UML Control Klassendiagram weiter, aber noch nicht fertig

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@357 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-05-31 19:55:59 +02:00
parent 4cd6f7df74
commit 6319ec8ab6
2 changed files with 10 additions and 8 deletions

View file

@ -34,8 +34,8 @@ public class GameSettings {
stoneSetNumber = 2;
numberOfStonesDealt = 14;
noLimits = false;
stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE, ORANGE,
RED));
stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE,
ORANGE, RED));
}
/**
@ -51,7 +51,7 @@ public class GameSettings {
* Sets the initial meld threshold
*
* @param value
* the value to set
* the value to set
*/
public void setInitialMeldThreshold(int value) {
initialMeldThreshold = value;
@ -70,7 +70,7 @@ public class GameSettings {
* Sets the points counted for a joker
*
* @param value
* the value to set
* the value to set
*/
public void setJokerPoints(int value) {
jokerPoints = value;
@ -89,6 +89,7 @@ public class GameSettings {
* Sets the number of jokers in game
*
* @param value
* how many jokers will be used
*/
public void setJokerNumber(int value) {
jokerNumber = value;
@ -116,7 +117,7 @@ public class GameSettings {
* Set the highest stone value in use
*
* @param highestValue
* highest stone value
* highest stone value
*/
public void setHighestValue(int highestValue) {
this.highestValue = highestValue;
@ -135,7 +136,7 @@ public class GameSettings {
* Set the number of sets of stones in use
*
* @param stoneSets
* sets of stones in use
* sets of stones in use
*/
public void setStoneSetNumber(int stoneSets) {
this.stoneSetNumber = stoneSets;
@ -154,7 +155,7 @@ public class GameSettings {
* Set whether "No-Limits" rules are used
*
* @param noLimits
* use no limit rules
* use no limit rules
*/
public void setNoLimits(boolean noLimits) {
this.noLimits = noLimits;
@ -173,7 +174,7 @@ public class GameSettings {
* Set stone colors used
*
* @param stoneColors
* used stone colors
* used stone colors
*/
public void setStoneColors(Set<StoneColor> stoneColors) {
this.stoneColors = stoneColors;
@ -192,6 +193,7 @@ public class GameSettings {
* Set number of stones dealt at game start
*
* @param number
* how many Stones will be dealt initially
*/
public void setNumberOfStonesDealt(int number) {
numberOfStonesDealt = number;

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