Finished side panel info

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@501 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Jannis Harder 2011-06-20 03:19:02 +02:00
parent 4df5c0e665
commit 8a3e4c3e26
6 changed files with 118 additions and 32 deletions

View file

@ -11,6 +11,10 @@ public class MockPlayer implements IPlayer {
public PlayerSettings playerSettings;
/** */
public boolean laidOut;
/** */
public boolean lastTurnInvalid;
/** */
public int lastTurnStoneCount;
/**
* @param playerSettings
@ -48,4 +52,24 @@ public class MockPlayer implements IPlayer {
public void setHand(IHand hand) {
this.hand = hand;
}
@Override
public boolean wasLastTurnInvalid() {
return lastTurnInvalid;
}
@Override
public void setLastTurnInvalid(boolean value) {
lastTurnInvalid = value;
}
@Override
public int getLastTurnStoneCount() {
return lastTurnStoneCount;
}
@Override
public void setLastTurnStoneCount(int value) {
lastTurnStoneCount = value;
}
}

View file

@ -97,7 +97,6 @@ public class GameControl {
* Game gets started by initializing the first Round
*/
public void startGame() {
view.showSidePanel(true);
startRound();
}
@ -184,6 +183,7 @@ public class GameControl {
}
private void showScorePanel() {
view.showSidePanel(false);
view.setBottomPanel(BottomPanelType.WIN_PANEL);
view.getScorePanel().setPlayers(gameSettings.getPlayerList());

View file

@ -160,11 +160,12 @@ public class RoundControl {
}
view.getTablePanel().setStoneSets(clonedTable.clone());
view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings()
.getName());
view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings()
.getColor());
view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
view.setCurrentPlayerName(roundState.getActivePlayer()
.getPlayerSettings().getName());
view.setCurrentPlayerColor(roundState.getActivePlayer()
.getPlayerSettings().getColor());
view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer()
.getLaidOut());
turnControl = createTurnControl(roundState.getActivePlayer()
.getPlayerSettings());
@ -193,8 +194,8 @@ public class RoundControl {
}
turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
roundState.getActivePlayer().getLaidOut(), turnMode), roundState
.getGameSettings(), view);
roundState.getActivePlayer().getLaidOut(), turnMode),
roundState.getGameSettings(), view);
turnControl.getEndOfTurnEvent().add(new IListener1<ITable>() {
@Override
public void handle(ITable newTable) {
@ -216,11 +217,12 @@ public class RoundControl {
view.showSidePanel(true);
view.getSidePanel().setGameSettings(roundState.getGameSettings());
List<IPlayer> players = new ArrayList<IPlayer>();
for (int i = 1; i < roundState.getPlayerCount(); i ++) {
for (int i = 1; i < roundState.getPlayerCount(); i++) {
players.add(roundState.getNthNextPlayer(-i));
}
view.getSidePanel().setPlayers(players);
view.getSidePanel().setHeapCapacity(roundState.getGameSettings().getTotalStones());
view.getSidePanel().setHeapCapacity(
roundState.getGameSettings().getTotalStones());
view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
}
@ -235,8 +237,10 @@ public class RoundControl {
void deal() {
for (int i = 0; i < roundState.getPlayerCount(); i++) {
IHand hand = roundState.getNthNextPlayer(i).getHand();
for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) {
hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0));
for (int j = 0; j < roundState.getGameSettings()
.getNumberOfStonesDealt(); j++) {
hand.drop(roundState.getGameHeap().drawStone(), new Position(0,
0));
}
}
@ -248,11 +252,13 @@ public class RoundControl {
int totalValue = 0;
for (StoneSet set : newSets) {
totalValue += set.classify(roundState.getGameSettings()).getSecond();
totalValue += set.classify(roundState.getGameSettings())
.getSecond();
}
return totalValue == 0
|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
|| totalValue >= roundState.getGameSettings()
.getInitialMeldThreshold();
}
protected void endOfTurn(ITable newTable) {
@ -261,6 +267,11 @@ public class RoundControl {
turnControl = null;
roundState.getActivePlayer().setLastTurnInvalid(false);
roundState.getActivePlayer().setLastTurnStoneCount(
roundState.getActivePlayer().getHand().getSize()
- clonedHand.getSize());
roundState.getActivePlayer().setHand(clonedHand);
boolean goToNextPlayer = true;
lastTurnNotEnoughPoints = false;
@ -278,8 +289,8 @@ public class RoundControl {
if (lastTurnNotEnoughPoints) {
view.setInitialMeldError(roundState.getGameSettings()
.getInitialMeldThreshold());
view.setInvalidStoneSets(tableSetDifference(roundState.getTable(),
newTable));
view.setInvalidStoneSets(tableSetDifference(
roundState.getTable(), newTable));
} else if (lastTurnMeldError) {
view.setInitialMeldFirstError();
view.setInvalidStoneSets(touchedStoneSets(newTable));
@ -379,6 +390,7 @@ public class RoundControl {
Set<Stone> tableDiff = tableDifference(roundState.getTable(), newTable);
// deal penalty, reset
roundState.getGameHeap().putBack(tableDiff);
roundState.getActivePlayer().setLastTurnInvalid(true);
dealPenalty(tableDiff.size());
}
@ -471,10 +483,12 @@ public class RoundControl {
stonePoints = playerHand.isInitialMeldPossible(roundState
.getGameSettings()) ? 200 : 100;
} else {
stonePoints = playerHand.getStonePoints(roundState.getGameSettings());
stonePoints = playerHand.getStonePoints(roundState
.getGameSettings());
}
bestScore = updateBestScore(bestScore, -stonePoints, playerHand.getSize());
bestScore = updateBestScore(bestScore, -stonePoints,
playerHand.getSize());
points.add(-stonePoints);
pointSum += stonePoints;

View file

@ -43,5 +43,13 @@ public interface IPlayer extends Serializable {
* the player laid out
*
*/
void setLaidOut(boolean laidOut);
public void setLaidOut(boolean laidOut);
public boolean wasLastTurnInvalid();
public void setLastTurnInvalid(boolean value);
public int getLastTurnStoneCount();
public void setLastTurnStoneCount(int value);
}

View file

@ -7,6 +7,8 @@ public class Player implements IPlayer {
private PlayerSettings settings;
private IHand hand;
private boolean laidOut;
private boolean lastTurnInvalid;
private int lastTurnStoneCount;
/**
* Create a new player with a given name and color
@ -45,4 +47,24 @@ public class Player implements IPlayer {
public PlayerSettings getPlayerSettings() {
return settings;
}
@Override
public boolean wasLastTurnInvalid() {
return lastTurnInvalid;
}
@Override
public void setLastTurnInvalid(boolean value) {
lastTurnInvalid = value;
}
@Override
public int getLastTurnStoneCount() {
return lastTurnStoneCount;
}
@Override
public void setLastTurnStoneCount(int value) {
lastTurnStoneCount = value;
}
}

View file

@ -63,7 +63,7 @@ class SidePanel extends JPanel implements ISidePanel {
c.gridx = 0;
c.gridy = 0;
c.weightx = 1;
c.fill = GridBagConstraints.BOTH;
c.fill = GridBagConstraints.HORIZONTAL;
infoPanel.setBorder(new MatteBorder(0, 0, 1, 0, Color.GRAY));
add(infoPanel, c);
@ -159,7 +159,9 @@ class SidePanel extends JPanel implements ISidePanel {
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
c.anchor = GridBagConstraints.WEST;
panel.add(new JLabel(name + ": "), c);
JLabel nameLabel = new JLabel(name + ": ");
nameLabel.setPreferredSize(new Dimension(0,nameLabel.getPreferredSize().height));
panel.add(nameLabel, c);
JLabel label = new JLabel("");
label.setHorizontalAlignment(SwingConstants.RIGHT);
c.weightx = 0;
@ -322,7 +324,6 @@ class SidePanel extends JPanel implements ISidePanel {
JLabel playerStatus;
JLabel playerColor;
public PlayerListItem(IPlayer player) {
setLayout(new GridBagLayout());
setBorder(new EmptyBorder(0, 4, 0, 4));
@ -343,7 +344,7 @@ class SidePanel extends JPanel implements ISidePanel {
c.gridheight = 1;
c.weightx = 1;
c.fill = GridBagConstraints.HORIZONTAL;
c.insets = new Insets(2,2,2,2);
c.insets = new Insets(2, 2, 2, 2);
playerName = new JLabel(settings.getName());
playerName.putClientProperty("html.disable", Boolean.TRUE);
@ -351,10 +352,27 @@ class SidePanel extends JPanel implements ISidePanel {
c.gridx = 1;
c.gridy = 1;
playerStatus = new JLabel(player.getLaidOut() ? "rausgekommen" : "nicht rausgekommen");
add(playerStatus, c);
String status = "Stein gezogen";
if (player.wasLastTurnInvalid()) {
status = "ungültiger Zug";
if (!player.getLaidOut()) {
status = "ungültig, nicht rausgekommen";
}
} else {
if (!player.getLaidOut()) {
status = "nicht rausgekommen";
} else if (player.getLastTurnStoneCount() == 1) {
status = "1 Stein abgelegt";
} else if (player.getLastTurnStoneCount() > 1) {
status = player.getLastTurnStoneCount() + " Steine abgelegt";
}
}
playerStatus = new JLabel(status);
add(playerStatus, c);
}
}
class PlayerListPanel extends JPanel {