Added variant buttons to option panel
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@416 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
4fbbcb5e06
commit
6ac71b62e3
5 changed files with 175 additions and 95 deletions
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@ -41,6 +41,10 @@ public class MockSettingsPanel implements ISettingsPanel {
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/** */
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public boolean removePlayerButtonsEnabled = false;
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/** */
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public MockEvent setVariantDefaultEvent = new MockEvent();
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/** */
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public MockEvent setVariantChildrenEvent = new MockEvent();
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/** */
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public MockEvent1<Integer> changeInitialMeldThresholdEvent = new MockEvent1<Integer>();
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/** */
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@ -173,4 +177,14 @@ public class MockSettingsPanel implements ISettingsPanel {
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public IEvent1<Boolean> getChangeNoLimitsEvent() {
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return changeNoLimitsEvent;
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}
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@Override
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public IEvent getSetVariantDefaultEvent() {
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return setVariantDefaultEvent;
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}
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@Override
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public IEvent getSetVariantChildrenEvent() {
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return setVariantChildrenEvent;
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}
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}
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@ -34,9 +34,9 @@ public class SettingsControl {
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* Create a new settings control
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*
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* @param view
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* the view to use
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* the view to use
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* @param settings
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* initial game settings
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* initial game settings
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*/
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public SettingsControl(IView view, GameSettings settings) {
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this.view = view;
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@ -44,8 +44,8 @@ public class SettingsControl {
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}
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/**
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* the start game event is emitted when the user wants to start a game and
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* the settings made are valid
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* the start game event is emitted when the user wants to start a game and the
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* settings made are valid
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*
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* @return the event
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*/
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@ -78,8 +78,7 @@ public class SettingsControl {
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private void addOptionListeners1() {
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connections.add(view.getSettingsPanel()
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.getChangeInitialMeldThresholdEvent()
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.add(new IListener1<Integer>() {
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.getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setInitialMeldThreshold(value);
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@ -104,8 +103,7 @@ public class SettingsControl {
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update();
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}
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}));
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connections.add(view.getSettingsPanel()
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.getChangeNumberOfStonesDealtEvent()
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connections.add(view.getSettingsPanel().getChangeNumberOfStonesDealtEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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@ -149,6 +147,26 @@ public class SettingsControl {
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update();
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}
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}));
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connections.add(view.getSettingsPanel().getSetVariantDefaultEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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settings.reset();
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update();
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}
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}));
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connections.add(view.getSettingsPanel().getSetVariantChildrenEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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settings.reset();
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settings.setHighestValue(10);
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settings.setJokerNumber(6);
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settings.setTime(120);
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settings.setInitialMeldThreshold(20);
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update();
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}
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}));
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}
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private void addPlayerSettingsListeners() {
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@ -221,8 +239,7 @@ public class SettingsControl {
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break;
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}
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settings.getPlayerList().add(
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new PlayerSettings("Spieler " + num, color));
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settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color));
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update();
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}
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@ -263,9 +280,8 @@ public class SettingsControl {
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protected void update() {
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view.getSettingsPanel().enableRemovePlayerButtons(
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settings.getPlayerList().size() > 2);
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view.getSettingsPanel()
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.enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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view.getSettingsPanel().enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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checkSettings();
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@ -286,9 +302,8 @@ public class SettingsControl {
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for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
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if (settings.getPlayerList().get(j).getName().equals(name)) {
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view.getSettingsPanel()
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.setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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view.getSettingsPanel().setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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view.getSettingsPanel().enableStartGameButton(false);
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return false;
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}
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@ -297,8 +312,7 @@ public class SettingsControl {
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int totalStonesDealt = settings.getNumberOfStonesDealt()
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* settings.getPlayerList().size();
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int totalStones = settings.getHighestValue()
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* settings.getStoneSetNumber()
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int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
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* settings.getStoneColors().size() + settings.getJokerNumber();
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if (totalStones <= totalStonesDealt) {
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@ -31,6 +31,10 @@ public class GameSettings implements Serializable {
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* Creates new GameSettings with default values
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*/
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public GameSettings() {
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reset();
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}
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public void reset() {
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initialMeldThreshold = 30;
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jokerPoints = 50;
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jokerNumber = 2;
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@ -6,7 +6,6 @@ import java.util.Set;
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import jrummikub.control.turn.TurnControlFactory;
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import jrummikub.model.GameSettings;
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import jrummikub.model.StoneColor;
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import jrummikub.util.Event1;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IEvent2;
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@ -175,6 +174,10 @@ public interface ISettingsPanel {
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public IEvent1<Boolean> getChangeNoLimitsEvent();
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public IEvent getSetVariantDefaultEvent();
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public IEvent getSetVariantChildrenEvent();
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/**
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* Specifies the different kinds of settings errors that can be displayed
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*/
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@ -196,5 +199,4 @@ public interface ISettingsPanel {
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/** Only computer players added */
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COMPUTER_PLAYERS_ONLY_WARNING
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}
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}
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@ -10,6 +10,7 @@ import java.awt.GridBagConstraints;
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import java.awt.GridBagLayout;
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import java.awt.GridLayout;
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import java.awt.Insets;
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import java.awt.LayoutManager;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.event.MouseAdapter;
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@ -68,17 +69,19 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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private JButton addPlayerButton;
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private JLabel errorMessageLabel;
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private JButton startButton;
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private JCheckBox noLimitsBox;
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private boolean removeButtonsEnabled = true;
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private List<PlayerSettingsPanel> playerSettingsPanels = new ArrayList<PlayerSettingsPanel>();
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private JButton setVariantDefaultButton;
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private JButton setVariantChildrenButton;
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private JSpinner initialMeldThresholdSpinner;
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private JSpinner stoneSetNumberSpinner;
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private JSpinner highestValueSpinner;
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private JSpinner numberOfStonesDealtSpinner;
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private JSpinner jokerNumberSpinner;
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private JSpinner timeSpinner;
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private JCheckBox noLimitsBox;
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private JPanel colorSelectionPanel;
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private Map<StoneColor, JToggleButton> colorButtons = new HashMap<StoneColor, JToggleButton>();
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@ -99,6 +102,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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private Event1<Set<StoneColor>> changeStoneColorsEvent = new Event1<Set<StoneColor>>();
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private Event1<Integer> changeTimeEvent = new Event1<Integer>();
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private Event1<Boolean> changeNoLimitsEvent = new Event1<Boolean>();
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private Event setVariantDefaultEvent = new Event();
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private Event setVariantChildrenEvent = new Event();
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@Override
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public IEvent getStartGameEvent() {
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@ -178,40 +183,50 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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return changeStoneColorsEvent;
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}
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@Override
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public IEvent getSetVariantDefaultEvent() {
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return setVariantDefaultEvent;
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}
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@Override
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public IEvent getSetVariantChildrenEvent() {
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return setVariantChildrenEvent;
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}
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@Override
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public void setError(SettingsError error) {
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switch (error) {
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case NO_ERROR:
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errorMessageLabel.setText(" ");
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break;
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case DUPLICATE_PLAYER_NAME_ERROR:
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errorMessageLabel
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.setText("Jeder Spielername darf nur einmal verwendet werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NO_PLAYER_NAME_ERROR:
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errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_STONES_ERROR:
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errorMessageLabel
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.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_COLORS_ERROR:
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errorMessageLabel
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.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case COMPUTER_PLAYERS_ONLY_WARNING:
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errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case TOO_HIGH_THRESHOLD_WARNING:
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errorMessageLabel
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.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case NO_ERROR:
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errorMessageLabel.setText(" ");
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break;
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case DUPLICATE_PLAYER_NAME_ERROR:
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errorMessageLabel
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.setText("Jeder Spielername darf nur einmal verwendet werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NO_PLAYER_NAME_ERROR:
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errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_STONES_ERROR:
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errorMessageLabel
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.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_COLORS_ERROR:
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errorMessageLabel
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.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case COMPUTER_PLAYERS_ONLY_WARNING:
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errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case TOO_HIGH_THRESHOLD_WARNING:
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errorMessageLabel
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.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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}
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}
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@ -236,8 +251,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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@Override
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public void setGameSettings(GameSettings gameSettings) {
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while (playerSettingsPanels.size() > gameSettings.getPlayerList()
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.size()) {
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while (playerSettingsPanels.size() > gameSettings.getPlayerList().size()) {
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removePlayerSettingsPanel();
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}
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@ -245,12 +259,11 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i));
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}
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initialMeldThresholdSpinner.setValue(gameSettings
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.getInitialMeldThreshold());
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initialMeldThresholdSpinner
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.setValue(gameSettings.getInitialMeldThreshold());
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stoneSetNumberSpinner.setValue(gameSettings.getStoneSetNumber());
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highestValueSpinner.setValue(gameSettings.getHighestValue());
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numberOfStonesDealtSpinner.setValue(gameSettings
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.getNumberOfStonesDealt());
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numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
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jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
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timeSpinner.setValue(gameSettings.getTime());
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noLimitsBox.setSelected(gameSettings.isNoLimits());
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@ -279,8 +292,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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}
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private void removePlayerSettingsPanel() {
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PlayerSettingsPanel p = playerSettingsPanels
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.remove(playerSettingsPanels.size() - 1);
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PlayerSettingsPanel p = playerSettingsPanels.remove(playerSettingsPanels
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.size() - 1);
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playerSettingsViewport.remove(p);
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}
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@ -302,8 +315,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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playerSettingsViewport.add(addPlayerPanel);
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addPlayerButton = new JButton("+");
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addPlayerButton
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.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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@ -323,38 +335,43 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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GridBagLayout layout = new GridBagLayout();
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optionsPanel.setLayout(layout);
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makeOptionLabel(0, "Auslegeschranke:");
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initialMeldThresholdSpinner = makeOptionSpinner(0, 1, 999, 1,
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int row = 0;
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makeOptionLabel(row, "Variante:");
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makeVariantPanel(row++);
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makeOptionLabel(row, "Auslegeschranke:");
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initialMeldThresholdSpinner = makeOptionSpinner(row++, 1, 999, 1,
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changeInitialMeldThresholdEvent);
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makeOptionLabel(1, "Anzahl Steins\u00e4tze:");
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stoneSetNumberSpinner = makeOptionSpinner(1, 1, 999, 1,
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makeOptionLabel(row, "Anzahl Steins\u00e4tze:");
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stoneSetNumberSpinner = makeOptionSpinner(row++, 1, 999, 1,
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changeStoneSetNumberEvent);
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makeOptionLabel(2, "H\u00f6chster Steinwert:");
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highestValueSpinner = makeOptionSpinner(2, 3, 99, 1,
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makeOptionLabel(row, "H\u00f6chster Steinwert:");
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highestValueSpinner = makeOptionSpinner(row++, 3, 99, 1,
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changeHighestValueEvent);
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makeOptionLabel(3, "Anzahl Startsteine:");
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numberOfStonesDealtSpinner = makeOptionSpinner(3, 1, 999, 1,
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makeOptionLabel(row, "Anzahl Startsteine:");
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numberOfStonesDealtSpinner = makeOptionSpinner(row++, 1, 999, 1,
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changeNumberOfStonesDealtEvent);
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makeOptionLabel(4, "Jokeranzahl:");
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jokerNumberSpinner = makeOptionSpinner(4, 1, 999, 1,
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makeOptionLabel(row, "Jokeranzahl:");
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jokerNumberSpinner = makeOptionSpinner(row++, 1, 999, 1,
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changeJokerNumberEvent);
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makeOptionLabel(5, "Zeit für Spielzug:");
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timeSpinner = makeOptionSpinner(5, 1, 999, 1, changeTimeEvent);
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makeOptionLabel(row, "Zeit für Spielzug:");
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timeSpinner = makeOptionSpinner(row++, 1, 999, 1, changeTimeEvent);
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makeOptionLabel(6, "No Limits:");
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noLimitsBox = makeOptionCheckbox(6, changeNoLimitsEvent);
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makeOptionLabel(row, "No Limits:");
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noLimitsBox = makeOptionCheckbox(row++, changeNoLimitsEvent);
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makeOptionLabel(7, "Steinfarben:");
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createColorSelectionPanel(7);
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makeOptionLabel(row, "Steinfarben:");
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createColorSelectionPanel(row++);
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GridBagConstraints c = new GridBagConstraints();
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c.gridx = 1;
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c.gridy = 8;
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c.gridy = row;
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c.fill = GridBagConstraints.BOTH;
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c.weightx = 1;
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c.weighty = 1;
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@ -404,6 +421,38 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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changeStoneColorsEvent.emit(colors);
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}
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private void makeVariantPanel(int row) {
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JPanel panel = makeOptionSubpanel(row, new GridLayout(1, 2, 5, 0));
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setVariantDefaultButton = new JButton("Standard");
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panel.add(setVariantDefaultButton);
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setVariantDefaultButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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setVariantDefaultEvent.emit();
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}
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});
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setVariantChildrenButton = new JButton("Kinder");
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panel.add(setVariantChildrenButton);
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setVariantChildrenButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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setVariantChildrenEvent.emit();
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}
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});
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}
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private JPanel makeOptionSubpanel(int row, LayoutManager layout) {
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GridBagConstraints c = new GridBagConstraints();
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c.anchor = GridBagConstraints.WEST;
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c.gridx = 1;
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c.gridy = row;
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c.insets = new Insets(2, 2, 2, 2);
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JPanel panel = new JPanel(layout);
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optionsPanel.add(panel, c);
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return panel;
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}
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private JCheckBox makeOptionCheckbox(int row,
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final Event1<Boolean> targetEvent) {
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GridBagConstraints c = new GridBagConstraints();
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@ -431,8 +480,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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c.insets = new Insets(2, 2, 2, 2);
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final JSpinner spinner = new JSpinner();
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spinner.setModel(new SpinnerNumberModel(min, min, max, step));
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spinner.setPreferredSize(new Dimension(60,
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spinner.getMinimumSize().height));
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spinner
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.setPreferredSize(new Dimension(60, spinner.getMinimumSize().height));
|
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spinner.addChangeListener(new ChangeListener() {
|
||||
@Override
|
||||
public void stateChanged(ChangeEvent e) {
|
||||
|
@ -495,8 +544,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
c.gridwidth = GridBagConstraints.REMAINDER;
|
||||
addButton("Netzwerkspiel...", networkGameEvent, c);
|
||||
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
|
||||
new EmptyBorder(10, 10, 10, 10)));
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
|
||||
10, 10, 10, 10)));
|
||||
}
|
||||
|
||||
void resetTabbedPane() {
|
||||
|
@ -533,8 +582,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
if (index != playerType.getSelectedIndex()) {
|
||||
playerType.setSelectedIndex(index);
|
||||
}
|
||||
colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
|
||||
16, 2));
|
||||
colorButton
|
||||
.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
|
||||
}
|
||||
|
||||
public void enableRemoveButton(boolean enable) {
|
||||
|
@ -582,8 +631,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
c.gridy = 0;
|
||||
add(colorButton, c);
|
||||
|
||||
nameField.getDocument().addDocumentListener(
|
||||
new NameChangeListener());
|
||||
nameField.getDocument().addDocumentListener(new NameChangeListener());
|
||||
c2.gridy = 0;
|
||||
c2.weightx = 1;
|
||||
c2.fill = GridBagConstraints.HORIZONTAL;
|
||||
|
@ -616,9 +664,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
public Dimension getPreferredSize() {
|
||||
Dimension preferredSize = super.getPreferredSize();
|
||||
for (Component component : this.getComponents()) {
|
||||
preferredSize.setSize(
|
||||
preferredSize.width,
|
||||
Math.max(preferredSize.height,
|
||||
preferredSize
|
||||
.setSize(preferredSize.width, Math.max(preferredSize.height,
|
||||
component.getPreferredSize().height));
|
||||
}
|
||||
return preferredSize;
|
||||
|
@ -628,9 +675,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
public Dimension getMaximumSize() {
|
||||
Dimension preferredSize = super.getPreferredSize();
|
||||
for (Component component : this.getComponents()) {
|
||||
preferredSize.setSize(
|
||||
Integer.MAX_VALUE,
|
||||
Math.max(preferredSize.height,
|
||||
preferredSize
|
||||
.setSize(Integer.MAX_VALUE, Math.max(preferredSize.height,
|
||||
component.getPreferredSize().height));
|
||||
}
|
||||
return preferredSize;
|
||||
|
@ -645,8 +691,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
}
|
||||
|
||||
private void changeType() {
|
||||
changePlayerTypeEvent.emit(playerNumber, TurnControlFactory.Type
|
||||
.values()[playerType.getSelectedIndex()]);
|
||||
changePlayerTypeEvent.emit(playerNumber,
|
||||
TurnControlFactory.Type.values()[playerType.getSelectedIndex()]);
|
||||
}
|
||||
|
||||
private void remove() {
|
||||
|
|
Reference in a new issue