Correctly reset network control after a game was aborted
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@582 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
ada8c1869c
commit
936a22ff77
1 changed files with 8 additions and 2 deletions
|
@ -240,6 +240,12 @@ public class NetworkControl {
|
||||||
view.showGameListPanel(false);
|
view.showGameListPanel(false);
|
||||||
view.showConnectPanel(false);
|
view.showConnectPanel(false);
|
||||||
|
|
||||||
|
abortControls();
|
||||||
|
|
||||||
|
connectionControl.disconnect();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void abortControls() {
|
||||||
if (settingsControl != null) {
|
if (settingsControl != null) {
|
||||||
settingsControl.abort();
|
settingsControl.abort();
|
||||||
settingsControl = null;
|
settingsControl = null;
|
||||||
|
@ -256,8 +262,6 @@ public class NetworkControl {
|
||||||
gameControl.abortGame();
|
gameControl.abortGame();
|
||||||
gameControl = null;
|
gameControl = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
connectionControl.disconnect();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -355,6 +359,7 @@ public class NetworkControl {
|
||||||
@Override
|
@Override
|
||||||
public void handle() {
|
public void handle() {
|
||||||
view.setBottomPanel(BottomPanelType.START_GAME_PANEL);
|
view.setBottomPanel(BottomPanelType.START_GAME_PANEL);
|
||||||
|
abortControls();
|
||||||
view.showGameListPanel(true);
|
view.showGameListPanel(true);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
@ -362,6 +367,7 @@ public class NetworkControl {
|
||||||
@Override
|
@Override
|
||||||
public void handle() {
|
public void handle() {
|
||||||
view.setBottomPanel(BottomPanelType.START_GAME_PANEL);
|
view.setBottomPanel(BottomPanelType.START_GAME_PANEL);
|
||||||
|
abortControls();
|
||||||
view.showGameListPanel(true);
|
view.showGameListPanel(true);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
Reference in a new issue