Add "Waiting for players" message to GameOfferControl
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@557 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
492ade8cd1
commit
82d69635a8
3 changed files with 138 additions and 125 deletions
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@ -12,6 +12,7 @@ import jrummikub.util.GameData;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IListener;
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import jrummikub.util.IListener1;
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import jrummikub.view.ISettingsPanel.SettingsError;
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import jrummikub.view.ISettingsPanel.SettingsMode;
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import jrummikub.view.IView;
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@ -44,19 +45,31 @@ public class GameOfferControl extends AbstractGameBeginControl {
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public void handle() {
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List<PlayerSettings> players = gameData.getGameSettings()
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.getPlayerList();
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for (PlayerSettings s : players) {
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if (s.getType() == Type.NETWORK) {
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startGame();
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return;
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}
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if (checkPlayers()) {
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startGame();
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}
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}
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}));
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checkPlayers();
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}
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private boolean checkPlayers() {
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for (PlayerSettings s : gameData.getGameSettings().getPlayerList()) {
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if (s.getType() == Type.NETWORK) {
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view.getSettingsPanel().setError(SettingsError.NO_ERROR);
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view.getSettingsPanel().enableStartGameButton(true);
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return true;
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}
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}
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view.getSettingsPanel().setError(SettingsError.WAITING_FOR_PLAYERS);
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view.getSettingsPanel().enableStartGameButton(false);
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return false;
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}
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private void addConnectionControlListeners(
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final IConnectionControl connectionControl,
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final GameSettings settings) {
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final IConnectionControl connectionControl, final GameSettings settings) {
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connections.add(connectionControl.getGameJoinEvent().add(
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new IListener1<String>() {
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@Override
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@ -65,7 +78,10 @@ public class GameOfferControl extends AbstractGameBeginControl {
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if (player.getType() == Type.VACANT) {
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player.setName(sender);
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player.setType(Type.NETWORK);
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updateSettingsPanel();
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checkPlayers();
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connectionControl.ackJoinGame(sender, true);
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connectionControl.offerGame(gameData);
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return;
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@ -88,7 +104,10 @@ public class GameOfferControl extends AbstractGameBeginControl {
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break;
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}
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}
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updateSettingsPanel();
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checkPlayers();
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connectionControl.offerGame(gameData);
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}
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}));
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@ -40,13 +40,13 @@ public interface ISettingsPanel {
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* Sets the settings mode according to the point of the game
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*
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* @param mode
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* settings mode to be set (join, offer, network, default)
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* settings mode to be set (join, offer, network, default)
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*/
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public void setSettingsMode(SettingsMode mode);
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/**
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* The add player event is emitted when the user wants to add a player to
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* the player list
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* The add player event is emitted when the user wants to add a player to the
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* player list
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*
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* @return the event
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*/
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@ -93,8 +93,8 @@ public interface ISettingsPanel {
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public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
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/**
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* The change StoneSet number event is emitted when the user wants to use
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* more or less than 2 StoneSets per color
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* The change StoneSet number event is emitted when the user wants to use more
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* or less than 2 StoneSets per color
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*
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* @return number of SoneSets
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*/
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@ -135,7 +135,7 @@ public interface ISettingsPanel {
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* Sets an error to display
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*
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* @param error
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* the kind of error
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* the kind of error
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*/
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public void setError(SettingsError error);
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@ -143,7 +143,7 @@ public interface ISettingsPanel {
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* Enables or disables the start game button
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*
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* @param enable
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* specifies if the button is to be enabled or disabled
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* specifies if the button is to be enabled or disabled
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*/
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public void enableStartGameButton(boolean enable);
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@ -151,7 +151,7 @@ public interface ISettingsPanel {
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* Enables or disables the add player button
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*
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* @param enable
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* specifies if the button is to be enabled or disabled
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* specifies if the button is to be enabled or disabled
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*/
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public void enableAddPlayerButton(boolean enable);
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@ -159,7 +159,7 @@ public interface ISettingsPanel {
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* Enables or disables the remove player buttons
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*
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* @param enable
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* specifies if the buttons are to be enabled or disabled
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* specifies if the buttons are to be enabled or disabled
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*/
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public void enableRemovePlayerButtons(List<Boolean> enable);
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@ -168,7 +168,7 @@ public interface ISettingsPanel {
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* Sets the game settings to display
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*
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* @param gameSettings
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* the settings
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* the settings
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*/
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public void setGameSettings(GameSettings gameSettings);
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@ -218,7 +218,7 @@ public interface ISettingsPanel {
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* Sets the types of players allowed at the given point in game
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*
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* @param choices
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* list of types for each player
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* list of types for each player
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*/
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public void setPlayerTypeChoices(List<List<Type>> choices);
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@ -226,13 +226,13 @@ public interface ISettingsPanel {
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* Sets the names of players editable if allowed at the given point in game
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*
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* @param editable
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* states if the players name is editable for each player
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* states if the players name is editable for each player
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*/
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public void setPlayerNamesEditable(List<Boolean> editable);
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/**
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* The offer new game event is emitted when a new game is started and
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* looking for players
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* The offer new game event is emitted when a new game is started and looking
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* for players
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*
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* @return the event
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*/
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@ -242,7 +242,7 @@ public interface ISettingsPanel {
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* Sets the player colors which can be chosen
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*
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* @param colors
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* a Set of colors which are not taken yet
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* a Set of colors which are not taken yet
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*/
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public void setPlayerColors(Set<Color> colors);
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@ -273,12 +273,15 @@ public interface ISettingsPanel {
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/** threshold higher 100 */
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TOO_HIGH_THRESHOLD_WARNING,
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/** Only computer players added */
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COMPUTER_PLAYERS_ONLY_WARNING
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COMPUTER_PLAYERS_ONLY_WARNING,
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// info
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/** no network players have joined */
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WAITING_FOR_PLAYERS
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}
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/**
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* SettingsPanel can be used with different functions in different
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* situations
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* SettingsPanel can be used with different functions in different situations
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*/
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public enum SettingsMode {
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/** Local game settings */
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@ -253,37 +253,41 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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@Override
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public void setError(SettingsError error) {
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switch (error) {
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case NO_ERROR:
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errorMessageLabel.setText(" ");
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break;
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case DUPLICATE_PLAYER_NAME_ERROR:
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errorMessageLabel
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.setText("Jeder Spielername darf nur einmal verwendet werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NO_PLAYER_NAME_ERROR:
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errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_STONES_ERROR:
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errorMessageLabel
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.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_COLORS_ERROR:
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errorMessageLabel
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.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case COMPUTER_PLAYERS_ONLY_WARNING:
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errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case TOO_HIGH_THRESHOLD_WARNING:
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errorMessageLabel
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.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case NO_ERROR:
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errorMessageLabel.setText(" ");
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break;
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case DUPLICATE_PLAYER_NAME_ERROR:
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errorMessageLabel
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.setText("Jeder Spielername darf nur einmal verwendet werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NO_PLAYER_NAME_ERROR:
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errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_STONES_ERROR:
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errorMessageLabel
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.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case NOT_ENOUGH_COLORS_ERROR:
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errorMessageLabel
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.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
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errorMessageLabel.setForeground(Color.RED);
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break;
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case COMPUTER_PLAYERS_ONLY_WARNING:
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errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case TOO_HIGH_THRESHOLD_WARNING:
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errorMessageLabel
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.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
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errorMessageLabel.setForeground(Color.ORANGE.darker());
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break;
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case WAITING_FOR_PLAYERS:
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errorMessageLabel.setText("Warte auf Spieler...");
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errorMessageLabel.setForeground(Color.BLACK);
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break;
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}
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}
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@ -328,8 +332,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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@Override
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public void setGameSettings(GameSettings gameSettings) {
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while (playerSettingsPanels.size() > gameSettings.getPlayerList()
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.size()) {
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while (playerSettingsPanels.size() > gameSettings.getPlayerList().size()) {
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removePlayerSettingsPanel();
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}
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@ -338,22 +341,19 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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if (i < playerTypeChoices.size()) {
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choices = playerTypeChoices.get(i);
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}
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updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i),
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choices);
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updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i), choices);
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}
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setInitialSettingsValue(gameSettings);
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initialMeldThresholdLabel.setText(gameSettings
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.getInitialMeldThreshold() + " Punkte");
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initialMeldThresholdLabel.setText(gameSettings.getInitialMeldThreshold()
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+ " Punkte");
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stoneSetNumberLabel.setText(Integer.toString(gameSettings
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.getStoneSetNumber()));
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highestValueLabel.setText(Integer.toString(gameSettings
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.getHighestValue()));
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highestValueLabel.setText(Integer.toString(gameSettings.getHighestValue()));
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numberOfStonesDealtLabel.setText(Integer.toString(gameSettings
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.getNumberOfStonesDealt()));
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jokerNumberLabel
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.setText(Integer.toString(gameSettings.getJokerNumber()));
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jokerNumberLabel.setText(Integer.toString(gameSettings.getJokerNumber()));
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timeLabel.setText(gameSettings.getTotalTime() + " Sekunden");
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noLimitsLabel.setText(gameSettings.isNoLimits() ? "An" : "Aus");
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seeHandSizeLabel.setText(gameSettings.getSeeHandSize() ? "An" : "Aus");
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@ -375,12 +375,11 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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}
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private void setInitialSettingsValue(GameSettings gameSettings) {
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initialMeldThresholdSpinner.setValue(gameSettings
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.getInitialMeldThreshold());
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initialMeldThresholdSpinner
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.setValue(gameSettings.getInitialMeldThreshold());
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stoneSetNumberSpinner.setValue(gameSettings.getStoneSetNumber());
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highestValueSpinner.setValue(gameSettings.getHighestValue());
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numberOfStonesDealtSpinner.setValue(gameSettings
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.getNumberOfStonesDealt());
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numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
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jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
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timeSpinner.setValue(gameSettings.getTotalTime());
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noLimitsBox.setSelected(gameSettings.isNoLimits());
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@ -399,8 +398,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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private void addPlayerSettingsPanel(int i, PlayerSettings settings,
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List<Type> choices) {
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PlayerSettingsPanel panel = new PlayerSettingsPanel(i, settings,
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choices, settingsMode != SettingsMode.NETWORK_OFFER
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PlayerSettingsPanel panel = new PlayerSettingsPanel(i, settings, choices,
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settingsMode != SettingsMode.NETWORK_OFFER
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&& settingsMode != SettingsMode.NETWORK_JOIN);
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playerSettingsPanels.add(panel);
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playerSettingsViewport.add(panel,
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@ -410,8 +409,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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}
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private void removePlayerSettingsPanel() {
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PlayerSettingsPanel p = playerSettingsPanels
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.remove(playerSettingsPanels.size() - 1);
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PlayerSettingsPanel p = playerSettingsPanels.remove(playerSettingsPanels
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.size() - 1);
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playerSettingsViewport.remove(p);
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}
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@ -433,8 +432,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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playerSettingsViewport.add(addPlayerPanel);
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addPlayerButton = new JButton("+");
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addPlayerButton
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.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
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addPlayerButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent e) {
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@ -483,8 +481,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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makeOptionLabel(row++, "H\u00f6chster Steinwert:");
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highestValueLabel = new JLabel();
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highestValueSpinner = createOptionSpinner(3, 99, 1,
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changeHighestValueEvent);
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highestValueSpinner = createOptionSpinner(3, 99, 1, changeHighestValueEvent);
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makeOptionLabel(row++, "Anzahl Startsteine:");
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numberOfStonesDealtLabel = new JLabel();
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@ -493,8 +490,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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makeOptionLabel(row++, "Jokeranzahl:");
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jokerNumberLabel = new JLabel();
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jokerNumberSpinner = createOptionSpinner(0, 999, 1,
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changeJokerNumberEvent);
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jokerNumberSpinner = createOptionSpinner(0, 999, 1, changeJokerNumberEvent);
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makeOptionLabel(row++, "Zeit f\u00fcr Spielzug:");
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timeLabel = new JLabel();
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@ -655,8 +651,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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final Event1<Integer> targetEvent) {
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final JSpinner spinner = new JSpinner();
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spinner.setModel(new SpinnerNumberModel(min, min, max, step));
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spinner.setPreferredSize(new Dimension(60,
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spinner.getMinimumSize().height));
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spinner
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.setPreferredSize(new Dimension(60, spinner.getMinimumSize().height));
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spinner.addChangeListener(new ChangeListener() {
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@Override
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public void stateChanged(ChangeEvent e) {
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@ -717,8 +713,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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addDefaultButtons();
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setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
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new EmptyBorder(10, 10, 10, 10)));
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setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
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10, 10, 10, 10)));
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}
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void resetTabbedPane() {
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@ -806,22 +802,22 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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buttonPanel.removeAll();
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switch (mode) {
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case DEFAULT:
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addDefaultButtons();
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enableOptions(true);
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break;
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case NETWORK_SETUP:
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addNetworkSetupButtons();
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enableOptions(true);
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break;
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case NETWORK_OFFER:
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addNetworkOfferButtons();
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enableOptions(false);
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break;
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case NETWORK_JOIN:
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addNetworkJoinButtons();
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enableOptions(false);
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break;
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case DEFAULT:
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addDefaultButtons();
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enableOptions(true);
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break;
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case NETWORK_SETUP:
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addNetworkSetupButtons();
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enableOptions(true);
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break;
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case NETWORK_OFFER:
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addNetworkOfferButtons();
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enableOptions(false);
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break;
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case NETWORK_JOIN:
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addNetworkJoinButtons();
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enableOptions(false);
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break;
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}
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}
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@ -846,8 +842,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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private JLabel typeLabel;
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public void setSettings(PlayerSettings settings) {
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if (nameField != null
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&& !nameField.getText().equals(settings.getName())) {
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if (nameField != null && !nameField.getText().equals(settings.getName())) {
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nameField.setText(settings.getName());
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}
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if (nameLabel != null) {
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@ -864,8 +859,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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if (typeLabel != null) {
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typeLabel.setText(getTypeLabel(settings.getType()));
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}
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colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
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16, 2));
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colorButton
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.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
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colorChangable = !((settingsMode == SettingsMode.NETWORK_JOIN | settingsMode == SettingsMode.NETWORK_OFFER) & settings
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.getType() != Type.HUMAN);
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@ -919,13 +914,13 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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|
||||
private String getTypeLabel(Type type) {
|
||||
switch (type) {
|
||||
case COMPUTER:
|
||||
return "Computer";
|
||||
case HUMAN:
|
||||
return "Mensch";
|
||||
case NETWORK:
|
||||
case VACANT:
|
||||
return "Netzwerk";
|
||||
case COMPUTER:
|
||||
return "Computer";
|
||||
case HUMAN:
|
||||
return "Mensch";
|
||||
case NETWORK:
|
||||
case VACANT:
|
||||
return "Netzwerk";
|
||||
}
|
||||
|
||||
return null;
|
||||
|
@ -959,8 +954,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
c.gridy = 0;
|
||||
add(colorButton, c);
|
||||
|
||||
nameField.getDocument().addDocumentListener(
|
||||
new NameChangeListener());
|
||||
nameField.getDocument().addDocumentListener(new NameChangeListener());
|
||||
c2.gridy = 0;
|
||||
c2.weightx = 1;
|
||||
c2.fill = GridBagConstraints.HORIZONTAL;
|
||||
|
@ -975,8 +969,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
});
|
||||
playerType.setPreferredSize(new Dimension(120, playerType
|
||||
.getPreferredSize().height));
|
||||
playerType.setMinimumSize(new Dimension(120, playerType
|
||||
.getMinimumSize().height));
|
||||
playerType.setMinimumSize(new Dimension(120,
|
||||
playerType.getMinimumSize().height));
|
||||
add(playerType, c);
|
||||
|
||||
removeButton = new JButton("\u00d7");
|
||||
|
@ -1019,8 +1013,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
typeLabel.setBorder(new EmptyBorder(3, 7, 3, 7));
|
||||
typeLabel.setPreferredSize(new Dimension(120, typeLabel
|
||||
.getPreferredSize().height));
|
||||
typeLabel.setMinimumSize(new Dimension(120, typeLabel
|
||||
.getMinimumSize().height));
|
||||
typeLabel.setMinimumSize(new Dimension(120,
|
||||
typeLabel.getMinimumSize().height));
|
||||
add(typeLabel, c);
|
||||
}
|
||||
|
||||
|
@ -1028,9 +1022,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
public Dimension getPreferredSize() {
|
||||
Dimension preferredSize = super.getPreferredSize();
|
||||
for (Component component : this.getComponents()) {
|
||||
preferredSize.setSize(
|
||||
preferredSize.width,
|
||||
Math.max(preferredSize.height,
|
||||
preferredSize
|
||||
.setSize(preferredSize.width, Math.max(preferredSize.height,
|
||||
component.getPreferredSize().height));
|
||||
}
|
||||
return preferredSize;
|
||||
|
@ -1040,9 +1033,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
public Dimension getMaximumSize() {
|
||||
Dimension preferredSize = super.getPreferredSize();
|
||||
for (Component component : this.getComponents()) {
|
||||
preferredSize.setSize(
|
||||
Integer.MAX_VALUE,
|
||||
Math.max(preferredSize.height,
|
||||
preferredSize
|
||||
.setSize(Integer.MAX_VALUE, Math.max(preferredSize.height,
|
||||
component.getPreferredSize().height));
|
||||
}
|
||||
return preferredSize;
|
||||
|
@ -1076,8 +1068,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
add(new ColorButton(c, menu));
|
||||
} else {
|
||||
add(new JLabel(ImageUtil.createColorIcon(
|
||||
UIManager.getColor("PopupMenu.background"), 16,
|
||||
0)));
|
||||
UIManager.getColor("PopupMenu.background"), 16, 0)));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Reference in a new issue