Add "Waiting for players" message to GameOfferControl

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@557 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-06-21 21:24:26 +02:00
parent 492ade8cd1
commit 82d69635a8
3 changed files with 138 additions and 125 deletions

View file

@ -12,6 +12,7 @@ import jrummikub.util.GameData;
import jrummikub.util.IEvent1;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.view.ISettingsPanel.SettingsError;
import jrummikub.view.ISettingsPanel.SettingsMode;
import jrummikub.view.IView;
@ -44,19 +45,31 @@ public class GameOfferControl extends AbstractGameBeginControl {
public void handle() {
List<PlayerSettings> players = gameData.getGameSettings()
.getPlayerList();
for (PlayerSettings s : players) {
if (s.getType() == Type.NETWORK) {
startGame();
return;
}
if (checkPlayers()) {
startGame();
}
}
}));
checkPlayers();
}
private boolean checkPlayers() {
for (PlayerSettings s : gameData.getGameSettings().getPlayerList()) {
if (s.getType() == Type.NETWORK) {
view.getSettingsPanel().setError(SettingsError.NO_ERROR);
view.getSettingsPanel().enableStartGameButton(true);
return true;
}
}
view.getSettingsPanel().setError(SettingsError.WAITING_FOR_PLAYERS);
view.getSettingsPanel().enableStartGameButton(false);
return false;
}
private void addConnectionControlListeners(
final IConnectionControl connectionControl,
final GameSettings settings) {
final IConnectionControl connectionControl, final GameSettings settings) {
connections.add(connectionControl.getGameJoinEvent().add(
new IListener1<String>() {
@Override
@ -65,7 +78,10 @@ public class GameOfferControl extends AbstractGameBeginControl {
if (player.getType() == Type.VACANT) {
player.setName(sender);
player.setType(Type.NETWORK);
updateSettingsPanel();
checkPlayers();
connectionControl.ackJoinGame(sender, true);
connectionControl.offerGame(gameData);
return;
@ -88,7 +104,10 @@ public class GameOfferControl extends AbstractGameBeginControl {
break;
}
}
updateSettingsPanel();
checkPlayers();
connectionControl.offerGame(gameData);
}
}));

View file

@ -40,13 +40,13 @@ public interface ISettingsPanel {
* Sets the settings mode according to the point of the game
*
* @param mode
* settings mode to be set (join, offer, network, default)
* settings mode to be set (join, offer, network, default)
*/
public void setSettingsMode(SettingsMode mode);
/**
* The add player event is emitted when the user wants to add a player to
* the player list
* The add player event is emitted when the user wants to add a player to the
* player list
*
* @return the event
*/
@ -93,8 +93,8 @@ public interface ISettingsPanel {
public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
/**
* The change StoneSet number event is emitted when the user wants to use
* more or less than 2 StoneSets per color
* The change StoneSet number event is emitted when the user wants to use more
* or less than 2 StoneSets per color
*
* @return number of SoneSets
*/
@ -135,7 +135,7 @@ public interface ISettingsPanel {
* Sets an error to display
*
* @param error
* the kind of error
* the kind of error
*/
public void setError(SettingsError error);
@ -143,7 +143,7 @@ public interface ISettingsPanel {
* Enables or disables the start game button
*
* @param enable
* specifies if the button is to be enabled or disabled
* specifies if the button is to be enabled or disabled
*/
public void enableStartGameButton(boolean enable);
@ -151,7 +151,7 @@ public interface ISettingsPanel {
* Enables or disables the add player button
*
* @param enable
* specifies if the button is to be enabled or disabled
* specifies if the button is to be enabled or disabled
*/
public void enableAddPlayerButton(boolean enable);
@ -159,7 +159,7 @@ public interface ISettingsPanel {
* Enables or disables the remove player buttons
*
* @param enable
* specifies if the buttons are to be enabled or disabled
* specifies if the buttons are to be enabled or disabled
*/
public void enableRemovePlayerButtons(List<Boolean> enable);
@ -168,7 +168,7 @@ public interface ISettingsPanel {
* Sets the game settings to display
*
* @param gameSettings
* the settings
* the settings
*/
public void setGameSettings(GameSettings gameSettings);
@ -218,7 +218,7 @@ public interface ISettingsPanel {
* Sets the types of players allowed at the given point in game
*
* @param choices
* list of types for each player
* list of types for each player
*/
public void setPlayerTypeChoices(List<List<Type>> choices);
@ -226,13 +226,13 @@ public interface ISettingsPanel {
* Sets the names of players editable if allowed at the given point in game
*
* @param editable
* states if the players name is editable for each player
* states if the players name is editable for each player
*/
public void setPlayerNamesEditable(List<Boolean> editable);
/**
* The offer new game event is emitted when a new game is started and
* looking for players
* The offer new game event is emitted when a new game is started and looking
* for players
*
* @return the event
*/
@ -242,7 +242,7 @@ public interface ISettingsPanel {
* Sets the player colors which can be chosen
*
* @param colors
* a Set of colors which are not taken yet
* a Set of colors which are not taken yet
*/
public void setPlayerColors(Set<Color> colors);
@ -273,12 +273,15 @@ public interface ISettingsPanel {
/** threshold higher 100 */
TOO_HIGH_THRESHOLD_WARNING,
/** Only computer players added */
COMPUTER_PLAYERS_ONLY_WARNING
COMPUTER_PLAYERS_ONLY_WARNING,
// info
/** no network players have joined */
WAITING_FOR_PLAYERS
}
/**
* SettingsPanel can be used with different functions in different
* situations
* SettingsPanel can be used with different functions in different situations
*/
public enum SettingsMode {
/** Local game settings */

View file

@ -253,37 +253,41 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
@Override
public void setError(SettingsError error) {
switch (error) {
case NO_ERROR:
errorMessageLabel.setText(" ");
break;
case DUPLICATE_PLAYER_NAME_ERROR:
errorMessageLabel
.setText("Jeder Spielername darf nur einmal verwendet werden.");
errorMessageLabel.setForeground(Color.RED);
break;
case NO_PLAYER_NAME_ERROR:
errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
errorMessageLabel.setForeground(Color.RED);
break;
case NOT_ENOUGH_STONES_ERROR:
errorMessageLabel
.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
errorMessageLabel.setForeground(Color.RED);
break;
case NOT_ENOUGH_COLORS_ERROR:
errorMessageLabel
.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
errorMessageLabel.setForeground(Color.RED);
break;
case COMPUTER_PLAYERS_ONLY_WARNING:
errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
errorMessageLabel.setForeground(Color.ORANGE.darker());
break;
case TOO_HIGH_THRESHOLD_WARNING:
errorMessageLabel
.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
errorMessageLabel.setForeground(Color.ORANGE.darker());
break;
case NO_ERROR:
errorMessageLabel.setText(" ");
break;
case DUPLICATE_PLAYER_NAME_ERROR:
errorMessageLabel
.setText("Jeder Spielername darf nur einmal verwendet werden.");
errorMessageLabel.setForeground(Color.RED);
break;
case NO_PLAYER_NAME_ERROR:
errorMessageLabel.setText("Jeder Spieler muss einen Namen haben.");
errorMessageLabel.setForeground(Color.RED);
break;
case NOT_ENOUGH_STONES_ERROR:
errorMessageLabel
.setText("Es gibt nicht genug Steine f\u00fcr die gew\u00e4hlte Spieleranzahl.");
errorMessageLabel.setForeground(Color.RED);
break;
case NOT_ENOUGH_COLORS_ERROR:
errorMessageLabel
.setText("Es m\u00fcssen mindestens drei Farben ausgew\u00e4hlt werden.");
errorMessageLabel.setForeground(Color.RED);
break;
case COMPUTER_PLAYERS_ONLY_WARNING:
errorMessageLabel.setText("Es gibt keinen menschlichen Spieler.");
errorMessageLabel.setForeground(Color.ORANGE.darker());
break;
case TOO_HIGH_THRESHOLD_WARNING:
errorMessageLabel
.setText("Die gew\u00e4hlte Schranke ist m\u00f6glicherweise zu hoch");
errorMessageLabel.setForeground(Color.ORANGE.darker());
break;
case WAITING_FOR_PLAYERS:
errorMessageLabel.setText("Warte auf Spieler...");
errorMessageLabel.setForeground(Color.BLACK);
break;
}
}
@ -328,8 +332,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
@Override
public void setGameSettings(GameSettings gameSettings) {
while (playerSettingsPanels.size() > gameSettings.getPlayerList()
.size()) {
while (playerSettingsPanels.size() > gameSettings.getPlayerList().size()) {
removePlayerSettingsPanel();
}
@ -338,22 +341,19 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
if (i < playerTypeChoices.size()) {
choices = playerTypeChoices.get(i);
}
updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i),
choices);
updatePlayerSettingsPanel(i, gameSettings.getPlayerList().get(i), choices);
}
setInitialSettingsValue(gameSettings);
initialMeldThresholdLabel.setText(gameSettings
.getInitialMeldThreshold() + " Punkte");
initialMeldThresholdLabel.setText(gameSettings.getInitialMeldThreshold()
+ " Punkte");
stoneSetNumberLabel.setText(Integer.toString(gameSettings
.getStoneSetNumber()));
highestValueLabel.setText(Integer.toString(gameSettings
.getHighestValue()));
highestValueLabel.setText(Integer.toString(gameSettings.getHighestValue()));
numberOfStonesDealtLabel.setText(Integer.toString(gameSettings
.getNumberOfStonesDealt()));
jokerNumberLabel
.setText(Integer.toString(gameSettings.getJokerNumber()));
jokerNumberLabel.setText(Integer.toString(gameSettings.getJokerNumber()));
timeLabel.setText(gameSettings.getTotalTime() + " Sekunden");
noLimitsLabel.setText(gameSettings.isNoLimits() ? "An" : "Aus");
seeHandSizeLabel.setText(gameSettings.getSeeHandSize() ? "An" : "Aus");
@ -375,12 +375,11 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
private void setInitialSettingsValue(GameSettings gameSettings) {
initialMeldThresholdSpinner.setValue(gameSettings
.getInitialMeldThreshold());
initialMeldThresholdSpinner
.setValue(gameSettings.getInitialMeldThreshold());
stoneSetNumberSpinner.setValue(gameSettings.getStoneSetNumber());
highestValueSpinner.setValue(gameSettings.getHighestValue());
numberOfStonesDealtSpinner.setValue(gameSettings
.getNumberOfStonesDealt());
numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
timeSpinner.setValue(gameSettings.getTotalTime());
noLimitsBox.setSelected(gameSettings.isNoLimits());
@ -399,8 +398,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private void addPlayerSettingsPanel(int i, PlayerSettings settings,
List<Type> choices) {
PlayerSettingsPanel panel = new PlayerSettingsPanel(i, settings,
choices, settingsMode != SettingsMode.NETWORK_OFFER
PlayerSettingsPanel panel = new PlayerSettingsPanel(i, settings, choices,
settingsMode != SettingsMode.NETWORK_OFFER
&& settingsMode != SettingsMode.NETWORK_JOIN);
playerSettingsPanels.add(panel);
playerSettingsViewport.add(panel,
@ -410,8 +409,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
private void removePlayerSettingsPanel() {
PlayerSettingsPanel p = playerSettingsPanels
.remove(playerSettingsPanels.size() - 1);
PlayerSettingsPanel p = playerSettingsPanels.remove(playerSettingsPanels
.size() - 1);
playerSettingsViewport.remove(p);
}
@ -433,8 +432,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
playerSettingsViewport.add(addPlayerPanel);
addPlayerButton = new JButton("+");
addPlayerButton
.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
addPlayerButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
@ -483,8 +481,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
makeOptionLabel(row++, "H\u00f6chster Steinwert:");
highestValueLabel = new JLabel();
highestValueSpinner = createOptionSpinner(3, 99, 1,
changeHighestValueEvent);
highestValueSpinner = createOptionSpinner(3, 99, 1, changeHighestValueEvent);
makeOptionLabel(row++, "Anzahl Startsteine:");
numberOfStonesDealtLabel = new JLabel();
@ -493,8 +490,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
makeOptionLabel(row++, "Jokeranzahl:");
jokerNumberLabel = new JLabel();
jokerNumberSpinner = createOptionSpinner(0, 999, 1,
changeJokerNumberEvent);
jokerNumberSpinner = createOptionSpinner(0, 999, 1, changeJokerNumberEvent);
makeOptionLabel(row++, "Zeit f\u00fcr Spielzug:");
timeLabel = new JLabel();
@ -655,8 +651,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
final Event1<Integer> targetEvent) {
final JSpinner spinner = new JSpinner();
spinner.setModel(new SpinnerNumberModel(min, min, max, step));
spinner.setPreferredSize(new Dimension(60,
spinner.getMinimumSize().height));
spinner
.setPreferredSize(new Dimension(60, spinner.getMinimumSize().height));
spinner.addChangeListener(new ChangeListener() {
@Override
public void stateChanged(ChangeEvent e) {
@ -717,8 +713,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
addDefaultButtons();
setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
new EmptyBorder(10, 10, 10, 10)));
setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
10, 10, 10, 10)));
}
void resetTabbedPane() {
@ -806,22 +802,22 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
buttonPanel.removeAll();
switch (mode) {
case DEFAULT:
addDefaultButtons();
enableOptions(true);
break;
case NETWORK_SETUP:
addNetworkSetupButtons();
enableOptions(true);
break;
case NETWORK_OFFER:
addNetworkOfferButtons();
enableOptions(false);
break;
case NETWORK_JOIN:
addNetworkJoinButtons();
enableOptions(false);
break;
case DEFAULT:
addDefaultButtons();
enableOptions(true);
break;
case NETWORK_SETUP:
addNetworkSetupButtons();
enableOptions(true);
break;
case NETWORK_OFFER:
addNetworkOfferButtons();
enableOptions(false);
break;
case NETWORK_JOIN:
addNetworkJoinButtons();
enableOptions(false);
break;
}
}
@ -846,8 +842,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private JLabel typeLabel;
public void setSettings(PlayerSettings settings) {
if (nameField != null
&& !nameField.getText().equals(settings.getName())) {
if (nameField != null && !nameField.getText().equals(settings.getName())) {
nameField.setText(settings.getName());
}
if (nameLabel != null) {
@ -864,8 +859,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
if (typeLabel != null) {
typeLabel.setText(getTypeLabel(settings.getType()));
}
colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
16, 2));
colorButton
.setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
colorChangable = !((settingsMode == SettingsMode.NETWORK_JOIN | settingsMode == SettingsMode.NETWORK_OFFER) & settings
.getType() != Type.HUMAN);
@ -919,13 +914,13 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private String getTypeLabel(Type type) {
switch (type) {
case COMPUTER:
return "Computer";
case HUMAN:
return "Mensch";
case NETWORK:
case VACANT:
return "Netzwerk";
case COMPUTER:
return "Computer";
case HUMAN:
return "Mensch";
case NETWORK:
case VACANT:
return "Netzwerk";
}
return null;
@ -959,8 +954,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
c.gridy = 0;
add(colorButton, c);
nameField.getDocument().addDocumentListener(
new NameChangeListener());
nameField.getDocument().addDocumentListener(new NameChangeListener());
c2.gridy = 0;
c2.weightx = 1;
c2.fill = GridBagConstraints.HORIZONTAL;
@ -975,8 +969,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
});
playerType.setPreferredSize(new Dimension(120, playerType
.getPreferredSize().height));
playerType.setMinimumSize(new Dimension(120, playerType
.getMinimumSize().height));
playerType.setMinimumSize(new Dimension(120,
playerType.getMinimumSize().height));
add(playerType, c);
removeButton = new JButton("\u00d7");
@ -1019,8 +1013,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
typeLabel.setBorder(new EmptyBorder(3, 7, 3, 7));
typeLabel.setPreferredSize(new Dimension(120, typeLabel
.getPreferredSize().height));
typeLabel.setMinimumSize(new Dimension(120, typeLabel
.getMinimumSize().height));
typeLabel.setMinimumSize(new Dimension(120,
typeLabel.getMinimumSize().height));
add(typeLabel, c);
}
@ -1028,9 +1022,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
public Dimension getPreferredSize() {
Dimension preferredSize = super.getPreferredSize();
for (Component component : this.getComponents()) {
preferredSize.setSize(
preferredSize.width,
Math.max(preferredSize.height,
preferredSize
.setSize(preferredSize.width, Math.max(preferredSize.height,
component.getPreferredSize().height));
}
return preferredSize;
@ -1040,9 +1033,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
public Dimension getMaximumSize() {
Dimension preferredSize = super.getPreferredSize();
for (Component component : this.getComponents()) {
preferredSize.setSize(
Integer.MAX_VALUE,
Math.max(preferredSize.height,
preferredSize
.setSize(Integer.MAX_VALUE, Math.max(preferredSize.height,
component.getPreferredSize().height));
}
return preferredSize;
@ -1076,8 +1068,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
add(new ColorButton(c, menu));
} else {
add(new JLabel(ImageUtil.createColorIcon(
UIManager.getColor("PopupMenu.background"), 16,
0)));
UIManager.getColor("PopupMenu.background"), 16, 0)));
}
}