Rechtschreibfehler und überflüssige pickUp(position) Klasse gefixt
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@227 72836036-5685-4462-b002-a69064685172
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7 changed files with 27 additions and 85 deletions
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@ -12,7 +12,7 @@ public class GameState implements IGameState {
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private StoneHeap gameHeap;
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/**
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* Create a new GameState with an empty table and (currntly) 4 new players.
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* Create a new GameState with an empty table and (currently) 4 new players.
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*/
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public GameState() {
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table = new Table();
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@ -11,15 +11,6 @@ import jrummikub.util.Pair;
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public interface IStoneTray<E extends Sizeable> extends
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Iterable<Pair<E, Position>>, Cloneable {
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/**
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* Removes object from tray and returns it
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*
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* @param position
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* position of the object that will be removed
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* @return the picked up stone
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*/
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public E pickUp(Position position);
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/**
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* Adds object to the tray
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*
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@ -13,7 +13,7 @@ import java.util.Random;
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public class StoneHeap {
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List<Stone> heap;
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Random generator = new Random();
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private Random generator = new Random();
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/** Creates 106 Stones according to standard rules */
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public StoneHeap() {
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@ -11,7 +11,7 @@ import jrummikub.util.Pair;
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* or {@link StoneSet}s.
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*
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* @param <E>
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* Type of positioned objects (must implement Sizeable)
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* Type of positioned objects (must implement Sizeable)
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*/
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public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
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protected HashMap<E, Pair<E, Position>> objects = new HashMap<E, Pair<E, Position>>();
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@ -22,31 +22,6 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
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LEFT, RIGHT, TOP, BOTTOM;
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}
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@Override
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public E pickUp(Position position) {
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for (Map.Entry<E, Pair<E, Position>> i : objects.entrySet()) {
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Position currentPosition = i.getValue().getSecond();
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E currentObject = i.getKey();
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// Tests if position is left of, above ... the current object
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if (position.getX() < currentPosition.getX()) {
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continue;
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}
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if (position.getY() < currentPosition.getY()) {
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continue;
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}
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if (position.getX() > currentPosition.getX() + currentObject.getWidth()) {
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continue;
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}
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if (position.getY() > currentPosition.getY() + currentObject.getHeight()) {
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continue;
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}
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// Position is inside the current object
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objects.remove(i.getKey());
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return currentObject;
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}
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return null;
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}
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@Override
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public void drop(E object, Position position) {
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if (object != null) {
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@ -75,7 +50,8 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
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if (currentObject == object)
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continue;
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Position currentPosition = getPosition(currentObject);
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if (!objectsOverlap(object, position, currentObject, currentPosition)) {
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if (!objectsOverlap(object, position, currentObject,
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currentPosition)) {
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continue;
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}
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// Object would be placed inside the current object
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@ -86,16 +62,16 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
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// Move object to avoid overlap
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switch (newDirection) {
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case TOP:
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newPosition = new Position(currentPosition.getX(), position.getY()
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- currentObject.getHeight());
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newPosition = new Position(currentPosition.getX(),
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position.getY() - currentObject.getHeight());
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break;
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case BOTTOM:
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newPosition = new Position(currentPosition.getX(), position.getY()
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+ object.getHeight());
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newPosition = new Position(currentPosition.getX(),
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position.getY() + object.getHeight());
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break;
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case LEFT:
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newPosition = new Position(position.getX() - currentObject.getWidth(),
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currentPosition.getY());
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newPosition = new Position(position.getX()
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- currentObject.getWidth(), currentPosition.getY());
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break;
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case RIGHT:
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newPosition = new Position(position.getX() + object.getWidth(),
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@ -109,14 +85,14 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
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}
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/**
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* Checks whether the object may be placed on the given position, computes new
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* position if not
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* Checks whether the object may be placed on the given position, computes
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* new position if not
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*
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* @param object
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* to be dropped
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* to be dropped
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* @param dir
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* @param p
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* the object is dropped at
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* the object is dropped at
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* @return null if the drop is valid, new position otherwise
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*/
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protected Pair<Position, Direction> fixInvalidDrop(E object, Position pos,
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@ -173,13 +149,15 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
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float blockingRight = blocking.getSecond().getX()
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+ blocking.getFirst().getWidth();
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float overlapRight = Math.min(objectRight, blockingRight);
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float overlapLeft = Math.max(position.getX(), blocking.getSecond().getX());
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float overlapLeft = Math.max(position.getX(), blocking.getSecond()
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.getX());
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float overlapX = overlapRight - overlapLeft;
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float objectBottom = position.getY() + object.getHeight();
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float blockingBottom = blocking.getSecond().getY()
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+ blocking.getFirst().getHeight();
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float overlapBottom = Math.min(objectBottom, blockingBottom);
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float overlapTop = Math.max(position.getY(), blocking.getSecond().getY());
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float overlapTop = Math.max(position.getY(), blocking.getSecond()
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.getY());
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float overlapY = overlapBottom - overlapTop;
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// vertical or horizontal Shift
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// TODO magic factor
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