvent(){
public Event getBackEvent() {
return backEvent;
}
@ -106,20 +55,11 @@ public class GameJoinControl {
/**
* Aborts joining and goes back to game list
*/
private void goBack() {
protected void goBack() {
abort();
connectionControl.leaveGame();
view.showSettingsPanel(false);
backEvent.emit();
}
/**
* Aborts joining
*/
public void abort() {
for (Connection c : connections) {
c.remove();
}
}
}

View file

@ -1,41 +1,23 @@
package jrummikub.control.network;
import java.awt.Color;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import jrummikub.model.GameSettings;
import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.util.Connection;
import jrummikub.util.GameData;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.IListener2;
import jrummikub.view.ISettingsPanel;
import jrummikub.view.ISettingsPanel.SettingsMode;
import jrummikub.view.IView;
public class GameOfferControl {
private List<Connection> connections = new ArrayList<Connection>();
private GameData gameData;
private ConnectionControl connectionControl;
private IView view;
public class GameOfferControl extends AbstractGameBeginControl {
public GameOfferControl(final ConnectionControl connectionControl,
final GameSettings settings, final IView view) {
this.connectionControl = connectionControl;
this.view = view;
gameData = new GameData(UUID.randomUUID(), settings);
view.getSettingsPanel().setSettingsMode(SettingsMode.NETWORK_OFFER);
view.getSettingsPanel().enableAddPlayerButton(false);
updateSettingsPanel(settings);
super(connectionControl, view,
new GameData(UUID.randomUUID(), settings),
SettingsMode.NETWORK_OFFER);
connections.add(connectionControl.getGameJoinEvent().add(
new IListener1<String>() {
@ -45,7 +27,7 @@ public class GameOfferControl {
if (player.getType() == Type.VACANT) {
player.setName(sender);
player.setType(Type.NETWORK);
updateSettingsPanel(settings);
updateSettingsPanel();
connectionControl.ackJoinGame(sender, true);
connectionControl.offerGame(gameData);
return;
@ -55,60 +37,24 @@ public class GameOfferControl {
connectionControl.ackJoinGame(sender, false);
}
}));
connections.add(view.getSettingsPanel().getChangePlayerColorEvent()
.add(new IListener2<Integer, Color>() {
connections.add(connectionControl.getGameLeaveEvent().add(
new IListener1<String>() {
@Override
public void handle(Integer i, Color color) {
for (PlayerSettings player : settings.getPlayerList()) {
if (player.getColor() == color) {
return;
public void handle(String sender) {
List<PlayerSettings> players = gameData
.getGameSettings().getPlayerList();
for (PlayerSettings s : players) {
if (s.getName().equals(sender)
&& s.getType() == Type.NETWORK) {
s.setType(Type.VACANT);
s.setName("Offen");
break;
}
}
settings.getPlayerList().get(i).setColor(color);
updateSettingsPanel(settings);
updateSettingsPanel();
connectionControl.offerGame(gameData);
}
}));
connections.add(connectionControl.getGameLeaveEvent().add(new IListener1<String>() {
@Override
public void handle(String sender) {
List<PlayerSettings> players = gameData.getGameSettings().getPlayerList();
int index=0;
for(PlayerSettings s:players){
if (s.getName().equals(sender)){
break;
}
index++;
}
//Only remove network players
if(gameData.getGameSettings().getPlayerList().get(index).getType() == Type.NETWORK){
gameData.getGameSettings().getPlayerList().get(index).setType(Type.VACANT);
gameData.getGameSettings().getPlayerList().get(index).setName("Offen");
}
updateSettingsPanel(gameData.getGameSettings());
connectionControl.offerGame(gameData);
}
}));
connections.add(view.getSettingsPanel().getBackEvent().add(new IListener() {
@Override
public void handle() {
// TODO Auto-generated method stub
}
}));
}
private void updateSettingsPanel(GameSettings settings) {
view.getSettingsPanel().setGameSettings(settings);
Set<Color> colors = new HashSet<Color>(
Arrays.asList(ISettingsPanel.PLAYER_COLORS));
for (PlayerSettings player : settings.getPlayerList()) {
colors.remove(player.getColor());
}
view.getSettingsPanel().setPlayerColors(colors);
}
public void startGameOffer() {
@ -118,7 +64,7 @@ public class GameOfferControl {
}
public void abort() {
connectionControl.withdrawGame();
protected void goBack() {
// TODO
}
}