Player Type in player settings verschoben

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@420 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-06-13 18:22:55 +02:00
parent a4faa8db23
commit 70d6ae6d74
9 changed files with 132 additions and 115 deletions

View file

@ -1,6 +1,6 @@
package jrummikub.control;
import static jrummikub.control.turn.TurnControlFactory.Type.*;
import static jrummikub.model.PlayerSettings.Type.*;
import java.util.ArrayList;
import java.util.HashSet;

View file

@ -6,10 +6,9 @@ import java.util.HashSet;
import java.util.List;
import java.util.Set;
import jrummikub.control.turn.TurnControlFactory;
import jrummikub.control.turn.TurnControlFactory.Type;
import jrummikub.model.GameSettings;
import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.model.StoneColor;
import jrummikub.util.Connection;
import jrummikub.util.Event1;
@ -34,9 +33,9 @@ public class SettingsControl {
* Create a new settings control
*
* @param view
* the view to use
* the view to use
* @param settings
* initial game settings
* initial game settings
*/
public SettingsControl(IView view, GameSettings settings) {
this.view = view;
@ -44,8 +43,8 @@ public class SettingsControl {
}
/**
* the start game event is emitted when the user wants to start a game and the
* settings made are valid
* the start game event is emitted when the user wants to start a game and
* the settings made are valid
*
* @return the event
*/
@ -78,7 +77,8 @@ public class SettingsControl {
private void addOptionListeners1() {
connections.add(view.getSettingsPanel()
.getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
.getChangeInitialMeldThresholdEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setInitialMeldThreshold(value);
@ -103,7 +103,8 @@ public class SettingsControl {
update();
}
}));
connections.add(view.getSettingsPanel().getChangeNumberOfStonesDealtEvent()
connections.add(view.getSettingsPanel()
.getChangeNumberOfStonesDealtEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
@ -206,9 +207,9 @@ public class SettingsControl {
}
}));
connections.add(view.getSettingsPanel().getChangePlayerTypeEvent()
.add(new IListener2<Integer, TurnControlFactory.Type>() {
.add(new IListener2<Integer, Type>() {
@Override
public void handle(Integer i, TurnControlFactory.Type type) {
public void handle(Integer i, Type type) {
setPlayerType(i, type);
}
}));
@ -246,7 +247,8 @@ public class SettingsControl {
break;
}
settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color));
settings.getPlayerList().add(
new PlayerSettings("Spieler " + num, color));
update();
}
@ -287,8 +289,9 @@ public class SettingsControl {
protected void update() {
view.getSettingsPanel().enableRemovePlayerButtons(
settings.getPlayerList().size() > 2);
view.getSettingsPanel().enableAddPlayerButton(
settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
view.getSettingsPanel()
.enableAddPlayerButton(
settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
checkSettings();
@ -322,8 +325,9 @@ public class SettingsControl {
for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
if (settings.getPlayerList().get(j).getName().equals(name)) {
view.getSettingsPanel().setError(
ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
view.getSettingsPanel()
.setError(
ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
view.getSettingsPanel().enableStartGameButton(false);
return false;
}
@ -332,7 +336,8 @@ public class SettingsControl {
int totalStonesDealt = settings.getNumberOfStonesDealt()
* settings.getPlayerList().size();
int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
int totalStones = settings.getHighestValue()
* settings.getStoneSetNumber()
* settings.getStoneColors().size() + settings.getJokerNumber();
if (totalStones <= totalStonesDealt) {
@ -361,7 +366,7 @@ public class SettingsControl {
boolean humanPlayerFound = false;
for (PlayerSettings player : settings.getPlayerList()) {
if (player.getTurnControlType() == TurnControlFactory.Type.HUMAN) {
if (player.getTurnControlType() == Type.HUMAN) {
humanPlayerFound = true;
break;
}

View file

@ -1,21 +1,13 @@
package jrummikub.control.turn;
import jrummikub.model.PlayerSettings;
/**
* Creates a turn control for the active player, regarding if layer is human or
* computer
*
*/
public abstract class TurnControlFactory {
/**
* Type of turn control.
*/
public enum Type {
/** */
HUMAN,
/** */
COMPUTER
};
/**
* Creates a new turn control instance
*
@ -30,7 +22,7 @@ public abstract class TurnControlFactory {
* Human or Computer
* @return TurnControlFactory for the player kind
*/
static public TurnControlFactory getFactory(Type type) {
static public TurnControlFactory getFactory(PlayerSettings.Type type) {
switch (type) {
case HUMAN:
return HumanTurnControl.getFactory();