Finished side panel info

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@501 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Jannis Harder 2011-06-20 03:19:02 +02:00
parent 4df5c0e665
commit 8a3e4c3e26
6 changed files with 118 additions and 32 deletions

View file

@ -11,6 +11,10 @@ public class MockPlayer implements IPlayer {
public PlayerSettings playerSettings; public PlayerSettings playerSettings;
/** */ /** */
public boolean laidOut; public boolean laidOut;
/** */
public boolean lastTurnInvalid;
/** */
public int lastTurnStoneCount;
/** /**
* @param playerSettings * @param playerSettings
@ -48,4 +52,24 @@ public class MockPlayer implements IPlayer {
public void setHand(IHand hand) { public void setHand(IHand hand) {
this.hand = hand; this.hand = hand;
} }
@Override
public boolean wasLastTurnInvalid() {
return lastTurnInvalid;
}
@Override
public void setLastTurnInvalid(boolean value) {
lastTurnInvalid = value;
}
@Override
public int getLastTurnStoneCount() {
return lastTurnStoneCount;
}
@Override
public void setLastTurnStoneCount(int value) {
lastTurnStoneCount = value;
}
} }

View file

@ -97,7 +97,6 @@ public class GameControl {
* Game gets started by initializing the first Round * Game gets started by initializing the first Round
*/ */
public void startGame() { public void startGame() {
view.showSidePanel(true);
startRound(); startRound();
} }
@ -184,6 +183,7 @@ public class GameControl {
} }
private void showScorePanel() { private void showScorePanel() {
view.showSidePanel(false);
view.setBottomPanel(BottomPanelType.WIN_PANEL); view.setBottomPanel(BottomPanelType.WIN_PANEL);
view.getScorePanel().setPlayers(gameSettings.getPlayerList()); view.getScorePanel().setPlayers(gameSettings.getPlayerList());

View file

@ -56,9 +56,9 @@ public class RoundControl {
* Create a new RoundControl using the given gameState and view * Create a new RoundControl using the given gameState and view
* *
* @param roundState * @param roundState
* initial round state * initial round state
* @param view * @param view
* view used for user interaction * view used for user interaction
*/ */
public RoundControl(IRoundState roundState, IView view) { public RoundControl(IRoundState roundState, IView view) {
this.roundState = roundState; this.roundState = roundState;
@ -93,7 +93,7 @@ public class RoundControl {
* Continue a saved round after loading * Continue a saved round after loading
*/ */
public void continueRound() { public void continueRound() {
connections.add(view.getStartTurnEvent().add(new IListener() { connections.add(view.getStartTurnEvent().add(new IListener() {
@Override @Override
public void handle() { public void handle() {
@ -144,7 +144,7 @@ public class RoundControl {
protected void doPrepareTurn() { protected void doPrepareTurn() {
updateSidePanel(); updateSidePanel();
boolean isHuman = roundState.getActivePlayer().getPlayerSettings() boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
.getType() == HUMAN; .getType() == HUMAN;
boolean oneHuman = roundState.getGameSettings().oneHuman(); boolean oneHuman = roundState.getGameSettings().oneHuman();
@ -160,11 +160,12 @@ public class RoundControl {
} }
view.getTablePanel().setStoneSets(clonedTable.clone()); view.getTablePanel().setStoneSets(clonedTable.clone());
view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings() view.setCurrentPlayerName(roundState.getActivePlayer()
.getName()); .getPlayerSettings().getName());
view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings() view.setCurrentPlayerColor(roundState.getActivePlayer()
.getColor()); .getPlayerSettings().getColor());
view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut()); view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer()
.getLaidOut());
turnControl = createTurnControl(roundState.getActivePlayer() turnControl = createTurnControl(roundState.getActivePlayer()
.getPlayerSettings()); .getPlayerSettings());
@ -193,8 +194,8 @@ public class RoundControl {
} }
turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand, turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
roundState.getActivePlayer().getLaidOut(), turnMode), roundState roundState.getActivePlayer().getLaidOut(), turnMode),
.getGameSettings(), view); roundState.getGameSettings(), view);
turnControl.getEndOfTurnEvent().add(new IListener1<ITable>() { turnControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
@Override @Override
public void handle(ITable newTable) { public void handle(ITable newTable) {
@ -211,16 +212,17 @@ public class RoundControl {
turnControl.startTurn(); turnControl.startTurn();
} }
private void updateSidePanel() { private void updateSidePanel() {
view.showSidePanel(true); view.showSidePanel(true);
view.getSidePanel().setGameSettings(roundState.getGameSettings()); view.getSidePanel().setGameSettings(roundState.getGameSettings());
List<IPlayer> players = new ArrayList<IPlayer>(); List<IPlayer> players = new ArrayList<IPlayer>();
for (int i = 1; i < roundState.getPlayerCount(); i ++) { for (int i = 1; i < roundState.getPlayerCount(); i++) {
players.add(roundState.getNthNextPlayer(-i)); players.add(roundState.getNthNextPlayer(-i));
} }
view.getSidePanel().setPlayers(players); view.getSidePanel().setPlayers(players);
view.getSidePanel().setHeapCapacity(roundState.getGameSettings().getTotalStones()); view.getSidePanel().setHeapCapacity(
roundState.getGameSettings().getTotalStones());
view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize()); view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
} }
@ -235,11 +237,13 @@ public class RoundControl {
void deal() { void deal() {
for (int i = 0; i < roundState.getPlayerCount(); i++) { for (int i = 0; i < roundState.getPlayerCount(); i++) {
IHand hand = roundState.getNthNextPlayer(i).getHand(); IHand hand = roundState.getNthNextPlayer(i).getHand();
for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) { for (int j = 0; j < roundState.getGameSettings()
hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0)); .getNumberOfStonesDealt(); j++) {
hand.drop(roundState.getGameHeap().drawStone(), new Position(0,
0));
} }
} }
} }
private boolean laidOutValidPoints() { private boolean laidOutValidPoints() {
@ -248,11 +252,13 @@ public class RoundControl {
int totalValue = 0; int totalValue = 0;
for (StoneSet set : newSets) { for (StoneSet set : newSets) {
totalValue += set.classify(roundState.getGameSettings()).getSecond(); totalValue += set.classify(roundState.getGameSettings())
.getSecond();
} }
return totalValue == 0 return totalValue == 0
|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold(); || totalValue >= roundState.getGameSettings()
.getInitialMeldThreshold();
} }
protected void endOfTurn(ITable newTable) { protected void endOfTurn(ITable newTable) {
@ -261,6 +267,11 @@ public class RoundControl {
turnControl = null; turnControl = null;
roundState.getActivePlayer().setLastTurnInvalid(false);
roundState.getActivePlayer().setLastTurnStoneCount(
roundState.getActivePlayer().getHand().getSize()
- clonedHand.getSize());
roundState.getActivePlayer().setHand(clonedHand); roundState.getActivePlayer().setHand(clonedHand);
boolean goToNextPlayer = true; boolean goToNextPlayer = true;
lastTurnNotEnoughPoints = false; lastTurnNotEnoughPoints = false;
@ -278,8 +289,8 @@ public class RoundControl {
if (lastTurnNotEnoughPoints) { if (lastTurnNotEnoughPoints) {
view.setInitialMeldError(roundState.getGameSettings() view.setInitialMeldError(roundState.getGameSettings()
.getInitialMeldThreshold()); .getInitialMeldThreshold());
view.setInvalidStoneSets(tableSetDifference(roundState.getTable(), view.setInvalidStoneSets(tableSetDifference(
newTable)); roundState.getTable(), newTable));
} else if (lastTurnMeldError) { } else if (lastTurnMeldError) {
view.setInitialMeldFirstError(); view.setInitialMeldFirstError();
view.setInvalidStoneSets(touchedStoneSets(newTable)); view.setInvalidStoneSets(touchedStoneSets(newTable));
@ -379,6 +390,7 @@ public class RoundControl {
Set<Stone> tableDiff = tableDifference(roundState.getTable(), newTable); Set<Stone> tableDiff = tableDifference(roundState.getTable(), newTable);
// deal penalty, reset // deal penalty, reset
roundState.getGameHeap().putBack(tableDiff); roundState.getGameHeap().putBack(tableDiff);
roundState.getActivePlayer().setLastTurnInvalid(true);
dealPenalty(tableDiff.size()); dealPenalty(tableDiff.size());
} }
@ -471,10 +483,12 @@ public class RoundControl {
stonePoints = playerHand.isInitialMeldPossible(roundState stonePoints = playerHand.isInitialMeldPossible(roundState
.getGameSettings()) ? 200 : 100; .getGameSettings()) ? 200 : 100;
} else { } else {
stonePoints = playerHand.getStonePoints(roundState.getGameSettings()); stonePoints = playerHand.getStonePoints(roundState
.getGameSettings());
} }
bestScore = updateBestScore(bestScore, -stonePoints, playerHand.getSize()); bestScore = updateBestScore(bestScore, -stonePoints,
playerHand.getSize());
points.add(-stonePoints); points.add(-stonePoints);
pointSum += stonePoints; pointSum += stonePoints;

View file

@ -43,5 +43,13 @@ public interface IPlayer extends Serializable {
* the player laid out * the player laid out
* *
*/ */
void setLaidOut(boolean laidOut); public void setLaidOut(boolean laidOut);
public boolean wasLastTurnInvalid();
public void setLastTurnInvalid(boolean value);
public int getLastTurnStoneCount();
public void setLastTurnStoneCount(int value);
} }

View file

@ -7,6 +7,8 @@ public class Player implements IPlayer {
private PlayerSettings settings; private PlayerSettings settings;
private IHand hand; private IHand hand;
private boolean laidOut; private boolean laidOut;
private boolean lastTurnInvalid;
private int lastTurnStoneCount;
/** /**
* Create a new player with a given name and color * Create a new player with a given name and color
@ -45,4 +47,24 @@ public class Player implements IPlayer {
public PlayerSettings getPlayerSettings() { public PlayerSettings getPlayerSettings() {
return settings; return settings;
} }
@Override
public boolean wasLastTurnInvalid() {
return lastTurnInvalid;
}
@Override
public void setLastTurnInvalid(boolean value) {
lastTurnInvalid = value;
}
@Override
public int getLastTurnStoneCount() {
return lastTurnStoneCount;
}
@Override
public void setLastTurnStoneCount(int value) {
lastTurnStoneCount = value;
}
} }

View file

@ -63,7 +63,7 @@ class SidePanel extends JPanel implements ISidePanel {
c.gridx = 0; c.gridx = 0;
c.gridy = 0; c.gridy = 0;
c.weightx = 1; c.weightx = 1;
c.fill = GridBagConstraints.BOTH; c.fill = GridBagConstraints.HORIZONTAL;
infoPanel.setBorder(new MatteBorder(0, 0, 1, 0, Color.GRAY)); infoPanel.setBorder(new MatteBorder(0, 0, 1, 0, Color.GRAY));
add(infoPanel, c); add(infoPanel, c);
@ -159,7 +159,9 @@ class SidePanel extends JPanel implements ISidePanel {
c.weightx = 1; c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL; c.fill = GridBagConstraints.HORIZONTAL;
c.anchor = GridBagConstraints.WEST; c.anchor = GridBagConstraints.WEST;
panel.add(new JLabel(name + ": "), c); JLabel nameLabel = new JLabel(name + ": ");
nameLabel.setPreferredSize(new Dimension(0,nameLabel.getPreferredSize().height));
panel.add(nameLabel, c);
JLabel label = new JLabel(""); JLabel label = new JLabel("");
label.setHorizontalAlignment(SwingConstants.RIGHT); label.setHorizontalAlignment(SwingConstants.RIGHT);
c.weightx = 0; c.weightx = 0;
@ -321,7 +323,6 @@ class SidePanel extends JPanel implements ISidePanel {
JLabel playerName; JLabel playerName;
JLabel playerStatus; JLabel playerStatus;
JLabel playerColor; JLabel playerColor;
public PlayerListItem(IPlayer player) { public PlayerListItem(IPlayer player) {
setLayout(new GridBagLayout()); setLayout(new GridBagLayout());
@ -343,18 +344,35 @@ class SidePanel extends JPanel implements ISidePanel {
c.gridheight = 1; c.gridheight = 1;
c.weightx = 1; c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL; c.fill = GridBagConstraints.HORIZONTAL;
c.insets = new Insets(2,2,2,2); c.insets = new Insets(2, 2, 2, 2);
playerName = new JLabel(settings.getName()); playerName = new JLabel(settings.getName());
playerName.putClientProperty("html.disable", Boolean.TRUE); playerName.putClientProperty("html.disable", Boolean.TRUE);
add(playerName, c); add(playerName, c);
c.gridx = 1; c.gridx = 1;
c.gridy = 1; c.gridy = 1;
playerStatus = new JLabel(player.getLaidOut() ? "rausgekommen" : "nicht rausgekommen");
String status = "Stein gezogen";
if (player.wasLastTurnInvalid()) {
status = "ungültiger Zug";
if (!player.getLaidOut()) {
status = "ungültig, nicht rausgekommen";
}
} else {
if (!player.getLaidOut()) {
status = "nicht rausgekommen";
} else if (player.getLastTurnStoneCount() == 1) {
status = "1 Stein abgelegt";
} else if (player.getLastTurnStoneCount() > 1) {
status = player.getLastTurnStoneCount() + " Steine abgelegt";
}
}
playerStatus = new JLabel(status);
add(playerStatus, c); add(playerStatus, c);
} }
} }
class PlayerListPanel extends JPanel { class PlayerListPanel extends JPanel {