Man kann den Timer einstellen

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@391 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-06-09 00:11:26 +02:00
parent 45d5b3ae10
commit 8c2e4a7d59
9 changed files with 80 additions and 39 deletions

View file

@ -22,7 +22,7 @@ public class MockPlayerPanel implements IPlayerPanel {
public TurnMode turnMode;
@Override
public void setTimeLeft(int time) {
public void setTime(int time) {
// TODO Auto-generated method stub
}

View file

@ -121,6 +121,14 @@ public class SettingsControl {
update();
}
}));
connections.add(view.getSettingsPanel().getChangeTimeEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setTime(value);
update();
}
}));
connections.add(view.getSettingsPanel().getChangeStoneColorsEvent()
.add(new IListener1<Set<StoneColor>>() {
@Override

View file

@ -14,7 +14,8 @@ import jrummikub.view.IView;
*/
public class TurnTimer implements ActionListener, ITurnTimer {
private IView view;
private int timeLeft = 60;
private int timeLeft;
private int totalTime;
private Timer timer;
private Event timeRunOutEvent = new Event();
@ -24,12 +25,14 @@ public class TurnTimer implements ActionListener, ITurnTimer {
* @param view
* view to display
*/
public TurnTimer(IView view) {
public TurnTimer(IView view, int totalTime) {
this.view = view;
timeLeft = totalTime;
this.totalTime = totalTime;
timer = new Timer(1000, this);
timer.setRepeats(true);
timer.setCoalesce(false);
view.getPlayerPanel().setTimeLeft(timeLeft);
view.getPlayerPanel().setTime(timeLeft, totalTime);
}
@Override
@ -45,7 +48,7 @@ public class TurnTimer implements ActionListener, ITurnTimer {
@Override
public void actionPerformed(ActionEvent arg0) {
timeLeft--;
view.getPlayerPanel().setTimeLeft(timeLeft);
view.getPlayerPanel().setTime(timeLeft, totalTime);
if (timeLeft == 0) {
timer.stop();
timeRunOutEvent.emit();

View file

@ -52,7 +52,7 @@ public abstract class AbstractTurnControl implements ITurnControl {
this.settings = settings;
this.view = view;
if (timer == null) {
timer = new TurnTimer(view);
timer = new TurnTimer(view, settings.getTime());
}
connections.add(timer.getTimeRunOutEvent().add(new IListener() {
@Override

View file

@ -23,6 +23,7 @@ public class GameSettings implements Serializable {
private int highestValue;
private int stoneSetNumber;
private int numberOfStonesDealt;
private int time;
private boolean noLimits;
private HashSet<StoneColor> stoneColors;
@ -36,9 +37,10 @@ public class GameSettings implements Serializable {
highestValue = 13;
stoneSetNumber = 2;
numberOfStonesDealt = 14;
time = 60;
noLimits = false;
stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE, ORANGE,
RED));
stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE,
ORANGE, RED));
}
/**
@ -54,7 +56,7 @@ public class GameSettings implements Serializable {
* Sets the initial meld threshold
*
* @param value
* the value to set
* the value to set
*/
public void setInitialMeldThreshold(int value) {
initialMeldThreshold = value;
@ -73,7 +75,7 @@ public class GameSettings implements Serializable {
* Sets the points counted for a joker
*
* @param value
* the value to set
* the value to set
*/
public void setJokerPoints(int value) {
jokerPoints = value;
@ -92,7 +94,7 @@ public class GameSettings implements Serializable {
* Sets the number of jokers in game
*
* @param value
* how many jokers will be used
* how many jokers will be used
*/
public void setJokerNumber(int value) {
jokerNumber = value;
@ -120,7 +122,7 @@ public class GameSettings implements Serializable {
* Set the highest stone value in use
*
* @param highestValue
* highest stone value
* highest stone value
*/
public void setHighestValue(int highestValue) {
this.highestValue = highestValue;
@ -139,12 +141,20 @@ public class GameSettings implements Serializable {
* Set the number of sets of stones in use
*
* @param stoneSets
* sets of stones in use
* sets of stones in use
*/
public void setStoneSetNumber(int stoneSets) {
this.stoneSetNumber = stoneSets;
}
public int getTime() {
return time;
}
public void setTime(int time) {
this.time = time;
}
/**
* Use "No-Limits" rules
*
@ -158,7 +168,7 @@ public class GameSettings implements Serializable {
* Set whether "No-Limits" rules are used
*
* @param noLimits
* use no limit rules
* use no limit rules
*/
public void setNoLimits(boolean noLimits) {
this.noLimits = noLimits;
@ -177,7 +187,7 @@ public class GameSettings implements Serializable {
* Set stone colors used
*
* @param stoneColors
* used stone colors
* used stone colors
*/
public void setStoneColors(Set<StoneColor> stoneColors) {
this.stoneColors = new HashSet<StoneColor>(stoneColors);
@ -196,7 +206,7 @@ public class GameSettings implements Serializable {
* Set number of stones dealt at game start
*
* @param number
* how many Stones will be dealt initially
* how many Stones will be dealt initially
*/
public void setNumberOfStonesDealt(int number) {
numberOfStonesDealt = number;

View file

@ -13,7 +13,7 @@ public interface IPlayerPanel {
* @param time
* the time left
*/
public void setTimeLeft(int time);
public void setTime(int time, int totalTime);
/**
* The sort by groups event is emitted when the player wants to sort his

View file

@ -6,6 +6,7 @@ import java.util.Set;
import jrummikub.control.turn.TurnControlFactory;
import jrummikub.model.GameSettings;
import jrummikub.model.StoneColor;
import jrummikub.util.Event1;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IEvent2;
@ -170,6 +171,8 @@ public interface ISettingsPanel {
*/
public IEvent1<Integer> getChangeJokerNumberEvent();
public Event1<Integer> getChangeTimeEvent();
/**
* Specifies the different kinds of settings errors that can be displayed
*/
@ -191,4 +194,5 @@ public interface ISettingsPanel {
/** Only computer players added */
COMPUTER_PLAYERS_ONLY_WARNING
}
}

View file

@ -69,7 +69,7 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
* Sets the current player name
*
* @param playerName
* the player name
* the player name
*/
void setCurrentPlayerName(String playerName) {
currentPlayerNameLabel.setText(playerName);
@ -88,7 +88,8 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
}
@Override
public void setTimeLeft(int time) {
public void setTime(int time, int totalTime) {
timeBar.setMaximum(totalTime);
timeBar.setValue(time);
timeBar.setString(Integer.toString(time / 60) + ":"
+ secondFormat.format(time % 60));
@ -140,7 +141,8 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
leftPanel.add(hasLaidOutLabel);
sortByGroupsButton = createButton(leftPanel,
"<html><center>Nach Sammlungen sortieren", new ActionListener() {
"<html><center>Nach Sammlungen sortieren",
new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
sortByGroupsEvent.emit();
@ -161,8 +163,8 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
private void createRightPanel() {
rightPanel = new JPanel();
rightPanel.setLayout(null);
rightPanel.setBorder(new EmptyBorder(SIDE_PANEL_INSET, SIDE_PANEL_INSET,
SIDE_PANEL_INSET, SIDE_PANEL_INSET));
rightPanel.setBorder(new EmptyBorder(SIDE_PANEL_INSET,
SIDE_PANEL_INSET, SIDE_PANEL_INSET, SIDE_PANEL_INSET));
handRowUpButton = createButton(rightPanel, "<html><center>\u25B2",
new ActionListener() {
@ -234,7 +236,8 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
private void rescale() {
Insets insets = getInsets();
int x = insets.left, y = insets.top, width = getWidth() - insets.left
- insets.right, height = getHeight() - insets.top - insets.bottom;
- insets.right, height = getHeight() - insets.top
- insets.bottom;
int boardWidth = hand.getWidth();
int handButtonWidth = (int) (width * HAND_ROW_BUTTON_RATIO);
int meanPanelWidth = (width - boardWidth) / 2;
@ -243,8 +246,8 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
leftPanel.setBounds(x, y, leftPanelWidth, height);
hand.setBounds(x + leftPanelWidth, y, boardWidth, height);
rightPanel.setBounds(x + leftPanelWidth + boardWidth, y, rightPanelWidth,
height);
rightPanel.setBounds(x + leftPanelWidth + boardWidth, y,
rightPanelWidth, height);
leftPanel.validate();
rightPanel.validate();
@ -252,7 +255,8 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
void updateButtons() {
handRowUpButton.setEnabled(hand.canRowUp());
handRowUpButton.setForeground(hand.canRowUp() ? Color.BLACK : Color.GRAY);
handRowUpButton.setForeground(hand.canRowUp() ? Color.BLACK
: Color.GRAY);
handRowDownButton.setEnabled(hand.canRowDown());
handRowDownButton.setForeground(hand.canRowDown() ? Color.BLACK
: Color.GRAY);

View file

@ -75,6 +75,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private JSpinner highestValueSpinner;
private JSpinner numberOfStonesDealtSpinner;
private JSpinner jokerNumberSpinner;
private JSpinner timeSpinner;
private JPanel colorSelectionPanel;
private Map<StoneColor, JToggleButton> colorButtons = new HashMap<StoneColor, JToggleButton>();
@ -91,6 +92,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private Event1<Integer> changeNumberOfStonesDealtEvent = new Event1<Integer>();
private Event1<Integer> changeHighestValueEvent = new Event1<Integer>();
private Event1<Set<StoneColor>> changeStoneColorsEvent = new Event1<Set<StoneColor>>();
private Event1<Integer> changeTimeEvent = new Event1<Integer>();
@Override
public IEvent getStartGameEvent() {
@ -137,6 +139,21 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
return changeHighestValueEvent;
}
@Override
public IEvent1<Integer> getChangeJokerNumberEvent() {
return changeJokerNumberEvent;
}
@Override
public IEvent2<Integer, Type> getChangePlayerTypeEvent() {
return changePlayerTypeEvent;
}
@Override
public Event1<Integer> getChangeTimeEvent() {
return changeTimeEvent;
}
@Override
public IEvent1<Set<StoneColor>> getChangeStoneColorsEvent() {
return changeStoneColorsEvent;
@ -214,6 +231,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
highestValueSpinner.setValue(gameSettings.getHighestValue());
numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
timeSpinner.setValue(gameSettings.getTime());
for (StoneColor color : StoneColor.values()) {
colorButtons.get(color).getModel()
@ -301,12 +319,15 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
makeOptionLabel(4, "Jokeranzahl:");
jokerNumberSpinner = makeOptionSpinner(4, 1, 999, 1, changeJokerNumberEvent);
makeOptionLabel(5, "Steinfarben:");
createColorSelectionPanel(5);
makeOptionLabel(5, "Zeit für Spielzug:");
timeSpinner = makeOptionSpinner(5, 1, 999, 1, changeTimeEvent);
makeOptionLabel(6, "Steinfarben:");
createColorSelectionPanel(6);
GridBagConstraints c = new GridBagConstraints();
c.gridx = 1;
c.gridy = 6;
c.gridy = 7;
c.fill = GridBagConstraints.BOTH;
c.weightx = 1;
c.weighty = 1;
@ -601,13 +622,4 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
}
@Override
public IEvent1<Integer> getChangeJokerNumberEvent() {
return changeJokerNumberEvent;
}
@Override
public IEvent2<Integer, Type> getChangePlayerTypeEvent() {
return changePlayerTypeEvent;
}
}