Created dummy base AI control
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@311 72836036-5685-4462-b002-a69064685172
This commit is contained in:
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f6a3409ed5
commit
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7 changed files with 123 additions and 82 deletions
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@ -95,14 +95,11 @@ public class RoundControl {
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view.getPlayerPanel().setEndTurnMode(inspectOnly, mayRedeal);
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view.getPlayerPanel().setEndTurnMode(inspectOnly, mayRedeal);
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ITurnControl turnControl = roundState
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ITurnControl turnControl = roundState.getActivePlayer()
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.getActivePlayer()
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.getPlayerSettings().getTurnControlFactory().create();
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.getPlayerSettings()
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turnControl.setup(roundState.getActivePlayer().getHand(), clonedTable,
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.getTurnControlFactory()
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view, inspectOnly, mayRedeal);
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.create(roundState.getActivePlayer().getHand(), clonedTable,
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view, inspectOnly);
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turnControl.getEndOfTurnEvent().add(new IListener() {
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turnControl.getEndOfTurnEvent().add(new IListener() {
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@Override
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@Override
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public void handle() {
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public void handle() {
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endOfTurn();
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endOfTurn();
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@ -115,7 +112,6 @@ public class RoundControl {
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redeal();
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redeal();
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}
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}
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});
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});
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turnControl.startTurn();
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turnControl.startTurn();
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}
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}
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@ -1,7 +1,10 @@
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package jrummikub.control.turn;
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package jrummikub.control.turn;
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import jrummikub.model.IHand;
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import jrummikub.model.ITable;
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import jrummikub.util.Event;
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import jrummikub.util.Event;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent;
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import jrummikub.view.IView;
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/**
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/**
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* Abstract base class for TurnControls
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* Abstract base class for TurnControls
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@ -10,9 +13,12 @@ public abstract class AbstractTurnControl implements ITurnControl {
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protected Event endOfTurnEvent = new Event();
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protected Event endOfTurnEvent = new Event();
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protected Event redealEvent = new Event();
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protected Event redealEvent = new Event();
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protected IHand hand;
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protected ITable table;
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protected IView view;
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protected boolean inspectOnly;
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protected boolean mayRedeal;
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@Override
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public abstract void startTurn();
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@Override
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@Override
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public IEvent getEndOfTurnEvent() {
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public IEvent getEndOfTurnEvent() {
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@ -24,4 +30,14 @@ public abstract class AbstractTurnControl implements ITurnControl {
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return redealEvent;
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return redealEvent;
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}
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}
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@Override
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public void setup(IHand hand, ITable table, IView view,
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boolean inspectOnly, boolean mayRedeal) {
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this.hand = hand;
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this.table = table;
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this.view = view;
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this.inspectOnly = inspectOnly;
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this.mayRedeal = mayRedeal;
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}
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}
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}
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28
src/jrummikub/control/turn/BaseAIControl.java
Normal file
28
src/jrummikub/control/turn/BaseAIControl.java
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@ -0,0 +1,28 @@
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package jrummikub.control.turn;
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import jrummikub.model.IHand;
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import jrummikub.model.ITable;
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import jrummikub.view.IView;
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public class BaseAIControl extends AbstractTurnControl {
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@Override
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public void startTurn() {
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if (mayRedeal) {
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redealEvent.emit();
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} else {
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endOfTurnEvent.emit();
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}
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}
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static public TurnControlFactory getFactory() {
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return new TurnControlFactory() {
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@Override
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public ITurnControl create() {
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return new BaseAIControl();
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}
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};
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}
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}
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@ -26,37 +26,16 @@ import jrummikub.view.IView;
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* Controller for a single turn made by a human player
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* Controller for a single turn made by a human player
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*/
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*/
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public class HumanTurnControl extends AbstractTurnControl {
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public class HumanTurnControl extends AbstractTurnControl {
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private IHand hand;
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private ITable table;
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private ITurnTimer timer;
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private ITurnTimer timer;
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private IView view;
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private List<Stone> selectedStones = new ArrayList<Stone>();
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private List<Stone> selectedStones = new ArrayList<Stone>();
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private List<Connection> connections = new ArrayList<Connection>();
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private List<Connection> connections = new ArrayList<Connection>();
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private boolean inspectOnly;
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/**
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/**
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* Create a new TurnControl using a given hand (of the active player), a
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* Create a new human player's turn control
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* given table and a given view for user interaction.
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*
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* @param hand
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* active player's hand
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* @param table
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* current table
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* @param view
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* view for user interaction.
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* @param inspectOnly
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* the current turn doesn't allow any table manipulation
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*/
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*/
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public HumanTurnControl(IHand hand, ITable table, IView view,
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public HumanTurnControl() {
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boolean inspectOnly) {
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this.hand = hand;
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this.table = table;
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this.view = view;
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this.inspectOnly = inspectOnly;
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this.timer = new TurnTimer(view);
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}
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}
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/**
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/**
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@ -67,25 +46,22 @@ public class HumanTurnControl extends AbstractTurnControl {
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public static TurnControlFactory getFactory() {
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public static TurnControlFactory getFactory() {
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return new TurnControlFactory() {
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return new TurnControlFactory() {
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@Override
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@Override
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public ITurnControl create(IHand hand, ITable table, IView view,
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public ITurnControl create() {
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boolean inspectOnly) {
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return new HumanTurnControl();
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return new HumanTurnControl(hand, table, view, inspectOnly);
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}
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}
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};
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};
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}
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}
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/** Test only constructor **/
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/** Test only constructor **/
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HumanTurnControl(IHand hand, ITable table, IView view, ITurnTimer testTimer) {
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HumanTurnControl(ITurnTimer testTimer) {
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this.hand = hand;
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this.table = table;
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this.view = view;
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this.timer = testTimer;
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this.timer = testTimer;
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this.inspectOnly = false;
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}
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}
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@Override
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@Override
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public void startTurn() {
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public void startTurn() {
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if (this.timer == null) {
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this.timer = new TurnTimer(view);
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}
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IListener endOfTurnListener = new IListener() {
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IListener endOfTurnListener = new IListener() {
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@Override
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@Override
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@ -565,5 +541,4 @@ public class HumanTurnControl extends AbstractTurnControl {
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}
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}
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}
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}
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}
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}
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}
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}
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@ -1,14 +1,28 @@
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package jrummikub.control.turn;
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package jrummikub.control.turn;
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import jrummikub.model.IHand;
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import jrummikub.model.ITable;
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import jrummikub.util.Event;
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import jrummikub.util.Event;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent;
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import jrummikub.view.IView;
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public interface ITurnControl {
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public interface ITurnControl {
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/**
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/**
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* Start the turn
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* Start the turn
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*
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* @param hand
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* active player's hand
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* @param table
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* current table
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* @param view
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* view for user interaction.
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* @param inspectOnly
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* the current turn doesn't allow any table manipulation
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* @param mayRedeal
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* true when the current player may decide to redeal
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*/
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*/
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public abstract void startTurn();
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public abstract void setup(IHand hand, ITable table, IView view,
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boolean inspectOnly, boolean mayRedeal);
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/**
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/**
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* Get the event that is emitted when the turn is over
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* Get the event that is emitted when the turn is over
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@ -24,4 +38,9 @@ public interface ITurnControl {
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*/
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*/
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public abstract Event getRedealEvent();
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public abstract Event getRedealEvent();
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/**
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* Start the turn
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*/
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public abstract void startTurn();
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}
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}
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@ -5,5 +5,5 @@ import jrummikub.model.ITable;
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import jrummikub.view.IView;
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import jrummikub.view.IView;
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public interface TurnControlFactory {
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public interface TurnControlFactory {
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public ITurnControl create(IHand hand, ITable table, IView view, boolean inspectOnly);
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public ITurnControl create();
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}
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}
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@ -105,7 +105,8 @@ public class TurnControlTest {
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mockTimer = new MockTimer();
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mockTimer = new MockTimer();
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mockTable = new MockTable();
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mockTable = new MockTable();
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mockHand = new MockHand();
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mockHand = new MockHand();
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testControl = new HumanTurnControl(mockHand, mockTable, mockView, mockTimer);
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testControl = new HumanTurnControl(mockTimer);
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testControl.setup(mockHand, mockTable, mockView, false, false);
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}
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}
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/** */
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/** */
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@ -122,14 +123,15 @@ public class TurnControlTest {
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public void showInitialHand() {
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public void showInitialHand() {
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mockView.displayStartTurnPanel = true;
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mockView.displayStartTurnPanel = true;
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List<Pair<Stone, Position>> stones = Arrays.asList(
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List<Pair<Stone, Position>> stones = Arrays
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new Pair<Stone, Position>(new Stone(RED), new Position(0, 0)),
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.asList(new Pair<Stone, Position>(new Stone(RED), new Position(
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new Pair<Stone, Position>(new Stone(BLACK), new Position(1, 0)));
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0, 0)), new Pair<Stone, Position>(new Stone(BLACK),
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new Position(1, 0)));
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mockHand.iterable = stones;
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mockHand.iterable = stones;
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testControl = new HumanTurnControl(mockHand, mockTable, mockView, mockTimer);
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testControl = new HumanTurnControl(mockTimer);
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testControl.setup(mockHand, mockTable, mockView, false, false);
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testControl.startTurn();
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testControl.startTurn();
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int i = 0;
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int i = 0;
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@ -256,8 +258,8 @@ public class TurnControlTest {
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mockView.handPanel.stoneClickEvent.emit(firstStone, true);
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mockView.handPanel.stoneClickEvent.emit(firstStone, true);
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mockView.handPanel.stoneClickEvent.emit(secondStone, true);
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mockView.handPanel.stoneClickEvent.emit(secondStone, true);
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mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(firstStone,
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mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(
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false);
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firstStone, false);
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assertCollection(Arrays.asList(secondStone));
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assertCollection(Arrays.asList(secondStone));
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}
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}
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@ -273,8 +275,8 @@ public class TurnControlTest {
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mockView.handPanel.stoneClickEvent.emit(firstStone, true);
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mockView.handPanel.stoneClickEvent.emit(firstStone, true);
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mockView.handPanel.stoneClickEvent.emit(secondStone, true);
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mockView.handPanel.stoneClickEvent.emit(secondStone, true);
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mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(firstStone,
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mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(
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true);
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firstStone, true);
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assertCollection(Arrays.asList(secondStone, firstStone));
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assertCollection(Arrays.asList(secondStone, firstStone));
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}
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}
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@ -290,8 +292,8 @@ public class TurnControlTest {
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mockView.handPanel.stoneClickEvent.emit(firstStone, true);
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mockView.handPanel.stoneClickEvent.emit(firstStone, true);
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mockView.handPanel.stoneClickEvent.emit(secondStone, true);
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mockView.handPanel.stoneClickEvent.emit(secondStone, true);
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mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(firstStone,
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mockView.tablePanel.stoneCollectionPanel.stoneClickEvent.emit(
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true);
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firstStone, true);
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mockView.tablePanel.stoneCollectionPanel.setClickEvent.emit(firstStone,
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mockView.tablePanel.stoneCollectionPanel.setClickEvent.emit(firstStone,
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true);
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true);
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@ -398,7 +400,8 @@ public class TurnControlTest {
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Stone stone2 = new Stone(2, StoneColor.RED);
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Stone stone2 = new Stone(2, StoneColor.RED);
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Stone stone3 = new Stone(3, StoneColor.RED);
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Stone stone3 = new Stone(3, StoneColor.RED);
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Stone stone4 = new Stone(4, StoneColor.RED);
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Stone stone4 = new Stone(4, StoneColor.RED);
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StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3, stone4));
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StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3,
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stone4));
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mockTable.findStoneSet.put(stone1, set1);
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mockTable.findStoneSet.put(stone1, set1);
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mockTable.findStoneSet.put(stone3, set1);
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mockTable.findStoneSet.put(stone3, set1);
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Stone stone2 = new Stone(2, StoneColor.RED);
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Stone stone2 = new Stone(2, StoneColor.RED);
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Stone stone3 = new Stone(3, StoneColor.RED);
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Stone stone3 = new Stone(3, StoneColor.RED);
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Stone stone4 = new Stone(4, StoneColor.RED);
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Stone stone4 = new Stone(4, StoneColor.RED);
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StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3, stone4));
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StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3,
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stone4));
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mockTable.findStoneSet.put(stone1, set1);
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mockTable.findStoneSet.put(stone1, set1);
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mockTable.findStoneSet.put(stone3, set1);
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mockTable.findStoneSet.put(stone3, set1);
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Stone stone2 = new Stone(2, StoneColor.RED);
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Stone stone2 = new Stone(2, StoneColor.RED);
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Stone stone3 = new Stone(3, StoneColor.RED);
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Stone stone3 = new Stone(3, StoneColor.RED);
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Stone stone4 = new Stone(4, StoneColor.RED);
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Stone stone4 = new Stone(4, StoneColor.RED);
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StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3, stone4));
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StoneSet set1 = new StoneSet(Arrays.asList(stone1, stone2, stone3,
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stone4));
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mockTable.findStoneSet.put(stone1, set1);
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mockTable.findStoneSet.put(stone1, set1);
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mockTable.findStoneSet.put(stone3, set1);
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mockTable.findStoneSet.put(stone3, set1);
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@ -621,8 +626,8 @@ public class TurnControlTest {
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@Test
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@Test
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public void testAddLeft() {
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public void testAddLeft() {
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AccessibleTable table = new AccessibleTable();
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AccessibleTable table = new AccessibleTable();
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HumanTurnControl turnControl = new HumanTurnControl(mockHand, table, mockView,
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HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
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mockTimer);
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turnControl.setup(mockHand, table, mockView, false, false);
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turnControl.startTurn();
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turnControl.startTurn();
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Stone blueOne = new Stone(1, BLUE);
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Stone blueOne = new Stone(1, BLUE);
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Stone redOne = new Stone(1, RED);
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Stone redOne = new Stone(1, RED);
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@ -637,10 +642,10 @@ public class TurnControlTest {
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Stone blackThree = new Stone(3, BLACK);
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Stone blackThree = new Stone(3, BLACK);
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Stone blackFour = new Stone(4, BLACK);
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Stone blackFour = new Stone(4, BLACK);
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Stone blackFive = new Stone(5, BLACK);
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Stone blackFive = new Stone(5, BLACK);
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StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
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StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
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redTwo, redThree, redFour, blackTwo, blackThree));
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blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
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StoneSet oldSet2 = new StoneSet(
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StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
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Arrays.asList(blueTwo, blackFour, blackFive));
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blackFive));
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table.drop(oldSet1, new Position(0, 0));
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table.drop(oldSet1, new Position(0, 0));
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table.drop(oldSet2, new Position(0, 0));
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table.drop(oldSet2, new Position(0, 0));
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mockHand.drop(blueThree, new Position(0, 0));
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mockHand.drop(blueThree, new Position(0, 0));
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@ -738,8 +743,8 @@ public class TurnControlTest {
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@Test
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@Test
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public void testAddRight() {
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public void testAddRight() {
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AccessibleTable table = new AccessibleTable();
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AccessibleTable table = new AccessibleTable();
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||||||
HumanTurnControl turnControl = new HumanTurnControl(mockHand, table, mockView,
|
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
|
||||||
mockTimer);
|
turnControl.setup(mockHand, table, mockView, false, false);
|
||||||
turnControl.startTurn();
|
turnControl.startTurn();
|
||||||
Stone blueOne = new Stone(1, BLUE);
|
Stone blueOne = new Stone(1, BLUE);
|
||||||
Stone redOne = new Stone(1, RED);
|
Stone redOne = new Stone(1, RED);
|
||||||
|
@ -754,10 +759,10 @@ public class TurnControlTest {
|
||||||
Stone blackThree = new Stone(3, BLACK);
|
Stone blackThree = new Stone(3, BLACK);
|
||||||
Stone blackFour = new Stone(4, BLACK);
|
Stone blackFour = new Stone(4, BLACK);
|
||||||
Stone blackFive = new Stone(5, BLACK);
|
Stone blackFive = new Stone(5, BLACK);
|
||||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
|
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
|
||||||
redTwo, redThree, redFour, blackTwo, blackThree));
|
blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
|
||||||
StoneSet oldSet2 = new StoneSet(
|
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
|
||||||
Arrays.asList(blueTwo, blackFour, blackFive));
|
blackFive));
|
||||||
table.drop(oldSet1, new Position(0, 0));
|
table.drop(oldSet1, new Position(0, 0));
|
||||||
table.drop(oldSet2, new Position(0, 0));
|
table.drop(oldSet2, new Position(0, 0));
|
||||||
mockHand.drop(blueThree, new Position(0, 0));
|
mockHand.drop(blueThree, new Position(0, 0));
|
||||||
|
@ -855,8 +860,8 @@ public class TurnControlTest {
|
||||||
@Test
|
@Test
|
||||||
public void testAddNewSet() {
|
public void testAddNewSet() {
|
||||||
AccessibleTable table = new AccessibleTable();
|
AccessibleTable table = new AccessibleTable();
|
||||||
HumanTurnControl turnControl = new HumanTurnControl(mockHand, table, mockView,
|
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
|
||||||
mockTimer);
|
turnControl.setup(mockHand, table, mockView, false, false);
|
||||||
turnControl.startTurn();
|
turnControl.startTurn();
|
||||||
Stone blueOne = new Stone(1, BLUE);
|
Stone blueOne = new Stone(1, BLUE);
|
||||||
Stone redOne = new Stone(1, RED);
|
Stone redOne = new Stone(1, RED);
|
||||||
|
@ -871,10 +876,10 @@ public class TurnControlTest {
|
||||||
Stone blackThree = new Stone(3, BLACK);
|
Stone blackThree = new Stone(3, BLACK);
|
||||||
Stone blackFour = new Stone(4, BLACK);
|
Stone blackFour = new Stone(4, BLACK);
|
||||||
Stone blackFive = new Stone(5, BLACK);
|
Stone blackFive = new Stone(5, BLACK);
|
||||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
|
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
|
||||||
redTwo, redThree, redFour, blackTwo, blackThree));
|
blackOne, redTwo, redThree, redFour, blackTwo, blackThree));
|
||||||
StoneSet oldSet2 = new StoneSet(
|
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blackFour,
|
||||||
Arrays.asList(blueTwo, blackFour, blackFive));
|
blackFive));
|
||||||
table.drop(oldSet1, new Position(0, 0));
|
table.drop(oldSet1, new Position(0, 0));
|
||||||
table.drop(oldSet2, new Position(0, 0));
|
table.drop(oldSet2, new Position(0, 0));
|
||||||
mockHand.drop(blueThree, new Position(0, 0));
|
mockHand.drop(blueThree, new Position(0, 0));
|
||||||
|
@ -978,7 +983,8 @@ public class TurnControlTest {
|
||||||
|
|
||||||
List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
|
List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
|
||||||
mockHand.stones);
|
mockHand.stones);
|
||||||
Collections.sort(stones, new HumanTurnControl.HandStonePositionComparator());
|
Collections.sort(stones,
|
||||||
|
new HumanTurnControl.HandStonePositionComparator());
|
||||||
|
|
||||||
assertEquals(stones.size(), 13);
|
assertEquals(stones.size(), 13);
|
||||||
|
|
||||||
|
@ -1039,7 +1045,8 @@ public class TurnControlTest {
|
||||||
|
|
||||||
List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
|
List<Pair<Stone, Position>> stones = new ArrayList<Pair<Stone, Position>>(
|
||||||
mockHand.stones);
|
mockHand.stones);
|
||||||
Collections.sort(stones, new HumanTurnControl.HandStonePositionComparator());
|
Collections.sort(stones,
|
||||||
|
new HumanTurnControl.HandStonePositionComparator());
|
||||||
|
|
||||||
assertEquals(stones.size(), 13);
|
assertEquals(stones.size(), 13);
|
||||||
|
|
||||||
|
|
Reference in a new issue