ALLES was muss und da ist ist kommentiert

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@561 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-06-22 00:12:07 +02:00
parent b7da5ad631
commit 9861417ac1
2 changed files with 78 additions and 60 deletions

View file

@ -11,7 +11,7 @@ import jrummikub.util.Pair;
* or {@link StoneSet}s.
*
* @param <E>
* Type of positioned objects (must implement Sizeable)
* Type of positioned objects (must implement Sizeable)
*/
public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
private static final long serialVersionUID = -6329309928640027222L;
@ -36,11 +36,11 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* dropped one collides with position-wise evade in
*
* @param object
* the object to add to Hand
* the object to add to Hand
* @param position
* {@link Position} to put the object
* {@link Position} to put the object
* @param direction
* the direction the other stones evade in
* the direction the other stones evade in
*/
private void drop(E object, Position position, Direction direction) {
Pair<Position, Direction> update = fixInvalidDrop(object, position,
@ -57,11 +57,11 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* Subroutine to "drop" to execute the actual drop
*
* @param object
* the object to add to Hand
* the object to add to Hand
* @param position
* {@link Position} to put the object
* {@link Position} to put the object
* @param direction
* the direction the other stones evade in
* the direction the other stones evade in
*/
@SuppressWarnings("unchecked")
private void dropUnchecked(E object, Position position, Direction direction) {
@ -73,7 +73,8 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
if (currentObject == object)
continue;
Position currentPosition = getPosition(currentObject);
if (!objectsOverlap(object, position, currentObject, currentPosition)) {
if (!objectsOverlap(object, position, currentObject,
currentPosition)) {
continue;
}
// Object would be placed inside the current object
@ -82,39 +83,47 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
}
Position newPosition = null;
// Move object to avoid overlap
switch (newDirection) {
case TOP:
newPosition = new Position(currentPosition.getX(), position.getY()
- currentObject.getHeight());
break;
case BOTTOM:
newPosition = new Position(currentPosition.getX(), position.getY()
+ object.getHeight());
break;
case LEFT:
newPosition = new Position(position.getX() - currentObject.getWidth(),
currentPosition.getY());
break;
case RIGHT:
newPosition = new Position(position.getX() + object.getWidth(),
currentPosition.getY());
break;
}
newPosition = getNewPosition(object, position, newDirection,
currentObject, currentPosition);
objects.remove(currentObject);
drop(currentObject, newPosition, newDirection);
}
}
private Position getNewPosition(E object, Position position,
Direction newDirection, E currentObject, Position currentPosition) {
Position newPosition = new Position(0, 0);
switch (newDirection) {
case TOP:
newPosition = new Position(currentPosition.getX(), position.getY()
- currentObject.getHeight());
break;
case BOTTOM:
newPosition = new Position(currentPosition.getX(), position.getY()
+ object.getHeight());
break;
case LEFT:
newPosition = new Position(position.getX()
- currentObject.getWidth(), currentPosition.getY());
break;
case RIGHT:
newPosition = new Position(position.getX() + object.getWidth(),
currentPosition.getY());
break;
}
return newPosition;
}
/**
* Checks whether the object may be placed on the given position, computes new
* position if not
* Checks whether the object may be placed on the given position, computes
* new position if not
*
* @param object
* to be dropped
* to be dropped
* @param dir
* @param pos
* the object is dropped at
* the object is dropped at
* @return null if the drop is valid, new position otherwise
*/
protected Pair<Position, Direction> fixInvalidDrop(E object, Position pos,
@ -123,13 +132,13 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
}
/**
* Static method for determining a less or equal relation considering a small
* fuzziness
* Static method for determining a less or equal relation considering a
* small fuzziness
*
* @param d
* the value to be less or equal
* the value to be less or equal
* @param e
* than the other one
* than the other one
* @return if d is less or equal e
*/
private static boolean lessOrEqual(double d, double e) {
@ -149,13 +158,13 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* Tests whether two objects overlap
*
* @param object1
* first object
* first object
* @param position1
* first object's position
* first object's position
* @param object2
* second object
* second object
* @param position2
* second object's position
* second object's position
*
* @return whether they overlap
**/
@ -165,13 +174,15 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
if (lessOrEqual(position1.getX() + object1.getWidth(), position2.getX())) {
return false;
}
if (lessOrEqual(position1.getY() + object1.getHeight(), position2.getY())) {
if (lessOrEqual(position1.getY() + object1.getHeight(),
position2.getY())) {
return false;
}
if (lessOrEqual(position2.getX() + object2.getWidth(), position1.getX())) {
return false;
}
if (lessOrEqual(position2.getY() + object2.getHeight(), position1.getY())) {
if (lessOrEqual(position2.getY() + object2.getHeight(),
position1.getY())) {
return false;
}
return true;
@ -181,11 +192,11 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* Returns the direction to move the object in
*
* @param object
* the object
* the object
* @param position
* the object's position
* the object's position
* @param blocking
* the object thats blocking
* the object thats blocking
* @return the direction
*/
private Direction getMoveDirection(E object, Position position,
@ -216,11 +227,11 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* Will the object be moved horizontally or vertically
*
* @param object
* the object
* the object
* @param position
* the objects position
* the objects position
* @param blocking
* the object thats blocking
* the object thats blocking
*
* @return boolean vertical movement
*/
@ -230,13 +241,15 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
double blockingRight = blocking.getSecond().getX()
+ blocking.getFirst().getWidth();
double overlapRight = Math.min(objectRight, blockingRight);
double overlapLeft = Math.max(position.getX(), blocking.getSecond().getX());
double overlapLeft = Math.max(position.getX(), blocking.getSecond()
.getX());
double overlapX = overlapRight - overlapLeft;
double objectBottom = position.getY() + object.getHeight();
double blockingBottom = blocking.getSecond().getY()
+ blocking.getFirst().getHeight();
double overlapBottom = Math.min(objectBottom, blockingBottom);
double overlapTop = Math.max(position.getY(), blocking.getSecond().getY());
double overlapTop = Math.max(position.getY(), blocking.getSecond()
.getY());
double overlapY = overlapBottom - overlapTop;
return overlapX > overlapY;
}

View file

@ -136,18 +136,7 @@ class WinPanel extends JPanel {
fontSize = MAX_BUTTON_FONT_SIZE;
if (type == BottomPanelType.WIN_PANEL) {
waitingLabel.setVisible(false);
newRoundButton.setBounds(x, buttonY, buttonWidth, buttonHeight);
newRoundButton.setFont(newRoundButton.getFont().deriveFont(fontSize));
newRoundButton.setVisible(true);
newGameButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, buttonY,
buttonWidth, buttonHeight);
newGameButton.setFont(newGameButton.getFont().deriveFont(fontSize));
endProgramButton.setBounds(x + 2 * (buttonWidth + PANEL_SEPARATOR),
buttonY, buttonWidth, buttonHeight);
endProgramButton.setFont(endProgramButton.getFont().deriveFont(fontSize));
rescaleWinPanel(x, buttonWidth, buttonHeight, buttonY, fontSize);
} else if (type == BottomPanelType.NETWORK_WIN_PANEL) {
waitingLabel.setBounds(x, y, width, labelHeight);
waitingLabel.setVisible(true);
@ -163,6 +152,22 @@ class WinPanel extends JPanel {
}
}
private void rescaleWinPanel(int x, int buttonWidth, int buttonHeight,
int buttonY, float fontSize) {
waitingLabel.setVisible(false);
newRoundButton.setBounds(x, buttonY, buttonWidth, buttonHeight);
newRoundButton.setFont(newRoundButton.getFont().deriveFont(fontSize));
newRoundButton.setVisible(true);
newGameButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, buttonY,
buttonWidth, buttonHeight);
newGameButton.setFont(newGameButton.getFont().deriveFont(fontSize));
endProgramButton.setBounds(x + 2 * (buttonWidth + PANEL_SEPARATOR),
buttonY, buttonWidth, buttonHeight);
endProgramButton.setFont(endProgramButton.getFont().deriveFont(fontSize));
}
void setType(BottomPanelType type) {
this.type = type;
rescale();